Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.05 @ 17:30:40 // Halloween2020/ForbiddenLore Player: Sherlockkat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (244) 1220 Value Destroyed (10952) 10952 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (5230) 5230 TOTAL SCORE: 25262 Bonus ------- High Alert Combat Kills 2193 Follower Combat Kills 767 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -830 Cogmind --------- Core Integrity 0/1150 Matter 25/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- Scythe > --- INVENTORY (4) ---- Reinforced Quantum Reactor Advanced Weight Redist. System Relay Coupler [NC] (24) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Targeting Computer Improved Targeting Computer Precision Energy Filter Advanced Transmission Jammer Improved Medium Armor Plating Advanced System Shield Relay Coupler [NC] Stealth Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Scatter Rocket Array > --- INVENTORY -------- Quantum Reactor Reinforced Quantum Reactor Cooled Aerolev Unit Combat Gravmag System Improved Heat Sink Improved Cooling System Improved Cooling System Medium Storage Unit Advanced Weight Redist. System Microactuators Improved Medium Armor Plating Relay Coupler [NC] Improved Arc Projector Tri-rail Accelerator Scythe [Rating: 112] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Improved Propulsion Shielding Weapon Hypervelocity Mass Driver Energy Gun Precision Beam Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Scatter Rocket Array Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Was Fac Gar Fac Gar Fac Arm Slots Evolved 12 | . . . . . 4 2 . . . 2 . . 2 . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 2 . . . 2 . . 2 . . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 245 | 6 4 3 . 3 20 3 6 7 10 12 2 43 27 10 2 1 . 5 54 27 Power 20 | 1 . 1 . . 3 . . 1 2 . . 5 2 1 . . . . 3 1 Engine 3 | 1 . 1 . . . . . . . . . 1 . . . . . . . . Core 12 | . . . . . 3 . . 1 2 . . 3 2 . . . . . 1 . Reactor 5 | . . . . . . . . . . . . 1 . 1 . . . . 2 1 Propulsion 56 | 2 . . . . 7 1 . . 4 1 1 10 6 1 . . . . 20 3 Treads 42 | 2 . . . . 7 1 . . 4 1 1 5 6 1 . . . . 12 2 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . . . . . . . . 3 . Hover 10 | . . . . . . . . . . . . 4 . . . . . . 5 1 Flight 1 | . . . . . . . . . . . . 1 . . . . . . . . Utility 80 | 1 2 2 . . 5 2 5 2 . 4 . 15 9 3 . . . 4 15 11 Device 31 | . . . . . . . 4 1 . 2 . 6 2 2 . . . 1 6 7 Storage 14 | 1 2 2 . . 2 1 . . . . . 3 1 . . . . . 1 1 Processor 9 | . . . . . . 1 . . . . . 2 2 . . . . . 4 . Hackware 7 | . . . . . . . . . . 1 . 1 1 . . . . 1 3 . Protection 19 | . . . . . 3 . 1 1 . 1 . 3 3 1 . . . 2 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 2 . . 3 5 . 1 4 4 7 1 13 10 5 2 1 . 1 16 12 Energy Gun 17 | . . . . 3 2 . . 1 . . . 1 1 . . . . . 4 5 Energy Cannon 14 | . . . . . . . . 1 . 2 . 1 3 1 1 . . 1 4 . Ballistic Gun 8 | 2 2 . . . 2 . . . 1 . . . 1 . . . . . . . Ballistic Cannon 31 | . . . . . 1 . 1 2 3 5 1 6 2 3 1 1 . . 2 3 Launcher 10 | . . . . . . . . . . . . 2 1 . . . . . 5 2 Special Weapon 2 | . . . . . . . . . . . . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 . 1 . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . 1 1 . . . . . 1 . Unidentified Prototypes 15 | . . 1 . . 2 . . . . . . 3 2 . 1 . . . 1 5 Parts Lost 82 | . . . . . 2 . 1 1 2 3 8 5 10 1 . 1 . 3 34 11 Power 9 | . . . . . 2 . . 1 1 . . 1 2 1 . . . . 1 . Propulsion 20 | . . . . . . . . . 1 1 3 . 1 . . . . . 11 3 Utility 35 | . . . . . . . 1 . . 2 4 2 4 . . 1 . 2 12 7 Weapon 18 | . . . . . . . . . . . 1 2 3 . . . . 1 10 1 Highest Loss Streak 10 | . . . . . 1 . 1 1 1 3 8 3 3 1 . 1 . 2 10 4 Average Slot Usage (%) 90 | . 99 100 100 77 92 84 85 99 83 98 47 88 91 94 94 88 88 92 82 76 Engine 3 | . 14 14 14 14 2 . . . . . . . . . . . . . . . Core 2 | . . . . . 4 7 7 6 6 6 2 4 1 . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . 2 3 5 5 5 5 4 2 Treads 18 | . 28 28 28 28 26 23 23 23 22 19 8 6 16 12 11 11 11 11 10 5 Hover 1 | . . . . . . . . . . . . 10 . . . . . . . 4 Device 6 | . . . . . . . 11 14 15 13 6 13 7 4 5 5 5 5 11 14 Storage 21 | . 27 28 28 28 26 23 23 23 23 20 9 8 17 23 23 23 23 23 17 9 Processor 4 | . . . . . . . . . . . . 9 4 11 11 11 11 11 13 8 Hackware 4 | . . . . . . . . . . 6 6 9 14 11 11 5 5 5 5 9 Protection 5 | . . . . . 7 7 7 7 7 13 4 6 5 5 5 5 5 8 3 4 Energy Gun 3 | . . . . 2 8 7 2 7 . . . 1 2 . . . . . 3 6 Energy Cannon 1 | . . . . . . . . 5 . 5 2 . 2 1 . . . 1 3 . Ballistic Gun 6 | . 27 28 28 4 6 7 2 . . . . . 1 . . . . . . . Ballistic Cannon 5 | . . . . . 8 7 7 8 6 12 6 6 4 9 11 11 11 9 1 1 Naked Turns 16 | . . . . . . . . . . . . . . . . . . . . 16 Heaviest Build 142 | 9 55 55 55 59 89 86 136 93 135 136 110 81 95 102 102 102 102 109 142 105 Greatest Support 103 | 40 40 40 40 40 76 68 68 68 68 60 60 93 86 97 97 97 97 97 97 103 Greatest Overweight (x) 25 | . 1 1 1 1 1 1 1 1 3 2 25 1 1 1 1 1 1 1 5 2 Average Overweight (x) . | . . 1 1 1 . 1 1 1 1 1 . . . . 1 1 1 1 1 . Largest Inventory Capacity 28 | 6 18 18 18 18 24 28 24 24 24 24 24 20 26 26 26 26 26 26 26 16 Average Capacity 20 | 5 17 17 18 18 23 24 24 24 24 24 13 11 20 26 26 26 26 26 23 14 Most Carried 26 | 2 9 12 17 18 24 24 24 24 24 24 19 16 20 26 26 25 26 26 25 16 Average Carried 17 | 1 5 11 14 17 23 24 21 21 23 20 11 8 18 23 25 25 25 25 17 12 Final Capacity 26 | 6 18 18 18 18 24 24 24 24 24 24 4 20 26 26 26 26 26 26 16 4 Final Carried 26 | 2 9 12 17 18 24 24 20 22 24 19 3 15 18 26 25 25 26 24 9 3 Class Distribution -------------------- 28% | Scavenger-Mutant 25% | Mutant 16% | Hauler-Tank 14% | Hauler-Mutant 8% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Garrison Hauler-Tank | -7/Factory Hauler-Tank | -7/Garrison Hauler-Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hauler-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Was Fac Gar Fac Gar Fac Arm Matter Collected 7867 | 183 227 435 . 208 1437 . 366 51 243 85 170 1171 791 606 . 100 . 600 795 399 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11280 | . 422 314 . 246 1659 . 360 219 587 25 . 1800 1223 666 . 36 . 1057 1969 697 Parts 457 | . 18 12 . 10 71 . 27 8 26 . . 74 54 16 . 1 . 31 77 32 Haulers Intercepted 10 | . 2 . . . 3 . . . . . . 5 . . . . . . . . Recyclers Shooed 7 | . . . . . 1 . . . . . . 4 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Was Fac Gar Fac Gar Fac Arm Combat Hostiles Destroyed 200 | . 4 4 . 6 26 . 13 5 26 1 . 21 19 3 . 1 . 19 41 11 Melee 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Guns 63 | . 4 4 . 6 18 . 3 . . . . 2 9 . . . . . 13 4 Cannons 102 | . . . . . 7 . 10 4 26 1 . 14 6 3 . 1 . 19 6 5 AOE 25 | . . . . . . . . . . . . 5 3 . . . . . 17 . Classes Destroyed 19 | . 4 1 . 2 3 . 2 1 . 1 . 1 . 1 . . . . 2 1 Worker 8 | . . 1 . . 1 . . . . . . 4 . . . . . . 2 . Builder 8 | . . . . . 1 . . . . . . . 3 . . . . . 4 . Hauler 10 | . 2 . . . 3 . . . . . . 5 . . . . . . . . Recycler 14 | . 2 . . 1 2 . . 1 . . . 4 4 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . Watcher 9 | . 1 . . . 4 . . . . . . 2 . . . . . . 2 . Swarmer 35 | . . . . . . . 4 3 9 . . 6 8 . . . . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 87 | . 4 4 . 2 20 . 8 1 12 . . 6 3 . . . . 15 9 3 Brawler 7 | . . . . 1 1 . . . 1 . . 1 . . . . . 2 1 . Duelist 7 | . . . . . . . . . . . . 3 . . . . . 1 1 2 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 19 | . . . . . 5 . . . 4 . . . 4 . . 1 . . 3 2 Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . Hunter 7 | . . . . . . . . . . . . . . . . . . . 6 1 Programmer 23 | . . . . . . . . 1 . . . 4 4 . . . . 1 11 2 Behemoth 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Compactor 3 | . . . . . . . . . . . . . . 3 . . . . . . Assembled 7 | . . . . 3 . . . . . . . . . . . . . . 4 . Best Kill Streak 9 | . 2 2 . 4 5 . 9 4 9 1 . 5 5 1 . 1 . 8 7 3 Combat Bots Only 9 | . 2 2 . 3 4 . 9 3 9 1 . 4 5 1 . 1 . 8 7 3 Max Kills in Single Turn 5 | . 1 1 . 1 2 . 1 1 1 1 . 4 3 1 . 1 . 2 5 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . . . . . . . . 4 2 . . . . . 4 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Was Fac Gar Fac Gar Fac Arm Damage Taken 17956 | . 193 315 . 33 1103 . 579 316 825 534 582 1459 1870 57 140 127 . 856 6076 2891 Core 2279 | . 10 56 . . 111 . 88 57 116 61 183 156 113 . . 25 . 153 624 526 Absorbed by Shields 243 | . . . . . . . . . . . . . . . . . . 58 185 . Reduced by Siege Mode 57 | . . . . . . . . . . . . . . . . . . 4 53 . Core Remaining (%) 72 | 100 . . . 73 79 . . . 62 . . 52 . . . . . 70 . . Volleys Fired 520 | . 35 18 . . 54 . 7 16 1 3 7 90 66 43 . 5 . 38 96 41 Largest 3 | . 2 2 . . 3 . 3 3 1 3 3 2 3 3 . 2 . 2 3 2 Hottest 225 | . 40 40 . . 134 . 134 166 48 165 165 132 156 207 . 132 . 147 225 188 Shots Fired 1111 | . 70 36 . 14 168 . 41 38 72 15 22 135 122 73 . 9 . 72 155 69 Gun 459 | . 70 36 . 14 114 . 14 8 . . . 22 68 . . . . . 74 39 Cannon 622 | . . . . . 54 . 27 30 72 15 22 108 51 73 . 9 . 72 59 30 Launcher 28 | . . . . . . . . . . . . 4 2 . . . . . 22 . Special 2 | . . . . . . . . . . . . 1 1 . . . . . . . Kinetic 704 | . 70 36 . . 90 . 34 23 72 12 21 103 66 54 . 9 . 61 23 30 Thermal 238 | . . . . 14 78 . 7 . . . . . 42 . . . . . 70 27 Explosive 28 | . . . . . . . . . . . . 4 2 . . . . . 22 . Electromagnetic 139 | . . . . . . . . 15 . 3 1 27 11 19 . . . 11 40 12 Robot Hit Streak 31 | . 11 23 . 8 31 . 18 8 19 2 12 23 12 12 . 8 . 29 16 15 Robot Miss Streak 6 | . 2 2 . 1 2 . 2 3 4 3 3 6 3 2 . . . 2 4 1 Penetration Max 1 | . . . . . 1 . . . . . . 1 . 1 . . . 1 . . Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . Autonomous 162 | . . . . 14 43 . 20 . 71 6 8 . . . . . . . . . Shots Hit Robots 855 | . 47 28 . 12 126 . 32 21 61 8 16 114 85 67 . 8 . 57 117 56 Core Hits 433 | . 22 15 . 7 62 . 17 7 26 2 1 56 42 11 . 1 . 29 109 26 Critical Hits 195 | . . 1 . . 3 . 2 3 3 2 3 71 18 35 . 4 . 39 2 9 Critical Kills 56 | . . . . . 1 . . 2 2 . . 18 6 3 . 1 . 17 2 4 Critical Parts Destroyed 87 | . . . . . 2 . 2 1 1 . . 38 9 6 . 1 . 22 . 5 Melee Attacks 38 | . . . . . . . . . . . . 17 4 8 . . . 1 6 2 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . 10 . 8 . . . 1 . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . . . . 11 . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30233 | . 452 367 . 347 2663 . 1776 607 4997 637 857 3650 2499 1043 . 88 . 1298 7503 1449 Guns 7669 | . 452 367 . 347 1849 . 227 66 . . . 355 1080 . . . . . 2084 842 Cannons 16432 | . . . . . 814 . 1549 541 4997 637 857 1852 874 953 . 88 . 1250 1425 595 Explosions 5456 | . . . . . . . . . . . . 883 531 . . . . 48 3994 . Melee 650 | . . . . . . . . . . . . 560 . 90 . . . . . . Ramming 26 | . . . . . . . . . . . . . 14 . . . . . . 12 Kinetic 16057 | . 452 367 . . 1056 . 1657 396 4997 583 857 1750 864 921 . 88 . 1022 452 595 Thermal 7464 | . . . . 347 1607 . 119 . . . . 352 1038 . . . . 48 3233 720 Explosive 3362 | . . . . . . . . . . . . 531 283 . . . . . 2548 . Electromagnetic 2674 | . . . . . . . . 211 . 54 . 457 300 32 . . . 228 1270 122 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 650 | . . . . . . . . . . . . 560 . 90 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 3 . . 1 1 . . 6 9 9 9 9 9 10 7 9 Average Corruption 5 | . . . . . 2 . . 1 1 . . 4 8 9 9 9 9 9 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 273 | . . . . . 37 . . . 2 . . 28 46 34 5 14 1 33 47 26 Message Errors 37 | . . . . . 7 . . . . . . 4 7 6 2 2 . 5 2 2 Matter Fused 69 | . . . . . 9 . . . . . . 7 11 8 1 4 . 8 11 10 Heat Flow Errors 26 | . . . . . 5 . . . . . . 2 4 3 2 2 . 1 3 4 Energy Discharges 21 | . . . . . 5 . . . 1 . . 1 3 4 . 1 . 2 4 . Parts Rejected 5 | . . . . . . . . . . . . 1 2 . . 1 . . 1 . Data Loss (minor) 32 | . . . . . 11 . . . 1 . . 2 3 5 . 1 1 2 3 3 Data Loss (major) 10 | . . . . . . . . . . . . 2 2 1 . . . 2 1 2 Misfires 6 | . . . . . . . . . . . . 1 2 1 . . . . 2 . Alerts 2 | . . . . . . . . . . . . . . . . . . 2 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . 4 . . Targeting Errors 50 | . . . . . . . . . . . . 7 11 6 . 2 . 4 17 3 Weapon Failures 11 | . . . . . . . . . . . . 1 1 . . 1 . 3 3 2 Overload Shots 33 | . . . . . . . . . . . . . . . . . . . 33 . Effects 4 | . . . . . . . . . . . . . . . . . . . 4 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 . Meltdown 2 | . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 1742 | . . . . . . . 261 20 558 . . 312 184 . . . . . 407 . Projectiles 956 | . . . . . . . 261 20 558 . . 9 30 . . . . . 78 . Explosions 585 | . . . . . . . . . . . . 102 154 . . . . . 329 . Melee 201 | . . . . . . . . . . . . 201 . . . . . . . . Knockbacks 84 | . . . . . 8 . 10 4 17 . . 25 5 . . . . 6 2 7 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 78 | . . . . . 6 . 9 4 16 . . 24 5 . . . . 6 2 6 Secondary 6 | . . . . . 2 . 1 . 1 . . 1 . . . . . . . 1 Self-Inflicted Damage 476 | . . . . . . . . . . . . . 99 . . . . . 371 6 Shots 10 | . . . . . . . . . . . . . 1 . . . . . 9 . Rammed 6 | . . 1 . . . . . . . . . . 3 . . . . . . 2 Targets Rammed 7 | . . 1 . . . . . . . . . . 4 . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 434 | . 18 17 . . 434 . 298 24 . . . 233 229 164 227 132 . 84 220 395 Average Temperature 90 | . 8 7 . . 128 . 150 9 . . . 48 44 47 101 69 . 25 29 96 Received Heat Transfer 2991 | . 111 177 . . 576 . 207 36 240 84 . 243 180 . 24 36 . 264 480 333 Effects 8 | . . . . . 3 . . . . . . 3 1 . . . . . . 1 Shutdowns 2 | . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . 1 . . . 6 2 1 Total Turns 150 | . . . . . . . . . . . . . . 1 . . . 80 56 13 Longest Duration 34 | . . . . . . . . . . . . . . 1 . . . 27 34 13 Robots Corrupted 5 | . . . . . . . . 1 . . . . . . . . . . 3 1 Combat Hostiles 5 | . . . . . . . . 1 . . . . . . . . . . 3 1 Parts Fried 15 | . . . . . . . . 1 . . . 1 5 . . . . 1 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . . . . . . . . . . . 2 . Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . . . 2 . Parts Melted 23 | . . . . . 1 . . . . . . . 2 . . . . . 19 1 Heat Transferred 10086 | . . . . 444 2516 . 259 . . . . 200 1750 . . . . 50 4110 757 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Was Fac Gar Fac Gar Fac Arm Peak Influence 1348 | . 109 66 . 75 267 118 374 196 852 464 164 482 660 204 237 813 419 859 1348 866 Initial 653 | . . 16 . . 29 104 82 196 130 447 162 79 235 204 . 165 419 293 450 653 Average 318 | . 46 22 . 48 148 108 230 162 580 453 126 237 361 104 93 647 419 595 854 716 Maximum Alert Level 4 | . . . . . 1 . 1 . 3 2 . 2 2 1 1 3 2 3 4 3 Low Security (%) 50 | 100 100 100 . 100 69 100 52 100 13 . 100 41 17 80 67 4 . . . . Level 1 19 | . . . . . 30 . 47 . 17 . . 51 49 19 32 21 . 19 . . Level 2 14 | . . . . . . . . . 18 100 . 7 33 . . 8 100 40 36 42 Level 3 14 | . . . . . . . . . 50 . . . . . . 64 . 39 52 57 Level 4 1 | . . . . . . . . . . . . . . . . . . . 10 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . 1 . . 4 . . 1 . 1 . 5 2 . . . . . 12 4 Investigation 3 | . . 1 . . . . . . . . . . . . . . . . 1 1 Extermination 8 | . . . . . . . . 1 . 1 . 1 1 . . . . . 3 1 Reinforcement 15 | . . . . . 4 . . . . . . 4 1 . . . . . 5 1 Assault 4 | . . . . . . . . . . . . . . . . . . . 3 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 4 | . . . . . . . . . . . . 4 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Was Fac Gar Fac Gar Fac Arm Distress Signals 6 | . . . . . 2 . . . . . . 1 1 . . . . . 1 1 Communications Jammed 75 | . . . . . . . . . . . . . . . . . . . 63 12 Distress Signals 75 | . . . . . . . . . . . . . . . . . . . 63 12 Times Spotted 326 | . 9 4 . 7 39 . 13 6 31 1 3 31 28 13 1 9 . 25 73 33 Peak Tracking Total 11 | . 3 2 . 3 4 . 4 3 6 1 3 6 5 4 1 4 . 6 8 11 Tactical Retreats 34 | . . . . 1 . . . 1 6 . . 4 1 7 . . . 5 5 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Was Fac Gar Fac Gar Fac Arm Traps Triggered 22 | . . . . . 4 . 2 . 5 1 . 4 2 . . 1 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Was Fac Gar Fac Gar Fac Arm Machines Disabled 39 | . . . . . 1 . . 3 1 1 . 3 9 . . 2 . 1 15 3 Max in Single Turn 9 | . . . . . 1 . . 1 1 1 . 2 5 . . . . 1 9 1 Garrison Access 2 | . . . . . . . . . . . . 1 1 . . . . . . . Garrison Relay 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Was Fac Gar Fac Gar Fac Arm Machines Accessed 33 | . 5 1 1 . 4 1 . 2 . . . 5 5 . 2 . 1 . 3 3 Terminals 16 | . 5 . . . 4 . . 1 . . . 1 2 . 1 . . . . 2 Fabricators 5 | . . . . . . . . . . . . 1 1 . . . . . 2 1 Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . . . 1 . 1 . . . 1 1 . 1 . 1 . . . Total Hacks 68 | . 12 1 1 . 6 1 . 4 . . . 10 13 . 2 . 1 . 8 9 Successful 45 | . 7 1 1 . 4 1 . 4 . . . 8 8 . 2 . 1 . 4 4 Failed 23 | . 5 . . . 2 . . . . . . 2 5 . . . . . 4 5 Catastrophic 5 | . . . . . . . . . . . . 1 1 . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 5 . 1 . 5 . . 1 . . . 2 2 . . . . . 2 . Terminals 32 | . 12 . . . 6 . . 3 . . . 1 5 . 1 . . . . 4 Fabricators 20 | . . . . . . . . . . . . 4 4 . . . . . 7 5 Repair Stations 4 | . . . . . . . . . . . . . 3 . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . . . . Garrison Access 7 | . . . . . . 1 . 1 . . . 2 1 . 1 . 1 . . . Terminal Hacks 19 | . 5 1 1 . 3 . . 3 . . . . 3 . 1 . . . . 2 Record 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . . . . 2 Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . Dispatch Records 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Zone Layout 6 | . 2 . . . 3 . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . 2 2 . . . . . 3 2 Load Schematic 5 | . . . . . . . . . . . . 1 1 . . . . . 2 1 Build 4 | . . . . . . . . . . . . 1 1 . . . . . 1 1 Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . 1 . . . 2 1 . 1 . 1 . . . Unlock Access 4 | . . . . . . 1 . 1 . . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . . . . . . . 1 1 . . . . . . . Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 1 . . . . . . 1 1 . . . . . 1 . Terminals 4 | . 2 . . . 1 . . . . . . . 1 . . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Prioritize 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . . . 3 . . 1 . . . 2 3 . . . . . 3 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Built 6 | . . . . . . . . . . . . 2 2 . . . . . . 2 Matter 936 | . . . . . . . . . . . . 234 234 . . . . . 234 234 Time 350 | . . . . . . . . . . . . 117 58 . . . . . 117 58 Total Part Build Rating 42 | . . . . . . . . . . . . 14 14 . . . . . . 14 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 110 | . . . . . . . . . . . . 110 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Was Fac Gar Fac Gar Fac Arm Used RIF Installer 4 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . 1 . . Structural Interface 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 11 | . . . . . . . . . . . . 4 2 . . . . . 5 . Non-combat 11 | . . . . . . . . . . . . 4 2 . . . . . 5 . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 15 | . . . . . . . . . . . . 7 2 . . . . . 6 . no_distress 2 | . . . . . . . . . . . . . . . . . . . 2 . ignore_repairs 2 | . . . . . . . . . . . . 2 . . . . . . . . map_walls 1 | . . . . . . . . . . . . 1 . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . . . . . drop_inventory 5 | . . . . . . . . . . . . 2 1 . . . . . 2 . recall_reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . 1 . relay_feed 1 | . . . . . . . . . . . . . 1 . . . . . . . link_fov 1 | . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 11 | . . . . . . . . . 5 . . . . . . . . 3 3 . Machine Destruction 8 | . . . . . . . . . 5 . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . Attached 4 | . . . . . . . . . . 1 . . . . . . . 1 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Was Fac Gar Fac Gar Fac Arm Total Allies 19 | . . . . . . . . . . . . . . 19 . . . . . . Largest Group 19 | . . . . . . . . . . . . . . 19 16 9 2 2 . . Highest-Rated Group 714 | . . . . . . . . . . . . . . 714 605 375 79 79 . . Highest-Rated Ally 50 | . . . . . . . . . . . . . . 50 50 50 46 46 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 102 | . . . . . . . . . . . . . . 28 24 47 . 3 . . Total Damage 4954 | . . . . . . . . . . . . . . 873 1220 2800 . 61 . . Kills 28 | . . . . . . . . . . . . . . 4 5 19 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Was Fac Gar Fac Gar Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Was Fac Gar Fac Gar Fac Arm Turns Passed 15199 | 72 775 1354 452 354 2587 338 289 679 905 297 139 1396 1382 831 144 271 29 675 1551 679 Spaces Moved 7961 | 49 355 711 250 173 1120 179 139 328 425 145 103 1512 665 354 75 135 16 259 603 365 Core 180 | 15 . . . . . . . . . . 78 14 . . . . . . . 73 Treads 6200 | 34 355 711 250 173 1120 179 139 328 425 145 25 205 665 354 75 135 16 259 447 160 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 144 | . . . . . . . . . . . . . . . . . . . 144 . Hover 1333 | . . . . . . . . . . . . 1189 . . . . . . 12 132 Flight 104 | . . . . . . . . . . . . 104 . . . . . . . . Fastest Speed 40 | 50 160 180 180 180 160 186 186 186 186 186 50 40 160 165 185 185 185 185 48 48 Average Speed 153 | 126 179 180 180 180 179 186 186 186 204 187 108 58 165 184 185 185 185 185 171 126 Slowest Speed 1300 | 160 180 180 180 180 186 186 186 186 230 206 1300 180 183 185 185 185 185 185 260 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 61 99 60 41 65 6 36 11 73 4 67 41 18 83 5 45 1 44 17 26 Regions Visited 20 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . 1 . . . 1 . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . . . . Spaces Dug 8 | . . . . . 8 . . . . . . . . . . . . . . . Terrain Destroyed 348 | . . . . 2 28 . 3 5 12 2 2 79 73 . . . . 9 131 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 69 | . . . . 2 28 . 3 5 12 2 2 2 2 . . . . 1 8 2 AOE 279 | . . . . . . . . . . . . 77 71 . . . . 8 123 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Was Fac Gar Fac Gar Fac Arm Total 10007 | 56 432 748 252 219 1609 186 159 367 462 167 116 1861 831 453 81 147 16 380 965 500 Wait 1012 | . 31 9 1 37 382 . . 4 8 . 1 158 37 23 2 6 . 74 190 49 Move 7939 | 48 354 710 249 172 1119 178 137 327 423 145 102 1511 665 353 74 133 15 257 602 365 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 101 | 2 5 5 2 1 17 1 . 6 3 1 1 20 12 7 1 . 1 2 7 7 Fast Attach 97 | 6 3 . . . 6 2 1 1 2 . . 25 12 3 . 1 . 3 15 17 Attach 95 | . . . . 3 6 . 4 4 5 12 2 10 12 4 . . . 2 24 7 Detach 54 | . 2 . . 4 . 1 1 2 5 5 . 9 8 5 . . . 1 7 4 Swap 53 | . 1 3 . . 8 1 1 2 3 . . 8 3 3 2 . . . 15 3 Drop 74 | . 1 2 . 2 17 3 3 5 4 1 3 13 6 4 2 . . 2 3 3 Fire 520 | . 35 18 . . 54 . 7 16 1 3 7 90 66 43 . 5 . 38 96 41 Melee 38 | . . . . . . . . . . . . 17 4 8 . . . 1 6 2 Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 1 . . . . . . . . . . 4 . . . . . . . Escape Stasis 16 | . . . . . . . 4 . 8 . . . 2 . . 2 . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory -4/Armory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 13) 637 | -10/Materials | Discovered new exit (range 11) 758 | -10/Materials | Discovered new exit (range 10) 848 | -10/Materials | Entered Mines 885 | -10/Mines | Met a Derelict shopkeep closing up shop 897 | -10/Mines | Learned location of 1 exit from Materials 1219 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1229 | -10/Mines | Destroyed YI-UF0 1239 | -10/Mines | Found Prototype Storage 1269 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1389 | -10/Mines | Discovered new exit (range 8) 1391 | -10/Mines | Learned location of Storage (-8) 1786 | -10/Mines | Discovered new exit (range 6) 2169 | -10/Mines | Discovered new exit (range 5) 2202 | -10/Mines | Entered Exiles 2226 | -10/Exiles | Discovered new exit (range 15) 2247 | -10/Exiles | Met 8R-AWN 2278 | -10/Exiles | Met EX-HEX 2339 | -10/Exiles | Met EX-BIN 2406 | -10/Exiles | Aligned with FarCom system 2408 | -10/Exiles | Given EX-Vault access code 2453 | -10/Exiles | Opened EX-Vault 2469 | -10/Exiles | Found AWS/Autocannon 2473 | -10/Exiles | Found AWS/Thermal 2510 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2567 | -10/Exiles | Met EX-DEC 2637 | -10/Exiles | Discovered new exit (range 10) 2654 | -10/Exiles | Stole two prototypes: AWS/Autocannon, AWS/Thermal 2654 | -10/Exiles | Entered Mines 2655 | -9/Mines | Assembled infested the area 2658 | -9/Mines | Learned location of Recycling (-8) 2988 | -9/Mines | Discovered new exit (range 12) 3008 | -9/Mines | Entered Materials 3008 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3009 | -8/Materials | Identified exit to Storage 3010 | -8/Materials | Identified exit to Factory 3362 | -8/Materials | Build established: Hauler-Mutant 3368 | -8/Materials | Discovered exit to Factory (range 12) 4538 | -8/Materials | Build established: Hauler-Skirmisher 5595 | -8/Materials | Entered Factory 5595 | -7/Factory | Evolved 2 slots: Utility x2 5597 | -7/Factory | FarCom data flow suspended 5819 | -7/Factory | Identified exit to Garrison 5902 | -7/Factory | Build established: Hauler-Tank 5933 | -7/Factory | Entered Garrison 5943 | -7/Garrison | Installed Relay Interface Framework 5998 | -7/Garrison | Triggered checkpoint 6090 | -7/Garrison | Triggered checkpoint 6147 | -7/Garrison | Destroyed 9 combat bots 6207 | -7/Garrison | Discovered new exit (range 8) 6222 | -7/Garrison | Entered Factory 6899 | -7/Factory | Identified exit to Garrison 6901 | -7/Factory | Entered Garrison 6942 | -7/Garrison | Triggered checkpoint 7025 | -7/Garrison | Garrison Relay disabled 7126 | -7/Garrison | Triggered checkpoint 7208 | -7/Garrison | Destroyed 8 combat bots 7298 | -7/Garrison | Triggered checkpoint 7330 | -7/Garrison | Destroyed 9 combat bots 7347 | -7/Garrison | Discovered new exit (range 13) 7424 | -7/Garrison | Triggered checkpoint 7557 | -7/Garrison | Discovered new exit (range 9) 7752 | -7/Garrison | Discovered new exit (range 14) 7795 | -7/Garrison | Expanded RIF knowledge: Hotswap 7806 | -7/Garrison | Entered Factory 7806 | -6/Factory | Evolved 2 slots: Utility x2 7941 | -6/Factory | Spotted B-75 Beast 7973 | -6/Factory | Destroyed B-75 Beast 8001 | -6/Factory | Lost 3 parts (1n2u) 8103 | -6/Factory | Sucked down chute 8103 | -6/Factory | Entered Waste 8118 | -6/Waste | Spotted C-40 Crusher 8152 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8155 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8158 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8168 | -6/Waste | Crushed by Compactor (1 part destroyed) 8178 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8183 | -6/Waste | Crushed by Compactor (1 part destroyed) 8203 | -6/Waste | Spotted C-40 Crusher 8208 | -6/Waste | Spotted C-40 Crusher 8209 | -6/Waste | Spotted C-40 Crusher 8223 | -6/Waste | Spotted C-40 Crusher 8232 | -6/Waste | Lost 8 parts (3n4u1w) 8234 | -6/Waste | Discovered new exit (range 16) 8242 | -6/Waste | Entered Factory 8470 | -6/Factory | Discovered new exit (range 16) 8529 | -6/Factory | Identified exit to Factory 8725 | -6/Factory | Build established: Scavenger-Scout 8726 | -6/Factory | Fabricated Hyp. Mass Driver (x2) 8794 | -6/Factory | Lost 3 parts (1u2w) 9081 | -6/Factory | Build established: Mutant 9131 | -6/Factory | Spotted B-75 Beast 9190 | -6/Factory | Destroyed B-75 Beast 9622 | -6/Factory | Discovered exit to Factory (range 9) 9638 | -6/Factory | Entered another Factory area 9638 | -5/Factory | Evolved 2 slots: Utility x2 9681 | -5/Factory | Build established: Hauler-Mutant 10092 | -5/Factory | Lost 3 parts (1u2w) 10362 | -5/Factory | Spotted B-75 Beast 10481 | -5/Factory | Lost 3 parts (1p2u) 10676 | -5/Factory | Fabricated Hyp. Mass Driver? 11020 | -5/Factory | Sucked down chute 11020 | -5/Factory | Entered Waste 11053 | -5/Waste | Spotted C-40 Crusher 11065 | -5/Waste | Destroyed C-40 Crusher 11115 | -5/Waste | Spotted C-40 Crusher 11115 | -5/Waste | Spotted C-40 Crusher 11145 | -5/Waste | Spotted C-40 Crusher 11164 | -5/Waste | Spotted C-40 Crusher 11185 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11278 | -5/Waste | Destroyed C-40 Crusher 11325 | -5/Waste | Found Damper Plating 11336 | -5/Waste | Spotted C-40 Crusher 11337 | -5/Waste | Destroyed C-40 Crusher 11378 | -5/Waste | Build established: Scavenger-Mutant 11550 | -5/Waste | Discovered new exit (range 13) 11582 | -5/Waste | Warlord forces began an assault 11604 | -5/Waste | Allies destroyed C-40 Crusher 11648 | -5/Waste | Allies destroyed C-40 Crusher 11851 | -5/Waste | Entered Factory 11851 | -5/Factory | Accompanied by 16 allies 11992 | -5/Factory | Identified exit to Garrison 11995 | -5/Factory | Entered Garrison 11995 | -5/Garrison | Accompanied by 9 allies 12054 | -5/Garrison | Triggered checkpoint 12080 | -5/Garrison | Spotted B-75 Beast 12082 | -5/Garrison | Triggered checkpoint 12084 | -5/Garrison | Triggered checkpoint 12087 | -5/Garrison | Allies destroyed B-75 Beast 12092 | -5/Garrison | Triggered checkpoint 12166 | -5/Garrison | Triggered checkpoint 12223 | -5/Garrison | Discovered new exit (range 13) 12257 | -5/Garrison | Expanded RIF knowledge: Structural Interface 12266 | -5/Garrison | Entered Factory 12266 | -5/Factory | Accompanied by 2 allies 12293 | -5/Factory | Identified exit to Garrison 12295 | -5/Factory | Entered Garrison 12295 | -5/Garrison | Accompanied by 2 allies 12305 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 12384 | -5/Garrison | Triggered checkpoint 12470 | -5/Garrison | Garrison Relay disabled 12545 | -5/Garrison | System corruption reached 10% 12631 | -5/Garrison | Destroyed 8 combat bots 12760 | -5/Garrison | Triggered checkpoint 12760 | -5/Garrison | Triggered checkpoint 12952 | -5/Garrison | Discovered new exit (range 10) 12970 | -5/Garrison | Entered Factory 12970 | -4/Factory | Evolved 2 slots: Utility x2 13024 | -4/Factory | Assembled infested ambush trap array 13424 | -4/Factory | Lost 8 parts (1n5u2w) 13768 | -4/Factory | First assault squad dispatched 13835 | -4/Factory | Destroyed 7 combat bots 13913 | -4/Factory | Lost 4 parts (3n1w) 14295 | -4/Factory | Spotted B-86 Titan 14358 | -4/Factory | Lost 10 parts (1p4n2u3w) 14510 | -4/Factory | Discovered new exit (range 9) 14518 | -4/Factory | Core integrity fell below 50% 14521 | -4/Factory | Entered Armory 14549 | -4/Armory | Lost 4 parts (1n2u1w) 14566 | -4/Armory | Found Prototype Launcher 14566 | -4/Armory | Identified Scatter Rocket Array 14813 | -4/Armory | First assault squad dispatched 14962 | -4/Armory | Fabricated Hyp. Mass Driver? 15137 | -4/Armory | Lost 4 parts (4u) 15157 | -4/Armory | Released all parts (10) 15162 | -4/Armory | Core integrity fell below 20% 15181 | -4/Armory | Lost 4 parts (2n2u) 15200 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15154_ G-67 Veteran knocked back. 15157_ G-67 Veteran destroyed. 15157_ Released Med. Storage Unit. 15157_ Released Hyp. Mass Driver. 15157_ Released Quantum Reactor. 15157_ Released Relay Coupler [NC]. 15157_ Released Lrg. Storage Unit. 15157_ Released Imp. Targeting Computer. 15157_ Released Adv. Transmission Jammer. 15157_ Released Adv. System Shield. 15157_ Released Imp. Cooling System. 15157_ Released Tri-rail Accelerator. 15157_ Acquired 30 matter. 15161_ System corrupted: Matter fused (-5). 15163_ RIF reveals location of hidden door. 15175_ Reinforced Shell breached. 15184_ System corrupted: Heat flow error (+137). 15184_ Transfer Shaft disabled. 15194_ Slammed into W-44 Eye. 15199_ S8L=QWO2FTSUCTC=,PKQMQ6KWVZAIQUI=KJ3 KU Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????# ####????????????????? | | ????????????????????????# hs????????????????? | | ????????????????????????# #?????????###+#### | | ????????????????????????# s #????????+ ! | | ????????????????????????# #????????# # | | ????????????????????????+ #????????# # | | ????????????????????????# #????????# """ # | | ????????????????????????# #????????# """ # | | ????????????????????????# #????????# """ # | | ????????????????????????# #????????# # | | ????????????????????????# #????????# | | ????????????????????????+ +????????# """ | | ????????????????????????# w#????????# """ | | ?????????????????######## #????????# """ | | ?????????? @ ########## # | | ?????????????????##+########## s g # | | ?????????????????????????????##############"T"#### | | ??????????????????????????????????????????#"""#??? | | ??????????????????????????????????????????#####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 25 Energy Capacity 625 Matter Stores 300 Matter Capacity 1800 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Armor Coverage 1200 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 18 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 42 Relay Coupler Value 2 Item Schematics ----------------- Hyp. Mass Driver | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hyp. Mass Driver | x2 | -6/Factory Hyp. Mass Driver | x2 | -5/Factory Hyp. Mass Driver | x2 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakIntegrationSplitter Manual? 0 Play Time 02:02:47 Cumulative 374.1 hours Start 2020.11.05 @ 15:14:45 End 2020.11.05 @ 17:30:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 32 Types 21/3/7/1/0/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee7e83a2-456b-4a80-b466-9a88832bf1c4