Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 18:53:08 Player: Gobbopathe Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (128) 640 Value Destroyed (3938) 3938 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2897) 2897 TOTAL SCORE: 14675 Bonus ------- High Alert Combat Kills 421 Follower Combat Kills 2547 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -971 Cogmind --------- Core Integrity 0/1000 Matter 253/300 Energy 202/290 System Corruption 19% Temperature Cool (0) Movement Rolling (135) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (10) ----- Experimental Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Heavy Plasma Cannon Coil Gun Gravity Flail > --- INVENTORY (20) --- Improved Cooling System Improved Cooling System Huge Storage Unit Compact Battery (200) Gravity Neutralizer Advanced Signal Interpreter Advanced Melee Analysis Suite Point Defense Array Improved Grenade Launcher Improved Remote Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cooling System Improved Coolant Injector High-capacity Storage Unit 0b10 Decoder Chip [Looter] Advanced Targeting Computer Advanced Targeting Computer Advanced Particle Charger Weapon Cycler Hardened Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Cooled Plasma Rifle Neutron Cannon Gauss Cannon > --- INVENTORY -------- F-cell Engine Zionite Light DM Reactor Armored Wheel Armored Wheel Armored Huge Wheel Advanced Heat Sink Gravity Neutralizer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor System Shield Improved Grenade Launcher Improved Remote Datajack Gravity Flail Makeshift Sword Tearclaws [Rating: 85] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility Advanced Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Disruptor Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . 2 2 . . . . 1 . . . . . . 2 . . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Parts Attached 133 | 7 2 1 2 24 8 6 5 1 9 3 4 4 5 . 1 . 2 23 17 9 Power 12 | 1 . . . 5 . . . . . . . . 1 . . . . 2 1 2 Engine 10 | 1 . . . 5 . . . . . . . . 1 . . . . . 1 2 Core 1 | . . . . . . . . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 16 | 2 . 1 . 3 . . 1 . . 1 . . 1 . . . . 2 2 3 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 16 | 2 . 1 . 3 . . 1 . . 1 . . 1 . . . . 2 2 3 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 54 | 2 2 . 1 7 6 4 2 1 7 . 3 . 1 . 1 . 1 11 5 . Device 22 | 1 . . 1 1 1 2 1 1 4 . 2 . . . 1 . . 7 . . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . 1 1 1 . 2 . . . . . . . . 1 3 . Hackware 2 | . . . . . 2 . . . . . . . . . . . . . . . Protection 19 | . 1 . . 6 2 1 . . 1 . 1 . 1 . . . 1 3 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 . . 1 9 2 2 2 . 2 2 1 4 2 . . . 1 8 9 4 Energy Gun 16 | 1 . . 1 5 1 1 . . . . 1 1 1 . . . . 2 2 . Energy Cannon 7 | . . . . 1 . . . . 1 . . . . . . . 1 1 2 1 Ballistic Gun 16 | 1 . . . 3 1 . 1 . . 1 . 1 . . . . . 2 5 1 Ballistic Cannon 4 | . . . . . . . . . 1 1 . . 1 . . . . . . 1 Launcher 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 Slashing Weapon 3 | . . . . . . . 1 . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 6 2 . . . 1 . . 1 1 . . . 1 2 . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . 1 . 2 System Corruption 17 | . . . . . . . . . . . . . . . . . . 2 . 15 Parts Lost 46 | . . 1 . 5 1 . 1 . 1 . . . . . . . . 12 12 13 Power 4 | . . . . . . . . . . . . . . . . . . 1 1 2 Propulsion 9 | . . 1 . 2 . . 1 . . . . . . . . . . 1 1 3 Utility 18 | . . . . 3 1 . . . 1 . . . . . . . . 5 5 3 Weapon 15 | . . . . . . . . . . . . . . . . . . 5 5 5 Highest Loss Streak 13 | . . 1 . 3 1 . 1 . 1 . . . . . . . . 9 10 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 100 98 100 99 98 98 99 100 99 93 92 93 92 93 93 93 93 89 82 81 Engine 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 . 4 5 Wheel 12 | . 28 27 22 21 18 15 14 15 15 8 6 6 5 6 6 6 6 4 10 11 Device 14 | . 3 . 11 10 9 11 15 15 13 15 20 20 20 20 20 20 20 19 5 5 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 Processor 16 | . . . . . 5 14 20 23 19 23 20 20 20 20 20 20 20 18 27 32 Hackware 1 | . . . . . 12 7 7 7 4 . . . . . . . . . . . Protection 6 | . 10 14 11 11 9 9 2 . 6 7 5 6 6 6 6 6 6 10 2 3 Energy Gun 10 | . 14 14 22 24 17 13 13 7 7 7 13 6 6 6 6 6 6 5 3 . Energy Cannon 1 | . . . . . . . . . 2 . . . . . . . 1 3 4 2 Ballistic Gun 7 | . 14 14 11 8 9 7 7 15 10 1 . 1 6 6 6 6 4 2 10 7 Ballistic Cannon 5 | . . . . . . . . . 2 13 13 13 12 13 13 13 13 5 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 14 49 49 53 68 68 71 69 61 77 76 84 85 84 79 79 76 86 105 90 85 Greatest Support 32 | 26 26 26 20 32 32 32 32 28 28 28 28 28 28 28 28 28 28 28 28 24 Greatest Overweight (x) 3 | . 1 2 2 2 2 2 3 2 2 2 2 3 2 2 2 2 3 3 3 3 Average Overweight (x) 2 | . . 1 2 1 2 2 1 2 2 2 2 2 2 2 2 2 2 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 5 13 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 3 8 12 19 19 19 19 19 19 19 19 20 19 19 19 20 19 17 15 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 5 13 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 20 11 Class Distribution -------------------- 67% | Gunner 9% | Mutant 8% | Tank 6% | Scavenger-Gunner 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Matter Collected 3384 | 262 12 164 . 386 131 . 136 146 112 164 . 247 135 210 145 . 299 442 349 44 Remotely 150 | 150 . . . . . . . . . . . . . . . . . . . . Salvage Created 5931 | 78 12 385 . 1527 320 . 131 259 56 220 . 383 60 253 124 . 299 1062 571 191 Parts 242 | 2 1 19 . 87 14 . 1 6 . 12 . 1 4 4 5 . 7 56 17 6 Haulers Intercepted 7 | . . . . 6 1 . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . 4 . 1 . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . 1 2 1 22 . . . 7 7 . 3 . 4 9 Prevented 31 | . . . . . . . 2 . . 6 . . . 6 7 . . . 10 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 84 | . . 5 . 22 5 . 1 2 1 5 . 2 1 2 3 . 4 23 4 4 Melee 4 | . . . . . . . 1 . . . . . . . . . . . 2 1 Guns 50 | . . 5 . 22 5 . . 2 1 3 . . . 1 3 . 2 5 1 . Cannons 15 | . . . . . . . . . . 2 . 1 1 1 . . 2 5 . 3 AOE 13 | . . . . . . . . . . . . 1 . . . . . 12 . . Classes Destroyed 22 | 2 1 3 . 7 2 . 1 2 . 1 . 1 . . . . 1 1 . . Worker 12 | . . 2 . 2 . . . . . . . . . . . . . 8 . . Builder 5 | . 1 . . . . . . . . . . . . . . . . 4 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . 6 1 . . . . . . . . . . . . . . . Recycler 7 | 1 . 3 . 2 . . . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . 2 . . . . . . . . . . . . . . . . Operator 4 | . . . . 3 1 . . . . . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . . . . . Swarmer 20 | . . 3 . 2 . . . . . 2 . . . . 2 . . 10 . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . Grunt 27 | . . 2 . 12 2 . . . . . . . . 1 1 . 2 5 . 2 Brawler 4 | . . . . . 1 . . . . 1 . . . 1 . . 1 . . . Duelist 4 | . . . . 1 . . . . . 1 . . . . . . . 1 . 1 Protector 3 | . . . . 3 . . . . . . . . . . . . . . . . Sentry 8 | . . . . 4 1 . . . . 1 . . 1 . . . . . 1 . Hunter 7 | . . . . . 1 . . . 1 . . . . . . . . 3 2 . Programmer 5 | . . . . . . . . 2 . . . . . . . . . 3 . . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Compactor 2 | . . . . . . . . . . . . 2 . . . . . . . . Decomposer 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . Samaritan 8 | . . . . . . . . 4 . . . . . 4 . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . 1 1 . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | 1 1 5 . 5 3 . 1 1 1 2 . 1 1 1 2 . 3 12 2 2 Combat Bots Only 7 | . . 3 . 4 3 . 1 1 1 2 . 1 1 1 2 . 3 7 2 2 Max Kills in Single Turn 10 | 1 1 1 . 2 2 . 1 1 1 1 . 1 1 1 2 . 1 10 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . . . 1 . . . . . 6 . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Damage Taken 9192 | . . 263 . 1056 279 . 289 29 157 145 . 26 166 123 164 . 454 2682 1716 1643 Core 1491 | . . 54 . 193 28 . 65 . 47 . . . 59 . 20 . 22 440 258 305 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 52 | . . 22 . 30 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 602 | . . . . . 44 . . . . . . . 377 . . . . 181 . . Core Remaining (%) 82 | 100 . 78 . 51 94 . . . . 84 . . . . . . 88 . . . Volleys Fired 320 | 8 12 26 1 82 23 . 3 14 3 12 . 14 5 15 9 . 19 42 26 6 Largest 4 | 2 2 2 3 3 3 . 3 3 3 3 . 3 4 4 4 . 4 4 4 4 Hottest 264 | 70 70 70 135 177 146 . 146 114 114 161 . 151 184 184 184 . 241 241 264 204 Shots Fired 914 | 12 24 52 3 241 69 . 9 42 9 36 . 24 20 57 36 . 76 104 84 16 Gun 699 | 12 24 52 3 241 69 . 9 42 9 17 . 5 10 29 18 . 36 52 61 10 Cannon 200 | . . . . . . . . . . 19 . 10 10 28 18 . 40 46 23 6 Launcher 15 | . . . . . . . . . . . . 9 . . . . . 6 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 427 | 4 12 26 1 69 23 . 3 28 6 24 . 10 15 42 27 . 55 33 39 10 Thermal 354 | 8 12 26 2 172 46 . 6 14 3 12 . . . . . . 2 38 10 3 Explosive 15 | . . . . . . . . . . . . 9 . . . . . 6 . . Electromagnetic 118 | . . . . . . . . . . . . 5 5 15 9 . 19 27 35 3 Robot Hit Streak 22 | 3 4 9 2 10 9 . 5 17 5 19 . 9 6 13 3 . 22 18 19 15 Robot Miss Streak 6 | 2 3 2 3 4 3 . 1 3 4 1 . 1 3 2 6 . 2 3 1 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . 1 Secondary Targets 11 | . . 2 . 8 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 613 | 7 13 35 2 136 42 . 19 28 5 27 . 21 13 39 15 . 56 65 74 16 Core Hits 292 | 4 4 21 . 68 13 . 4 17 3 11 . 6 2 18 6 . 14 72 21 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 . . . . . . . . . . . . . . 3 . Critical Strikes 41 | . 2 3 . 10 2 . 2 2 . 4 . . 2 4 . . 1 4 5 . Burn 22 | . 2 3 . 9 2 . 1 2 . . . . . . . . . 3 . . Destroy 4 | . . . . 1 . . . . . . . . . . . . . . 3 . Blast 10 | . . . . . . . . . . 4 . . 2 4 . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Sever 3 | . . . . . . . 1 . . . . . . . . . . 1 1 . Melee Attacks 46 | . . . . . . 1 17 . . . . . . . . . . 17 10 1 Impact 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Slashing 44 | . . . . . . . 17 . . . . . . . . . . 17 10 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16834 | 74 125 409 20 2239 871 . 607 630 88 622 . 1296 321 1057 511 . 1327 4660 1539 438 Guns 8279 | 74 125 409 20 2239 871 . 111 630 88 291 . 7 112 491 279 . 558 846 911 217 Cannons 3753 | . . . . . . . . . . 331 . 307 209 566 232 . 769 930 244 165 Explosions 3823 | . . . . . . . . . . . . 982 . . . . . 2671 170 . Melee 979 | . . . . . . . 496 . . . . . . . . . . 213 214 56 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 5736 | 23 61 126 6 498 254 . 35 325 37 418 . 307 224 772 375 . 1017 529 507 222 Thermal 5098 | 51 64 283 14 1741 617 . 76 305 51 204 . . . . . . 75 1144 377 96 Explosive 2990 | . . . . . . . . . . . . 982 . . . . . 2008 . . Electromagnetic 2031 | . . . . . . . . . . . . 7 97 285 136 . 235 766 441 64 Impact 56 | . . . . . . . . . . . . . . . . . . . . 56 Slashing 923 | . . . . . . . 496 . . . . . . . . . . 213 214 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 1 . . 1 1 . . . . . . . . 4 4 19 Average Corruption 3 | . . . . . 1 . . 1 1 . . . . . . . . 3 4 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . 2 2 . . . . . Effects 38 | . . . . . 1 . . . 1 . . . . . . . . 8 26 2 Message Errors 12 | . . . . . . . . . 1 . . . . . . . . 3 8 . Matter Fused 10 | . . . . . 1 . . . . . . . . . . . . 2 7 . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . 1 3 . Energy Discharges 8 | . . . . . . . . . . . . . . . . . . 2 5 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 265 | . . . . . . . 6 . . 15 . . 4 2 6 . 26 138 68 . Projectiles 138 | . . . . . . . . . . 15 . . 4 2 6 . 26 85 . . Explosions 112 | . . . . . . . . . . . . . . . . . . 46 66 . Melee 15 | . . . . . . . 6 . . . . . . . . . . 7 2 . Knockbacks 16 | . . . . . . . . . . 1 . . 1 2 8 . . 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . 1 . . 1 2 6 . . 4 . . Secondary 2 | . . . . . . . . . . . . . . . 2 . . . . . Self-Inflicted Damage 140 | . . . . . . . . . . . . 1 . . . . . 91 48 . Shots 5 | . . . . . . . . . . . . 1 . . . . . 3 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | 80 80 219 24 392 120 . 46 28 14 84 . 36 66 66 160 . 189 195 217 48 Average Temperature 69 | 34 28 73 16 89 41 . 34 13 10 34 . 17 27 26 61 . 95 92 75 32 Received Heat Transfer 1179 | . . 99 . 495 135 . . . . 12 . . 18 9 30 . 99 93 108 81 Effects 5 | . . . . 2 . . . . . . . . . . . . . . 3 . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . . . . . . . 1 1 . . 1 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 24 | . 2 2 . 9 4 . . 4 . . . . . . . . . 2 1 . Heat Transferred 10423 | 148 333 1073 37 4605 1184 . 222 555 74 296 . . . . . . . 1350 446 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . 1 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Peak Influence 803 | 10 44 166 79 790 338 79 . . . . 51 39 244 . . . . 803 . . Initial 297 | . 6 16 64 33 297 72 . . . . 51 17 15 . . . . 55 . . Average 306 | 3 28 85 64 526 208 74 . . . . 51 15 81 . . . . 458 . . Maximum Alert Level 3 | . . . . 3 1 . . . . . . . 1 . . . . 3 . . Low Security (%) 52 | 100 100 100 100 12 53 100 . . . . 100 100 99 . . . . 26 . . Level 1 11 | . . . . 11 46 . . . . . . . . . . . . 16 . . Level 2 19 | . . . . 39 . . . . . . . . . . . . . 31 . . Level 3 17 | . . . . 36 . . . . . . . . . . . . . 25 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . 6 . 1 . . . . . . 2 . . . . 9 . 1 Investigation 4 | . . . . . . 1 . . . . . . 1 . . . . 2 . . Extermination 2 | . . . . . . . . . . . . . . . . . . 2 . . Reinforcement 4 | . . . . 2 . . . . . . . . 1 . . . . 1 . . Assault 6 | . . . . 4 . . . . . . . . . . . . . 1 . 1 Garrison 3 | . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Distress Signals 7 | . . . . 2 1 . . . . . . . . . . . . 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 197 | . 3 5 1 50 9 . 1 2 1 11 . 5 5 18 11 . 4 46 6 19 Peak Tracking Total 17 | . 2 3 3 10 3 . 1 1 1 3 . 4 3 10 4 . 3 10 2 17 Tactical Retreats 5 | . . . . 1 1 . . . . . . . . . 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 19 | . . . . 2 . . 1 . . 1 . . 1 4 . . . 10 . . Max in Single Turn 4 | . . . . 1 . . 1 . . . . . . 1 . . . 4 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 31 | . 1 . . 12 4 1 . 1 . . . . 3 1 . 4 . 4 . . Terminals 20 | . 1 . . 12 3 1 . . . . . . 1 1 . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 4 | . . . . . 1 . . . . . . . 2 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 99 | . 5 . . 22 13 2 . 1 . . . . 9 5 . 31 . 11 . . Successful 77 | . 3 . . 12 10 1 . 1 . . . . 8 5 . 31 . 6 . . Failed 22 | . 2 . . 10 3 1 . . . . . . 1 . . . . 5 . . Catastrophic 3 | . . . . 3 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 5 . . 17 6 . . . . . . . 2 . . . . 13 . . Terminals 48 | . 5 . . 22 11 2 . . . . . . 1 5 . . . 2 . . Fabricators 6 | . . . . . . . . . . . . . . . . . . 6 . . Repair Stations 13 | . . . . . 2 . . . . . . . 8 . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 52 | . . . . 7 5 1 . 1 . . . . 1 5 . 31 . 1 . . Record 17 | . . . . 1 . . . . . . . . . 5 . 11 . . . . Part Schematic 13 | . . . . . 1 . . . . . . . . . . 12 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . . . . 3 . . . . Open Door 6 | . . . . 5 . . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 3 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 2 . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 11 | . . . . . 2 . . . . . . . 7 . . . . 2 . . Scan Component 6 | . . . . . 1 . . . . . . . 4 . . . . 1 . . Repair 5 | . . . . . 1 . . . . . . . 3 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 . . 5 3 . . . . . . . . . . . . . . . Terminals 11 | . 3 . . 5 3 . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . 2 . . . . . . . . . . . . . . . . Botnet 5 | . 1 . . 2 2 . . . . . . . . . . . . . . . Operators 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . 9 3 1 . . . . . . 1 . . . . 4 . . Full Trace Events 3 | . . . . . . 1 . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 2 . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . 1 . . . 14 . . . . . . 12 . 11 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 152 . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 1 . . . . . . . 3 . . . . 1 . . Time 307 | . . . . . 51 . . . . . . . 212 . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . 1 . . . . . 2 . . . 3 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Total Allies 48 | . . . . 13 . . . . 4 2 . 19 2 3 . . 1 3 . 1 Largest Group 19 | . . . . 13 . . . . 4 5 3 19 15 14 13 7 8 3 . 1 Highest-Rated Group 684 | . . . . 160 . . . . 156 180 119 684 615 569 506 216 312 210 . 167 Highest-Rated Ally 167 | . . . . 31 . . . . 40 40 40 50 51 51 51 46 96 70 . 167 Zionite Dispatches 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Light 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . 1 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 481 | . . . . 125 . . . . . 29 . 101 40 53 62 . 25 40 . 6 Total Damage 14040 | . . . . 1496 . . . . . 1444 . 3976 1157 2190 1624 . 785 836 . 532 Kills 92 | . . . . 22 . . . . . 12 . 8 9 16 11 . . 9 . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . 1 . 1 . . . 1 2 . 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 144 | . . . . . . . . . . . 14 16 46 . . . . 68 . . Items 144 | . . . . . . . . . . . 14 16 46 . . . . 68 . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . 2 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Turns Passed 11699 | 60 151 290 39 1672 494 187 494 436 1514 1120 167 300 713 809 597 113 378 983 1107 75 Spaces Moved 7789 | 31 108 196 29 1041 291 130 351 314 1174 815 122 184 394 550 432 83 235 542 732 35 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 7788 | 30 108 196 29 1041 291 130 351 314 1174 815 122 184 394 550 432 83 235 542 732 35 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 110 110 130 130 115 125 125 125 130 130 130 130 130 130 130 115 120 120 Average Speed 127 | 90 102 105 110 124 130 130 121 125 125 128 130 139 130 130 130 130 134 139 129 129 Slowest Speed 145 | 100 105 110 110 130 130 130 145 125 125 130 130 145 130 130 130 130 145 145 135 135 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 22 39 6 95 29 4 43 43 90 93 3 78 12 73 71 69 45 21 86 11 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . . . . . 1 2 . . . . . 1 1 . . . . Known Exits Taken 3 | . . 1 . . . 1 . . . . . . . . . . . 1 . . Unknown Exits Taken 15 | 1 1 . 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 . 1 . Scrap Searched 16 | . . . . . . . 1 1 3 3 . . . 1 2 . 2 . 3 . Spaces Dug 5 | . . . . . . 1 3 . . . . . . . . . . 1 . . Terrain Destroyed 170 | . . . . 3 7 1 3 . . 6 . 38 2 3 11 . 5 73 18 . Melee 5 | . . . . . . 1 3 . . . . . . . . . . 1 . . Projectile 57 | . . . . 3 7 . . . . 6 . . 2 3 11 . 5 16 4 . AOE 108 | . . . . . . . . . . . . 38 . . . . . 56 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Total 8857 | 47 126 232 34 1242 357 148 381 332 1215 861 132 205 584 609 448 88 260 683 822 51 Wait 340 | . 1 1 . 41 19 . 1 2 18 11 . 1 167 22 4 6 . 37 9 . Move 7770 | 30 107 195 28 1040 290 129 350 313 1173 814 122 183 393 549 431 82 234 541 731 35 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 111 | 2 3 9 3 24 9 6 3 1 3 3 3 1 7 2 1 . 2 15 14 . Fast Attach 45 | 7 . . . 12 2 1 . . 4 1 2 1 3 . . . 1 6 5 . Attach 60 | . . 1 2 6 4 3 1 1 3 1 2 . 1 . . . 1 16 9 9 Detach 11 | . . . . 2 1 . . . 4 1 . . . . . . . 3 . . Swap 28 | . 2 . . 6 2 2 4 . 2 1 . 3 1 . 1 . . 1 3 . Drop 78 | . 1 . . 26 7 6 2 1 3 5 3 2 7 2 2 . 3 5 3 . Fire 320 | 8 12 26 1 82 23 . 3 14 3 12 . 14 5 15 9 . 19 42 26 6 Melee 46 | . . . . . . 1 17 . . . . . . . . . . 17 10 1 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 48 | . . . . 3 . . . . 2 12 . . . 19 . . . . 12 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 5) 212 | -10/Materials | Entered Mines 275 | -10/Mines | Learned location of Storage (-9) 308 | -10/Mines | Identified exit to Materials 316 | -10/Mines | Build established: Mutant 502 | -10/Mines | Entered Materials 502 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 502 | -9/Materials | Discovered new exit (range 15) 541 | -9/Materials | Entered Storage 685 | -9/Storage | Met a pair of Derelict thieves 796 | -9/Storage | Lost 3 parts (2n1u) 1135 | -9/Storage | Build established: Tank 1232 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1341 | -9/Storage | First assault squad dispatched 1653 | -9/Storage | Build established: Commander-Tank 2077 | -9/Storage | Build established: Tank 2178 | -9/Storage | Discovered new exit (range 16) 2213 | -9/Storage | Entered Materials 2213 | -8/Materials | Evolved 2 slots: Utility x2 2322 | -8/Materials | Repaired Imp. Medium Laser 2602 | -8/Materials | Discovered new exit (range 16) 2707 | -8/Materials | Entered Factory 2707 | -7/Factory | Evolved 2 slots: Utility x2 2748 | -7/Factory | Build established: Gunner 2820 | -7/Factory | Identified exit to Lower Caves 2894 | -7/Factory | Entered Lower Caves 3228 | -7/Lower Caves | Spotted B-75 Beast 3284 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3306 | -7/Lower Caves | Discovered new exit (range 13) 3388 | -7/Lower Caves | Entered another Lower Caves area 3410 | -7/Lower Caves | Discovered new exit (range 11) 3654 | -7/Lower Caves | Learned location of Zion (-7) 3774 | -7/Lower Caves | Discovered new exit (range 10) 3824 | -7/Lower Caves | Entered Zion 3874 | -7/Zion | Learned location of Warlord (-4) 3885 | -7/Zion | Discovered new exit (range 10) 3989 | -7/Zion | Found Prototype Device 3989 | -7/Zion | Identified Phasing AFG 4009 | -7/Zion | System corruption cleaned by Quarantine Array 4627 | -7/Zion | Learned location of Quarantine (-3) 4834 | -7/Zion | Imprinted 4836 | -7/Zion | Declared Zion's savior 5338 | -7/Zion | Entered Proximity Caves 5338 | -6/Proximity Caves | Accompanied by 4 allies 5669 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5961 | -6/Proximity Caves | Learned Factory garrison access intel 6398 | -6/Proximity Caves | Discovered new exit (range 15) 6458 | -6/Proximity Caves | Entered Factory 6458 | -6/Factory | Accompanied by 3 allies 6458 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6459 | -6/Factory | Loaded intel: 4 garrison access locations 6625 | -6/Factory | Sucked down chute 6625 | -6/Factory | Entered Waste 6655 | -6/Waste | 3 allies followed down the chute 6663 | -6/Waste | Spotted C-40 Crusher 6668 | -6/Waste | Spotted C-40 Crusher 6674 | -6/Waste | Spotted C-40 Crusher 6676 | -6/Waste | Destroyed C-40 Crusher 6682 | -6/Waste | Spotted C-40 Crusher 6704 | -6/Waste | Destroyed C-40 Crusher 6740 | -6/Waste | Spotted C-40 Crusher 6776 | -6/Waste | Warlord forces began an assault 6784 | -6/Waste | Allies destroyed C-40 Crusher 6786 | -6/Waste | Allies destroyed C-40 Crusher 6793 | -6/Waste | Allies destroyed C-40 Crusher 6793 | -6/Waste | Spotted C-40 Crusher 6882 | -6/Waste | Discovered new exit (range 15) 6925 | -6/Waste | Entered Factory 6925 | -6/Factory | Accompanied by 15 allies 7447 | -6/Factory | Repaired Broken Gravity Flail 7492 | -6/Factory | Repaired Arm. Huge Wheel 7536 | -6/Factory | Repaired Adv. Assault Cannon 7584 | -6/Factory | Discovered new exit (range 12) 7605 | -6/Factory | Zion Hacker squad teleported in 7638 | -6/Factory | Entered Lower Caves 7638 | -6/Lower Caves | Accompanied by 14 allies 7702 | -6/Lower Caves | Attracted the attention of an 0b10 base 7730 | -6/Lower Caves | Learned Factory emergency access door positions 7730 | -6/Lower Caves | Learned Research security intel 7835 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8043 | -6/Lower Caves | Learned Factory interactive machine intel 8072 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8400 | -6/Lower Caves | Discovered new exit (range 15) 8447 | -6/Lower Caves | Entered another Lower Caves area 8447 | -6/Lower Caves | Accompanied by 14 allies 8453 | -6/Lower Caves | Discovered new exit (range 5) 9011 | -6/Lower Caves | Discovered new exit (range 14) 9044 | -6/Lower Caves | Entered Data Miner 9044 | -6/Data Miner | Accompanied by 7 allies 9044 | -6/Data Miner | Discovered new exit (range 6) 9069 | -6/Data Miner | Met Data Miner 9096 | -6/Data Miner | Learned location of Section 7 (-3) 9096 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9120 | -6/Data Miner | Received God Mode back door access code from Data Miner 9157 | -6/Data Miner | Entered Proximity Caves 9157 | -5/Proximity Caves | Accompanied by 7 allies 9223 | -5/Proximity Caves | Escorted by Enhanced Grunt 9307 | -5/Proximity Caves | Learned 12 Factory zone layouts 9314 | -5/Proximity Caves | Learned Factory emergency access door positions 9343 | -5/Proximity Caves | Spotted B-75 Beast 9387 | -5/Proximity Caves | Destroyed B-75 Beast 9531 | -5/Proximity Caves | Discovered new exit (range 2) 9535 | -5/Proximity Caves | Entered Factory 9535 | -5/Factory | Accompanied by 1 ally 9535 | -5/Factory | Evolved 2 slots: Utility x2 9536 | -5/Factory | Identified exit to Upper Caves 9539 | -5/Factory | Loaded intel: 51 interactive machine locations 9633 | -5/Factory | Identified exit to DSF 9874 | -5/Factory | Zion Light squad teleported in 9911 | -5/Factory | Build established: Scavenger-Gunner 9987 | -5/Factory | Garrison activated, responded to threat 10115 | -5/Factory | Repaired Arm. Huge Wheel 10135 | -5/Factory | First assault squad dispatched 10203 | -5/Factory | Lost 9 parts (1p1n3u4w) 10276 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10334 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10426 | -5/Factory | Destroyed 7 combat bots 10439 | -5/Factory | Build established: Mutant 10504 | -5/Factory | Discovered exit to Upper Caves (range 12) 10518 | -5/Factory | Entered Upper Caves 10536 | -5/Upper Caves | Core integrity fell below 50% 10582 | -5/Upper Caves | Lost 10 parts (1p1n5u3w) 10844 | -5/Upper Caves | Build established: Gunner 10887 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10963 | -5/Upper Caves | Spotted B-75 Beast 11185 | -5/Upper Caves | Destroyed B-75 Beast 11413 | -5/Upper Caves | Discovered new exit (range 5) 11451 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11625 | -5/Upper Caves | Entered another Upper Caves area 11656 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11656 | -5/Upper Caves | System corruption reached 10% 11672 | -5/Upper Caves | Core integrity fell below 20% 11689 | -5/Upper Caves | P1-3CE showed up to help 11691 | -5/Upper Caves | P1-3CE revealed a hidden path 11700 | -5/Upper Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 11691_ L-41 Fighter destroyed. 11691_ Penetrated by Slug. 11692_ Slug penetrates G-50 Soldier. 11692_ Slug penetrates Wall. 11692_ B-60 Warrior destroyed. 11693_ P1-3CE: "Gotta help the little guy..." 11693_ Slug penetrates L-41 Fighter. 11694_ G-50 Soldier destroyed. 11695_ Penetrated by Slug. 11695_ G-50 Soldier destroyed. 11696_ System corrupted: Substantial component data lost. 11696_ G-50 Soldier knocked back. 11696_ G-50 Soldier destroyed. 11696_ G-50 Soldier knocked back. 11696_ Penetrated by Slug. 11698_ L-41 Fighter destroyed. 11699_ Y-72 Warden destroyed. 11700_ Adv. Heat Sink fries itself beyond repair. 11700_ Lgt. Angular Momentum Engine fries itself beyond repair. 11700_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ???##????????????????????????????????? | | ????????? ??? ????????????????????????????????? | | ?????????# ??# ????????????????????????????????? | | ?????????# ### #????????????????????????????????? | | ?????????? #????????????????????????????????? | | ?????????? #????????????????????????????????? | | ??????????? ##???????????????????????????????? | | ???#??????? ##??????????????????????????????? | | ??? ????????% ???????????????????????????????? | | ??? ????????# ???????????????????????????????? | | ??? ????????# ???????????????????????????????? | | ??? ????????# #???????????????????????????????? | | ??? ??????### #???????????????????????????????? | | ??? ??????? #???????????????????????????????? | | ??# ???????# # #???????????????????????????????? | | ??# ???????# # #???????????????????????????????? | | #? ???????# ##???####???????????????????????? | | # #??????# ##?## #???????????????????????? | | ##?????# # g### ##??????????????????????? | | # ?????# # % % @#####??????????????????? | | # ????# i #??????????????????? | | # ##### #?????????????????? | | g [M ## #??????????????? | | ####;;= h #?? ##??????????????? | | ? #####* ### #??? ##???????????????? | | ?? ## h #?# #????#????????????????? | | ??# ## ######### #?# ##?????????????????????? | | ??# ## #???????## #?# #??????????????????????? | | ### ## #????????# ## #??????????????????????? | | ## #???????? ??????????????????????? | | #??????? ??????????????????????? | | ####??????? ?????????????????????? | | ###????????? ### ####????????????????????? | | ####??????????######??####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 80 Energy Generation 27 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Power Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 16 Particle Charging 25 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Transmission Jammer | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Fission Core | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Biomechanical Wings | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive C-35 Carver | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugHardlightCutter Manual? 0 Play Time 02:42:18 Cumulative 195.3 hours Start 2022.03.27 @ 19:21:31 End 2022.04.10 @ 18:53:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3308920a-d6c3-4851-9071-bca26b2129a0