Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 10:42:03 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (138) 690 Value Destroyed (4104) 4104 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (706) 706 TOTAL SCORE: 7700 Bonus ------- High Alert Combat Kills 506 Entered Garrisons 200 Cogmind --------- Core Integrity 273/550 Matter 300/300 Energy 290/290 System Corruption 2% Temperature Cool (18) Movement Rolling (230) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Treads Carbon-fiber Leg Wheel > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer Improved Weapon Shielding Layered Light Armor Plating > --- WEAPON (2) ------- Power Maul Power Maul > --- INVENTORY (25) --- Wheel High-capacity Storage Unit High-capacity Battery (250) Large Matter Pod (150) Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Trap Extractor (4/4 Segregator) Trap Extractor (4/4 EM Surge) Autogun High-powered Shotgun High-powered Shotgun High-powered Shotgun Missile Launcher Missile Launcher Datajack Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Targeting Computer Improved Weapon Shielding Layered Light Armor Plating > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- High-capacity Storage Unit High-capacity Battery Large Matter Pod Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Trap Extractor Trap Extractor Autogun High-powered Shotgun High-powered Shotgun High-powered Shotgun Missile Launcher Missile Launcher Datajack Power Maul [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Heavy Mace Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . 1 . 1 . . Weapon . | . . . . . . . Parts Attached 61 | 7 6 25 3 1 12 7 Power 8 | 1 . 3 1 . 1 2 Engine 6 | 1 . 3 . . 1 1 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 25 | 2 1 11 . 1 8 2 Treads 23 | 2 1 11 . 1 8 . Leg 1 | . . . . . . 1 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 3 4 . . 3 1 Device 7 | 1 1 3 . . 2 . Storage 3 | 1 2 . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 15 | 2 2 7 2 . . 2 Energy Gun 3 | 2 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . 5 . . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 2 . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . 2 5 . . 11 3 Power 3 | . . 2 . . 1 . Propulsion 12 | . 1 . . . 8 3 Utility 5 | . . 3 . . 2 . Weapon 1 | . 1 . . . . . Highest Loss Streak 2 | . 1 1 . . 2 1 To Critical Strikes . | . . . . . . . Average Backups 20 | 4 12 24 25 24 22 24 Power . | . 1 . 1 1 . . Propulsion 4 | 1 3 6 8 7 3 . Utility 9 | . 5 9 9 9 11 16 Weapon 5 | 1 1 7 6 6 6 6 Tool/Special . | . . . . . . . Unused Backups 42 | . . 19 . . 1 22 Power . | . . . . . . . Propulsion 3 | . . 2 . . . 1 Utility 20 | . . 5 . . . 15 Weapon 19 | . . 12 . . 1 6 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 99 94 100 87 89 95 Engine 9 | . 14 8 8 . 6 8 Treads 31 | . 27 32 33 33 32 28 Device 9 | . 14 10 11 9 7 . Storage 11 | . 14 11 11 9 9 9 Processor 7 | . . 9 11 9 9 9 Protection 2 | . . . . . 4 15 Energy Gun 3 | . 15 . . . . . Ballistic Gun 7 | . . 20 4 . . . Ballistic Cannon 3 | . 12 . . . . . Impact Weapon 7 | . . . 18 18 17 18 Peak Build Rating 37 | 7 9 19 23 25 29 37 Average Rating 17 | 4 7 14 20 24 24 32 On Entrance 15 | . 7 9 19 23 25 27 Naked Turns . | . . . . . . . Heaviest Build 102 | 14 91 95 98 98 102 102 Greatest Support 92 | 40 40 60 60 83 92 92 Greatest Overweight (x) 10 | . 2 2 1 1 1 10 Average Overweight (x) 1 | . 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 6 20 25 25 25 25 25 Most Carried 25 | 6 18 25 25 25 25 25 Average Carried 20 | 4 12 24 25 24 22 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 18 25 25 25 21 25 Class Distribution -------------------- 45% | Mutant 32% | Trapper-Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Trapper-Mutant | -8/Garrison Trapper-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 2671 | 270 501 1319 238 . 232 111 Remotely . | . . . . . . . Salvage Created 4531 | 99 772 1951 257 . 683 769 Parts 233 | 7 42 128 16 . 22 18 Haulers Intercepted 8 | . 2 5 . . . 1 Recyclers Shooed 3 | . 1 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 106 | . 16 44 9 . 26 11 Melee 10 | . . . 2 . 6 2 Guns 47 | . 5 36 6 . . . Cannons 12 | . 11 1 . . . . AOE 17 | . . 7 . . 10 . Classes Destroyed 15 | 2 4 5 1 . 2 1 Worker 4 | . . 1 . . . 3 Builder 1 | . . . . . . 1 Tunneler 2 | 1 1 . . . . . Hauler 8 | . 2 5 . . . 1 Recycler 6 | 1 1 2 1 . . 1 Mechanic 1 | . . 1 . . . . Operator 3 | . 1 2 . . . . Watcher 7 | . 3 3 . . . 1 Swarmer 32 | . . 11 6 . 15 . Grunt 49 | . 16 20 2 . 5 6 Brawler 3 | . . 3 . . . . Duelist 1 | . . . 1 . . . Sentry 17 | . . 10 . . 3 4 Specialist 2 | . . . . . 2 . Hunter 2 | . . . . . 1 1 Best Kill Streak 7 | 2 5 7 3 . 6 5 Combat Bots Only 7 | . 2 7 3 . 6 3 Max Kills in Single Turn 4 | 1 2 3 2 . 4 1 Gunslinging 1 | . . 1 1 . . . Exploded 4 | . . 2 . . 4 . Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 604 | . 75 182 29 . 231 87 Missed 190 | . 18 61 9 . 72 30 Hits 414 | . 57 121 20 . 159 57 Melee 1 | . . . 1 . . . Projectile 413 | . 57 121 19 . 159 57 AOE 2 | . . . . . . 2 Critical Strikes 11 | . 1 2 1 . 4 3 Damage Taken 4865 | . 720 1389 150 . 1680 926 Core 580 | . 119 169 15 . 162 115 Absorbed by Shields 751 | . . 84 61 . 606 . Redirected to Shielding 49 | . . . . . . 49 Regen/Repaired (Parts) 231 | . . 231 . . . . Core Remaining (%) 68 | 100 52 . 54 . . . Volleys Fired 229 | 2 77 132 8 . 10 . Largest 2 | 2 2 2 2 . 1 . Hottest 100 | 100 100 55 48 . 30 . Shots Fired 442 | 4 156 256 16 . 10 . Gun 342 | 4 87 235 16 . . . Cannon 79 | . 69 10 . . . . Launcher 21 | . . 11 . . 10 . Special . | . . . . . . . Kinetic 330 | . 69 245 16 . . . Thermal 91 | 4 87 . . . . . Explosive 21 | . . 11 . . 10 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 3 16 16 8 . 7 . Robot Miss Streak 5 | 1 4 3 5 . 2 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 378 | 3 98 177 15 . 56 29 Core Hits 160 | 3 38 86 9 . 20 4 Critical Kills 3 | . . 1 . . 1 1 Critical Parts Destroyed 15 | . . . 2 . 6 7 Critical Strikes 23 | . 4 1 2 . 8 8 Burn 3 | . 3 . . . . . Destroy 1 | . . 1 . . . . Blast 1 | . 1 . . . . . Smash 18 | . . . 2 . 8 8 Melee Attacks 155 | . . . 7 . 108 40 Impact 155 | . . . 7 . 108 40 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . . . 1 . 1 6 Combat Hostiles . | . . . . . . . Follow-up Attacks 15 | . . . 1 . 8 6 Damage Inflicted 9904 | 39 1542 3752 423 . 2711 1437 Guns 3734 | 38 684 2823 189 . . . Cannons 967 | . 828 139 . . . . Explosions 1499 | . . 760 . . 739 . Melee 3643 | . . . 234 . 1972 1437 Ramming 61 | 1 30 30 . . . . Kinetic 3979 | . 828 2962 189 . . . Thermal 722 | 38 684 . . . . . Explosive 1499 | . . 760 . . 739 . Electromagnetic . | . . . . . . . Impact 3643 | . . . 234 . 1972 1437 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 6 . . . 1 2 Average Corruption 2 | . 5 . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 67 | . 50 . . . 12 5 Message Errors 18 | . 14 . . . 2 2 Matter Fused 15 | . 12 . . . 3 . Heat Flow Errors 13 | . 9 . . . 4 . Energy Discharges 4 | . 2 . . . 2 . Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 8 | . 5 . . . 1 2 Data Loss (major) 4 | . 3 . . . . 1 Misfires 3 | . 3 . . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 1311 | . . . 153 . 554 604 Projectiles 17 | . . . . . 17 . Explosions 50 | . . . . . 50 . Melee 1244 | . . . 153 . 487 604 Knockbacks 27 | . 14 . . . 6 7 Impact 12 | . . . . . 5 7 Kinetic 11 | . 11 . . . . . Secondary 4 | . 3 . . . 1 . Self-Inflicted Damage 221 | . . 46 . . 175 . Shots 8 | . . 2 . . 6 . Rammed 7 | 1 2 4 . . . . Targets Rammed 8 | 1 3 4 . . . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 394 | 78 394 36 12 . 226 17 Average Temperature 72 | 40 90 6 4 . 93 7 Received Heat Transfer 1689 | . 429 463 32 . 402 363 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 23 | . . . 1 . 10 12 Combat Hostiles 19 | . . . 1 . 9 9 Parts Fried 22 | . . . 2 . 10 10 Impact Corruptions 48 | . . . 5 . 21 22 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 2294 | 111 2183 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Maximum Alert Level 4 | . . 3 2 . 4 2 Low Security (%) 43 | 100 100 38 . 100 18 . Level 1 13 | . . 19 72 . 11 . Level 2 29 | . . 35 27 . 25 100 Level 3 7 | . . 5 . . 23 . Level 4 5 | . . . . . 21 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1384 | 10 128 755 451 101 1384 689 Initial 674 | . . 37 291 101 59 674 Average 349 | . 35 320 357 97 658 481 Influence Increases 3854 | 10 514 1303 216 . 1435 376 Destroy 0b10 Robot/C 2120 | . 320 880 180 . 520 220 Destroy 0b10 Robot/NC 165 | 10 40 70 5 . 5 35 Destroy Leader 430 | . 80 216 30 . 20 84 Successful Hack 69 | . 12 22 . . 28 7 Disable Machine 135 | . . 15 . . 105 15 Anti-Garrison Action 500 | . . . . . 500 . Destroy Structure 150 | . 2 70 1 . 77 . Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 270 | . 60 30 . . 180 . Influence Decreases 3370 | 10 424 645 703 170 142 1276 Entered New Map 1412 | . . 53 457 160 32 710 Time Decay 1608 | 10 404 552 246 10 . 386 Lost Part 200 | . 20 40 . . 110 30 Purge Threat 150 | . . . . . . 150 Squads Dispatched 11 | . 3 6 . . . 2 Investigation 5 | . 1 3 . . . 1 Extermination . | . . . . . . . Reinforcement 5 | . 2 2 . . . 1 Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 8 | . 2 5 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 159 | . 24 67 9 . 36 23 Peak Tracking Total 6 | . 4 6 3 . 6 5 Tactical Retreats 13 | . 2 2 . . 9 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 18 | . 4 2 . . 11 1 Indirectly . | . . . . . . . Trap Hack Attempts 5 | . . 5 . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . 2 . . . . Reused . | . . . . . . . Traps Extracted 4 | . . . . . 4 . Installed 4 | . . . . . 4 . Triggered . | . . . . . . . Most Traps Carried 8 | . . . . . 8 8 Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 12 | . . 2 . . 9 1 Max in Single Turn 1 | . . 1 . . 1 1 Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 22 | . 7 10 . 1 2 2 Terminals 17 | . 5 8 . . 2 2 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 47 | . 14 26 . 1 3 3 Successful 22 | . 7 9 . 1 2 3 Failed 25 | . 7 17 . . 1 . Catastrophic 4 | . . 4 . . . . Database Lockouts . | . . . . . . . Manual 25 | . 10 13 . . . 2 Terminals 39 | . 12 21 . . 3 3 Fabricators . | . . . . . . . Repair Stations 5 | . . 5 . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 11 | . 3 4 . . 2 2 Robot Analysis 4 | . 2 2 . . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Locate Traps 2 | . 1 1 . . . . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 4 | . 2 1 . . . 1 Terminals 4 | . 2 1 . . . 1 Botnet 2 | . 1 1 . . . . Disrupt 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 5 7 . . 2 1 Full Trace Events 3 | . . 3 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 52 | . . 52 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 9 | . . . . . 9 . Machine Destruction 9 | . . . . . 9 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 6 | . . . . . . 6 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Active Infowar (turns) 4646 | 1 2271 2374 . . . . Sensors 632 | . . 632 . . . . Seismic 4014 | 1 2271 1742 . . . . Robot Analysis Total 4 | . 2 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 9229 | 100 2271 3052 537 29 2338 902 Spaces Moved 3158 | 49 792 1019 149 12 833 304 Core 1 | 1 . . . . . . Treads 3123 | 48 792 1019 149 12 833 270 Legs . | . . . . . . . Wheels 34 | . . . . . . 34 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 230 Average Speed 241 | 157 250 240 240 240 240 241 Slowest Speed 320 | 160 320 320 240 240 240 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 3 97 92 42 2 88 24 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 13 | . . . 1 . 12 . Terrain Destroyed 141 | . . 84 1 . 56 . Melee 13 | . . . 1 . 12 . Projectile . | . . . . . . . AOE 128 | . . 84 . . 44 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 4117 | 65 920 1401 305 13 1000 413 Wait 372 | . 27 122 140 . 26 57 Move 3152 | 49 791 1018 148 11 831 304 Hop . | . . . . . . . Pick Up 77 | 7 14 42 . 1 6 7 Fast Attach 13 | 4 1 3 . . 2 3 Attach 21 | 3 2 5 . 1 10 . Detach 1 | . . . . . 1 . Swap 43 | . 4 27 3 . 5 4 Drop 53 | . 1 43 1 . 1 7 Fire 229 | 2 77 132 8 . 10 . Melee 124 | . . . 5 . 88 31 Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . 3 4 . . . . Escape Stasis 16 | . . . . . 16 . Rewire . | . . . . . . . Trap 9 | . . 5 . . 4 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 101 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 889 | -10/Materials | Discovered new exit (range 10) 1608 | -10/Materials | Discovered new exit (range 16) 2136 | -10/Materials | Discovered new exit (range 16) 2372 | -10/Materials | Entered another Materials area 2372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2670 | -9/Materials | Repaired Lgt. Treads 3087 | -9/Materials | Discovered new exit (range 7) 3813 | -9/Materials | Build established: Scavenger-Mutant 3824 | -9/Materials | Discovered new exit (range 16) 4071 | -9/Materials | Identified exit to Mines 4182 | -9/Materials | Destroyed 7 combat bots 4256 | -9/Materials | Repaired Lgt. Treads 4428 | -9/Materials | Build established: Mutant 4740 | -9/Materials | Discovered new exit (range 16) 5168 | -9/Materials | Build established: Scavenger-Mutant 5172 | -9/Materials | First assault squad dispatched 5424 | -9/Materials | Entered Mines 5428 | -9/Mines | Met a Derelict bent on vengeance 5578 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5624 | -9/Mines | Assembled infested the area 5629 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5899 | -9/Mines | Discovered new exit (range 7) 5961 | -9/Mines | Entered Materials 5961 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5983 | -8/Materials | Identified exit to Garrison 5990 | -8/Materials | Entered Garrison 6420 | -8/Garrison | Triggered checkpoint 6424 | -8/Garrison | Triggered checkpoint 6481 | -8/Garrison | Build established: Trapper-Mutant 6528 | -8/Garrison | Triggered checkpoint 6593 | -8/Garrison | Garrison Relay disabled 6652 | -8/Garrison | Discovered new exit (range 13) 6866 | -8/Garrison | Triggered checkpoint 6923 | -8/Garrison | Triggered checkpoint 7112 | -8/Garrison | Triggered checkpoint 7264 | -8/Garrison | Triggered checkpoint 7275 | -8/Garrison | Garrison Relay disabled 7610 | -8/Garrison | Triggered checkpoint 7796 | -8/Garrison | Discovered new exit (range 9) 7828 | -8/Garrison | Triggered checkpoint 7890 | -8/Garrison | Discovered new exit (range 5) 8118 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8328 | -8/Garrison | Entered Materials 9219 | -8/Materials | Core integrity fell below 50% 9230 | -8/Materials | Self-destructed Last Messages --------------- 09148_ U-05 Engineer destroyed. 09154_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09164_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 09169_ Sneak attack on A-02 Transporter. 09169_ Destroyed Transport Network Coupler. 09169_ Destroyed Weight Redist. System. 09169_ A-02 Transporter system corrupted by crushing effect. 09170_ A-02 Transporter system terminally corrupted. 09170_ Lgt. Treads fried. 09212_ Neutrino Reactor explodes. 09212_ Chain reaction triggered in Imp. Ion Engine. 09212_ G-47 Trooper destroyed. 09215_ Critical hit (Burn: +37). 09219_ Imp. Treads destroyed. 09221_ RHHPYBTXRC&%P: YSI> BX,DPF Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????###### | | ???????????????????????????????##!!!!# | | ???????????????????????????????#! ! | | ????????????????????????######## | | ?????????????????######## ## | | ?????????????????# | | ?????????????????# | | ?????????????????# | | ?????????????????####+### ######## | | ??????????????????? [###+###### | | ?????????????????#! # # """ | | ?????????????????# """ #""" # """ | | ?????????????????#! 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" [[####?????????# | | ????"T #?????#####+ | | ?? #?????# ! | | ?? #######% | | ?? #### ########### % +* =% | | ???# ?????# ??????????######### | | ???# ???????#???????????????????# " " | | ????????????????????????????????# | | ????????????????????????????????###### | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -9/Materials Lgt. Treads | 33% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoLightBlasthammer Manual? 0 Play Time 00:39:05 Cumulative 196.6 hours Start 2025.10.04 @ 21:35:48 End 2025.10.05 @ 10:42:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 976d5c30-2a71-4a8a-b655-12c10778fb6f