Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.08 @ 21:26:45 Player: Rohain Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (138) 690 Value Destroyed (4612) 4612 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1166) 1166 TOTAL SCORE: 11488 Bonus ------- High Alert Combat Kills 336 Follower Combat Kills 382 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 64/100 System Corruption 4% Temperature Cool (17) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (4) ------- Thermic Laser Cooled Particle Cannon Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (5) ---- Improved Ion Engine Improved Heavy Treads Carbon-fiber Leg Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Gravity Neutralizer Improved Signal Interpreter Target Analyzer Light Regenerative Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Armored Treads Armored Treads Medium Treads Improved Heat Sink Encrypted Comm Array Recoil Stabilizer Thermic Laser Proton Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Antimatter Cannon Antimatter Cannon Improved Grenade Launcher [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . 2 . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . Utility 4 | . . . . . 1 2 . . . . 1 . . Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 122 | 6 14 6 . 8 19 8 1 . . 3 23 8 26 Power 11 | 1 2 1 . . 1 . . . . 1 2 . 3 Engine 10 | 1 2 1 . . 1 . . . . 1 2 . 2 Core 1 | . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 25 | 2 4 1 . . 2 3 . . . . 3 1 9 Treads 14 | . 2 1 . . 2 3 . . . . 3 1 2 Leg 9 | 2 . . . . . . . . . . . . 7 Wheel 2 | . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 32 | 1 4 . . 2 2 5 1 . . . 10 1 6 Device 17 | . 2 . . 1 2 1 . . . . 7 1 3 Storage 6 | 1 2 . . . . 2 . . . . 1 . . Processor 5 | . . . . . . 2 . . . . . . 3 Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . . 1 . . 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 54 | 2 4 4 . 6 14 . . . . 2 8 6 8 Energy Gun 6 | . . . . . 3 . . . . 1 1 . 1 Energy Cannon 6 | . . . . 1 . . . . . . . 1 4 Ballistic Gun 34 | 2 2 4 . 4 9 . . . . 1 5 4 3 Ballistic Cannon 8 | . 2 . . 1 2 . . . . . 2 1 . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 3 . . . . . 2 1 1 Parts Lost 36 | . 3 . . 2 7 . . . . 3 4 9 8 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion 8 | . 1 . . . 1 . . . . . . 2 4 Utility 6 | . . . . . . . . . . 1 2 3 . Weapon 20 | . 2 . . 2 5 . . . . 2 2 4 3 Highest Loss Streak 9 | . 2 . . 1 2 . . . . 2 3 9 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 97 98 100 99 98 100 100 100 100 92 98 51 54 Engine 7 | . 14 10 11 11 9 7 7 7 7 3 6 2 2 Treads 20 | . 12 22 22 22 26 23 23 23 23 23 26 11 6 Leg 1 | . 2 . . . . . . . . . . . 9 Device 9 | . 13 11 11 8 8 15 7 7 7 7 14 7 6 Storage 7 | . 14 11 11 11 9 7 7 7 7 7 6 2 . Processor 8 | . . . . . . 7 15 15 15 15 13 8 9 Protection 3 | . . . . 2 9 7 7 7 7 3 3 2 . Energy Gun 1 | . . . . . . . . . . 2 5 . 1 Energy Cannon 1 | . . . . 1 . . . . . . . . 8 Ballistic Gun 27 | . 17 42 44 42 31 30 30 30 30 27 19 13 6 Ballistic Cannon 1 | . 10 1 . . 3 . . . . . . . . Naked Turns 84 | . . . . . . . . . . . . 38 46 Heaviest Build 77 | 14 34 41 41 45 48 49 46 44 44 45 77 75 44 Greatest Support 88 | 20 23 46 46 46 69 69 60 60 60 60 88 88 61 Greatest Overweight (x) 3 | . 2 . . . 1 . . . . . . 3 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 15 15 15 15 20 20 5 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 15 19 11 5 Most Carried 20 | 8 14 15 15 15 15 16 15 15 15 15 20 20 5 Average Carried 13 | 4 7 12 14 14 13 14 14 14 15 14 17 9 3 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 5 5 Final Carried 20 | 6 14 15 15 15 15 15 15 15 15 13 20 3 5 Class Distribution -------------------- 63% | Gunner 16% | Mutant 11% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 4157 | 208 352 294 66 623 705 . 357 45 . 272 594 . 641 Remotely . | . . . . . . . . . . . . . . Salvage Created 6389 | . 529 471 109 1105 726 . 479 51 . 208 978 605 1128 Parts 307 | . 31 22 9 76 34 . 26 4 . 14 43 2 46 Haulers Intercepted 7 | . 2 1 . . 2 . . . . . 1 . 1 Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 29 4 . 21 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 115 | . 13 11 2 31 13 . 9 1 . 6 14 2 13 Guns 103 | . 12 11 2 31 10 . 9 1 . 6 13 2 6 Cannons 8 | . 1 . . . 3 . . . . . . . 4 AOE 1 | . . . . . . . . . . . . . 1 Classes Destroyed 16 | . 5 3 . 2 2 . . . . 1 1 1 1 Worker 5 | . 1 . . . . . . . . . 3 . 1 Builder 1 | . . . . . . . . . . . . . 1 Tunneler 2 | . . . . . 1 . . . . . . . 1 Hauler 7 | . 2 1 . . 2 . . . . . 1 . 1 Recycler 6 | . . 2 . . . . . . . . 1 . 3 Operator 1 | . . 1 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 34 | . 6 7 . 10 . . 1 . . 6 . . 4 Grunt 47 | . 7 2 . 13 7 . 4 . . . 10 . 4 Brawler 2 | . . . . 1 . . 1 . . . . . . Sentry 18 | . . 2 2 6 5 . 1 . . . 1 . 1 Hunter 5 | . . . . . 1 . 1 1 . . . . 2 Programmer 6 | . . . . 1 . . 1 . . . 2 . 2 Behemoth 1 | . . . . . . . . . . . 1 . . Compactor 2 | . . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . 1 . . . Best Kill Streak 14 | . 5 14 1 11 5 . 4 1 . 3 4 1 5 Combat Bots Only 11 | . 5 11 1 11 4 . 4 1 . 3 3 1 5 Max Kills in Single Turn 4 | . 2 4 1 2 2 . 1 1 . 2 2 1 4 Gunslinging 2 | . . 2 . 1 . . . . . 1 . . . Exploded 1 | . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Was Fac Damage Taken 7532 | . 580 104 27 995 592 . 249 131 . 858 1238 407 2351 Core 1264 | . 107 24 . 128 49 . 16 45 . 5 48 202 640 Absorbed by Shields 18 | . . . . 18 . . . . . . . . . Regen/Repaired (Parts) 38 | . . . . . . . . . . . 38 . . Core Remaining (%) 80 | 100 57 . . 62 91 . . . . 90 . . . Volleys Fired 290 | . 52 12 3 52 41 . 15 3 . 19 35 13 45 Largest 4 | . 2 4 4 4 4 . 4 4 . 4 4 4 4 Hottest 295 | . 78 92 92 92 138 . 98 98 . 156 191 130 295 Shots Fired 931 | . 103 48 12 188 160 . 60 12 . 76 132 41 99 Gun 855 | . 99 48 12 183 142 . 60 12 . 76 130 37 56 Cannon 76 | . 4 . . 5 18 . . . . . 2 4 43 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 842 | . 103 48 12 184 158 . 60 12 . 69 112 41 43 Thermal 89 | . . . . 4 2 . . . . 7 20 . 56 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | . 9 14 17 12 11 . 10 10 . 13 9 19 10 Robot Miss Streak 7 | . 4 4 1 4 7 . 3 2 . 6 3 1 3 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 24 | . 2 6 . 11 1 . 2 . . 2 . . . Max Gunslinging Chain 2 | . 1 2 . 2 1 . 1 . . 1 . . . Shots Hit Robots 587 | . 70 31 10 105 97 . 40 8 . 49 82 34 61 Core Hits 245 | . 25 19 4 47 33 . 20 3 . 18 37 8 31 Critical Kills 5 | . . 1 . 1 1 . 1 . . . . . 1 Critical Parts Destroyed 7 | . . . . . 1 . 1 . . 2 3 . . Critical Strikes 19 | . . 1 . 1 2 . 2 . . 5 4 3 1 Burn 1 | . . . . . . . . . . . 1 . . Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 17 | . . 1 . 1 2 . 2 . . 5 3 3 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11068 | . 868 465 166 1691 1617 . 699 86 . 842 1720 842 2072 Guns 9191 | . 824 465 166 1691 1433 . 699 86 . 842 1694 705 586 Cannons 1450 | . 44 . . . 184 . . . . . 26 137 1059 Explosions 421 | . . . . . . . . . . . . . 421 Melee . | . . . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . . . 6 Kinetic 9073 | . 868 465 166 1691 1599 . 699 86 . 756 1467 842 434 Thermal 1989 | . . . . . 18 . . . . 86 253 . 1632 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 . . . . . . . . 4 Average Corruption 1 | . . . . 1 . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 10 | . . . . 3 . . . . . . . . 7 Message Errors 1 | . . . . 1 . . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Energy Discharges 4 | . . . . 1 . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 147 | . . . . . . . . . . . . . 147 Projectiles 75 | . . . . . . . . . . . . . 75 Explosions 72 | . . . . . . . . . . . . . 72 Melee . | . . . . . . . . . . . . . . Knockbacks 4 | . 1 . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . 1 . . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . . . . . . . . 41 Shots 1 | . . . . . . . . . . . . . 1 Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 7 | . . . . . . . . . . . . . 7 Kicked 6 | . . . . . . . . . . . . . 6 Crushed . | . . . . . . . . . . . . . . Highest Temperature 413 | . 10 6 7 35 413 . 54 36 . 36 292 . 362 Average Temperature 72 | . 10 4 4 8 89 . 22 19 . 12 99 . 110 Received Heat Transfer 1491 | . 273 18 9 288 315 . 51 12 . 102 171 . 252 Effects 7 | . . . . . . . . . . . . . 7 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Melted 11 | . . . . . . . . . . . 2 . 9 Heat Transferred 3324 | . . . . . 37 . . . . 200 800 . 2287 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 962 | . 368 371 251 962 637 224 . . . . 405 141 326 Initial 468 | . . 83 156 163 468 224 . . . . 54 141 35 Average 335 | . 164 227 189 657 518 224 . . . . 246 97 103 Maximum Alert Level 3 | . 1 1 1 3 2 1 . . . . 2 . 1 Low Security (%) 35 | 100 81 49 55 4 . . . . . . 19 100 78 Level 1 30 | . 18 50 44 9 5 100 . . . . 78 . 21 Level 2 22 | . . . . 36 94 . . . . . 1 . . Level 3 11 | . . . . 49 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . . . 1 . . . . . 9 . 6 Investigation 4 | . 1 . . . 1 . . . . . 2 . . Extermination 5 | . . . . . . . . . . . 2 . 3 Reinforcement 9 | . 2 . . . . . . . . . 4 . 3 Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 1 | . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 152 | . 19 11 2 31 16 . 8 2 . 14 21 6 22 Peak Tracking Total 10 | . 6 10 1 5 4 . 4 2 . 4 3 4 6 Tactical Retreats 4 | . 1 . . . . . . 1 . . 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 8 | . 1 . . 3 1 . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 21 | . . . . 1 1 . . . . . 9 . 10 Max in Single Turn 10 | . . . . 1 1 . . . . . 5 . 10 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 22 | . 1 1 6 1 4 . 1 . 4 . 2 . 2 Terminals 13 | . 1 1 5 1 4 . . . . . . . 1 Fabricators 3 | . . . . . . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 69 | . 3 2 18 1 8 . 1 . 29 . 4 . 3 Successful 46 | . 1 1 4 1 5 . 1 . 29 . 3 . 1 Failed 23 | . 2 1 14 . 3 . . . . . 1 . 2 Catastrophic 7 | . . . 4 . 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 24 | . 3 2 10 . 7 . . . . . 1 . 1 Terminals 31 | . 3 2 16 1 8 . . . . . . . 1 Fabricators 6 | . . . . . . . . . . . 4 . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . Terminal Hacks 37 | . 1 1 1 1 3 . 1 . 29 . . . . Record 12 | . . . . . . . 1 . 11 . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . Robot Analysis 3 | . 1 1 . . 1 . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . Open Door 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 3 . 1 Load Schematic 2 | . . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . 2 . . . . . . . . Terminals 4 | . . . 2 . 2 . . . . . . . . Botnet 4 | . . . 2 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 14 | . 1 1 4 1 3 . . . . . 2 . 2 Full Trace Events 2 | . . . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . Robots Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . Total Robot Build Rating 10 | . . . . . . . . . . . 10 . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . . Parts Built 1 | . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 3 | . . . . . . . . . . 1 2 . . Largest Group 2 | . . . . . . . . . . 1 2 . . Highest-Rated Group 96 | . . . . . . . . . . 96 96 . . Highest-Rated Ally 96 | . . . . . . . . . . 96 96 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . . . . . 25 21 . . Total Damage 2160 | . . . . . . . . . . 827 1333 . . Kills 16 | . . . . . . . . . . 8 8 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 3 | . 1 1 . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 9212 | 76 670 222 171 1393 822 227 1112 835 131 1245 1052 173 1083 Spaces Moved 5071 | 52 392 105 99 752 406 126 625 486 78 699 440 133 678 Core 238 | 3 . . . . . . . . . . . 98 137 Treads 4165 | . 36 105 99 752 406 126 625 486 78 699 440 35 278 Legs 347 | 49 35 . . . . . . . . . . . 263 Wheels 321 | . 321 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 160 170 170 170 170 167 50 50 Average Speed 156 | 115 123 160 160 160 163 167 170 170 170 170 167 93 132 Slowest Speed 260 | 120 240 160 160 160 240 170 170 170 170 170 170 200 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 50 10 17 65 44 4 69 73 68 88 13 74 14 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . Known Exits Taken 6 | . . . 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . Scrap Searched 5 | . . . . . . . 2 2 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 36 | . . . . . . . . . . . 22 . 14 Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . . . 5 AOE 31 | . . . . . . . . . . . 22 . 9 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Was Fac Total 5807 | 65 478 131 106 820 489 146 655 492 77 723 690 155 780 Wait 189 | . 4 . . 7 9 . 6 . . . 152 . 11 Move 5058 | 51 391 104 99 749 405 125 624 485 77 698 440 132 678 Hop . | . . . . . . . . . . . . . . Pick Up 75 | 8 10 4 2 1 6 6 4 2 . 2 21 1 8 Fast Attach 43 | 4 3 1 . 1 7 . . . . . 4 4 19 Attach 42 | 2 3 5 . 1 8 2 . . . 3 8 4 6 Detach 8 | . . 3 . . 2 . . . . . 2 . 1 Swap 38 | . 8 . . 6 5 6 1 . . . 11 . 1 Drop 56 | . 7 2 2 2 6 7 5 2 . 1 17 1 4 Fire 290 | . 52 12 3 52 41 . 15 3 . 19 35 13 45 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick 6 | . . . . . . . . . . . . . 6 Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . 1 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 77 | -11/Junkyard | Entered Materials 342 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 15) 747 | -10/Materials | Entered another Materials area 747 | -9/Materials | Evolved 2 slots: Weapon x2 757 | -9/Materials | Discovered new exit (range 10) 780 | -9/Materials | Discovered new exit (range 7) 888 | -9/Materials | Destroyed 11 combat bots 969 | -9/Materials | Entered Storage 1047 | -9/Storage | Build established: Gunner 1140 | -9/Storage | Identified exit to Garrison 1140 | -9/Storage | Entered Garrison 1186 | -9/Garrison | Triggered checkpoint 1369 | -9/Garrison | Destroyed 11 combat bots 1435 | -9/Garrison | Discovered new exit (range 63) 1435 | -9/Garrison | Discovered new exit (range 21) 1435 | -9/Garrison | Discovered new exit (range 62) 1442 | -9/Garrison | Triggered checkpoint 1518 | -9/Garrison | Triggered checkpoint 1711 | -9/Garrison | Triggered checkpoint 1742 | -9/Garrison | Triggered checkpoint 1806 | -9/Garrison | Triggered checkpoint 1992 | -9/Garrison | Triggered checkpoint 2088 | -9/Garrison | Build established: Scavenger-Gunner 2317 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2418 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2533 | -9/Garrison | Entered Materials 2533 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2867 | -8/Materials | Build established: Tank 3320 | -8/Materials | Discovered new exit (range 8) 3355 | -8/Materials | Entered Factory 3355 | -7/Factory | Evolved 2 slots: Utility x2 3412 | -7/Factory | Discovered new exit (range 9) 3582 | -7/Factory | Identified exit to Lower Caves 3582 | -7/Factory | Entered Lower Caves 3589 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3637 | -7/Lower Caves | Met a Warlord Commander 3638 | -7/Lower Caves | Learned location of Warlord (-4) 3649 | -7/Lower Caves | Found Encrypted Comm Array 3669 | -7/Lower Caves | Build established: Gunner 3748 | -7/Lower Caves | Encountered a Warlord checkpoint 4129 | -7/Lower Caves | Discovered new exit (range 9) 4190 | -7/Lower Caves | Identified exit to Lower Caves 4538 | -7/Lower Caves | Learned Factory stockpile data 4694 | -7/Lower Caves | Entered another Lower Caves area 4751 | -7/Lower Caves | Discovered new exit (range 10) 4766 | -7/Lower Caves | Identified exit to Factory 4785 | -7/Lower Caves | Learned Factory terminal intel 4822 | -7/Lower Caves | Spotted B-75 Beast 5053 | -7/Lower Caves | Encountered a Warlord checkpoint 5431 | -7/Lower Caves | Discovered new exit (range 15) 5453 | -7/Lower Caves | Identified exit to Data Miner 5529 | -7/Lower Caves | Entered Data Miner 5529 | -7/Data Miner | Discovered new exit (range 6) 5562 | -7/Data Miner | Met Data Miner 5592 | -7/Data Miner | Learned location of Section 7 (-2) 5592 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5623 | -7/Data Miner | Received God Mode back door access code from Data Miner 5659 | -7/Data Miner | Identified exit to Proximity Caves 5660 | -7/Data Miner | Entered Proximity Caves 5778 | -6/Proximity Caves | Escorted by Enhanced Grunt 5794 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6230 | -6/Proximity Caves | Spotted B-75 Beast 6247 | -6/Proximity Caves | Allies destroyed B-75 Beast 6311 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6335 | -6/Proximity Caves | Learned Factory terminal intel 6851 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6905 | -6/Proximity Caves | Entered Factory 6905 | -6/Factory | Accompanied by 1 ally 6905 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6907 | -6/Factory | Loaded intel: 26 terminal locations 7073 | -6/Factory | Spotted B-75 Beast 7264 | -6/Factory | Destroyed B-75 Beast 7304 | -6/Factory | Lost 3 parts (2u1w) 7371 | -6/Factory | Fabricated H-66 Slayer (x2) 7668 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 7955 | -6/Factory | First assault squad dispatched 7957 | -6/Factory | Sucked down chute 7957 | -6/Factory | Entered Waste 7991 | -6/Waste | Spotted C-40 Crusher 8026 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8029 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8032 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8034 | -6/Waste | Destroyed C-40 Crusher 8039 | -6/Waste | Spotted C-40 Crusher 8039 | -6/Waste | Spotted C-40 Crusher 8039 | -6/Waste | Spotted C-40 Crusher 8050 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8053 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8054 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8060 | -6/Waste | Destroyed C-40 Crusher 8061 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8079 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8082 | -6/Waste | Spotted C-40 Crusher 8091 | -6/Waste | Spotted C-40 Crusher 8101 | -6/Waste | Found Prototype Device 8101 | -6/Waste | Identified System Purifier 8110 | -6/Waste | Lost 9 parts (2n3u4w) 8125 | -6/Waste | Discovered new exit (range 10) 8130 | -6/Waste | Entered Factory 8131 | -6/Factory | Loaded intel: 26 terminal locations 8331 | -6/Factory | Build established: Mutant 8388 | -6/Factory | Core integrity fell below 50% 8413 | -6/Factory | Core integrity fell below 20% 8817 | -6/Factory | Build established: Gunner 9029 | -6/Factory | Lost 3 parts (1n2w) 9213 | -6/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 09187_ Acquired Prototype Energy Cannon. 09187_ Identified Cld. Particle Cannon. 09190_ R-10 Processor collects Cld. Particle Cannon. 09190_ K-01 Serf collects debris. 09191_ R-10 Processor collects Faulty Cld. Particle Cannon. 09198_ K-01 Serf collects debris. 09201_ Acquired 10 matter. 09202_ K-01 Serf collects debris. 09207_ U-05 Engineer destroyed. 09207_ Destroyed Com. Wheel. 09208_ System corrupted: Cld. Particle Cannon rejected. 09208_ K-01 Serf collects debris. 09209_ Fission Core destroyed. 09209_ K-01 Serf collects debris. 09210_ Acquired Cld. Particle Cannon. 09211_ K-01 Serf collects debris. 09213_ Triggered Heavy Explosive Trap. 09213_ An explosion rips through the floor. 09213_ Fusion Modulator explodes. 09213_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | T????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ?????????????????? | | ????????????????????? ????" ?????????????????? | | ????????????????????# ???" +????????????????? | | ????????????????????? ??"" #????????????????? | | ????????????????????# """" #????????????????? | | ????????????????????# """" #????????????????? | | ????????????????????? #????????????????? | | ?????????????????????? #????????????????? | | ?????????????????????? w #????????????????? | | ??????????????????????? ########?????????? | | ??????????????????????? R w# ?????????? | | ????????????????######## ## # ??????????? | | ????????????????# =! # """" ?????????? | | ????????????????# ! %= # """" ?????????? | | ????????????????# p # """" ????????? | | ????????????????# [ @ # """" #???????? | | ????????????????# k + """" =#???????? | | ????????????????# % % # """" #???????? | | ????????????????# "T" R # #???????? | | ????????????????# # ###############??? | | ????????????????########### #??????# #??? | | ????????????????????????? # o######## #??? | | ???????????????????????? # k + ###? | | ???????????????????????? ?# ### ## # | | ??????????????????????? ?# #?# # | | ?????????????????????? ??# #?# # "" | | ?????????????????????##??## ### # "T | | ???????????????????????? + # "" | | ?????????????????????? # # | | ??????????????????""""" # # | | ??????????????????""T"" / # "" | | ????????????????????? # # "" | | ???????????????????? ### " " " " # # | | ???????????????????? ??# " " " " ########### | | ?????????????????????" ???# " " " " | | ???????????????????????????# " " " " | | ???????????????????????????# " " " " | | ???????????????????????????# " " " " | | ???????????????????????????# " " " " | | ??????????????"""?"""??????# " " " " ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Target Analysis 5 Recoil Reduction 8 Matter Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Lance | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed DirtyReactionClaymores Manual? 0 Play Time 00:47:09 Cumulative 39.8 hours Start 2023.04.08 @ 20:33:39 End 2023.04.08 @ 21:26:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 46 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b600df98-29ea-4849-a340-dd35f4bc9754