Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 16:56:59 Player: GiggleBox Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (205) 1025 Value Destroyed (6942) 6942 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 16137 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 120 Aligned with FarCom 300 Friendly Fire -123 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Advanced Matter Compressor (400) ECM Suite Improved Light Armor Plating Improved Force Field Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit ECM Suite Experimental Reaction Control System Improved Medium Armor Plating Hacking Suite Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Arc Projector Improved Arc Projector Advanced Datajack Power Maul > --- INVENTORY -------- Improved Linear Gravjet Advanced Cryofiber Web Improved Cooling System Matter Compressor Advanced Matter Compressor Triangulator Advanced Terrain Scanner Advanced Terrain Scanner Improved Kinecellerator Force Field Improved System Restoration Module PSU Rigger High-powered Shock Rifle Beamcaster [Rating: 97] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . 2 . . Utility 5 | . . . . . . . . 2 . . . . 2 . . 1 . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Parts Attached 217 | 8 12 . 40 2 3 3 13 7 4 5 6 7 55 14 3 14 2 19 . . Power 13 | 2 . . 3 . . . 1 . . 1 . . 2 1 1 1 . 1 . . Engine 10 | 2 . . 3 . . . 1 . . 1 . . 2 . . 1 . . . . Core 2 | . . . . . . . . . . . . . . 1 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 43 | 2 3 . 11 2 . . 5 . . 1 . 1 9 4 1 2 . 2 . . Treads 36 | 2 3 . 11 2 . . 5 . . 1 . 1 9 2 . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 2 . 2 . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . Utility 57 | 2 3 . 5 . . 2 . 4 . 1 4 2 11 1 1 9 2 10 . . Device 34 | 1 1 . 2 . . . . 1 . . 2 2 10 1 1 4 1 8 . . Storage 7 | 1 2 . . . . . . 1 . . 1 . . . . 1 1 . . . Processor 9 | . . . . . . 1 . 2 . 1 1 . 1 . . 2 . 1 . . Hackware 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Protection 5 | . . . 3 . . 1 . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 104 | 2 6 . 21 . 3 1 7 3 4 2 2 4 33 8 . 2 . 6 . . Energy Gun 24 | 1 2 . 10 . . . . . 1 1 . . . 3 . 1 . 5 . . Energy Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 58 | 1 1 . 10 . 3 1 5 2 2 1 1 3 25 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 1 . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . 1 1 6 1 . . . . . . Special Melee Weapon 6 | . 1 . 1 . . . 1 . 1 . . . 1 . . . . 1 . . Unidentified Prototypes 7 | . . . 3 . . . . 1 . . 1 . . . . 1 1 . . . Parts Lost 65 | . . . 8 2 . 2 . . 2 1 . 3 15 18 1 . . 7 6 . Power 5 | . . . . . . . . . . . . . 1 2 . . . 1 1 . Propulsion 23 | . . . 2 2 . . . . . . . 1 8 6 1 . . 1 2 . Utility 13 | . . . 2 . . 1 . . . . . . 3 3 . . . 3 1 . Weapon 24 | . . . 4 . . 1 . . 2 1 . 2 3 7 . . . 2 2 . Highest Loss Streak 18 | . . . 4 1 . 1 . . 2 1 . 3 4 18 1 . . 5 6 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 99 100 66 99 99 100 100 100 100 99 98 30 3 45 59 78 17 . Engine 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 . . . 5 3 . . Treads 24 | . 27 28 32 33 33 33 36 30 30 30 30 30 25 . . . . . . . Device 8 | . 14 14 7 . . . . 7 7 7 7 7 19 6 1 5 6 10 2 . Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 . 4 5 5 1 . Processor 7 | . . . . . . 8 9 15 15 15 15 15 13 5 . 1 11 7 2 . Protection 1 | . . . 3 11 11 2 . . . . . . . . . 4 5 2 . . Energy Gun 5 | . 15 . 13 . . . . . 2 12 15 10 . . . 3 . 9 2 . Energy Cannon 1 | . 1 28 . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | . 9 . 18 33 . 33 35 29 24 17 14 19 25 3 . . . . . . Peak Build Rating 97 | 7 12 13 21 21 22 22 40 49 49 49 54 54 64 52 12 60 64 97 83 2 Average Rating 36 | 5 7 12 18 20 13 21 30 47 48 48 49 49 60 21 5 42 56 86 22 2 On Entrance 31 | . 7 12 13 21 21 22 22 40 49 48 49 50 49 46 2 2 60 57 83 2 Naked Turns 386 | . . . . . . . . . . . . . . 45 25 34 . . 141 141 Heaviest Build 81 | 14 54 54 64 64 64 64 61 62 62 61 61 61 81 60 7 38 38 61 50 . Greatest Support 112 | 40 40 40 60 60 60 60 112 112 112 112 112 112 106 10 8 40 40 60 50 3 Greatest Overweight (x) 19 | . 3 1 1 1 1 1 . . . . . . 1 19 . . . 1 1 . Average Overweight (x) . | . . 1 . 1 . . . . . . . . . 10 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 15 5 Average Capacity 18 | 7 13 20 20 20 20 20 20 20 20 20 20 20 20 19 5 13 15 15 7 5 Most Carried 20 | 2 14 15 20 18 20 17 20 20 20 20 20 20 20 19 5 10 10 15 14 5 Average Carried 15 | 1 7 14 18 17 19 16 17 19 19 19 19 18 17 12 4 5 9 11 7 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 15 15 15 5 5 Final Carried 20 | 2 14 15 18 18 17 17 20 20 20 20 20 19 20 5 5 8 10 14 5 5 Class Distribution -------------------- 29% | Mutant 19% | Skirmisher 17% | Gunner 11% | Derelict-Gunner 8% | Tank 4% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Extension Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp Matter Collected 6077 | 269 376 . 928 209 . 171 249 528 290 152 60 153 1960 377 55 140 20 81 51 8 Remotely 633 | . . . . . . . . . . . . . 401 232 . . . . . . Salvage Created 9221 | 84 708 66 2375 390 . 252 526 791 354 331 . 286 1915 493 . 157 285 208 . . Parts 495 | 3 44 5 132 32 . 9 28 47 19 19 . 18 112 18 . 3 1 5 . . Haulers Intercepted 10 | . 2 . 3 . . . . 3 . . . . 1 . . 1 . . . . Recyclers Shooed 8 | 1 2 . 1 . . 1 . . . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . 19 15 . 22 . 20 . . . . 3 . Prevented 5 | . . . . . . . . . . 4 . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp Combat Hostiles Destroyed 155 | . 12 4 39 12 . 5 8 13 6 8 . 8 28 8 . . . 4 . . Melee 4 | . . . . . . . . . . . . . . 2 . . . 2 . . Guns 140 | . 10 . 37 12 . 5 8 13 6 8 . 8 28 5 . . . . . . Cannons 4 | . . 4 . . . . . . . . . . . . . . . . . . AOE 5 | . 2 . 2 . . . . . . . . . . 1 . . . . . . Classes Destroyed 20 | 2 5 2 5 . . 1 . 2 1 . . 1 . . . 1 . . . . Worker 6 | . 1 . 1 . . . 1 1 . . . . 2 . . . . . . . Builder 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 3 . . . . 3 . . . . 1 . . 1 . . . . Recycler 12 | 1 2 . 5 . . . 1 . . . . . 1 . . . 2 . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . Operator 5 | . . . 2 . . . . 1 . . . . 2 . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . Watcher 12 | . 3 . 5 . . . 1 . . . . . 1 . . 1 . 1 . . Swarmer 36 | . 6 2 7 6 . . . 3 . 2 . 5 5 . . . . . . . Grunt 64 | . 6 . 18 6 . 2 6 4 3 3 . . 8 8 . . . . . . Brawler 4 | . . . 3 . . . . 1 . . . . . . . . . . . . Duelist 3 | . . . 1 . . 1 . . 1 . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 18 | . . . 9 . . . 2 2 . 1 . 1 3 . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . 2 . . 1 . . . 6 . . . . . . . Programmer 16 | . . . . . . . . 3 . 2 . 1 6 . . . . 4 . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | 1 6 2 6 4 . 3 4 5 4 4 . 4 4 3 . 1 2 2 . . Combat Bots Only 5 | . 5 2 5 3 . 3 4 5 4 4 . 4 4 3 . . . 2 . . Max Kills in Single Turn 2 | 1 2 1 2 2 . 2 2 2 1 1 . 2 2 1 . 1 1 1 . . Gunslinging 1 | . 1 . 1 1 . 1 1 1 . . . 1 . . . . . . . . Exploded 1 | . 1 . 1 . . . . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp Hostile Shots Fired 1094 | . 37 21 184 28 . 26 11 53 47 29 . 78 224 102 3 10 17 72 116 36 Missed 343 | . 11 6 54 12 . 7 4 14 14 9 . 31 62 19 . 7 8 17 53 15 Damage Taken 12533 | . 326 142 1873 158 . 363 112 467 703 357 . 417 2847 1744 50 34 266 1255 1041 378 Core 2496 | . 52 8 138 26 . 14 . 54 121 23 . 69 260 452 40 . 88 120 653 378 Absorbed by Shields 128 | . . . . . . . . . . . . . . 11 10 . . 107 . . Regen/Repaired (Parts) 597 | . 89 . 222 . . . 251 . . . . . 35 . . . . . . . Core Remaining (%) 70 | 100 . 76 . . . 55 100 . . . . 61 . . 11 . 91 . . . Volleys Fired 418 | 7 43 10 121 15 . 13 17 29 21 14 . 9 85 28 . 3 . 2 1 . Largest 4 | 2 2 2 3 3 . 3 4 4 4 4 . 4 4 3 . 1 . 2 1 . Hottest 158 | 60 112 112 119 69 . 69 97 99 111 156 . 158 135 148 . 75 . 120 75 . Shots Fired 1253 | 14 84 18 350 46 . 38 65 116 70 54 . 36 320 34 . 3 . 4 1 . Gun 1225 | 14 78 . 350 46 . 38 65 116 70 54 . 36 319 31 . 3 . 4 1 . Cannon 24 | . 6 18 . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . 1 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 943 | 7 38 . 177 46 . 38 65 116 67 31 . 19 318 21 . . . . . . Thermal 68 | . . . 33 . . . . . 3 13 . 9 1 5 . 3 . . 1 . Explosive 4 | . . . . . . . . . . . . . 1 3 . . . . . . Electromagnetic 238 | 7 46 18 140 . . . . . . 10 . 8 . 5 . . . 4 . . Robot Hit Streak 23 | 4 8 3 14 7 . 12 8 10 23 11 . 5 12 9 . 5 . 3 4 . Robot Miss Streak 6 | 3 4 2 6 2 . 3 4 3 2 3 . 3 4 6 . 2 . 3 . . Penetration Max 1 | . . . . . . . 1 . . . . . 1 1 . . . . . . Secondary Targets 23 | . 3 . 7 2 . 2 1 1 1 . . 1 4 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 1 . . 1 1 1 . . . . . . Shots Hit Robots 822 | 9 55 8 209 29 . 25 41 70 50 34 . 22 211 25 . 7 2 23 2 . Core Hits 370 | 3 28 5 88 17 . 13 20 33 18 16 . 15 87 20 . 2 . 4 1 . Critical Kills 23 | . . . . 1 . . . 1 . . . 1 15 4 . 1 . . . . Critical Parts Destroyed 35 | . 1 . . . . . . 1 . . . . 20 2 . 2 2 7 . . Critical Strikes 67 | . 2 1 4 1 . . . 2 . . . 2 35 8 . 3 2 7 . . Burn 6 | . . . 3 . . . . . . . . 1 . 2 . . . . . . Destroy 46 | . 1 . . 1 . . . 2 . . . 1 35 6 . . . . . . Corrupt 3 | . 1 1 1 . . . . . . . . . . . . . . . . . Smash 12 | . . . . . . . . . . . . . . . . 3 2 7 . . Melee Attacks 68 | . 7 . . . . . 2 3 . . 1 1 9 5 . 8 3 26 3 . Impact 44 | . . . . . . . 1 3 . . . . . . . 8 3 26 3 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . 1 1 8 5 . . . . . . Sneak Attacks 14 | . 7 . . . . . 1 . . . . . 1 . . 2 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14710 | 148 776 159 3220 523 . 364 700 1258 800 622 . 368 3097 833 . 468 194 1121 59 . Guns 11607 | 90 573 . 2928 514 . 364 655 1237 800 622 . 368 3046 292 . 20 . 72 26 . Cannons 212 | . 62 150 . . . . . . . . . . . . . . . . . . Explosions 874 | 58 132 . 270 . . . . . . . . . . 414 . . . . . . Melee 1851 | . . . . . . . . . . . . . . 127 . 448 194 1049 33 . Ramming 166 | . 9 9 22 9 . . 45 21 . . . . 51 . . . . . . . Kinetic 8963 | 38 186 . 1487 514 . 364 655 1237 763 350 . 195 3046 128 . . . . . . Thermal 1278 | 58 132 . 531 . . . . . 37 202 . 129 . 143 . 20 . . 26 . Explosive 343 | . . . . . . . . . . . . . . 343 . . . . . . Electromagnetic 2109 | 52 449 150 1180 . . . . . . 70 . 44 . 92 . . . 72 . . Impact 1724 | . . . . . . . . . . . . . . . . 448 194 1049 33 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 127 | . . . . . . . . . . . . . . 127 . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . . . . . 1 3 3 3 . . . 1 1 Average Corruption 2 | . . . 4 4 4 4 . . . . . 1 1 3 3 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . 7 2 . Effects 122 | . . . 10 19 6 7 . . . . . 7 26 43 . . . . 1 3 Message Errors 23 | . . . 1 2 1 3 . . . . . 1 8 7 . . . . . . Matter Fused 33 | . . . 5 5 1 . . . . . . 3 6 11 . . . . 1 1 Heat Flow Errors 16 | . . . 1 3 1 . . . . . . 2 3 6 . . . . . . Energy Discharges 15 | . . . 1 1 3 2 . . . . . . 3 5 . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 15 | . . . 2 3 . . . . . . . 1 3 5 . . . . . 1 Data Loss (major) 8 | . . . . 4 . . . . . . . . . 3 . . . . . 1 Misfires 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Alerts 6 | . . . . . . 1 . . . . . . 2 3 . . . . . . Weapon Failures 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 918 | . 20 . 3 . . . . . . . . . . 34 . 190 194 477 . . Projectiles 20 | . 20 . . . . . . . . . . . . . . . . . . . Explosions 25 | . . . 3 . . . . . . . . . . 22 . . . . . . Melee 873 | . . . . . . . . . . . . . . 12 . 190 194 477 . . Knockbacks 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . Impact 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 257 | . 60 . 61 . . . . . . . . . . 136 . . . . . . Shots 7 | . 2 . 2 . . . . . . . . . . 3 . . . . . . Rammed 31 | . 5 4 5 2 . . 3 . . . . . 12 . . . . . . . Targets Rammed 34 | . 5 4 6 2 . . 4 1 . . . . 12 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . Highest Temperature 304 | 20 79 36 240 202 146 47 65 51 123 304 . 219 299 292 . 12 . . . 58 Average Temperature 53 | 14 20 13 50 43 75 21 16 9 40 113 . 56 66 121 . 7 . . . 36 Received Heat Transfer 2722 | . 93 . 642 54 . 99 63 78 153 36 . 42 501 763 22 . 48 9 18 101 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 2 . . . . . . . . . . . . 1 1 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . Parts Fried 13 | 1 1 . 6 . . . . . . . . . . . . . 4 1 . . Impact Corruptions 28 | . . . . . . . . . . . . . . . . 4 4 20 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . . . . . . . . 1 . . . . . 1 . . Heat Transferred 2726 | 100 150 . 1138 . . . . . 74 407 . 333 . 450 . 37 . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | 1 3 . 6 . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp Peak Influence 675 | 10 276 50 675 278 . 110 175 192 . . . . 584 . . 75 57 228 . . Initial 208 | . 6 10 . 208 . . 42 . . . . . 9 . . . 32 27 . . Average 149 | 3 122 28 401 158 . 93 45 71 . . . . 153 . . 30 33 69 . . Maximum Alert Level 2 | . 1 . 2 1 . . . . . . . . 2 . . . . 1 . . Low Security (%) 76 | 100 84 100 21 56 . 100 100 100 . . . . 78 . . 100 100 91 . . Level 1 9 | . 15 . 17 43 . . . . . . . . 8 . . . . 8 . . Level 2 13 | . . . 61 . . . . . . . . . 12 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 . 3 . . . . 3 . . . . 15 . . 2 . 4 . . Investigation 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Extermination 10 | . . . . . . . . 2 . . . . 6 . . . . 2 . . Reinforcement 17 | . 2 . 2 . . . . 1 . . . . 8 . . 2 . 2 . . Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp Distress Signals 11 | . 1 . 3 . . . . 1 . . . . 3 . . . . 3 . . Communications Jammed 13 | . . . . . . . . 9 . . . 1 3 . . . . . . . Distress Signals 11 | . . . . . . . . 9 . . . . 2 . . . . . . . Times Spotted 296 | . 26 5 51 13 . 5 12 16 6 8 . 14 55 17 3 7 4 17 23 14 Peak Tracking Total 15 | . 6 3 5 4 . 3 5 4 2 3 . 5 5 6 3 4 4 8 15 13 Tactical Retreats 34 | . 4 2 5 1 . . . . . . . 3 7 1 . 2 . 4 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp Traps Triggered 7 | . 2 . 1 . . . . . . . . . 3 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 100 | . 41 . 32 . . . . . . . . . 27 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . 1 . . . . . . . . . 2 . . . . . . . Reprogrammed 10 | . 8 . 2 . . . . . . . . . . . . . . . . . Reused 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . 2 . 1 . . . . . . 1 . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp Machines Disabled 12 | . 2 1 2 . . . 1 2 . . . . 3 . . . 1 . . . Max in Single Turn 1 | . 1 1 1 . . . 1 1 . . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp Machines Accessed 60 | . 5 . 11 . 2 . 9 6 . 2 . 1 14 . . . 1 9 . . Terminals 42 | . 4 . 8 . . . 8 4 . . . 1 8 . . . 1 8 . . Fabricators 7 | . . . . . . . . 1 . . . . 5 . . . . 1 . . Repair Stations 5 | . 1 . 2 . . . 1 . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 161 | . 13 . 37 . 2 . 31 16 . 5 . 1 28 . . . 1 27 . . Successful 97 | . 5 . 22 . 2 . 21 4 . 5 . 1 15 . . . 1 21 . . Failed 64 | . 8 . 15 . . . 10 12 . . . . 13 . . . . 6 . . Catastrophic 5 | . 2 . . . . . . 1 . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 3 . 21 . 1 . 21 14 . . 1 . 18 . . . . 20 . . Terminals 116 | . 8 . 27 . . . 26 11 . . . 1 17 . . . 1 25 . . Fabricators 12 | . . . . . . . . 3 . . . . 7 . . . . 2 . . Repair Stations 22 | . 5 . 8 . . . 5 . . . . . 4 . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 31 | . 1 . 5 . 2 . 8 . . 5 . 1 2 . . . 1 6 . . Record 9 | . . . . . 1 . . . . 4 . 1 . . . . . 3 . . Robot Analysis 5 | . 1 . . . . . 3 . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . . Network Status 3 | . . . . . . . . 1 . . . . 2 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 16 | . 4 . 6 . . . 4 . . . . . 2 . . . . . . . Scan Component 9 | . 3 . 3 . . . 2 . . . . . 1 . . . . . . . Repair 7 | . 1 . 3 . . . 2 . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 44 | . . . 9 . . . 9 3 . . . . 9 . . . . 14 . . Terminals 42 | . . . 9 . . . 9 2 . . . . 8 . . . . 14 . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Botnet 11 | . . . 3 . . . 2 . . . . . 2 . . . . 4 . . Operators 3 | . . . . . . . 1 . . . . . . . . . . 2 . . Skim 26 | . . . 6 . . . 5 2 . . . . 6 . . . . 7 . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Report 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 5 . 11 . . . 9 6 . . . . 14 . . . . 9 . . Full Trace Events 3 | . . . 2 . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . . . 15 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . . . . 222 . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . 9 . . Parts Repaired 7 | . 1 . 3 . . . 2 . . . . . 1 . . . . . . . Time 256 | . 26 . 84 . . . 102 . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . Non-combat 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . 2 . . . . . 1 . . . . . 1 . . . . . . . parse_system 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . check_alert 1 | . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp Total Allies 8 | . . . 1 . . . 1 . . . 5 . . . . . . 1 . . Largest Group 5 | . . . 1 . . . 1 . . . 5 5 . . . . . 1 . . Highest-Rated Group 104 | . . . 8 . . . 10 . . . 104 104 . . . . . 26 . . Highest-Rated Ally 26 | . . . 8 . . . 10 . . . 25 25 . . . . . 26 . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 29 | . . . . . . . . . . . . 29 . . . . . . . . Total Damage 712 | . . . . . . . . . . . . 712 . . . . . . . . Kills 7 | . . . . . . . . . . . . 7 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp Robot Analysis Total 5 | . 1 . . . . . 3 . . . . . 1 . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 1 1 . 1 . 2 1 . . . 1 1 Drone Launches 1 | . . . . . . . . . . . . 1 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp Turns Passed 24070 | 167 1696 1074 2696 1051 363 370 1773 1610 1174 1013 1015 1581 3948 2367 42 725 176 893 195 141 Spaces Moved 12648 | 86 728 431 972 414 223 186 769 840 690 595 615 973 1992 385 70 693 276 1079 349 282 Core 1075 | 3 2 . . . . . . . . . . . . 364 49 92 . . 283 282 Treads 9509 | 83 726 431 972 414 223 186 769 840 690 595 615 973 1992 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 21 | . . . . . . . . . . . . . . 21 . . . . . . Hover 2022 | . . . . . . . . . . . . . . . . 601 276 1079 66 . Flight 21 | . . . . . . . . . . . . . . . 21 . . . . . Fastest Speed 45 | 50 160 240 160 240 160 160 160 160 160 160 160 156 155 50 50 50 56 45 45 50 Average Speed 159 | 156 189 240 175 240 160 171 160 160 160 160 160 157 165 589 51 55 56 60 51 50 Slowest Speed 1000 | 160 240 240 240 240 240 240 160 160 160 160 160 160 240 1000 55 60 56 105 111 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 97 94 78 66 62 36 56 25 85 66 68 98 57 62 12 25 25 23 60 51 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 7 | . . 2 2 . 1 . 1 . . . . . . . . . . 1 . . Known Exits Taken 10 | . . . 1 . . 1 1 1 1 . . 1 1 . . 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . . 1 1 . . 1 1 . . . 1 . Scrap Searched 33 | . . 2 . 2 . 1 . . 3 12 2 5 . . 2 . . . 1 3 Spaces Dug 22 | . . . . . . . 1 1 . . . 1 16 . . 2 . 1 . . Terrain Destroyed 88 | 4 6 . 11 . . . 2 1 . . . 1 21 39 . 2 . 1 . . Melee 14 | . . . . . . . 1 1 . . . 1 8 . . 2 . 1 . . Projectile 2 | . . . . . . . 1 . . . . . 1 . . . . . . . AOE 68 | 4 6 . 11 . . . . . . . . . 8 39 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp Total 15529 | 102 955 448 1708 436 232 208 1266 1041 720 628 642 998 2437 436 75 1012 291 1256 356 282 Wait 1861 | . 106 3 489 2 . 3 449 142 2 8 17 3 226 3 . 287 7 110 4 . Move 12629 | 85 727 430 971 413 222 185 768 839 689 594 614 972 1992 384 69 692 275 1078 348 282 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 117 | 2 12 1 25 2 2 3 7 11 3 3 2 4 15 1 1 5 1 17 . . Fast Attach 45 | 7 4 . 6 . . 1 2 . . . . . 7 4 2 9 1 2 . . Attach 67 | . . . 9 2 3 2 2 2 2 1 . 3 14 10 1 5 . 11 . . Detach 9 | . . . . . 2 . . . . . . . . 1 . 2 2 2 . . Swap 106 | 1 8 . 26 . . . 9 5 2 4 6 4 34 . . . 1 6 . . Drop 75 | . 2 . 22 . 3 1 6 9 1 4 2 2 17 . 2 1 1 2 . . Fire 418 | 7 43 10 121 15 . 13 17 29 21 14 . 9 85 28 . 3 . 2 1 . Melee 68 | . 7 . . . . . 2 3 . . 1 1 9 5 . 8 3 26 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 5 4 6 2 . . 4 1 . . . . 11 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . . . . . . . . Trap 100 | . 41 . 32 . . . . . . . . . 27 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac / Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 15) 404 | -10/Materials | Discovered new exit (range 16) 757 | -10/Materials | Discovered new exit (range 11) 1093 | -10/Materials | Discovered new exit (range 16) 1214 | -10/Materials | Repaired Lgt. Treads 1864 | -10/Materials | Entered Mines 2062 | -10/Mines | Assembled infested the area 2067 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2179 | -10/Mines | Discovered new exit (range 9) 2485 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2494 | -10/Mines | Learned location of Storage (-8) 2695 | -10/Mines | Learned location of Mines (-8) 2880 | -10/Mines | Discovered new exit (range 9) 2938 | -10/Mines | Entered Materials 2938 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3179 | -9/Materials | Repaired Lgt. Treads 3207 | -9/Materials | Repaired EM Pulse Gun 3514 | -9/Materials | Build established: Gunner 3964 | -9/Materials | Repaired Beam Rifle 4023 | -9/Materials | Discovered new exit (range 15) 4177 | -9/Materials | Discovered new exit (range 9) 4432 | -9/Materials | Identified exit to Mines 4533 | -9/Materials | Build established: Scavenger-Gunner 4938 | -9/Materials | First assault squad dispatched 5047 | -9/Materials | Lost 4 parts (2n1u1w) 5182 | -9/Materials | Learned Storage security intel 5250 | -9/Materials | Learned location of 1 exit from Storage 5320 | -9/Materials | Build established: Tank 5418 | -9/Materials | Learned 2 Storage zone layouts 5433 | -9/Materials | Learned Materials emergency access door positions 5460 | -9/Materials | Identified exit to Materials 5546 | -9/Materials | Learned Materials emergency access door positions 5601 | -9/Materials | Learned location of Recycling (-8) 5634 | -9/Materials | Entered Mines 6405 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6609 | -9/Mines | Found DCF Scrap (12 items) 6673 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6676 | -9/Mines | Discovered new exit (range 5) 6685 | -9/Mines | Entered Exiles 6709 | -9/Exiles | Discovered new exit (range 15) 6738 | -9/Exiles | Met 8R-AWN 6760 | -9/Exiles | Met EX-HEX 6804 | -9/Exiles | Met EX-BIN 6824 | -9/Exiles | Aligned with FarCom system 6826 | -9/Exiles | Given EX-Vault access code 6864 | -9/Exiles | Opened EX-Vault 6875 | -9/Exiles | Found PSU Rigger 6909 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6968 | -9/Exiles | Met EX-DEC 6981 | -9/Exiles | Learned location of Zion (-7) 6990 | -9/Exiles | Build established: Mutant 7029 | -9/Exiles | Discovered new exit (range 11) 7048 | -9/Exiles | Left Exiles lab with PSU Rigger 7048 | -9/Exiles | Entered Mines 7333 | -8/Mines | Build established: Skirmisher 7346 | -8/Mines | Discovered exit to Materials (range 7) 7418 | -8/Mines | Entered Materials 7418 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7419 | -8/Materials | Identified exit to Storage 7522 | -8/Materials | Repaired Imp. Assault Rifle 7575 | -8/Materials | Repaired Imp. Assault Rifle 7710 | -8/Materials | Build established: Scavenger-Skirmisher 8278 | -8/Materials | Discovered new exit (range 15) 8574 | -8/Materials | Identified exit to Factory 8611 | -8/Materials | Learned 12 Factory zone layouts 8688 | -8/Materials | Learned location of 1 exit from Extension 8754 | -8/Materials | Learned location of 2 exits from Factory 8860 | -8/Materials | Learned 4 Lower Caves zone layouts 8882 | -8/Materials | Build established: Skirmisher 8900 | -8/Materials | Learned Factory garrison access intel 8929 | -8/Materials | Learned location of 2 exits from Lower Caves 8970 | -8/Materials | Learned Storage stockpile data 9022 | -8/Materials | Learned 2 Storage zone layouts 9083 | -8/Materials | Learned location of Extension (-5) 9152 | -8/Materials | Learned 4 Factory zone layouts 9191 | -8/Materials | Entered Factory 9191 | -7/Factory | Evolved 2 slots: Utility x2 9192 | -7/Factory | Identified exit to Lower Caves 9194 | -7/Factory | Loaded intel: 4 garrison access locations 9496 | -7/Factory | Build established: Gunner 10801 | -7/Factory | Entered Lower Caves 10802 | -7/Lower Caves | Identified exit to Lower Caves 10960 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11480 | -7/Lower Caves | Spotted B-75 Beast 11513 | -7/Lower Caves | Destroyed B-75 Beast 11719 | -7/Lower Caves | Learned Factory stockpile data 11975 | -7/Lower Caves | Entered another Lower Caves area 11976 | -7/Lower Caves | Identified exit to Factory 12366 | -7/Lower Caves | Learned Armory emergency access door positions 12838 | -7/Lower Caves | Encountered a Warlord checkpoint 12962 | -7/Lower Caves | Discovered new exit (range 10) 12988 | -7/Lower Caves | Entered Zion 13024 | -7/Zion | Given the Hacking Drone Bay 13026 | -7/Zion | Found Prototype Device 13027 | -7/Zion | Identified Hacking Drone Bay 13068 | -7/Zion | Build established: Derelict-Gunner 13118 | -7/Zion | Gained Derelict followers 13169 | -7/Zion | Discovered new exit (range 9) 13322 | -7/Zion | Received a visual enhancement algorithm 13408 | -7/Zion | Found CR-A16's Pointy Stick 13834 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14003 | -7/Zion | Entered Proximity Caves 14003 | -6/Proximity Caves | Accompanied by 5 allies 14118 | -6/Proximity Caves | Lost 3 allies 14284 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14646 | -6/Proximity Caves | Spotted B-75 Beast 14708 | -6/Proximity Caves | Lost 3 parts (1n2w) 15544 | -6/Proximity Caves | Discovered exit to Factory (range 14) 15584 | -6/Proximity Caves | Entered Factory 15584 | -6/Factory | Evolved 2 slots: Utility x2 15695 | -6/Factory | Spotted B-75 Beast 15981 | -6/Factory | Build established: Skirmisher 16278 | -6/Factory | Discovered new exit (range 15) 16797 | -6/Factory | Cargo convoy interrupted 18453 | -6/Factory | Repaired Matter Filter 18776 | -6/Factory | Lost 3 parts (1p1u1w) 19089 | -6/Factory | Identified exit to Lower Caves 19172 | -6/Factory | Learned 4 Extension zone layouts 19245 | -6/Factory | Learned 4 Lower Caves zone layouts 19308 | -6/Factory | Loaded intel: 4 garrison access locations 19362 | -6/Factory | Learned location of 1 exit from Cetus 19404 | -6/Factory | Learned Extension emergency access door positions 19438 | -6/Factory | Learned 2 Lower Caves zone layouts 19532 | -6/Factory | Entered Lower Caves 19553 | -6/Lower Caves | Encountered a Warlord checkpoint 19569 | -6/Lower Caves | Core integrity fell below 50% 19615 | -6/Lower Caves | Lost 18 parts (1p7n3u7w) 19834 | -6/Lower Caves | Build established: Mutant 20461 | -6/Lower Caves | Learned Factory emergency access door positions 20901 | -6/Lower Caves | Lost 4 parts (1p1n2w) 21842 | -6/Lower Caves | Ambushed by wild Derelicts 21848 | -6/Lower Caves | Released all parts (4) 21849 | -6/Lower Caves | Core integrity fell below 20% 21869 | -6/Lower Caves | Learned location of 1 exit from Factory 21891 | -6/Lower Caves | Discovered new exit (range 14) 21899 | -6/Lower Caves | Entered another Lower Caves area 21912 | -6/Lower Caves | Discovered new exit (range 15) 21941 | -6/Lower Caves | Entered Factory 21941 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21942 | -5/Factory | Identified exit to Upper Caves 21942 | -5/Factory | Identified exit to Extension 21943 | -5/Factory | Identified exit to Factory 22666 | -5/Factory | Entered Extension 22831 | -5/Extension | Spotted B-75 Beast 22834 | -5/Extension | Spotted B-75 Beast 22841 | -5/Extension | Discovered exit to Factory (range 3) 22842 | -5/Extension | Entered Factory 22842 | -4/Factory | Evolved 2 slots: Propulsion x2 23187 | -4/Factory | Fabricated Exp. Reaction Control System (x1) 23229 | -4/Factory | Build established: Hacker-Mutant 23451 | -4/Factory | Lost 5 parts (1p1n1u2w) 23453 | -4/Factory | Identified exit to Upper Caves 23548 | -4/Factory | Identified exit to Research 23578 | -4/Factory | Learned 4 Armory zone layouts 23596 | -4/Factory | Learned location of 2 exits from Research 23606 | -4/Factory | Learned Research trap positions 23607 | -4/Factory | Learned 4 Research zone layouts 23609 | -4/Factory | Learned Armory trap positions 23610 | -4/Factory | Learned Research security intel 23644 | -4/Factory | Learned Quarantine emergency access door positions 23735 | -4/Factory | Entered Upper Caves 23761 | -4/Upper Caves | Ambushed by research squad 23789 | -4/Upper Caves | Released all parts (8) 23816 | -4/Upper Caves | Encountered a Warlord checkpoint 23819 | -4/Upper Caves | Learned Research stockpile data 23820 | -4/Upper Caves | Lost 6 parts (1p2n1u2w) 23835 | -4/Upper Caves | Attracted the attention of an 0b10 base 23872 | -4/Upper Caves | Core integrity fell below 50% 23876 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23917 | -4/Upper Caves | Spotted B-86 Titan 23925 | -4/Upper Caves | Discovered new exit (range 12) 23930 | -4/Upper Caves | Entered another Upper Caves area 23942 | -4/Upper Caves | Learned Research terminal intel 24012 | -4/Upper Caves | Spotted B-86 Titan 24023 | -4/Upper Caves | Core integrity fell below 20% 24038 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24059 | -4/Upper Caves | Attracted the attention of an 0b10 base 24071 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 24021_ System corrupted: Substantial component data lost. 24028_ Searching scrap... 24028_ Found Adv. Shield Generator. 24028_ Found Focal Shield. 24028_ Found 62 Matter. 24028_ Searching scrap... 24028_ Found Proton Cannon. 24028_ Found Med. Reflective Plating. 24028_ Found 40 Matter. 24029_ Acquired 8 matter. 24031_ Searching scrap... 24031_ Found Mak. Spear. 24031_ Found Adv. System Shield. 24031_ Found Adv. Field Recycling Unit. 24031_ Found 58 Matter. 24038_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 24039_ G-67 Veteran springs to life. 24057_ Critical hit (Burn: +50). 24057_ Critical hit (Burn: +37). 24065_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########????????????####??????? | | ????????????????#### ## ###??????#? ??????? | | ???????????????## #?????? $ ??????? | | ???????????????# ## ##?????? ??????? | | ???????????????# ### ##???????? ??????? | | ???????????????# #?## #????????? ??????? | | ???????????????## ##?# @###???????? ??????? | | ????????????????# ###s ######???? ?????## | | ????????????????# ??? #???### | | ????????????????# ???? #??## | | ????????????????## ## #######?### #?## | | ?????????????????## #? #???" ""?"# #?# | | ??????????????##### ## #???? ?+ #?# | | ??????????????# s # #"????? # ### | | ??????????????## # ???? # | | ???????????????## s + ??? / | | ????????????????## # ??# | | ?????????????????# #" # ## | | ?????????????????# #" T + ### | | ?????????????????# #"""""""""# #?# | | ?????????????????# ########### #?## | | ?????????????????## #??## | | ??????????????????## #???## | | ???????????????????## #####??### | | ????????????????????## ### ####?? | | ?????????????????????### ##?## #? | | ???????????????????????## #??## ## # # | | ???????????????#######??## ##### ##??# #? | | ??????????????## ##### ### #????? # | | ??????????????# #?????? # | | ??????????????# ####????????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 30 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Corruption Block 30 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Exp. Reaction Control System | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Explorer Streaker Challenges ------------ None Game ------ Seed AdvancedPulseTearclaws Manual? 0 Play Time 02:26:29 Cumulative 68.5 hours Start 2025.05.04 @ 14:31:24 End 2025.05.04 @ 16:56:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f73914e-a5f3-4bea-b161-febbed093c7d