Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.21 @ 20:05:16 Player: ZEUSDEX Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (12) 60 Value Destroyed (372) 372 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1423) 1423 TOTAL SCORE: 7915 Bonus ------- Follower Combat Kills 523 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 146/300 Energy 156/160 System Corruption 1% Temperature Cool (4) Movement Flying (37) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Sensor Array 0b10 Decoder Chip [Scout] Propulsion Shielding Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Autogun > --- INVENTORY (4) ---- Neutrino Core Relay Coupler [Sentry] (15) Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Transmission Jammer Propulsion Shielding Hacking Suite Makeshift Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Remote Datajack CR-A16's Pointy Stick > --- INVENTORY -------- VTOL Module Relay Coupler [Sentry] [Rating: 68] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Cesium-ion Thruster Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Compact Matter Pod Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Remote Datajack Energy Gun Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Launcher Proton Missile Launcher Special Weapon Remote Datajack Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Fac Upp Slots Evolved 12 | . . 2 2 2 . . . 2 . . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . . . . . 1 . . Utility 9 | . . 1 2 2 . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 85 | 6 1 . 21 6 11 5 . 7 3 . 1 5 16 3 Power 11 | 1 . . 2 1 1 1 . 1 . . . 1 3 . Engine 3 | 1 . . 1 . . 1 . . . . . . . . Core 8 | . . . 1 1 1 . . 1 . . . 1 3 . Reactor . | . . . . . . . . . . . . . . . Propulsion 14 | 1 . . 5 1 3 . . . . . . 1 3 . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . Hover 4 | . . . 3 1 . . . . . . . . . . Flight 9 | . . . 2 . 3 . . . . . . 1 3 . Utility 42 | 2 . . 10 3 4 2 . 6 3 . 1 2 8 1 Device 17 | 1 . . 3 2 . 2 . 3 2 . 1 1 2 . Storage 1 | . . . 1 . . . . . . . . . . . Processor 9 | 1 . . 2 . 2 . . 1 . . . 1 1 1 Hackware 10 | . . . 4 1 1 . . 2 . . . . 2 . Protection 5 | . . . . . 1 . . . 1 . . . 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 1 . 4 1 3 2 . . . . . 1 2 2 Energy Gun 5 | 1 . . 3 . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 4 | 1 . . . . 1 . . . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 1 . . . . . . . . Special Melee Weapon 3 | . 1 . 1 . . . . . . . . . 1 . Unidentified Prototypes 4 | . . . . . . 2 . . . . . 1 1 . Parts Lost 30 | . 1 . 8 1 1 . . . . . 1 2 16 . Power 2 | . . . . . . . . . . . . . 2 . Propulsion 6 | . . . 2 . . . . . . . . 1 3 . Utility 15 | . 1 . 3 . 1 . . . . . 1 1 8 . Weapon 7 | . . . 3 1 . . . . . . . . 3 . Highest Loss Streak 14 | . 1 . 4 1 1 . . . . . 1 2 14 . Average Slot Usage (%) 77 | . 39 22 42 38 64 99 100 96 100 100 95 92 57 62 Engine 1 | . . . . . . 5 7 2 . . . . . . Core 2 | . . . . . 2 1 . 3 6 6 6 5 4 5 Flight 15 | . . . 3 . 9 23 23 20 20 20 20 23 9 10 Device 6 | . 11 . 4 12 7 2 7 4 5 6 6 9 3 5 Processor 14 | . 14 11 12 7 11 19 15 14 20 20 20 17 9 9 Hackware 21 | . . . 14 17 23 23 23 30 33 33 28 23 16 21 Protection 2 | . . . . . 2 7 7 4 . . . . 4 5 Ballistic Gun 1 | . 10 . . . 2 1 . . . . . . 3 5 Special Weapon 3 | . . . . . . 5 7 6 6 6 6 4 1 . Piercing Weapon 3 | . . . . . . 3 7 6 6 6 6 5 1 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 29 | 5 2 1 11 10 15 18 18 18 19 17 17 20 29 10 Greatest Support 35 | 3 3 3 33 3 18 18 18 18 18 18 18 23 35 10 Greatest Overweight (x) 3 | 1 . . . 3 . . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 3 4 4 4 4 4 4 3 4 2 Average Carried 3 | 2 3 4 3 3 1 3 4 2 3 4 3 2 1 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 3 3 . 4 4 4 4 4 4 3 1 2 Class Distribution -------------------- 55% | Hacker-Mutant 21% | Hacker-Scout 11% | Hacker-Ninja 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Fac Upp Matter Collected 835 | 279 5 . 163 . 119 50 . 53 27 . 50 . 89 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 320 | 95 . . . . 20 . 54 27 . . 47 . 77 . Parts 23 | 7 . . . . 4 . 2 1 . . 3 . 6 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 1 16 . . . 14 . . 1 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Fac Upp Combat Hostiles Destroyed 7 | . . . . . 1 . 2 1 . . 2 . 1 . Melee 6 | . . . . . 1 . 2 1 . . 2 . . . AOE 1 | . . . . . . . . . . . . . 1 . Classes Destroyed 6 | 2 . . . . 1 . 1 . . . . . 2 . Worker 1 | . . . . . . . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 . Swarmer 6 | . . . . . . . 2 1 . . 2 . 1 . Thief 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 3 | 3 . . . . 1 . 2 1 . . 1 . 2 . Combat Bots Only 2 | . . . . . 1 . 2 1 . . 1 . 1 . Max Kills in Single Turn 1 | 1 . . . . 1 . 1 1 . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . Melee 1 | . . . . . 1 . 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Fac Upp Damage Taken 3513 | . 135 15 776 315 83 . 17 . 20 . 158 163 1802 29 Core 2170 | . 64 15 517 158 63 . . . 20 . 118 47 1139 29 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 74 96 6 . . . 68 . . . 83 95 . . Volleys Fired 49 | 19 1 . 2 2 . . . . . . 3 . 22 . Largest 1 | 1 1 . 1 1 . . . . . . 1 . 1 . Hottest 50 | 20 20 . 50 39 . . . . . . 30 . 30 . Shots Fired 49 | 19 1 . 2 2 . . . . . . 3 . 22 . Gun 41 | 19 1 . 2 . . . . . . . . . 19 . Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . . . . . Special 6 | . . . . . . . . . . . 3 . 3 . Kinetic 39 | 19 1 . . . . . . . . . . . 19 . Thermal 1 | . . . 1 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 3 | . . . 1 2 . . . . . . . . . . Robot Hit Streak 10 | 10 . . 1 3 . . . . . . 6 . 9 . Robot Miss Streak 8 | 2 1 . 2 . . . . . . . . . 8 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 39 | 14 4 1 2 2 . . 2 1 . . 5 1 7 . Core Hits 30 | 6 . . 1 1 7 . 2 1 . . 2 . 10 . Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 20 | . 6 1 1 . . . 2 3 . . 3 2 2 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . 2 3 . . 3 2 2 . Sneak Attacks 5 | . 3 1 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 666 | 128 1 . 32 42 45 . 74 40 . . 100 37 167 . Guns 246 | 128 . . 12 . . . . . . . . . 106 . Cannons . | . . . . . . . . . . . . . . . Explosions 85 | . . . . 37 . . . . . . . . 48 . Melee 251 | . . . . . . . 74 40 . . 100 37 . . Ramming 84 | . 1 . 20 5 45 . . . . . . . 13 . Kinetic 234 | 128 . . . . . . . . . . . . 106 . Thermal 12 | . . . 12 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 85 | . . . . 37 . . . . . . . . 48 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 251 | . . . . . . . 74 40 . . 100 37 . . Highest Corruption 1 | . . . . . 1 1 . . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 3 | . . . . . 2 . . . . . . . 1 . Message Errors 1 | . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 7 | . . . . . . . . . . . . . 7 . Projectiles . | . . . . . . . . . . . . . . . Explosions 7 | . . . . . . . . . . . . . 7 . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . 9 2 20 . . . . . . . 80 . Shots 2 | . . . . . . . . . . . . . 2 . Rammed 25 | . 1 . 5 2 13 . . . . . . . 4 . Targets Rammed 25 | . 1 . 5 2 13 . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 14 | . . . . . . . . . . . 10 . 14 . Average Temperature 9 | . . . . . . . . . . . 6 . 12 . Received Heat Transfer 507 | . 36 . 288 87 . . . . 9 . 9 18 60 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 37 | . . . 37 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Fac Upp Peak Influence 532 | 15 167 100 532 336 . . . 160 . . . 185 431 . Initial 241 | . 9 70 42 241 . . . 64 . . . 132 85 . Average 160 | 6 68 83 208 274 . . . 93 . . . 111 247 . Maximum Alert Level 2 | . . . 2 1 . . . . . . . . 2 . Low Security (%) 67 | 100 100 100 54 . . . . 100 . . . 100 34 . Level 1 25 | . . . 30 100 . . . . . . . . 43 . Level 2 6 | . . . 15 . . . . . . . . . 21 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 3 1 . . . 2 . . . 3 . . Investigation 1 | . . . . . . . . . . . . 1 . . Extermination 3 | . . . . 1 . . . 1 . . . 1 . . Reinforcement 4 | . . . 3 . . . . 1 . . . . . . Assault 1 | . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Fac Upp Distress Signals 9 | . 2 . 1 . . . . . . . . . 6 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 130 | . 12 3 35 5 2 . 10 3 4 . 19 5 31 1 Peak Tracking Total 12 | . 5 3 11 3 2 . 3 3 4 . 7 5 12 . Tactical Retreats 32 | . 4 . 11 2 . . 1 . 1 . 3 . 10 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Fac Upp Traps Triggered 4 | . 1 . . . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Fac Upp Machines Disabled 4 | . . . . . . . . . . . . 1 3 . Max in Single Turn 2 | . . . . . . . . . . . . 1 2 . Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Fac Upp Machines Accessed 17 | . 4 . 1 1 . . . 1 1 4 . 2 2 1 Terminals 5 | . 3 . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 1 . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . Total Hacks 51 | . 7 . 2 4 . . . 3 1 26 . 3 4 1 Successful 41 | . 3 . . 2 . . . 2 1 26 . 3 3 1 Failed 10 | . 4 . 2 2 . . . 1 . . . . 1 . Catastrophic 2 | . 2 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 23 | . 4 . 2 4 . 3 . . . . . 7 3 . Terminals 12 | . 6 . 2 4 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . 2 3 . Recycling Units 4 | . 1 . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . Terminal Hacks 29 | . 1 . . . . . . . 1 26 . . . 1 Record 11 | . . . . . . . . . . 11 . . . . Part Schematic 6 | . . . . . . . . . . 6 . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . Open Door 2 | . . . . . . . . . 1 . . . . 1 Transport Status 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 2 2 . Scan Component 2 | . . . . . . . . . . . . 1 1 . Repair 2 | . . . . . . . . . . . . 1 1 . Recycling Unit Hacks 3 | . 1 . . . . . . 2 . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . 2 . . . . . . . 1 1 . Terminals 3 | . 1 . . 2 . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . Detonate 2 | . 1 . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . Reprogram 2 | . . . . . . . . . . . . 1 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 3 . 1 1 . . . 1 . . . 1 1 . Full Trace Events 1 | . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 6 . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 1 1 . Time 57 | . . . . . . . . . . . . 44 13 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 6 | . 3 . . . . . . . . . 1 . 2 . Non-combat 4 | . 2 . . . . . . . . . . . 2 . Combat 1 | . 1 . . . . . . . . . . . . . Robot Hacks Applied 6 | . 4 . . . . . . . . . . . 2 . parse_system 1 | . 1 . . . . . . . . . . . . . no_distress 2 | . 1 . . . . . . . . . . . 1 . find_recycling 2 | . 1 . . . . . . . . . . . 1 . find_station 1 | . 1 . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . 1 . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Fac Upp Total Allies 8 | . . . . . . 4 . . . . 2 . 2 . Largest Group 4 | . . . . . . 4 4 3 1 . 2 . 2 . Highest-Rated Group 188 | . . . . . . 150 150 113 35 . 175 . 188 . Highest-Rated Ally 94 | . . . . . . 40 40 40 35 . 94 . 94 . Total Orders 6 | . . . . . . . . 6 . . . . . . EXPLORE 3 | . . . . . . . . 3 . . . . . . RETURN 3 | . . . . . . . . 3 . . . . . . Ally Attacks 112 | . . . . . . . 18 5 . . 48 . 41 . Total Damage 3240 | . . . . . . . 279 59 . . 1481 . 1421 . Kills 24 | . . . . . . . 8 2 . . 9 . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 2 1 1 . 1 . 2 . . . Drone Launches 3 | . . . . . . . . 3 . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Fac Upp Turns Passed 4610 | 123 244 76 375 297 207 457 562 280 146 33 689 537 473 111 Spaces Moved 6547 | 90 401 131 592 461 392 714 959 312 232 97 915 188 785 278 Core 1758 | 90 401 131 392 461 192 . . . . . . . 91 . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 3 | . . . 3 . . . . . . . . . . . Flight 4786 | . . . 197 . 200 714 959 312 232 97 915 188 694 278 Fastest Speed 31 | 50 50 50 37 50 34 34 34 34 34 34 34 31 34 37 Average Speed 39 | 78 50 50 46 51 41 34 34 34 37 34 34 31 38 37 Slowest Speed 200 | 100 50 50 60 200 50 34 34 34 114 34 34 34 100 37 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 39 | . . . 9 . . . . . 2 . 7 3 18 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 71 15 64 13 51 84 89 11 44 78 80 2 21 43 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . 1 . . . 1 . . . . Known Exits Taken 5 | . . . . . . . . 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . 1 . Scrap Searched 17 | . . . . . 1 5 4 . 3 . 4 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Fac Upp Total 8449 | 125 438 139 680 518 431 927 1191 481 289 96 1278 658 911 287 Wait 1659 | 2 26 8 50 44 14 199 225 149 51 . 363 464 61 3 Move 6458 | 89 400 130 573 460 391 713 958 311 227 96 900 181 751 278 Hop 36 | . . . 9 . . . . . 2 . 7 3 15 . Pick Up 29 | 5 1 . 5 2 . 5 3 3 3 . . 1 . 1 Fast Attach 57 | 6 . . 17 3 8 4 . 3 . . . 2 12 2 Attach 29 | . 1 . 4 3 3 . . 5 3 . 1 3 5 1 Detach 12 | . 1 . . 1 . . . 4 . . 1 1 3 1 Swap 1 | . . . . . . 1 . . . . . . . . Drop 38 | 4 1 . 14 1 2 5 3 3 3 . . 1 . 1 Fire 49 | 19 1 . 2 2 . . . . . . 3 . 22 . Melee 20 | . 6 1 1 . . . 2 3 . . 3 2 2 . Ram 25 | . 1 . 5 2 13 . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . 36 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 13) 124 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 8) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 391 | -9/Materials | Discovered new exit (range 4) 429 | -9/Materials | Discovered new exit (range 11) 436 | -9/Materials | Discovered new exit (range 16) 444 | -9/Materials | Entered another Materials area 444 | -8/Materials | Evolved 2 slots: Utility x2 736 | -8/Materials | Lost 4 parts (2n1u1w) 748 | -8/Materials | Core integrity fell below 50% 768 | -8/Materials | Core integrity fell below 20% 800 | -8/Materials | Build established: Hacker-Mutant 805 | -8/Materials | Discovered new exit (range 9) 819 | -8/Materials | Entered Factory 819 | -7/Factory | Evolved 2 slots: Utility x2 1107 | -7/Factory | Discovered new exit (range 20) 1116 | -7/Factory | Entered Lower Caves 1196 | -7/Lower Caves | Learned location of 1 exit from Factory 1209 | -7/Lower Caves | Adv. Sensor Array stolen by Master Thief 1253 | -7/Lower Caves | Learned Factory emergency access door positions 1298 | -7/Lower Caves | Encountered a Warlord checkpoint 1321 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1323 | -7/Lower Caves | Entered Zion 1362 | -7/Zion | System corruption cleaned by Quarantine Array 1398 | -7/Zion | Found Relay Coupler [Programmer] 1399 | -7/Zion | Found Relay Coupler [Programmer] 1443 | -7/Zion | Learned Factory emergency access door positions 1474 | -7/Zion | Received a hallucinogenic algorithm 1502 | -7/Zion | Imprinted 1504 | -7/Zion | Declared Zion's savior 1527 | -7/Zion | Learned location of Quarantine (-2) 1538 | -7/Zion | Found CR-A16's Pointy Stick 1578 | -7/Zion | Given A8's code to call for help 1595 | -7/Zion | Found Prototype Device 1595 | -7/Zion | Identified Phasing AFG 1616 | -7/Zion | Given the Hacking Drone Bay 1617 | -7/Zion | Found Prototype Device 1617 | -7/Zion | Identified Hacking Drone Bay 1652 | -7/Zion | Discovered new exit (range 11) 1780 | -7/Zion | Entered Proximity Caves 1780 | -6/Proximity Caves | Accompanied by 4 allies 2142 | -6/Proximity Caves | Learned Factory stockpile data 2287 | -6/Proximity Caves | Discovered new exit (range 5) 2342 | -6/Proximity Caves | Entered Factory 2342 | -6/Factory | Accompanied by 3 allies 2342 | -6/Factory | Evolved 2 slots: Utility x2 2343 | -6/Factory | Identified exit to Factory 2504 | -6/Factory | Discovered new exit (range 33) 2554 | -6/Factory | Identified exit to Lower Caves 2622 | -6/Factory | Entered Lower Caves 2622 | -6/Lower Caves | Accompanied by 1 ally 2645 | -6/Lower Caves | Encountered a Warlord checkpoint 2659 | -6/Lower Caves | Ambushed by wild Derelicts 2757 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2766 | -6/Lower Caves | Identified exit to Lower Caves 2767 | -6/Lower Caves | Identified exit to Data Miner 2768 | -6/Lower Caves | Entered Data Miner 2768 | -6/Data Miner | Discovered new exit (range 6) 2774 | -6/Data Miner | Met Data Miner 2787 | -6/Data Miner | Learned location of Section 7 (-2) 2787 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2793 | -6/Data Miner | Received God Mode back door access code from Data Miner 2801 | -6/Data Miner | Identified exit to Proximity Caves 2801 | -6/Data Miner | Entered Proximity Caves 2817 | -5/Proximity Caves | Spotted B-75 Beast 2999 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3048 | -5/Proximity Caves | Build established: Hacker-Scout 3088 | -5/Proximity Caves | Escorted by Enhanced Grunt 3089 | -5/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 3195 | -5/Proximity Caves | Learned 4 Factory zone layouts 3303 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3461 | -5/Proximity Caves | Learned location of 1 exit from Factory 3487 | -5/Proximity Caves | Discovered exit to Factory (range 11) 3490 | -5/Proximity Caves | Entered Factory 3490 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3491 | -5/Factory | Identified exit to Factory 3539 | -5/Factory | Repaired Remote Datajack 3551 | -5/Factory | Found Prototype Processor 3551 | -5/Factory | Identified Exp. Targeting Computer 3875 | -5/Factory | Build established: Hacker-Ninja 4009 | -5/Factory | Discovered exit to Factory (range 17) 4027 | -5/Factory | Entered another Factory area 4027 | -4/Factory | Evolved 2 slots: Utility x2 4072 | -4/Factory | Lost 3 parts (1n2u) 4140 | -4/Factory | Spotted B-86 Titan 4154 | -4/Factory | Core integrity fell below 50% 4164 | -4/Factory | Core integrity fell below 20% 4185 | -4/Factory | Lost 14 parts (2p3n6u3w) 4189 | -4/Factory | Enhanced Grunt warped into view, answering call for help 4189 | -4/Factory | Enhanced Grunt warped into view, answering call for help 4240 | -4/Factory | Repaired Propulsion Shielding 4493 | -4/Factory | Discovered new exit (range 19) 4500 | -4/Factory | Entered Upper Caves 4611 | -4/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 04484_ Field strength at 25. 04485_ Field strength at 20. 04486_ Field strength at 15. 04487_ Field strength at 10. 04488_ Field strength at 5. 04489_ Stasis field depleted. 04492_ Slug penetrates Wall. 04493_ EXIT=FOUND 04495_ Penetrated by Slug. 04499_ Adv. Visual Processing Unit destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 04510_ Connecting with WAR.Sys... 04510_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 04511_ Acquired 0b10 Decoder Chip [Scout]. 04515_ Acquired Hvy. Plasma Cannon. 04517_ Dropped Hvy. Plasma Cannon. 04611_ Acquired Neutrino Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####?????????#????????? | | ??????????????????????????? #???????? #???##???? | | ???????????????????????????? #######?# ### #???? | | ???????????????????????????? # ## ?????? | | ???????????????????????????? ???????? | | ????????????????????????????# ?????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# ##?????????? | | ???????????????????????????## ####??????? | | ?????????????#?????????????# ##?????? | | ?????????????# ????????????# #?????? | | ????????????## #???####???# ## # | | ???????????## ### #??# ##???????????? | | ???????????# ### #######????????????? | | ????????? #??????????????????? | | ??????????????????# ##?????????????????? | | ??????????????????# ##????????????????? | | ??????????????????###### ## ##???????????????? | | ???????????????????????# ## #???????????????? | | ??????????????????????##% #???????????????? | | ??????????????????????#!%@ ##???????????????? | | ??????????????????????# ! ###??????????????? | | ???????????????????##?# #??????????????? | | ???????????????????# ### ####### #??????????????? | | ???????????????????# ## ?????# #??????????????? | | ???????????????????# ?????# #??????????????? | | ????????????????????# ?????# #??????????????? | | ????????????????????## ?????# #??????????????? | | ????????????????????## Y?????# ##?????????????? | | ????????????????????? ?????# #?????????????? | | ????????????????????#### ####### #?????????????? | | ???????????????????????# ##????????????? | | ???????????????????????### ###??????????? | | ?????????????????????????# ##?????????? | | ?????????????????????????## #?????????? | | ??????????????????????????# ##?????????? | | ??????????????????????????## ###??????????? | | ??????????????????????????## ##????????????# | | ?????????????????????????## #???????????### | | ?????????????????????????# #???????##### | | ????????????????????###??# ##??????#"""##" | | ??????????????????### ##?# #??????#"""""" | | ?????????????????## ### ######?####?#" | | ?????????????????# #????### ###"""""" | | ?????????????????## #???## ##"""##" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 3 Jamming Range 8 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Help From High Places The Oracle Woof! Challenges ------------ None Game ------ Seed TargetingSensorArray Manual? 0 Play Time 01:14:42 Cumulative 35.8 hours Start 2021.02.21 @ 18:45:37 End 2021.02.21 @ 20:05:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 55 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/Cog Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9f2ebad-18d4-4737-b89d-d8f6d32c3856