Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 04:52:56 Player: Lu10ent dan Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (1546) 1546 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-41) -41 TOTAL SCORE: 3300 Bonus ------- High Alert Combat Kills 40 Entered Garrisons 200 Friendly Fire -281 Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 280/280 System Corruption 7% Temperature Cool (0) Movement Rolling (155) Ox5 Location -9/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Hover Unit Hover Unit Hover Unit Hover Unit Heat Sink Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Autogun Improved Assault Rifle EMP Blaster Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Sensor Array Drone Bay > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Wheel Hover Unit Hover Unit Hover Unit Hover Unit Heat Sink Sensor Array Hardened Light Armor Plating Drone Bay Drone Bay Drone Bay Improved Medium Laser Improved Medium Laser Autogun Autogun Datajack [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 65 | . 23 9 27 6 Power 9 | . 5 1 3 . Engine 9 | . 5 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | . 6 3 6 1 Treads 2 | . 2 . . . Leg . | . . . . . Wheel 14 | . 4 3 6 1 Hover . | . . . . . Flight . | . . . . . Utility 24 | . 4 4 11 5 Device 11 | . 1 1 8 1 Storage 4 | . 2 2 . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 7 | . 1 1 1 4 Artifact . | . . . . . Weapon 16 | . 8 1 7 . Energy Gun 6 | . 3 . 3 . Energy Cannon 2 | . . . 2 . Ballistic Gun 6 | . 3 1 2 . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 10 | . 4 . 2 4 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility 4 | . 1 . . 3 Weapon 4 | . 2 . 2 . Highest Loss Streak 4 | . 4 . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 98 99 89 Engine 11 | . 13 11 10 11 Treads 6 | . 19 . . . Wheel 16 | . 8 22 22 17 Device 14 | . 9 1 20 13 Storage 15 | . 14 21 16 11 Processor 2 | . . . 5 . Protection 4 | . 2 19 1 13 Energy Gun 6 | . 13 2 4 . Energy Cannon 1 | . . . . 11 Ballistic Gun 15 | . 12 19 17 11 Peak Build Rating 25 | 6 11 16 25 24 Average Rating 14 | 6 8 15 17 20 On Entrance 12 | 6 6 11 15 23 Naked Turns . | . . . . . Heaviest Build 70 | 10 36 68 63 70 Greatest Support 40 | 20 40 26 26 20 Greatest Overweight (x) 6 | . 1 3 3 6 Average Overweight (x) 1 | . . 2 2 3 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 18 | 8 14 18 20 20 Most Carried 20 | 6 15 20 20 20 Average Carried 17 | 6 14 16 19 19 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 6 15 20 20 20 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1925 | 200 373 326 845 181 Remotely . | . . . . . Salvage Created 2713 | . 411 642 1137 523 Parts 180 | . 33 39 79 29 Haulers Intercepted 6 | . 1 1 4 . Recyclers Shooed 10 | . 4 2 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 54 | . 10 11 16 17 Guns 43 | . 9 11 15 8 Cannons 9 | . . . 1 8 AOE 1 | . 1 . . . Classes Destroyed 11 | . 8 2 1 . Worker 5 | . 1 1 3 . Builder 3 | . 1 . 2 . Hauler 6 | . 1 1 4 . Recycler 8 | . . 3 5 . Mechanic 2 | . 1 . 1 . Operator 3 | . 1 1 1 . Drone 2 | . . . 2 . Watcher 2 | . 2 . . . Swarmer 25 | . 6 4 6 9 Grunt 24 | . 4 6 9 5 Sentry 5 | . . 1 1 3 Best Kill Streak 12 | . 5 6 6 12 Combat Bots Only 12 | . 3 4 3 12 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 311 | . 65 62 67 117 Missed 83 | . 16 21 19 27 Damage Taken 2500 | . 533 474 586 907 Core 474 | . 73 115 136 150 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 25 | . . . 25 . Core Remaining (%) 85 | 100 70 . . . Volleys Fired 219 | . 47 35 100 37 Largest 2 | . 2 2 2 2 Hottest 124 | . 100 88 124 91 Shots Fired 434 | . 92 70 199 73 Gun 392 | . 89 70 196 37 Cannon 40 | . 1 . 3 36 Launcher 2 | . 2 . . . Special . | . . . . . Kinetic 294 | . 47 67 143 37 Thermal 111 | . 16 3 56 36 Explosive 2 | . 2 . . . Electromagnetic 27 | . 27 . . . Robot Hit Streak 12 | . 10 10 12 8 Robot Miss Streak 9 | . 4 4 9 4 Penetration Max . | . . . . . Secondary Targets 13 | . 4 5 4 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 255 | . 61 48 104 42 Core Hits 109 | . 23 23 45 18 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 4 | . . . 3 1 Burn 1 | . . . 1 . Meltdown 1 | . . . . 1 Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4090 | . 921 768 1623 778 Guns 3468 | . 756 768 1581 363 Cannons 457 | . . . 42 415 Explosions 165 | . 165 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2613 | . 333 725 1192 363 Thermal 1051 | . 162 43 431 415 Explosive 165 | . 165 . . . Electromagnetic 261 | . 261 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 6 7 Average Corruption 3 | . . . 2 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 41 | . . . 31 10 Message Errors 8 | . . . 5 3 Matter Fused 10 | . . . 8 2 Heat Flow Errors 5 | . . . 4 1 Energy Discharges 5 | . . . 3 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 5 | . . . 5 . Data Loss (major) 2 | . . . 2 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 3 | . . . 2 1 Overload Shots . | . . . . . Overflow Damage 18 | . . . . 18 Projectiles 18 | . . . . 18 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 435 | . 144 192 435 227 Average Temperature 78 | . 47 93 98 49 Received Heat Transfer 873 | . 219 222 198 234 Effects 3 | . . . 3 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . . 1 1 Heat Transferred 2221 | . 373 111 1036 701 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 555 | . 138 324 225 555 Initial 146 | . . 2 136 146 Average 114 | . 58 116 104 346 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 84 | 100 100 74 90 11 Level 1 12 | . . 25 9 52 Level 2 3 | . . . . 36 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 5 . Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 19 13 26 27 Peak Tracking Total 7 | . 5 4 5 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 4 | . . . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 18 | . 7 2 8 1 Terminals 14 | . 6 2 5 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 41 | . 13 2 24 2 Successful 17 | . 7 1 8 1 Failed 24 | . 6 1 16 1 Catastrophic 4 | . 1 . 2 1 Database Lockouts . | . . . . . Manual 6 | . 1 . 5 . Terminals 27 | . 11 2 12 2 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access 6 | . . . 6 . Terminal Hacks 11 | . 6 1 3 1 Record 1 | . . . 1 . Open Door 2 | . . . 2 . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . 1 . . 1 Alert Level 1 | . . 1 . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used . | . . . . . Hacking Detections 12 | . 4 1 6 1 Full Trace Events 6 | . . . 5 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . 10 . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 3 | . . . 3 . EXPLORE 2 | . . . 2 . RETURN 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 16 | . . . 12 4 Drone Recoveries 2 | . . . 2 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 3901 | 3 1285 364 1863 386 Spaces Moved 1603 | 1 626 197 600 179 Core . | . . . . . Treads 261 | . 261 . . . Legs 20 | 1 19 . . . Wheels 1322 | . 346 197 600 179 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 80 95 110 125 Average Speed 122 | 120 121 117 121 137 Slowest Speed 170 | 120 160 125 125 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 2 88 14 57 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . 24 . . . Melee . | . . . . . Projectile . | . . . . . AOE 24 | . 24 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 3143 | 3 1060 271 1562 247 Wait 1123 | 3 322 11 781 6 Move 1599 | . 625 196 599 179 Hop . | . . . . . Pick Up 60 | . 24 10 21 5 Fast Attach 9 | . 2 2 2 3 Attach 5 | . 3 . 2 . Detach . | . . . . . Swap 52 | . 18 7 24 3 Drop 62 | . 19 10 27 6 Fire 219 | . 47 35 100 37 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 6 | . . . . 6 Trap . | . . . . . Miscellaneous 8 | . . . 6 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 945 | -10/Materials | Lost 4 parts (1p1u2w) 1271 | -10/Materials | Discovered new exit (range 16) 1289 | -10/Materials | Entered another Materials area 1289 | -9/Materials | Evolved 2 slots: Utility x2 1335 | -9/Materials | Discovered new exit (range 10) 1404 | -9/Materials | Discovered new exit (range 16) 1653 | -9/Materials | Entered Storage 1880 | -9/Storage | Build established: Scavenger-Mutant 1940 | -9/Storage | Repaired Imp. Ion Engine 2934 | -9/Storage | Core integrity fell below 50% 2935 | -9/Storage | Lost 6 allies 3351 | -9/Storage | Garrison activated, responded to threat 3462 | -9/Storage | Identified exit to Garrison 3516 | -9/Storage | Entered Garrison 3516 | -9/Garrison | Accompanied by 2 allies 3528 | -9/Garrison | Build established: Mutant 3550 | -9/Garrison | Triggered checkpoint 3604 | -9/Garrison | Lost 3 allies 3708 | -9/Garrison | Triggered checkpoint 3763 | -9/Garrison | Triggered checkpoint 3781 | -9/Garrison | Core integrity fell below 20% 3821 | -9/Garrison | Destroyed 12 combat bots 3826 | -9/Garrison | Lost 3 parts (3u) 3902 | -9/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03788_ Destroyed Flight Unit. 03788_ S-10 Pest destroyed. 03789_ Acquired 3 matter. 03793_ Heat Sink destroyed. 03794_ Heat Sink melted. 03794_ Y-45 Defender destroyed. 03795_ Acquired 3 matter. 03795_ Med. Armor Plating destroyed. 03800_ G-34 Mercenary destroyed. 03804_ Acquired 3 matter. 03807_ System corrupted: Energy discharge (-78). 03814_ Acquired Lgt. Armor Plating. 03818_ Acquired 10 matter. 03838_ Acquired Imp. Heat Sink. 03840_ Acquired 10 matter. 03851_ System corrupted: Matter fused (-8). 03851_ Acquired 8 matter. 03865_ ALERT: Dispatching investigation squad to Materials. 03900_ S-10 Pest destroyed. 03902_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???##+###! ## ##??????????????????????????????? | | #### =% ##+##### #????????????????????? | | = #????????????????????? | | *% #????????????????????? | | #### ## ## ########+#?????????????????????? | | ???# ## ## ###????????????????????????????? | | ???" #????????????????????????????? | | ???" +????????????????????????????? | | ???" =% #????????????????????????????? | | ???" * #????????????????????????????? | | ???# ## ## ###????????????????????????????? | | ???# ## ## ##########?????????????????????? | | ???+ #?????????????????????? | | ???+ ^ h+?????????????????????? | | ???# ####+## #?????????????????????? | | ???# ##""""## ##??????h #?????????????????????? | | ???# ???????# #??????? #?????????????????????? | | ???# ???+????# #??????# #??????????+??????????? | | ???# ?????????# #??????# #?????????????????????? | | ???+???+??????# +??????# #????+????????????????? | | ??????????????# #??????# #???????????????+?????? | | ??????????????# #??????# #?????????????????????? | | ??????????????# #####+## #?????????????????????? | | ??????????????# ##### #???????????????? | | ??????????????# #???????????????? | | ??????????????########+##@ ##### #???????????????? | | ????????????????????????# #????+????????????????? | | ????????????????????????+ +?????????????+???????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#ss#?????????????????????? | | ????????????????????????# s#?????????????????????? | | ????????????????????????# %#?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ?????????????????????????#+#?????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????+??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionWeightSword Manual? 0 Play Time 01:08:18 Cumulative 19.5 hours Start 2025.02.19 @ 16:55:22 End 2025.02.23 @ 04:52:56 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 56x25 Zoom Use 94% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68ab52c2-50fe-405a-b125-7991ebc1d891