Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.13 @ 13:08:51 Player: VR-DUX Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (106) 530 Value Destroyed (3875) 3875 Prototype IDs (246) 4920 Alien Tech Used (9) 1800 Bonus (24886) 24886 TOTAL SCORE: 47111 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 653 Follower Combat Kills 472 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Pursued by Intercept 500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -239 Cogmind --------- Core Integrity 510/1600 Matter 179/300 Energy 244/250 System Corruption 5% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Spacefold Activator Microwarp Drive > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Light Fission Core Micro Fission Core Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Spacefold Activator Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Light Fission Core Micro Fission Core Transdimensional Reconstructor Hellfire Missile Launcher RU-N14's Throwing Claymores v3 [Rating: 229] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Improved Propulsion Shielding Artifact Microwarp Drive Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 153 | 2 7 1 . . 36 22 . . 11 1 5 1 7 1 3 5 . 3 7 . 8 . . 1 . 2 5 10 5 6 2 . 2 Power 10 | . 1 . . . 3 1 . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . 1 . . . Engine 5 | . 1 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 40 | . 3 . . . 11 3 . . . . 1 . 3 . . 1 . . 4 . 2 . . . . . 3 5 4 . . . . Treads 10 | . 2 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . 2 3 . . . . 1 . 3 . . 1 . . 4 . 2 . . . . . 3 5 4 . . . . Utility 51 | 1 . 1 . . 5 16 . . 5 1 3 . 1 . . 2 . 1 . . 4 . . 1 . 2 2 . 1 5 . . . Device 23 | 1 . . . . 3 9 . . 3 1 1 . . . . . . . . . 1 . . 1 . 2 1 . . . . . . Storage 9 | . . 1 . . 2 3 . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . Processor 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hackware 7 | . . . . . . 1 . . . . . . . . . 1 . 1 . . 3 . . . . . . . . 1 . . . Protection 5 | . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . Weapon 52 | 1 3 . . . 17 2 . . 6 . 1 1 2 1 3 1 . 2 3 . 1 . . . . . . 4 . . 2 . 2 Energy Gun 7 | . 2 . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 1 . . . 7 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Special Weapon 17 | . . . . . 3 . . . 3 . 1 . 1 . . 1 . 1 1 . 1 . . . . . . 3 . . 2 . . Impact Weapon 9 | . . . . . 3 1 . . 1 . . . . . 1 . . 1 1 . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . 3 . . . . . . . . . 2 . . . . 1 . . 1 . 2 . . . . Parts Lost 18 | . . . . . 3 . . . . . . . 1 . 4 1 . . . 1 1 . . . . 2 . 5 . . . . . Power 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Propulsion 10 | . . . . . 2 . . . . . . . . . 2 . . . . 1 1 . . . . 1 . 3 . . . . . Utility 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . 1 . . . . . . . 1 . 4 1 . . . 1 1 . . . . 2 . 3 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 100 100 96 76 76 76 73 76 80 80 79 83 82 71 70 71 89 88 89 94 94 94 94 95 90 84 76 73 54 54 52 Engine 5 | . 14 14 14 14 8 5 . . . . . . 2 6 6 4 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 7 7 7 7 6 6 3 . . . 5 5 5 5 10 10 10 10 10 9 9 4 4 2 . . . Treads 10 | . 18 28 28 28 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 9 9 Flight 16 | . . . . . . 23 23 23 23 23 26 26 39 40 37 28 29 29 39 41 36 36 36 36 36 33 33 32 26 13 . . . Device 11 | . 14 14 14 14 17 17 7 7 6 14 13 13 13 13 11 5 5 5 5 5 5 5 5 5 5 14 14 9 4 2 . . . Storage 9 | . 14 14 14 14 17 7 7 7 7 7 6 6 6 6 5 2 5 5 5 5 5 5 5 5 5 4 4 8 8 4 . . . Processor 3 | . . . . . . . . . . . 6 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 4 . . . Hackware 3 | . . . . . . 3 7 7 7 7 5 . . . . 5 5 6 11 11 13 15 15 15 15 14 9 8 8 4 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 18 18 18 Energy Gun 7 | . 20 28 28 28 5 . . . . . . . . . . . . . 2 . . . . . . . . . . 11 . . 12 Ballistic Gun 3 | . 7 . . . 8 8 7 7 5 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 7 6 6 . . . . . 1 . . . 5 5 5 5 4 4 4 4 2 18 18 4 Impact Weapon 2 | . . . . . . 5 7 7 6 7 6 1 . . . 5 5 3 5 5 5 5 5 5 5 4 4 3 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 15 15 30 30 30 42 58 55 55 82 60 59 62 62 30 30 27 19 24 29 19 34 34 34 34 34 45 47 50 54 54 35 35 29 Greatest Support 80 | 20 40 40 40 40 80 60 60 60 60 60 65 65 65 30 30 26 26 26 40 24 36 39 39 44 49 49 47 54 57 60 60 60 60 Greatest Overweight (x) 6 | . . . . . 2 . . . 1 . . . 1 . 1 1 . . 6 . . . . . . 1 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 20 20 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 13 | 8 8 12 15 15 15 18 20 20 20 20 20 20 15 15 14 7 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 5 Most Carried 20 | 7 8 9 15 15 15 20 20 19 20 20 20 20 20 14 13 9 9 9 10 10 10 9 10 10 10 10 10 10 10 10 5 5 4 Average Carried 12 | 5 7 8 13 15 14 17 19 19 19 20 19 19 14 13 12 6 9 8 9 10 9 9 9 9 10 9 9 9 9 7 5 4 2 Final Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 20 15 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 20 | 5 8 9 15 15 15 20 19 19 20 20 19 20 14 13 5 9 9 9 10 10 9 9 10 10 10 10 10 10 10 5 5 4 2 Class Distribution -------------------- 43% | Mutant 14% | Hacker-Scout 9% | Skirmisher 8% | Scout 4% | Alien-Sigix 4% | Scavenger-Skirmisher 3% | Scavenger-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Sprinter | -6/Factory Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 2170 | 237 374 10 . . 283 308 . . 83 97 40 67 133 . 10 82 15 30 51 . 62 . . 55 . 20 10 135 . 25 8 . 35 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4435 | 113 813 85 . . 539 316 . . . 93 146 22 78 . . 205 . 94 82 . 125 . . 345 . 130 336 433 . 274 61 . 145 Parts 197 | 7 42 7 . . 28 12 . . . 2 10 6 1 . . 5 . . 1 . 3 . . 4 . 1 15 18 . 23 8 . 4 Haulers Intercepted 7 | . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 9 . 1 . . . . . . . . . 5 . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . 3 . . . 1 . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 65 | . 9 2 . . 12 2 . . . 3 5 6 2 . 2 . . . . . . . . . . . 5 9 . 4 1 . 3 Guns 25 | . 9 1 . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 Cannons 13 | . . . . . 2 . . . . . 1 1 1 . . . . . . . . . . . . . 1 6 . . 1 . . AOE 27 | . . 1 . . 4 . . . . 3 4 5 1 . 2 . . . . . . . . . . . 4 3 . . . . . Classes Destroyed 18 | 2 5 . . . 4 1 . . . 1 . 1 . . 2 . . . . . . . . . . . . 2 . . . . . Worker 6 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Builder 8 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Tunneler 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 7 | . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Recycler 7 | 1 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Operator 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Watcher 5 | . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Swarmer 15 | . 3 . . . 4 . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . Grunt 22 | . 6 2 . . 5 . . . . 2 . . 2 . . . . . . . . . . . . . 5 . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 5 | . . . . . 2 . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . Demolisher 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Hunter 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Programmer 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 5 2 . . 8 3 . . . 3 5 4 2 . 2 1 . . . . 2 . . . . 2 6 9 . 4 1 . 3 Combat Bots Only 5 | . 5 2 . . 5 1 . . . 3 5 4 2 . 2 . . . . . . . . . . . 5 5 . 4 1 . 3 Max Kills in Single Turn 4 | 1 2 1 . . 4 1 . . . 2 3 2 1 . 1 1 . 1 1 . 1 . . . . 1 3 2 . 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . 2 . . . . 2 2 2 1 . 1 . . . . . . . . . . . 3 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 A8 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 6510 | . 343 55 . . 758 274 . . . 21 68 194 54 . 530 74 . 29 . 64 135 61 16 . 103 162 48 828 40 871 215 775 792 Core 2600 | . 86 . . . 158 34 . . . . 6 . . . 323 . . . . 47 40 18 . . . . 27 163 . 713 134 555 296 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 65 | . . . . . . 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1475 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 121 327 793 Regen/Repaired (Parts) 39 | . . . . . . . . . 15 . . . . . . . . . 24 . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 65 71 . . . . 95 . . . . 61 . . . . 95 . . . . 94 . 97 . . 39 . . 31 Volleys Fired 211 | 9 57 3 . . 38 14 . . . 2 4 10 6 . 2 3 . . . . 3 . . . . . 5 24 1 9 6 1 14 Largest 2 | 2 2 2 . . 2 2 . . . 1 1 1 1 . 1 1 . . . . 1 . . . . . 1 1 1 2 1 1 2 Hottest 200 | 70 80 80 . . 109 46 . . . . . 36 48 . 39 . . . . . . . . . . . . . . 200 . . 200 Shots Fired 345 | 18 114 6 . . 71 26 . . . 2 4 10 6 . 2 3 . . . . 3 . . . . . 5 24 1 16 6 1 27 Gun 248 | 18 114 6 . . 56 26 . . . . . . . . . . . . . . . . . . . . . . . 14 . . 14 Cannon 16 | . . . . . 12 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . . . . . . 7 . . 2 . . . . . . . . . . . . . . . . . . Special 72 | . . . . . 3 . . . . 2 4 3 2 . . 3 . . . . 3 . . . . . 5 24 1 2 6 1 13 Kinetic 117 | 9 48 . . . 30 26 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Thermal 54 | 9 42 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 78 | . . . . . . . . . . 2 4 10 2 . 2 3 . . . . 3 . . . . . 5 24 1 2 6 1 13 Electromagnetic 68 | . 24 6 . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 14 Robot Hit Streak 22 | 2 9 3 . . 17 7 . . . 4 8 9 5 . 7 9 . . . . . . . . . . 10 8 . 9 3 . 22 Robot Miss Streak 4 | 4 3 2 . . 4 2 . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 235 | 7 64 4 . . 47 23 . . . 2 5 6 5 1 3 9 . 1 1 . 3 . . 7 . 2 2 10 . 9 2 . 22 Core Hits 145 | 2 29 2 . . 25 5 . . . 5 6 5 2 . 3 1 . . . . . . . 2 . . 11 26 . 4 3 . 14 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 14 | . 2 . . . 3 . . . . . 2 . . . 1 . . . . . 1 . . . . . 1 2 . . 1 . 1 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 2 . . 1 . 1 Melee Attacks 144 | . . . . . 3 32 1 2 6 . 15 . . 7 1 13 . 7 1 . 22 . . 7 . 6 6 7 4 4 . . . Impact 136 | . . . . . 3 32 1 2 6 . 15 . . . . 13 . 7 1 . 22 . . 7 . 6 6 7 4 4 . . . Slashing 8 | . . . . . . . . . . . . . . 7 1 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 6 . . . . . . . 1 . 2 . 1 1 . 1 . . . . 2 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15968 | 80 857 109 . . 1422 1102 . . . 548 622 810 368 91 153 804 . 74 103 . 146 . . 775 . 295 1052 3111 . 689 289 . 2468 Guns 2956 | 80 811 46 . . 472 320 . . . . . . . . . . . . . . . . . . . . . . . 553 . . 674 Cannons 260 | . . . . . 181 . . . . . . . 79 . . . . . . . . . . . . . . . . . . . . Explosions 7479 | . 46 63 . . 769 . . . . 492 424 725 221 . 114 99 . . . . . . . . . . 856 2071 . 136 164 . 1299 Melee 3162 | . . . . . . 782 . . . . 47 . . 91 39 615 . 74 103 . 146 . . 775 . 284 68 138 . . . . . Ramming 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 31 . . Kinetic 1105 | 55 361 . . . 290 320 . . . . . . 79 . . . . . . . . . . . . . . . . . . . . Thermal 697 | 25 322 63 . . 287 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 7083 | . . . . . 482 . . . . 492 424 725 221 . 114 99 . . . . . . . . . . 856 2071 . 136 164 . 1299 Electromagnetic 583 | . 174 46 . . 363 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3032 | . . . . . . 782 . . . . 47 . . . . 615 . 74 103 . 146 . . 775 . 284 68 138 . . . . . Slashing 3426 | . . . . . . . . . . 56 151 85 68 91 39 90 . . . . . . . . . . 128 902 . 553 94 . 1169 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 2 2 2 2 . . . . . . . . . . . 2 . . . . . . . . 1 1 3 5 Average Corruption 1 | . . . . . . 1 2 2 2 . . . . . . . . . . . 1 . . . . . . . . 1 1 1 4 Corruption Purged 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . Effects 8 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 2 2 Message Errors 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1696 | . . . . . 26 588 . . . 13 89 28 26 31 . 82 . 67 61 . 66 . . 256 . 174 2 81 . 30 6 . 70 Projectiles 76 | . . . . . . . . . . 3 42 5 26 . . . . . . . . . . . . . . . . . . . . Explosions 242 | . . . . . 26 . . . . 10 . 23 . . . . . . . . . . . . . . 2 81 . 30 . . 70 Melee 1378 | . . . . . . 588 . . . . 47 . . 31 . 82 . 67 61 . 66 . . 256 . 174 . . . . 6 . . Knockbacks 7 | . . . . . 1 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . . 1 . . Impact 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 358 | . . . . . 156 . . . . . . 45 . . 118 . . . . . . . . . . 5 . . . . 34 . . Shots 8 | . . . . . 4 . . . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | 54 213 78 . . 60 . . . . . 4 1 95 60 194 . . . 139 . 199 306 3 . 4 . . 163 . . . . . Average Temperature 57 | 28 57 42 . . 20 . . . . . 4 1 36 24 70 . . . 50 . 58 139 2 . 2 . . 43 . . . . . Received Heat Transfer 591 | . 132 33 . . 243 12 . . . . 12 9 18 . . 9 . . . 9 12 12 . . . . . 9 9 36 . 36 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 27 | . . . . . 1 15 . . . . 2 . . . . 1 . . 1 . 3 . . 1 . 3 . . . . . . . Impact Corruptions 44 | . . . . . . 20 . . . . 2 . . . . 3 . 1 1 . 3 . . 7 . 6 . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1536 | 74 1012 50 . . 400 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2138 | 10 226 55 . . 234 161 . . . . 218 . . . . 116 . . . . 288 . . . . 85 307 977 711 2138 1655 1213 . Initial 1291 | . 6 12 . . . 7 . . . . 116 . . . . 12 . . . . 37 . . . . 50 36 172 549 399 1291 1100 . Average 211 | 6 66 24 . . 105 72 . . . . 123 . . . . 56 . . . . 108 . . . . 71 114 526 597 1121 1499 1156 . Maximum Alert Level 5 | . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 3 3 5 5 4 . Low Security (%) 74 | 100 90 100 . 100 87 100 . . . . 53 . . . . 100 . . . . 86 . . . . 100 83 4 . . . . . Level 1 11 | . 9 . . . 12 . . . . . 46 . . . . . . . . . 13 . . . . . 16 42 . . . . . Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 90 52 . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 9 . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 99 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 75 . . Squads Dispatched 44 | . 2 . . . 2 4 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 3 1 13 15 . . Investigation 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extermination 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 . . . 2 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 1 . . Assault 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 12 . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 22 | . . . . . 7 . . . . . 1 . . . 6 . . . . . 2 . . . . . . 2 1 . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 270 | . 19 2 . . 21 7 2 4 . 8 7 9 5 4 2 3 . 5 5 3 12 9 4 . 7 5 4 19 7 71 10 9 7 Peak Tracking Total 35 | . 3 2 . . 6 2 2 3 . 4 8 4 3 4 2 1 . 4 5 4 8 6 4 . 7 5 5 7 8 35 18 10 4 Tactical Retreats 23 | . . . . . . 1 . . . . 1 1 . . . . . 1 2 2 1 1 1 . 2 . . 1 1 6 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 12 | . 1 . . . 1 3 . . . . . . . . . . . . . . 2 . . . . . . . 1 2 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 1 . . 1 . . . 1 1 6 . . . . . . . . . . . . . . Fabricated Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 21 | . . . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . . 2 3 1 6 2 1 1 Max in Single Turn 2 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 1 2 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 74 | . 8 . 2 . 4 12 . . . . 7 1 . 4 . 2 . 1 9 . 3 2 1 9 . . 6 . 1 2 . . . Terminals 32 | . 6 . . . 4 7 . . . . 3 . . . . 1 . . . . 3 . . . . . 6 . . 2 . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Total Hacks 188 | . 21 . 2 . 10 20 . . . . 12 1 . 30 . 3 . 1 13 . 5 8 1 44 . . 14 . 1 2 . . . Successful 132 | . 10 . 2 . 1 6 . . . . 5 1 . 30 . 2 . 1 13 . 2 8 1 44 . . 5 . . 1 . . . Failed 56 | . 11 . . . 9 14 . . . . 7 . . . . 1 . . . . 3 . . . . . 9 . 1 1 . . . Catastrophic 14 | . . . . . 3 5 . . . . 3 . . . . . . . . . . . . . . . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 15 . 1 . 5 7 . . 1 . 2 . . . . . . . 1 . 5 . . . . . 4 . . 1 . . . Terminals 66 | . 18 . . . 10 10 . . . . 6 . . . . 1 . . . . 5 . . . . . 14 . . 2 . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 3 . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 4 . . . . 3 . . . . 2 . . . . . . . . . . . . 1 . . . . Terminal Hacks 120 | . 7 . 2 . 1 2 . . . . 2 1 . 30 . 1 . 1 13 . 1 8 1 44 . . 5 . . 1 . . . Record 66 | . . . 1 . . . . . . . . . . 11 . . . . 11 . . 7 . 36 . . . . . . . . . Part Schematic 16 | . . . . . . . . . . . . . . 12 . . . . . . . . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . 1 . . . . . . Open Door 7 | . . . . . . . . . . . . 1 . . . . . 1 2 . . 1 1 . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminals 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 7 . . . 4 9 . . . . 4 . . . . 2 . . . . 2 . . . . . 6 . 1 1 . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . 13 . . . . 12 . . . . . . . . . 4 . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 9 . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 33 | . 1 . . 2 . . . . 4 . . . . . . . . . 4 . . . . . . . . . . . 15 7 . Largest Group 9 | . 1 1 . 2 2 . . . 4 4 . . . . . . . . 4 . . . . . . . . . . . 9 7 . Highest-Rated Group 254 | . 10 10 . 42 42 . . . 254 254 . . . . . . . . 204 . . . . . . . . . . . 127 100 . Highest-Rated Ally 96 | . 10 10 . 31 31 . . . 96 96 . . . . . . . . 68 . . . . . . . . . . . 15 15 . Total Orders 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Ally Attacks 122 | . . . . . 14 . . . . 44 . . . . . . . . 5 . . . . . . . . . . . 31 28 . Total Damage 2375 | . . . . . 125 . . . . 1076 . . . . . . . . 122 . . . . . . . . . . . 619 433 . Kills 12 | . . . . . 1 . . . . 4 . . . . . . . . 1 . . . . . . . . . . . 2 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 136 | . 2 . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 2 . . . 1 2 1 . . . . 1 . 1 1 . 1 . 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 9454 | 53 1534 178 526 268 1250 678 65 71 693 316 326 215 172 52 183 185 94 243 459 71 294 107 85 66 62 56 84 396 92 241 155 108 76 Spaces Moved 15929 | 19 881 103 324 168 547 1326 184 194 1336 379 740 611 451 104 588 484 389 732 879 274 848 388 331 186 301 188 195 823 326 780 458 275 117 Core 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Treads 1486 | . 575 103 324 168 316 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1362 | 19 306 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257 452 222 106 Wheels 231 | . . . . . 231 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12575 | . . . . . . 1326 184 194 1336 379 740 611 451 104 588 484 389 732 878 274 848 388 331 186 301 188 195 823 326 319 . . . Fastest Speed 15 | 120 120 160 160 160 115 34 34 34 34 34 29 29 20 20 20 24 24 24 17 26 20 20 25 21 18 18 21 15 17 21 30 30 30 Average Speed 42 | 120 146 160 160 160 149 34 34 34 35 34 29 29 20 20 21 25 24 24 23 26 20 22 25 23 18 18 21 23 20 25 30 30 30 Slowest Speed 350 | 120 160 160 160 160 170 34 34 34 114 34 29 29 97 20 98 98 24 24 350 26 23 25 25 25 21 96 96 102 21 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . 1 . . . . . . . 2 . 6 1 . . . 1 . 6 2 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 7 . Microwarps 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 5 1 Exploration Rate (%) 46 | 3 96 33 69 44 35 40 50 43 86 49 23 79 58 78 61 16 63 69 86 48 32 55 55 62 63 8 26 19 41 48 18 17 11 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 34 | . . . 1 . . . . . 1 . . . . 28 . . . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 20 | . 1 . . . 1 1 . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 13 | 1 . 1 1 1 . . 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 23 | . . 1 . 1 . . . . 4 2 . 1 3 . 2 . 2 2 . 2 . 1 1 . 1 . . . . . . . . Spaces Dug 147 | . . . . . 6 24 . 2 3 . 14 . . 2 . 4 . 6 . . 17 . . . . 4 5 27 3 1 29 . . Terrain Destroyed 1127 | . 6 3 . . 39 24 . 2 3 35 57 94 31 2 . 29 . 6 . . 88 . . . . 4 94 277 22 39 111 25 136 Melee 94 | . . . . . 3 24 . 2 3 . 14 . . 2 . 4 . 6 . . 17 . . . . 4 5 6 3 1 . . . Projectile 34 | . . . . . 5 . . . . . . 1 1 . . 1 . . . . 3 . . . . . 2 5 1 2 2 . 11 AOE 999 | . 6 3 . . 31 . . . . 35 43 93 30 . . 24 . . . . 68 . . . . . 87 266 18 36 109 25 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 17788 | 31 1016 111 334 167 901 1477 184 195 1549 562 829 639 525 123 643 520 388 787 1127 273 923 406 332 197 307 199 222 981 341 650 463 261 125 Wait 1340 | . 56 3 . . 228 52 . . 173 181 40 11 51 12 44 8 . 45 189 . 45 20 1 . 7 2 8 109 . 27 1 26 1 Move 15617 | 18 880 102 323 167 546 1325 183 193 1335 378 737 610 450 103 587 483 388 731 875 273 835 385 330 185 300 186 194 814 321 588 453 233 106 Hop 16 | . . . . . . . . . . . 1 . . . . . . . 1 . 6 1 . . . 1 . 2 2 2 . . . Pick Up 125 | . 8 1 7 . 23 18 . . 11 . 14 4 3 . 2 6 . . 9 . 1 . 1 1 . 2 . 10 . 3 . . 1 Fast Attach 48 | 1 2 . . . 10 2 . . 1 . . . . . 1 2 . 1 5 . 5 . . 2 . . 4 1 6 5 . . . Attach 52 | 1 2 . . . 8 5 . . 3 . 4 . 6 1 2 2 . 1 . . 2 . . . . 2 1 7 . 1 . 1 3 Detach 13 | 1 . . . . . 1 . . 1 . . . 3 . . 1 . 1 1 . . . . . . . 2 . 2 . . . . Swap 57 | . 3 1 . . 18 15 . . 7 1 1 1 1 . . 1 . 1 2 . 1 . . . . . . 2 . . 2 . . Drop 125 | 1 8 1 4 . 27 13 . . 12 . 13 3 5 . 4 1 . . 13 . 3 . . 2 . . 2 5 5 3 . . . Fire 211 | 9 57 3 . . 38 14 . . . 2 4 10 6 . 2 3 . . . . 3 . . . . . 5 24 1 9 6 1 14 Melee 144 | . . . . . 3 32 1 2 6 . 15 . . 7 1 13 . 7 1 . 22 . . 7 . 6 6 7 4 4 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Rewire 31 | . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 3) 54 | -11/Junkyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 10) 327 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 557 | -10/Materials | Discovered new exit (range 10) 884 | -10/Materials | Discovered new exit (range 16) 1243 | -10/Materials | Discovered new exit (range 9) 1420 | -10/Materials | Identified exit to Mines 1588 | -10/Materials | Entered Mines 1588 | -10/Mines | Accompanied by 1 ally 1594 | -10/Mines | Met a Derelict bent on vengeance 1760 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1760 | -10/Mines | Discovered new exit (range 5) 1766 | -10/Mines | Entered Exiles 1813 | -10/Exiles | Met 8R-AWN 1835 | -10/Exiles | Met EX-HEX 1886 | -10/Exiles | Met EX-BIN 1905 | -10/Exiles | Aligned with FarCom system 1907 | -10/Exiles | Given EX-Vault access code 1947 | -10/Exiles | Opened EX-Vault 1957 | -10/Exiles | Found Flying Fortress v7 1977 | -10/Exiles | Found Modified TNC 1983 | -10/Exiles | Found Cloak of Protection 2019 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2067 | -10/Exiles | Met EX-DEC 2080 | -10/Exiles | Learned location of Zion (-7) 2271 | -10/Exiles | Discovered new exit (range 14) 2292 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Modified TNC, Cloak of Protection 2292 | -10/Exiles | Entered Mines 2323 | -9/Mines | Learned 4 Materials zone layouts 2337 | -9/Mines | Learned 4 Materials zone layouts 2476 | -9/Mines | Discovered new exit (range 15) 2560 | -9/Mines | Entered Materials 2560 | -8/Materials | Accompanied by 2 allies 2560 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2561 | -8/Materials | Identified exit to Factory 2565 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2871 | -8/Materials | Build established: Scavenger-Skirmisher 3107 | -8/Materials | Discovered exit to Factory (range 15) 3301 | -8/Materials | Build established: Skirmisher 3317 | -8/Materials | Discovered new exit (range 8) 3810 | -8/Materials | Entered Factory 3810 | -7/Factory | Evolved 2 slots: Propulsion x2 3812 | -7/Factory | FarCom data flow suspended 4002 | -7/Factory | Fabricated Adv. Reaction Control System? 4111 | -7/Factory | Build established: Mutant 4144 | -7/Factory | Identified exit to Lower Caves 4394 | -7/Factory | Discovered new exit (range 5) 4488 | -7/Factory | Entered Lower Caves 4488 | -7/Lower Caves | Spotted ZZ-FZY(f) 4489 | -7/Lower Caves | Encountered a Master Thief 4489 | -7/Lower Caves | Modified TNC stolen by Master Thief 4490 | -7/Lower Caves | Spotted YL-L4L(f) 4491 | -7/Lower Caves | Encountered a Master Thief 4548 | -7/Lower Caves | Discovered new exit (range 16) 4550 | -7/Lower Caves | Encountered a Warlord checkpoint 4553 | -7/Lower Caves | Entered another Lower Caves area 4585 | -7/Lower Caves | Encountered a Warlord checkpoint 4612 | -7/Lower Caves | Spotted SY-DL5(f) 4612 | -7/Lower Caves | Spotted EW-03M(f) 4613 | -7/Lower Caves | Spotted QB-6F9(f) 4614 | -7/Lower Caves | Encountered a Master Thief 4614 | -7/Lower Caves | Encountered a Master Thief 4614 | -7/Lower Caves | Encountered a Master Thief 4623 | -7/Lower Caves | Discovered new exit (range 3) 4624 | -7/Lower Caves | Entered Zion 4649 | -7/Zion | Given the Hacking Drone Bay 4650 | -7/Zion | Found Prototype Device 4651 | -7/Zion | Identified Hacking Drone Bay 4669 | -7/Zion | Discovered new exit (range 14) 4679 | -7/Zion | Gained Derelict followers 4687 | -7/Zion | System corruption cleaned by Quarantine Array 4723 | -7/Zion | Found CR-A16's Pointy Stick 4766 | -7/Zion | Given A8's code to call for help 4831 | -7/Zion | Found Prototype Special Weapon 4832 | -7/Zion | Identified RU-N14's Throwing Claymores 4842 | -7/Zion | Found RU-N14's Throwing Claymores 4843 | -7/Zion | Found RU-N14's Throwing Claymores 4844 | -7/Zion | Found RU-N14's Throwing Claymores 4899 | -7/Zion | Found Prototype Device 4899 | -7/Zion | Identified Bomb Factory No. 2 5099 | -7/Zion | Discovered new exit (range 4) 5102 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5110 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5118 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5317 | -7/Zion | Entered Proximity Caves 5317 | -6/Proximity Caves | Accompanied by 4 allies 5590 | -6/Proximity Caves | Spotted B-75 Beast 5627 | -6/Proximity Caves | Discovered new exit (range 3) 5629 | -6/Proximity Caves | Learned location of 1 exit from Factory 5633 | -6/Proximity Caves | Entered Factory 5633 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5634 | -6/Factory | Identified exit to Lower Caves 5634 | -6/Factory | Identified exit to Extension 5635 | -6/Factory | Identified exit to Factory 5677 | -6/Factory | Discovered exit to Factory (range 8) 5959 | -6/Factory | Entered Lower Caves 5959 | -6/Lower Caves | Spotted SQ-8CT(f) 5960 | -6/Lower Caves | Encountered a Master Thief 5973 | -6/Lower Caves | Destroyed SQ-8CT(f) 6162 | -6/Lower Caves | Discovered new exit (range 6) 6165 | -6/Lower Caves | Identified exit to Lower Caves 6174 | -6/Lower Caves | Entered another Lower Caves area 6174 | -6/Lower Caves | Spotted 5P-WSN(f) 6174 | -6/Lower Caves | Spotted HG-5CB(f) 6175 | -6/Lower Caves | Encountered a Master Thief 6175 | -6/Lower Caves | Encountered a Master Thief 6175 | -6/Lower Caves | Flying Fortress v7 stolen by Master Thief 6177 | -6/Lower Caves | RU-N14's Throwing Claymores stolen by Master Thief 6180 | -6/Lower Caves | Spotted 19-CTA(f) 6181 | -6/Lower Caves | Encountered a Master Thief 6190 | -6/Lower Caves | RU-N14's Throwing Claymores stolen by Master Thief 6313 | -6/Lower Caves | Discovered new exit (range 8) 6327 | -6/Lower Caves | Encountered a Warlord checkpoint 6346 | -6/Lower Caves | Entered Data Miner 6346 | -6/Data Miner | Discovered new exit (range 6) 6350 | -6/Data Miner | Met Data Miner 6355 | -6/Data Miner | Learned location of Section 7 (-2) 6355 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6357 | -6/Data Miner | Received God Mode back door access code from Data Miner 6368 | -6/Data Miner | Interfaced with the Data Conduit 6398 | -6/Data Miner | Entered Proximity Caves 6469 | -5/Proximity Caves | Learned Factory security intel 6480 | -5/Proximity Caves | Build established: Scavenger-Scout 6578 | -5/Proximity Caves | Discovered exit to Factory (range 14) 6581 | -5/Proximity Caves | Entered Factory 6581 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6583 | -5/Factory | Loaded intel: 281 machine locations 6584 | -5/Factory | Identified exit to Upper Caves 6596 | -5/Factory | Lost 4 parts (2n1u1w) 6687 | -5/Factory | Discovered new exit (range 16) 6705 | -5/Factory | Found Rocket Array 6707 | -5/Factory | Found Faulty Rocket Array 6709 | -5/Factory | Found Rocket Array 6710 | -5/Factory | Found Rocket Array 6766 | -5/Factory | Entered Upper Caves 6840 | -5/Upper Caves | Learned Factory emergency access door positions 6857 | -5/Upper Caves | Discovered new exit (range 8) 6859 | -5/Upper Caves | Identified exit to Upper Caves 6860 | -5/Upper Caves | Encountered a Warlord checkpoint 6860 | -5/Upper Caves | Entered another Upper Caves area 6861 | -5/Upper Caves | Build established: Scout 6941 | -5/Upper Caves | Learned Factory stockpile data 7071 | -5/Upper Caves | Encountered a Warlord checkpoint 7098 | -5/Upper Caves | Discovered new exit (range 3) 7099 | -5/Upper Caves | Identified exit to Warlord 7103 | -5/Upper Caves | Entered Warlord 7119 | -5/Warlord | Discovered new exit (range 9) 7183 | -5/Warlord | Visited the Vortex Lab 7185 | -5/Warlord | Found Prototype Energy Gun 7187 | -5/Warlord | Found Prototype Launcher 7189 | -5/Warlord | Found Prototype Energy Gun 7205 | -5/Warlord | Warlord's base attacked by MAIN.C 7211 | -5/Warlord | Met Warlord 7214 | -5/Warlord | Opened Warlord's prototype stash 7273 | -5/Warlord | Found Prototype Special Weapon 7273 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 7276 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7277 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7278 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7280 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7282 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7285 | -5/Warlord | Identified Vortex Shotgun (x2) 7471 | -5/Warlord | Warlord forces counterattacked 7513 | -5/Warlord | Opened side exit 7562 | -5/Warlord | Identified exit to Proximity Caves 7562 | -5/Warlord | Entered Proximity Caves 7564 | -4/Proximity Caves | Learned 12 Research zone layouts 7573 | -4/Proximity Caves | Build established: Hacker-Scout 7587 | -4/Proximity Caves | Spotted B-86 Titan 7616 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7632 | -4/Proximity Caves | Discovered new exit (range 2) 7633 | -4/Proximity Caves | Identified exit to Factory 7633 | -4/Proximity Caves | Entered Factory 7633 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7636 | -4/Factory | Loaded intel: 299 machine locations 7852 | -4/Factory | Identified exit to Upper Caves 7927 | -4/Factory | Entered Upper Caves 7943 | -4/Upper Caves | Encountered a Warlord checkpoint 7952 | -4/Upper Caves | Learned 4 Research zone layouts 7956 | -4/Upper Caves | Learned 4 Research zone layouts 7987 | -4/Upper Caves | Learned Factory security intel 7987 | -4/Upper Caves | Learned Research security intel 7987 | -4/Upper Caves | Learned Armory terminal intel 8014 | -4/Upper Caves | Discovered new exit (range 14) 8034 | -4/Upper Caves | Identified exit to Upper Caves 8034 | -4/Upper Caves | Entered another Upper Caves area 8035 | -4/Upper Caves | Learned 8 Research zone layouts 8116 | -4/Upper Caves | Discovered new exit (range 7) 8117 | -4/Upper Caves | Identified exit to Zhirov 8119 | -4/Upper Caves | Entered Zhirov 8119 | -4/Zhirov | Discovered new exit (range 3) 8124 | -4/Zhirov | Met Zhirov 8134 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8144 | -4/Zhirov | Found Alien Artifact 8144 | -4/Zhirov | Identified Integrated Dissipator 8144 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8150 | -4/Zhirov | Found Alien Artifact 8184 | -4/Zhirov | Identified exit to Proximity Caves 8185 | -4/Zhirov | Entered Proximity Caves 8238 | -3/Proximity Caves | Discovered new exit (range 10) 8240 | -3/Proximity Caves | Identified exit to Research 8247 | -3/Proximity Caves | Entered Research 8247 | -3/Research | Evolved 2 slots: Utility x2 8248 | -3/Research | Identified exit to Testing 8250 | -3/Research | Loaded intel: 104 machine locations 8253 | -3/Research | Discovered new exit (range 14) 8303 | -3/Research | Entered Testing 8304 | -3/Testing | Loaded intel: 63 machine locations 8314 | -3/Testing | Spotted Superbehemoth 8315 | -3/Testing | Identified exit to Research 8356 | -3/Testing | Found Prototype Device 8356 | -3/Testing | Identified AEGIS Remote Shield 8376 | -3/Testing | Superbehemoth self-activated to run performance analysis 8387 | -3/Testing | Entered Research 8387 | -2/Research | Warlord forces began assault on 0b10 8387 | -2/Research | Evolved 2 slots: Utility x2 8388 | -2/Research | Loaded intel: 108 machine locations 8405 | -2/Research | Discovered new exit (range 15) 8497 | -2/Research | Research machine network offline 8541 | -2/Research | Found Hellfire Missile Launcher 8548 | -2/Research | Discovered new exit (range 7) 8552 | -2/Research | Identified exit to Quarantine 8561 | -2/Research | Build established: Hacker-Ninja 8591 | -2/Research | Borebot progress halted 8615 | -2/Research | Spotted Tracker 8616 | -2/Research | Spotted Tracker 8619 | -2/Research | Destroyed Tracker 8625 | -2/Research | Destroyed Tracker 8668 | -2/Research | Spotted Striker 8679 | -2/Research | Destroyed Striker 8688 | -2/Research | Borebot progress halted 8704 | -2/Research | Lost 3 parts (2n1u) 8768 | -2/Research | Spotted Combat Programmer 8768 | -2/Research | Spotted 2X-C6D(L) 8783 | -2/Research | Entered Quarantine 8784 | -2/Quarantine | Loaded intel: 69 machine locations 8826 | -2/Quarantine | Found Alien Artifact 8826 | -2/Quarantine | Identified Phase Redirector 8839 | -2/Quarantine | Found Alien Artifact 8839 | -2/Quarantine | Identified Core Reset Matrix 8839 | -2/Quarantine | Identified Transdimensional Reconstructor 8839 | -2/Quarantine | Used Core Reset Matrix 8843 | -2/Quarantine | Detected hypermatrix surge 8843 | -2/Quarantine | Sensed 11 artifacts in vicinity 8859 | -2/Quarantine | Spotted Fortress 8874 | -2/Quarantine | Discovered new exit (range 6) 8874 | -2/Quarantine | Identified exit to Section 7 8875 | -2/Quarantine | Entered Section 7 8876 | -2/Section 7 | Sensed 21 artifacts in vicinity 8879 | -2/Section 7 | Found Microwarp Drive 8903 | -2/Section 7 | Found Spacefold Activator 8962 | -2/Section 7 | Spotted Alpha 7 8976 | -2/Section 7 | Spotted Alpha 7 8976 | -2/Section 7 | Spotted B-99 Colossus 8993 | -2/Section 7 | Integrated with Sigix Exoskeleton 9100 | -2/Section 7 | Core integrity fell below 50% 9111 | -2/Section 7 | Discovered new exit (range 18) 9116 | -2/Section 7 | Entered Access 9116 | -1/Access | Evolved 2 slots: Utility x2 9121 | -1/Access | Emitted hypermatrix ping 9126 | -1/Access | Assembled emerged from beneath the floor 9144 | -1/Access | Garrison activated, responded to threat 9149 | -1/Access | Assembled emerged from beneath the floor 9152 | -1/Access | Spotted B-99 Colossus 9219 | -1/Access | Discovered new exit (range 16) 9247 | -1/Access | Energy Cycler disabled 9271 | -1/Access | Entered Command 9276 | -1/Command | Emitted hypermatrix ping 9281 | -1/Command | Assembled emerged from beneath the floor 9291 | -1/Command | Build established: Alien-Sigix 9319 | -1/Command | Spotted Combat Programmer 9321 | -1/Command | Spotted M Guard 9321 | -1/Command | Spotted Combat Programmer 9323 | -1/Command | Spotted M Guard 9331 | -1/Command | Met MAIN.C 9345 | -1/Command | 0b10 Conduit disabled 9351 | -1/Command | MAIN.C activated Command garrisons 9355 | -1/Command | Discovered new exit (range 15) 9371 | -1/Command | Spotted B-99 Colossus 9377 | -1/Command | Warped through subspace to slip node 9377 | -1/Command | Discovered new exit (range 5) 9379 | -1/Command | Entered Access_0 9380 | -1/Access_0 | Sensed 4 artifacts in vicinity 9382 | -1/Access_0 | Met Architect 9383 | -1/Access_0 | Core integrity fell below 50% 9386 | -1/Access_0 | Architect warped through subspace 9391 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 80% 9409 | -1/Access_0 | Destroyed A8 9423 | -1/Access_0 | Spotted Enhanced Programmer 9451 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 9452 | -1/Access_0 | Warped through subspace to slip node 9452 | -1/Access_0 | Discovered new exit (range 8) 9455 | *** | Heading to fleet! Last Messages --------------- 09420_ Acquired 35 matter. 09421_ Quantum Shear penetrates Earth. 09421_ Penetrated by Quantum Shear. 09422_ The unstable cave ceiling collapses. 09423_ System corrupted: Energy discharge (-57). 09423_ Quantum Shear penetrates Earth. 09424_ The unstable cave ceiling collapses. 09425_ Quantum Shear penetrates Earth. 09425_ Penetrated by Quantum Shear. 09426_ Microwarped (distance 11). 09439_ Quantum Shear penetrates Wall. 09448_ Quantum Shear penetrates Workstation. 09448_ Workstation disabled. 09448_ Quantum Shear penetrates Workstation. 09450_ Quantum Shear penetrates Wall. 09451_ Acquired Hpw. Transdimensional Reconstructor. 09452_ Warped through subspace, drawn to slip node. 09452_ EXIT=FOUND 09453_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 61 Energy Capacity 800 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Evasion (%) 79 Recoil Reduction 4 Offensive Hacking 23 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Reaction Control System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Core Reset Matrix Microwarp Drive Spacefold Activator Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain Challenges ------------ None Game ------ Seed TractorBombardmentCompactor Manual? 0 Play Time 05:57:56 Cumulative 214.3 hours Start 2023.12.12 @ 15:36:53 End 2023.12.13 @ 13:08:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type 2 Total 5 Types 3/0/2/0/0/0/0/0/0 Lore% 55 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 697e295f-2c75-4ef3-8711-99376f02ce8c