Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.04 @ 16:46:26 Player: Azken Zutik Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (275) 275 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (-4) -4 TOTAL SCORE: 1726 Bonus ------- Aligned with FarCom 300 Friendly Fire -304 Cogmind --------- Core Integrity 0/250 Matter 208/300 Energy 100/100 System Corruption 0% Temperature Cool (126) Movement Rolling (160) Ox7 Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Bore Cannon Longsword +1 > --- INVENTORY (24) --- Ion Engine Armored Wheel High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (77) Improved Signal Interpreter PSU Rigger EM Pulse Gun EM Pulse Gun Light Assault Rifle XL Autogun Array Improved Light Cannon Datajack Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Bore Cannon Longsword +1 > --- INVENTORY -------- Ion Engine Armored Wheel High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter PSU Rigger EM Pulse Gun EM Pulse Gun Light Assault Rifle XL Autogun Array Improved Light Cannon Datajack Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 7 14 1 7 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads 2 | 2 . . . Leg . | . . . . Wheel 3 | . 2 . 1 Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 . 1 Device . | . . . . Storage 6 | 2 3 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 8 1 5 Energy Gun 3 | . 2 . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 3 . . Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 1 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 3 | . 2 . 1 Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 1 . 4 Average Slot Usage (%) 98 | . 100 100 96 Engine 14 | . 14 14 14 Wheel 27 | . 26 28 27 Storage 26 | . 28 28 25 Energy Gun 3 | . 1 18 4 Ballistic Gun 10 | . 17 . . Launcher 2 | . . 9 5 Special Weapon 1 | . 2 . . Slashing Weapon 3 | . . . 9 Special Melee Weapon 6 | . 5 . 8 Naked Turns . | . . . . Heaviest Build 89 | 15 73 74 89 Greatest Support 40 | 40 40 24 24 Greatest Overweight (x) 3 | . 3 3 3 Average Overweight (x) 2 | . 1 3 2 Largest Inventory Capacity 24 | 8 20 20 24 Average Capacity 19 | 6 19 20 20 Most Carried 22 | 4 20 20 22 Average Carried 17 | 2 16 19 19 Final Capacity 24 | 8 20 20 24 Final Carried 20 | 4 20 20 20 Class Distribution -------------------- 93% | Hauler-Mutant 6% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 1386 | 386 697 100 203 Remotely . | . . . . Salvage Created 700 | 138 422 39 101 Parts 43 | 10 27 2 4 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 19 | . 11 3 5 Melee 1 | . . . 1 Guns 11 | . 11 . . Cannons 2 | . . . 2 AOE 5 | . . 3 2 Classes Destroyed 9 | 3 4 2 . Worker 2 | 2 . . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Mechanic 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 5 | . 5 . . Assembled 8 | . . 3 5 Guerrilla 1 | . . 1 . Best Kill Streak 5 | 2 3 3 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 1267 | . 529 36 702 Core 264 | . 109 14 141 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 105 | 10 74 7 14 Largest 2 | 2 2 1 1 Hottest 100 | 40 100 30 57 Shots Fired 169 | 20 128 7 14 Gun 151 | 20 126 . 5 Cannon 6 | . . . 6 Launcher 10 | . . 7 3 Special 2 | . 2 . . Kinetic 144 | 20 118 . 6 Thermal 2 | . 2 . . Explosive 10 | . . 7 3 Electromagnetic 13 | . 8 . 5 Robot Hit Streak 22 | 10 22 4 2 Robot Miss Streak 3 | 1 3 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 139 | 16 103 4 16 Core Hits 67 | 9 29 11 18 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks 26 | . 15 . 11 Impact . | . . . . Slashing 7 | . . . 7 Piercing . | . . . . Sneak Attacks 14 | . 10 . 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2457 | 144 789 333 1191 Guns 938 | 144 760 . 34 Cannons 79 | . . . 79 Explosions 689 | . 29 333 327 Melee 751 | . . . 751 Ramming . | . . . . Kinetic 935 | 144 712 . 79 Thermal 29 | . 29 . . Explosive 660 | . . 333 327 Electromagnetic 82 | . 48 . 34 Impact . | . . . . Slashing 751 | . . . 751 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 165 | . . 15 150 Projectiles . | . . . . Explosions 19 | . . 15 4 Melee 146 | . . . 146 Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 40 | . . . 40 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 126 | . 36 . 126 Average Temperature 33 | . 14 . 68 Received Heat Transfer 251 | . 111 . 140 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 163 | 20 163 21 . Initial 21 | . 13 21 . Average 29 | 8 31 21 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 27 8 9 Peak Tracking Total 11 | . 3 7 11 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 11 | . 10 . 1 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 25 . 1 Successful 14 | . 13 . 1 Failed 12 | . 12 . . Catastrophic 6 | . 6 . . Database Lockouts . | . . . . Manual 9 | . 8 . 1 Terminals 23 | . 23 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 10 . 1 Record 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Unreport Threat 3 | . 3 . . Hauler Manifests 1 | . 1 . . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 1 | . 1 . . Track 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked 12 | . 8 . 4 Non-combat 11 | . 8 . 3 Combat 1 | . . . 1 Robot Hacks Applied 17 | . 13 . 4 parse_system 13 | . 9 . 4 no_distress 3 | . 3 . . check_alert 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 2777 | 141 1497 180 959 Spaces Moved 1956 | 58 1034 136 728 Core 8 | 8 . . . Treads 82 | 50 32 . . Legs . | . . . . Wheels 1866 | . 1002 136 728 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 90 Average Speed 116 | 144 111 120 119 Slowest Speed 160 | 160 160 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 5 92 43 70 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 65 | . 5 41 19 Melee . | . . . . Projectile 5 | . 2 . 3 AOE 60 | . 3 41 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 2292 | 96 1255 146 795 Wait 106 | 18 87 1 . Move 1953 | 57 1033 135 728 Hop . | . . . . Pick Up 50 | 4 21 1 24 Fast Attach 12 | 7 4 . 1 Attach 3 | . 1 . 2 Detach . | . . . . Swap 14 | . 9 1 4 Drop 23 | . 11 1 11 Fire 105 | 10 74 7 14 Melee 26 | . 15 . 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 15) 263 | -10/Materials | Discovered new exit (range 15) 391 | -10/Materials | Discovered new exit (range 6) 411 | -10/Materials | Discovered new exit (range 14) 484 | -10/Materials | Build established: Hauler-Mutant 489 | -10/Materials | Identified exit to Mines 779 | -10/Materials | Identified exit to Materials 1639 | -10/Materials | Entered Mines 1662 | -10/Mines | Learned Materials stockpile data 1696 | -10/Mines | Assembled infested the area 1701 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1815 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1815 | -10/Mines | Discovered new exit (range 5) 1819 | -10/Mines | Entered Exiles 1851 | -10/Exiles | Met 8R-AWN 1870 | -10/Exiles | Met EX-HEX 1903 | -10/Exiles | Met EX-BIN 1918 | -10/Exiles | Aligned with FarCom system 1919 | -10/Exiles | Given EX-Vault access code 1948 | -10/Exiles | Opened EX-Vault 1958 | -10/Exiles | Found Longsword +1 1992 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2027 | -10/Exiles | Met EX-DEC 2089 | -10/Exiles | Found XL Autogun Array 2452 | -10/Exiles | Found PSU Rigger 2661 | -10/Exiles | Discovered new exit (range 14) 2731 | -10/Exiles | Attacked by the Exiles 2745 | -10/Exiles | Core integrity fell below 50% 2750 | -10/Exiles | Core integrity fell below 20% 2778 | -10/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 02766_ HV Slug penetrates as-47433. 02766_ as-47433 suffers critical hit. 02766_ as-47433 destroyed. 02768_ HV Slug penetrates as-55099. 02768_ as-55099 destroyed. 02772_ Penetrated by HV Slug. 02772_ HV Slug penetrates Wall. 02772_ Penetrated by HV Slug. 02772_ Ion Engine destroyed. 02772_ HV Slug penetrates Wall. 02772_ HV Slug penetrates as-22121. 02772_ as-22121 knocked back. 02773_ The unstable cave ceiling collapses. 02774_ Penetrated by HV Slug. 02774_ HV Slug penetrates Wall. 02774_ Penetrated by HV Slug. 02774_ HV Slug penetrates Wall. 02776_ HV Slug penetrates Earth. 02776_ HV Slug penetrates Wall. 02778_ Penetrated by HV Slug. 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"""##????" ?!#???????????????? | | ???????""" ##?????? ?#???????????????? | | ????????"""" #????????!""!?????????????????? | | ?????????# ??????????#???????????????????? | | ??????????#### #??????????????????????????????? | | ?????????????## ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningWeaponCarapace Manual? 0 Play Time 00:31:51 Cumulative 104.1 hours Start 2021.12.04 @ 13:36:11 End 2021.12.04 @ 16:46:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/0/1/0/0/0/0 Lore% 36 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53f62003-32e7-4a59-90c7-c517b63eb952