Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 03:30:09 Player: kiul Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2633) 2633 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 6161 Bonus ------- High Alert Combat Kills 197 Follower Combat Kills 91 Cogmind --------- Core Integrity 0/700 Matter 263/300 Energy 158/160 System Corruption 3% Temperature Cool (13) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Powered Hammer > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Cooling System Medium Matter Pod Improved Medium Armor Plating Hacking Suite Improved Assault Rifle Improved Assault Rifle [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 . 1 2 . Weapon . | . . . . . . . Parts Attached 63 | 7 2 6 22 14 9 3 Power 11 | 2 . . 3 4 1 1 Engine 7 | 2 . . 3 2 . . Core 4 | . . . . 2 1 1 Reactor . | . . . . . . . Propulsion 18 | 2 . 1 10 3 1 1 Treads 3 | . . . 3 . . . Leg 15 | 2 . 1 7 3 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 1 1 3 4 6 . Device 2 | . . . 1 . 1 . Storage 1 | 1 . . . . . . Processor 4 | . 1 . . 1 2 . Hackware 2 | . . . 1 . 1 . Protection 7 | . . 1 1 3 2 . Artifact . | . . . . . . . Weapon 18 | 2 1 4 6 3 1 1 Energy Gun 3 | 1 . . 1 . . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 6 | 1 . 3 1 . 1 . Ballistic Cannon . | . . . . . . . Launcher 7 | . 1 1 3 2 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 4 1 . . Parts Lost 32 | . 1 . 12 5 10 4 Power 3 | . . . . 1 2 . Propulsion 12 | . . . 6 2 4 . Utility 8 | . . . 3 1 2 2 Weapon 9 | . 1 . 3 1 2 2 Highest Loss Streak 12 | . 1 . 3 4 10 12 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 4 7 7 7 7 1 Power 1 | . 1 1 2 . . . Propulsion . | . . . . . . . Utility 2 | . 1 2 3 3 3 1 Weapon 1 | . 1 2 1 3 1 . Tool/Special . | . . . . . . . Unused Backups 7 | . . . 1 5 . 1 Power 2 | . . . . 2 . . Propulsion . | . . . . . . . Utility 2 | . . . . 1 . 1 Weapon 3 | . . . 1 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 96 90 82 93 92 45 Engine 10 | . 14 11 11 11 3 . Core 2 | . . . . 5 9 1 Treads 2 | . . . 5 . . . Leg 20 | . 28 24 16 24 20 . Device 1 | . . . 2 . . 4 Storage 9 | . 14 11 11 9 6 . Processor 12 | . 11 11 11 9 22 23 Hackware 3 | . . . . 9 5 7 Protection 4 | . . 11 3 5 5 4 Ballistic Gun 8 | . 14 17 12 1 1 . Launcher 8 | . 12 3 9 9 6 . Impact Weapon 2 | . . . . 7 5 . Peak Build Rating 40 | 6 8 13 17 30 40 26 Average Rating 17 | 4 6 10 13 25 35 19 On Entrance 13 | . 6 7 13 17 30 24 Naked Turns . | . . . . . . . Heaviest Build 34 | 13 15 17 26 34 25 9 Greatest Support 60 | 20 20 30 60 45 45 10 Greatest Overweight (x) 8 | . . . 8 1 3 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 7 5 Most Carried 8 | 2 8 8 8 8 8 1 Average Carried 6 | 1 4 7 7 7 7 1 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 2 8 8 7 8 2 1 Class Distribution -------------------- 59% | Mutant 26% | Scavenger-Mutant 13% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Matter Collected 1823 | 259 . 184 844 333 137 66 Remotely . | . . . . . . . Salvage Created 2596 | . 148 113 970 1049 250 66 Parts 145 | . 9 10 55 55 11 5 Haulers Intercepted 3 | . . . 2 1 . . Recyclers Shooed 6 | . 1 . 2 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 52 | . 4 5 21 16 4 2 Melee 4 | . . . . 2 1 1 Guns 13 | . . 4 7 . 2 . AOE 33 | . 4 1 14 13 . 1 Classes Destroyed 14 | . 3 2 5 2 1 1 Worker 6 | . 1 . 1 3 1 . Builder 5 | . 1 . 1 3 . . Hauler 3 | . . . 2 1 . . Recycler 7 | . . . 3 3 1 . Mechanic 1 | . . . 1 . . . Operator 6 | . . 1 2 2 1 . Watcher 2 | . . . 1 1 . . Swarmer 6 | . . 3 3 . . . Grunt 32 | . 4 2 11 12 2 1 Brawler 2 | . . . . 2 . . Protector 1 | . . . . 1 . . Sentry 11 | . . . 8 2 1 . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Best Kill Streak 17 | . 6 3 7 17 2 1 Combat Bots Only 12 | . 4 3 6 12 2 1 Max Kills in Single Turn 3 | . 2 1 3 3 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 1 2 . 1 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Hostile Shots Fired 520 | . 11 28 145 69 152 115 Missed 207 | . 2 14 54 25 75 37 Hits 313 | . 9 14 91 44 77 78 Melee 1 | . . . . 1 . . Projectile 312 | . 9 14 91 43 77 78 AOE 2 | . . . . . 2 . Critical Strikes 7 | . . . 3 2 2 . Actively Blocked 1 | . . . 1 . . . Damage Taken 4746 | . 121 131 1515 963 1152 864 Core 1141 | . 29 31 282 96 271 432 Absorbed by Shields 160 | . . . 160 . . . Redirected to Shielding 90 | . . 3 50 . 37 . Core Remaining (%) 72 | 100 88 . 21 82 . . Volleys Fired 150 | . 6 17 83 17 22 5 Largest 2 | . 2 2 2 1 2 1 Hottest 65 | . 50 53 60 36 46 65 Shots Fired 230 | . 11 28 144 17 25 5 Gun 149 | . 6 27 95 . 20 1 Cannon . | . . . . . . . Launcher 81 | . 5 1 49 17 5 4 Special . | . . . . . . . Kinetic 148 | . 6 27 95 . 20 . Thermal 1 | . . . . . . 1 Explosive 73 | . 5 1 49 9 5 4 Electromagnetic 8 | . . . . 8 . . Robot Hit Streak 16 | . 1 6 14 5 11 16 Robot Miss Streak 6 | . 3 6 6 2 1 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 172 | . 1 13 95 27 31 5 Core Hits 143 | 1 12 9 58 44 12 7 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 3 | . . . . 3 . . Critical Strikes 6 | . . . . 6 . . Smash 6 | . . . . 6 . . Melee Attacks 32 | . . . . 22 10 . Impact 32 | . . . . 22 10 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 10 | . . . . 9 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7456 | 7 429 299 2796 2961 792 172 Guns 1510 | . 38 211 974 . 271 16 Cannons . | . . . . . . . Explosions 4319 | . 391 87 1802 1762 165 112 Melee 1552 | . . . . 1199 353 . Ramming 75 | 7 . 1 20 . 3 44 Kinetic 1494 | . 38 211 974 . 271 . Thermal 219 | . . . . 203 . 16 Explosive 3621 | . 391 87 1802 1064 165 112 Electromagnetic 495 | . . . . 495 . . Impact 1552 | . . . . 1199 353 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 2 . . 3 . 3 Average Corruption 2 | . 1 . . 3 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . 2 . . 2 . 3 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . 2 . . . . . Heat Flow Errors 1 | . . . . 1 . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 482 | . 5 . 74 316 81 6 Projectiles . | . . . . . . . Explosions 166 | . 5 . 74 80 1 6 Melee 316 | . . . . 236 80 . Knockbacks 7 | . . . . 6 1 . Impact 6 | . . . . 5 1 . Kinetic . | . . . . . . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 874 | . 39 . 442 233 58 102 Shots 37 | . 1 . 23 7 2 4 Rammed 26 | . . . 4 . . 22 Targets Rammed 36 | 3 . 1 8 . 2 22 Kicked 10 | 3 . 1 4 . 2 . Crushed . | . . . . . . . Highest Temperature 249 | . 7 . 16 249 6 10 Average Temperature 25 | . 4 . 4 49 6 7 Received Heat Transfer 1173 | . 21 24 360 414 126 228 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Robots Corrupted 4 | . . . . 3 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Fried 5 | . . . . 3 2 . Impact Corruptions 13 | . . . . 9 4 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 237 | . . . . 200 . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Maximum Alert Level 3 | . . . 2 3 2 . Low Security (%) 49 | 100 100 100 38 61 . . Level 1 24 | . . . 21 11 87 . Level 2 22 | . . . 40 13 12 . Level 3 2 | . . . . 14 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 722 | . 189 145 523 722 608 . Initial 314 | . . 66 48 189 314 . Average 250 | . 30 100 296 295 314 . Influence Increases 2909 | . 199 159 1074 843 584 50 Destroy 0b10 Robot/C 1080 | . 80 100 460 320 80 40 Destroy 0b10 Robot/NC 160 | . 10 5 60 70 15 . Destroy Leader 270 | . 20 20 126 64 30 10 Allied During Kill 32 | . . . 25 7 . . Disable Machine 405 | . 75 30 165 120 15 . Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 332 | . 14 4 238 67 9 . Lose Combat Pursuer 480 | . . . . 45 435 . Influence Decreases 2656 | . 40 203 741 599 826 247 Entered New Map 964 | . . 93 67 259 378 167 Time Decay 1142 | . 30 110 494 270 198 40 Search Patrol Dispatched 150 | . . . . . 150 . Lost Part 320 | . 10 . 120 50 100 40 Lost Ally 80 | . . . 60 20 . . Squads Dispatched 11 | . . 1 2 4 4 . Investigation 2 | . . 1 1 . . . Extermination . | . . . . . . . Reinforcement 6 | . . . . 2 4 . Assault 2 | . . . . 2 . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . 1 . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Distress Signals 5 | . . . 3 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 7 9 28 28 30 4 Peak Tracking Total 7 | . 4 5 6 7 2 3 Tactical Retreats 6 | . . . . 1 5 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Traps Triggered 4 | . 2 1 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Disabled 28 | . 5 2 11 9 1 . Max in Single Turn 3 | . 2 2 2 3 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Accessed 7 | . . . 5 1 1 . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 2 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . . . 14 1 1 . Successful 7 | . . . 5 1 1 . Failed 9 | . . . 9 . . . Catastrophic 3 | . . . 3 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . . . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . 4 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 2 . . . Robot Analysis 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . 3 1 1 . Report Inventory 4 | . . . 2 1 1 . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 5 | . . . 5 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 180 | . . . 180 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 2 . . Highest-Rated Group 88 | . . . 88 24 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders 1 | . . . 1 . . . AID 1 | . . . 1 . . . Ally Attacks 53 | . . . 32 21 . . Total Damage 491 | . . . 269 222 . . Kills 4 | . . . 3 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Active Infowar (turns) 483 | . . . . . 402 81 Optics 483 | . . . . . 402 81 Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Turns Passed 2959 | 80 272 224 1305 595 402 81 Spaces Moved 1656 | 57 206 138 644 360 223 28 Core 40 | 4 . . 5 . 7 24 Treads 108 | . . . 108 . . . Legs 1508 | 53 206 138 531 360 216 4 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 136 | 115 120 120 156 129 122 138 Slowest Speed 450 | 120 120 120 450 190 200 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 34 18 79 48 8 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 380 | . 13 3 261 68 9 26 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 380 | . 13 3 261 68 9 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Total 2033 | 67 219 167 780 432 309 59 Wait 41 | . . . 3 3 35 . Move 1650 | 56 205 137 643 359 222 28 Hop . | . . . . . . . Pick Up 30 | 1 6 4 7 8 4 . Fast Attach 23 | 6 1 1 7 5 . 3 Attach 18 | . . 2 5 3 7 1 Detach . | . . . . . . . Swap 35 | 1 1 3 19 7 4 . Drop 18 | . . 2 5 8 3 . Fire 150 | . 6 17 83 17 22 5 Melee 32 | . . . . 22 10 . Ram 22 | . . . . . . 22 Kick 10 | 3 . 1 4 . 2 . Crush 4 | . . . 4 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 542 | -9/Materials | Discovered new exit (range 5) 577 | -9/Materials | Entered Storage 783 | -9/Storage | Garrison activated, responded to threat 876 | -9/Storage | Lost 3 parts (2n1u) 1343 | -9/Storage | Core integrity fell below 50% 1477 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1540 | -9/Storage | Discovered new exit (range 16) 1782 | -9/Storage | Build established: Commander-Mutant 1822 | -9/Storage | Lost 3 allies 1882 | -9/Storage | Entered Materials 1882 | -8/Materials | Accompanied by 2 allies 1882 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2186 | -8/Materials | Build established: Scavenger-Mutant 2350 | -8/Materials | Discovered new exit (range 12) 2381 | -8/Materials | Lost 4 parts (1p1n1u1w) 2399 | -8/Materials | Destroyed 12 combat bots 2477 | -8/Materials | Entered Factory 2477 | -7/Factory | Evolved 2 slots: Utility x2 2735 | -7/Factory | Discovered new exit (range 11) 2877 | -7/Factory | Search patrols dispatched 2877 | -7/Factory | Identified exit to Lower Caves 2879 | -7/Factory | Entered Lower Caves 2903 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2917 | -7/Lower Caves | Lost 12 parts (2p4n2u4w) 2925 | -7/Lower Caves | Core integrity fell below 50% 2942 | -7/Lower Caves | Core integrity fell below 20% 2960 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02934_ Particle Gun fries itself beyond repair. 02934_ Imp. Medium Armor Plating destroyed. 02935_ Slammed into G-47 Trooper. 02935_ Destabilizing: Core damaged (-28). 02936_ Slammed into G-47 Trooper. 02938_ Imp. Cooling System destroyed. 02938_ Slammed into G-47 Trooper. 02940_ Destabilizing: System corrupted (+2). 02941_ Slammed into G-47 Trooper. 02946_ G-47 Trooper destroyed. [Achievement: Fist Fight] 02946_ Imp. Melee Analysis Suite broken. 02946_ Destabilizing: Short circuit. 02947_ Acquired 60 matter. 02948_ Acquired Lgt. Nuclear Core. 02951_ Acquired Aluminum Leg. 02954_ Imp. Heat Sink fries itself beyond repair. 02954_ The unstable cave ceiling collapses. 02955_ Acquired Particle Gun. 02958_ System corrupted: Component data lost. 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