Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 21:59:45 Player: Runagate Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (64) 320 Value Destroyed (1058) 1058 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2358 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 135/300 Energy 265/265 System Corruption 5% Temperature Cool (64) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Autogun Improved Light Cannon > --- INVENTORY (10) --- Compact Wheel Heat Sink High-capacity Storage Unit Seismic Detector EM Shotgun Advanced Beam Cannon Autogun Autogun Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Autogun Improved Light Cannon > --- INVENTORY -------- Compact Wheel Heat Sink High-capacity Storage Unit Seismic Detector EM Shotgun Advanced Beam Cannon Autogun Autogun Mini Grenade Launcher Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 48 | 11 11 26 Power 6 | 2 1 3 Engine 6 | 2 1 3 Core . | . . . Reactor . | . . . Propulsion 18 | 2 2 14 Treads 3 | . . 3 Leg 8 | 2 2 4 Wheel 5 | . . 5 Hover . | . . . Flight 2 | . . 2 Utility 10 | 4 4 2 Device 5 | 3 1 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 14 | 3 4 7 Energy Gun 2 | 1 . 1 Energy Cannon 2 | . . 2 Ballistic Gun 8 | 2 3 3 Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 6 | . . 6 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 8 | 2 7 9 Power 1 | . 1 1 Propulsion . | . 1 . Utility 2 | . 1 2 Weapon 3 | . 2 4 Tool/Special . | . . . Unused Backups 6 | . . 6 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon 3 | . . 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 99 91 Engine 11 | . 14 9 Treads 7 | . . 13 Leg 19 | . 28 13 Wheel 5 | . . 10 Device 9 | . 12 7 Storage 12 | . 14 11 Protection 2 | . 1 3 Energy Gun 6 | . 13 1 Energy Cannon 1 | . . 3 Ballistic Gun 13 | . 14 12 Ballistic Cannon 2 | . . 4 Peak Build Rating 18 | 7 8 18 Average Rating 9 | 6 7 12 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 5 | . . 5 Naked Turns . | . . . Heaviest Build 29 | 14 19 29 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 5 | 1 . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 10 | 4 10 10 Average Carried 8 | 2 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 3 10 10 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1451 | 361 208 882 Remotely . | . . . Salvage Created 1935 | 238 323 1374 Parts 132 | 30 30 72 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 5 | . . 5 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 6 20 Guns 12 | . 6 6 Cannons 14 | . . 14 Classes Destroyed 11 | 3 5 3 Worker 4 | 2 1 1 Builder 6 | . 4 2 Tunneler 9 | 7 1 1 Hauler 4 | . 1 3 Recycler 10 | 1 1 8 Mechanic 1 | . . 1 Operator 1 | . . 1 Watcher 3 | . 1 2 Swarmer 10 | . 3 7 Grunt 13 | . 3 10 Sentry 3 | . . 3 Best Kill Streak 8 | 8 5 6 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 5 | 1 5 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 174 | . 34 140 Missed 27 | . 7 20 Hits 147 | . 27 120 Projectile 147 | . 27 120 Critical Strikes 1 | . . 1 Damage Taken 2074 | . 292 1782 Core 481 | . 19 462 Absorbed by Shields . | . . . Regen/Repaired (Parts) 9 | . 9 . Core Remaining (%) 96 | 100 92 . Volleys Fired 198 | 17 54 127 Largest 2 | 2 2 2 Hottest 88 | 60 60 88 Shots Fired 379 | 34 105 240 Gun 290 | 34 102 154 Cannon 86 | . . 86 Launcher 3 | . 3 . Special . | . . . Kinetic 266 | 17 54 195 Thermal 110 | 17 48 45 Explosive 3 | . 3 . Electromagnetic . | . . . Robot Hit Streak 15 | 9 15 9 Robot Miss Streak 6 | 2 5 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 216 | 19 51 146 Core Hits 88 | 10 19 59 Critical Kills . | . . . Critical Parts Destroyed 2 | 1 . 1 Critical Strikes 3 | 1 . 2 Destroy 2 | 1 . 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3740 | 231 1069 2440 Guns 2010 | 231 549 1230 Cannons 1185 | . . 1185 Explosions 515 | . 515 . Melee . | . . . Ramming 30 | . 5 25 Kinetic 2244 | 135 303 1806 Thermal 1452 | 96 747 609 Explosive 14 | . 14 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 133 | . 107 26 Projectiles 15 | . . 15 Explosions 118 | . 107 11 Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage 183 | . . 183 Shots 2 | . . 2 Rammed 4 | . . 4 Targets Rammed 8 | . 2 6 Kicked 4 | . 2 2 Crushed . | . . . Highest Temperature 321 | . 201 321 Average Temperature 69 | . 51 73 Received Heat Transfer 774 | . 108 666 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 1 4 Heat Transferred 2262 | 225 900 1137 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 91 | 100 100 83 Level 1 8 | . . 16 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 301 | 15 180 301 Initial 63 | . . 63 Average 76 | 3 32 126 Influence Increases 1247 | 50 381 816 Destroy 0b10 Robot/C 520 | . 120 400 Destroy 0b10 Robot/NC 190 | 50 45 95 Destroy Leader 134 | . 34 100 Successful Hack 40 | . 28 12 Disable Machine 150 | . 90 60 Destroy Structure 78 | . 34 44 Lose Combat Pursuer 135 | . 30 105 Influence Decreases 956 | 50 231 675 Entered New Map 87 | . . 87 Time Decay 769 | 50 231 488 Lost Part 100 | . . 100 Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 55 | . 20 35 Peak Tracking Total 5 | . 3 5 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 10 | . 6 4 Max in Single Turn 6 | . 6 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 6 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 29 2 Successful 19 | . 18 1 Failed 12 | . 11 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 8 | . 6 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 2 | . 2 . Locate Traps 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 3 1 Scan Component 3 | . 2 1 Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 9 | . 9 . Botnet 3 | . 3 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 36 | . 36 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1969 | 166 938 865 Seismic 1969 | 166 938 865 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2597 | 240 1054 1303 Spaces Moved 1185 | 101 455 629 Core 6 | 3 . 3 Treads 243 | . . 243 Legs 733 | 98 455 180 Wheels 203 | . . 203 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 86 Average Speed 127 | 118 120 133 Slowest Speed 300 | 120 120 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 38 | 4 64 46 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 92 | . 39 53 Melee . | . . . Projectile 1 | . . 1 AOE 91 | . 39 52 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1914 | 182 860 872 Wait 422 | 53 320 49 Move 1183 | 100 454 629 Hop . | . . . Pick Up 14 | . 6 8 Fast Attach 16 | 7 1 8 Attach 5 | . . 5 Detach 1 | . . 1 Swap 42 | 4 16 22 Drop 25 | 1 7 17 Fire 198 | 17 54 127 Melee . | . . . Ram 1 | . . 1 Kick 4 | . 2 2 Crush 3 | . . 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min / Sub) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 241 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 468 | -10/Materials | Repaired Broken Seismic Detector 533 | -10/Materials | Discovered new exit (range 16) 826 | -10/Materials | Loaded intel: 23 trap records 882 | -10/Materials | Learned Storage stockpile data 930 | -10/Materials | Identified exit to Mines 966 | -10/Materials | Identified exit to Subcaves 993 | -10/Materials | Learned 2 Mines zone layouts 1220 | -10/Materials | Discovered new exit (range 16) 1295 | -10/Materials | Entered another Materials area 1295 | -9/Materials | Evolved 2 slots: Propulsion x2 1612 | -9/Materials | Core integrity fell below 50% 1629 | -9/Materials | Core integrity fell below 20% 1639 | -9/Materials | Lost 7 parts (1p4n2w) 1689 | -9/Materials | Discovered new exit (range 7) 1758 | -9/Materials | Discovered new exit (range 15) 2202 | -9/Materials | Build established: Scavenger-Mutant 2599 | -9/Materials | Crushed by falling debris 2599 | -9/Materials | Smashed by cave-in Last Messages --------------- 02575_ Acquired Imp. Flight Unit. 02577_ Dropped Lgt. Treads. 02577_ U-05 Engineer knocked back. 02581_ R-06 Scavenger collects Wheel. 02582_ Acquired Imp. Flight Unit. 02589_ A-02 Transporter destroyed. 02589_ R-06 Scavenger collects Terrain Scanner. 02592_ R-06 Scavenger knocked back. 02594_ R-06 Scavenger suffers critical hit (Destroy). 02594_ Destroyed Com. Wheel. 02594_ Destroyed Lgt. Ion Engine. 02594_ R-06 Scavenger destroyed. 02595_ R-06 Scavenger collects Lgt. Treads. 02597_ R-06 Scavenger destroyed. 02598_ Acquired 49 matter. 02599_ The unstable cave ceiling collapses. 02599_ Crushed by falling debris. 02599_ Lgt. Treads destroyed. 02599_ System corrupted by crushing effect (+5). 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