Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 11:27:42 Player: A Foxgirl OWO Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (757) 757 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 4408 Bonus ------- Follower Combat Kills 21 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Hardlight Generator Authchip [R/Combat] Heavy Assault Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Terrain Scan Processor Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Deuterium Engine Enhanced Nuclear Core Sensor Array Hardlight Generator Particle Gun Heavy Assault Rifle Gauss Cannon Grenade Launcher [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 58 | 6 11 6 . 4 19 5 7 Power 12 | 1 3 1 . . 4 1 2 Engine 11 | 1 3 1 . . 4 1 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 12 | 2 1 3 . 1 3 1 1 Treads 3 | 2 1 . . . . . . Leg 9 | . . 3 . 1 3 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 2 1 . . 8 2 2 Device 9 | . 1 1 . . 5 1 1 Storage 1 | 1 . . . . . . . Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection 4 | . . . . . 2 1 1 Artifact . | . . . . . . . . Weapon 18 | 2 5 1 . 3 4 1 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 2 4 1 . 3 4 . 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . 1 . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 18 | . . . . . . 1 17 Power 4 | . . . . . . 1 3 Propulsion 5 | . . . . . . . 5 Utility 6 | . . . . . . . 6 Weapon 3 | . . . . . . . 3 Highest Loss Streak 11 | . . . . . . 1 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 92 100 100 100 99 99 80 Engine 14 | . 13 14 14 14 18 14 8 Treads 4 | . 28 10 . . . . . Leg 22 | . . 17 28 28 27 30 18 Device 11 | . 6 5 14 14 10 20 14 Storage 11 | . 14 14 14 14 9 7 7 Processor 3 | . 1 8 . . 5 7 6 Protection 3 | . . . . . 10 1 4 Ballistic Gun 22 | . 27 28 28 28 18 9 5 Naked Turns 3 | . . . . . . . 3 Heaviest Build 44 | 12 14 18 18 18 44 42 42 Greatest Support 50 | 40 40 40 25 25 35 50 50 Greatest Overweight (x) 2 | . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 4 8 8 7 8 8 8 7 Average Carried 7 | 2 7 7 7 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 7 7 8 8 7 5 Class Distribution -------------------- 55% | Mutant 38% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 1011 | 213 111 232 . 93 232 65 65 Remotely . | . . . . . . . . Salvage Created 834 | . 300 101 . 122 232 . 79 Parts 67 | . 23 8 . 14 19 . 3 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 3 | . 1 . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 30 | . 8 4 . 6 7 . 5 Guns 22 | . 5 4 . 6 7 . . Cannons 1 | . . . . . . . 1 AOE 7 | . 3 . . . . . 4 Classes Destroyed 7 | . 4 . . . 2 . 1 Worker 2 | . 1 . . 1 . . . Hauler 1 | . 1 . . . . . . Watcher 1 | . . . . . 1 . . Swarmer 19 | . 3 3 . 6 4 . 3 Grunt 6 | . 5 1 . . . . . Sentry 4 | . . . . . 3 . 1 Hunter 1 | . . . . . . . 1 Best Kill Streak 6 | . 6 3 . 3 4 . 3 Combat Bots Only 4 | . 4 3 . 3 4 . 3 Max Kills in Single Turn 3 | . 3 1 . 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 449 | . 40 32 . 29 60 . 288 Missed 155 | . 13 7 . 7 21 . 107 Damage Taken 3290 | . 314 255 . 183 574 . 1964 Core 933 | . 36 85 . 57 45 . 710 Absorbed by Shields 342 | . . . . . . . 342 Regen/Repaired (Parts) 33 | . 33 . . . . . . Core Remaining (%) 73 | 100 . . . 28 91 . . Volleys Fired 100 | . 20 17 . 18 24 . 21 Largest 2 | . 2 2 . 2 2 . 2 Hottest 78 | . 40 40 . 40 50 . 78 Shots Fired 186 | . 37 34 . 36 48 . 31 Gun 157 | . 35 34 . 36 48 . 4 Cannon 21 | . . . . . . . 21 Launcher 8 | . 2 . . . . . 6 Special . | . . . . . . . . Kinetic 178 | . 35 34 . 36 48 . 25 Thermal . | . . . . . . . . Explosive 8 | . 2 . . . . . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 10 10 . 3 11 . 3 Robot Miss Streak 6 | . 3 4 . 6 4 . 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 105 | . 23 22 . 15 34 . 11 Core Hits 62 | . 18 6 . 9 14 . 15 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 3 | . 1 . . . 1 . 1 Destroy 2 | . 1 . . . 1 . . Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1848 | . 457 238 . 161 545 . 447 Guns 1108 | . 200 237 . 142 515 . 14 Cannons 198 | . . . . . . . 198 Explosions 488 | . 255 . . . . . 233 Melee . | . . . . . . . . Ramming 54 | . 2 1 . 19 30 . 2 Kinetic 1306 | . 200 237 . 142 515 . 212 Thermal . | . . . . . . . . Explosive 488 | . 255 . . . . . 233 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . 2 . . Message Errors 1 | . . . . . 1 . . Matter Fused 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 17 | . 14 . . . . . 3 Projectiles 3 | . . . . . . . 3 Explosions 14 | . 14 . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . . . . . . . 33 Shots 2 | . . . . . . . 2 Rammed 4 | . 2 . . . . . 2 Targets Rammed 10 | . 2 1 . 3 2 . 2 Kicked 6 | . . 1 . 3 2 . . Crushed . | . . . . . . . . Highest Temperature 156 | . 12 15 . 8 156 . 105 Average Temperature 39 | . 8 7 . 3 54 . 46 Received Heat Transfer 603 | . 99 54 . . 117 . 333 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Peak Influence 260 | . 260 180 . 175 101 20 127 Initial 24 | . . 24 . . . 20 9 Average 55 | . 104 139 . 40 17 12 90 Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 97 | 100 83 100 . 100 100 100 100 Level 1 2 | . 16 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . . . . . 1 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 15 8 . 8 13 . 13 Peak Tracking Total 14 | . 5 14 . 4 5 . 8 Tactical Retreats 1 | . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 7 | . 2 . . . 3 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 9 | . 3 . 2 . 3 1 . Terminals 4 | . 2 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 23 | . 6 . 8 . 8 1 . Successful 19 | . 3 . 8 . 7 1 . Failed 4 | . 3 . . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . 3 . . . 4 . . Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units 4 | . . . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 12 | . 1 . 8 . 3 . . Record 8 | . . . 8 . . . . Prototype ID Bank 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . Maintenance Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . Recycle Component 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Retrieve Matter 2 | . . . . . 2 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . . . 3 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled 1 | . . . . . 1 . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 10 | . . 10 . . . . . Total Damage 125 | . . 125 . . . . . Kills 3 | . . 3 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 4684 | 97 528 391 1181 554 1388 152 393 Spaces Moved 2830 | 55 282 242 985 384 561 74 247 Core 22 | 3 . . . . . . 19 Treads 380 | 52 282 46 . . . . . Legs 2428 | . . 196 985 384 561 74 228 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 120 50 Average Speed 137 | 154 160 127 120 120 178 121 126 Slowest Speed 190 | 160 160 160 120 120 190 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 5 40 45 92 59 52 2 37 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 27 | . 17 . . . . . 10 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 26 | . 17 . . . . . 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 3458 | 64 326 294 984 444 916 134 296 Wait 396 | . 1 20 . 34 286 53 2 Move 2823 | 54 281 241 984 383 560 73 247 Hop . | . . . . . . . . Pick Up 30 | 4 7 3 . . 12 2 2 Fast Attach 12 | 6 3 . . . 3 . . Attach 11 | . 1 . . . 3 3 4 Detach . | . . . . . . . . Swap 36 | . 7 6 . 4 13 3 3 Drop 25 | . 4 6 . 2 13 . . Fire 100 | . 20 17 . 18 24 . 21 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 6 | . . 1 . 3 2 . . Crush 2 | . 2 . . . . . . Escape Stasis 15 | . . . . . . . 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 5) 528 | -10/Materials | Repaired Lgt. Assault Rifle? 566 | -10/Materials | Discovered new exit (range 10) 626 | -10/Materials | Entered Mines 629 | -10/Mines | Received a Mining Laser from a helpful Derelict 665 | -10/Mines | Met a Derelict bent on vengeance 847 | -10/Mines | Learned 4 Materials zone layouts 893 | -10/Mines | Assembled infested the area 1012 | -10/Mines | Discovered new exit (range 5) 1017 | -10/Mines | Entered Exiles 1046 | -10/Exiles | Met 8R-AWN 1068 | -10/Exiles | Met EX-HEX 1130 | -10/Exiles | Met EX-DEC 1223 | -10/Exiles | Met EX-BIN 1236 | -10/Exiles | Aligned with FarCom system 1237 | -10/Exiles | Given EX-Vault access code 1404 | -10/Exiles | Discovered new exit (range 12) 1508 | -10/Exiles | Visited The Gauntlet 2049 | -10/Exiles | Discovered new exit (range 14) 2198 | -10/Exiles | Entered Mines 2221 | -9/Mines | Found a hidden stash of uninstalled traps 2268 | -9/Mines | Discovered new exit (range 4) 2297 | -9/Mines | Learned location of Zion (-7) 2404 | -9/Mines | Core integrity fell below 50% 2752 | -9/Mines | Entered Materials 2752 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2753 | -8/Materials | Identified exit to Factory 3108 | -8/Materials | Build established: Skirmisher 4140 | -8/Materials | Entered Factory 4140 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4286 | -7/Factory | Identified exit to Garrison 4292 | -7/Factory | Entered Garrison 4304 | -7/Garrison | Triggered checkpoint 4397 | -7/Garrison | Lost 5 parts (1p2n1u1w) 4590 | -7/Garrison | Triggered checkpoint 4634 | -7/Garrison | Triggered checkpoint 4635 | -7/Garrison | Triggered checkpoint 4667 | -7/Garrison | Core integrity fell below 50% 4682 | -7/Garrison | Core integrity fell below 20% 4685 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Field strength at 17. Imp. Sensor Array destroyed. Field strength at 7. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Imp. Terrain Scan Processor destroyed. Field strength at 65. Field strength at 59. Field strength at 45. Field strength at 35. Field strength at 24. Field strength at 13. Field strength at 2. Stasis field depleted. Sml. Storage Unit destroyed. Slammed into S-27 Virus. 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