Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 18:13:10 Player: Bobert Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (2797) 2797 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (605) 605 TOTAL SCORE: 6752 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 58 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 323/325 System Corruption 6% Temperature Cool (19) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Micro Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Trap Scanner (fused) Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Light Nuclear Core Gravmag System Improved Heat Sink Relay Coupler [Grunt] (23) Relay Coupler [Sentry] (24) Relay Coupler [Specialist] (18) Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink Improved Sensor Array Hacking Suite Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power 1 | . . . . . . . 1 . . Propulsion . | . . . . . . . . . . Utility 3 | . . . 2 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 89 | 6 4 1 13 18 2 6 28 7 4 Power 17 | 1 1 . 2 2 . 2 7 2 . Engine 12 | 1 1 . 1 2 . 1 5 1 . Core 5 | . . . 1 . . 1 2 1 . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . 3 3 . 3 5 . 2 Treads 4 | . . . 3 1 . . . . . Leg 12 | . . . . 2 . 3 5 . 2 Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 1 2 1 5 6 1 . 10 4 2 Device 15 | . 1 1 . 1 . . 8 3 1 Storage 5 | 1 1 . 1 1 1 . . . . Processor 2 | . . . 1 . . . . 1 . Hackware 1 | . . . . . . . . . 1 Protection 9 | . . . 3 4 . . 2 . . Artifact . | . . . . . . . . . . Weapon 22 | 2 1 . 3 7 1 1 6 1 . Energy Gun 11 | 1 . . 3 1 1 1 3 1 . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 5 | 1 . . . 3 . . 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 4 | . 1 . . 3 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . . . . Parts Lost 35 | . 1 4 2 3 . 1 14 5 5 Power 7 | . 1 . 1 1 . . 3 1 . Propulsion 6 | . . 2 . . . 1 . . 3 Utility 12 | . . . . 2 . . 7 3 . Weapon 10 | . . 2 1 . . . 4 1 2 Highest Loss Streak 6 | . 1 4 2 3 . 1 6 3 5 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | . 4 8 4 6 8 8 8 9 8 Power . | . . . . . . . . 1 2 Propulsion . | . . . 1 . . . . 2 2 Utility 3 | . 2 6 3 3 4 4 3 3 4 Weapon 2 | . . 1 . 2 4 3 3 2 . Tool/Special . | . . . . . . . . . . Unused Backups 15 | . . 2 1 1 . 3 1 2 5 Power 3 | . . 1 . . . 1 . . 1 Propulsion 3 | . . . . 1 . . 1 . 1 Utility 4 | . . . 1 . . . . . 3 Weapon 4 | . . . . . . 2 . 2 . Tool/Special 1 | . . 1 . . . . . . . Average Slot Usage (%) 93 | . 93 74 81 96 98 99 91 81 99 Engine 9 | . 9 9 1 9 11 7 9 15 9 Core 3 | . . . 6 . . 3 5 2 9 Treads 2 | . . . 20 2 . . . . . Leg 16 | . . . . 17 22 21 18 18 18 Wheel 2 | . 28 19 . . . . . . . Device 13 | . 12 14 11 10 11 11 18 18 18 Storage 9 | . 14 9 1 9 11 11 9 9 9 Processor 7 | . . . 9 11 11 11 3 1 9 Protection 9 | . . . 20 13 11 11 8 4 . Energy Gun 4 | . 12 . 10 3 1 . 6 8 8 Ballistic Gun 10 | . 13 9 . 16 19 16 4 3 9 Launcher 1 | . 2 9 . 1 . 5 . . . Peak Build Rating 39 | 6 8 8 26 26 27 26 38 39 33 Average Rating 20 | 4 6 6 21 15 17 17 26 34 31 On Entrance 16 | . 6 8 8 20 15 17 20 38 33 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 10 18 18 23 29 30 30 48 47 34 Greatest Support 40 | 20 20 20 40 40 26 32 34 34 34 Greatest Overweight (x) 4 | . . 1 4 1 1 1 1 1 2 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 8 5 8 10 10 10 10 10 Most Carried 10 | 1 10 10 5 8 10 10 10 10 10 Average Carried 7 | . 4 8 4 6 8 9 9 9 8 Final Capacity 10 | 8 10 5 8 10 10 10 10 10 10 Final Carried 10 | 1 10 5 5 8 10 10 8 10 7 Class Distribution -------------------- 52% | Scavenger-Mutant 39% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1805 | 247 61 9 141 277 . 280 560 176 54 Remotely 264 | . . . . . . . 264 . . Salvage Created 2681 | . 244 . 365 184 . 351 1008 475 54 Parts 153 | . 14 . 21 9 . 19 62 25 3 Haulers Intercepted 6 | . 2 . 1 . . . 3 . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 66 | . 2 . 6 7 . 12 23 15 1 Melee 1 | . . . 1 . . . . . . Guns 48 | . 2 . 4 6 . 6 14 15 1 Cannons 7 | . . . . . . . 7 . . AOE 9 | . . . . 1 . 6 2 . . Classes Destroyed 13 | . 5 . 4 . . 2 1 1 . Worker 2 | . 1 . . . . . 1 . . Builder 3 | . . . 1 . . . 2 . . Hauler 6 | . 2 . 1 . . . 3 . . Recycler 6 | . . . 2 . . 1 3 . . Mechanic 1 | . . . . . . . 1 . . Operator 1 | . 1 . . . . . . . . Watcher 5 | . 1 . . . . . 4 . . Swarmer 32 | . . . 4 5 . 6 10 7 . Grunt 22 | . 2 . . 2 . 4 9 4 1 Brawler 1 | . . . . . . 1 . . . Duelist 3 | . . . . . . 1 1 1 . Sentry 5 | . . . 2 . . . 3 . . Programmer 3 | . . . . . . . . 3 . Best Kill Streak 10 | . 3 . 3 2 . 3 10 4 1 Combat Bots Only 5 | . 2 . 3 2 . 3 5 4 1 Max Kills in Single Turn 5 | . 1 . 1 1 . 3 5 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 1 . 3 1 . . Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 658 | . 13 8 130 65 . 36 267 70 69 Missed 171 | . 3 . 35 18 . 12 69 20 14 Hits 487 | . 10 8 95 47 . 24 198 50 55 Melee 1 | . . . . . . 1 . . . Projectile 486 | . 10 8 95 47 . 23 198 50 55 AOE 8 | . . 8 . . . . . . . Critical Strikes 18 | . . . 5 1 . . 8 2 2 Damage Taken 5877 | . 198 336 1139 601 . 374 1978 591 660 Core 1029 | . 32 137 173 110 . 24 231 110 212 Absorbed by Shields 550 | . . . . . . . 418 132 . Redirected to Shielding 45 | . . . 35 10 . . . . . Core Remaining (%) 51 | 100 . 32 . . . 23 . . . Volleys Fired 251 | . 28 . 56 30 . 11 101 18 7 Largest 2 | . 2 . 2 2 . 2 2 2 2 Hottest 125 | . 60 . 121 112 . 78 125 88 88 Shots Fired 498 | . 55 . 66 55 . 36 180 95 11 Gun 427 | . 54 . 66 54 . 29 119 94 11 Cannon 53 | . . . . . . . 53 . . Launcher 18 | . 1 . . 1 . 7 8 1 . Special . | . . . . . . . . . . Kinetic 152 | . 27 . . 14 . 14 73 16 8 Thermal 306 | . 27 . 66 40 . 14 78 78 3 Explosive 18 | . 1 . . 1 . 7 8 1 . Electromagnetic 22 | . . . . . . 1 21 . . Robot Hit Streak 16 | . 7 . 16 4 . 6 9 8 5 Robot Miss Streak 14 | . 3 . 4 7 . 2 14 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . Autonomous 87 | . . . . . . 14 11 62 . Shots Hit Robots 293 | . 29 . 45 25 . 25 100 61 8 Core Hits 153 | . 13 . 11 9 . 20 76 22 2 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . . . 1 1 . Destroy 1 | . . . . . . . . 1 . Blast 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6835 | . 308 9 643 473 . 1073 2624 1562 143 Guns 4680 | . 276 . 606 432 . 521 1154 1548 143 Cannons 602 | . . . . . . . 602 . . Explosions 1484 | . 32 . . 31 . 549 858 14 . Melee . | . . . . . . . . . . Ramming 69 | . . 9 37 10 . 3 10 . . Kinetic 1191 | . 100 . . 92 . 154 606 140 99 Thermal 4337 | . 176 . 606 340 . 394 1369 1408 44 Explosive 987 | . 32 . . 31 . 505 405 14 . Electromagnetic 251 | . . . . . . 17 234 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . . . 5 6 Average Corruption 3 | . 1 1 . . . . . 4 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . 2 . . . . . . 7 14 Message Errors 4 | . . . . . . . . 1 3 Matter Fused 4 | . . . . . . . . 2 2 Heat Flow Errors 4 | . . . . . . . . 1 3 Energy Discharges 4 | . . . . . . . . 1 3 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . 2 . . . . . . 1 1 Misfires 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 160 | . 35 . . . . . 125 . . Projectiles 17 | . . . . . . . 17 . . Explosions 143 | . 35 . . . . . 108 . . Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . . . 6 . . Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . . 5 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 184 | . 75 4 . 18 . 38 49 . . Shots 4 | . 1 . . 1 . 1 1 . . Rammed 37 | . . 2 35 . . . . . . Targets Rammed 48 | . . 2 36 3 . 1 6 . . Kicked 10 | . . . . 3 . 1 6 . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 709 | . 41 . 339 709 . 60 373 282 263 Average Temperature 132 | . 17 . 91 364 . 31 102 155 134 Received Heat Transfer 1957 | . 60 . 315 219 . 144 765 139 315 Effects 27 | . . . . 26 . . 1 . . Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 4 | . . . . 4 . . . . . Interference 2 | . . . . 2 . . . . . Matter Decay 1 | . . . . 1 . . . . . Short Circuit 7 | . . . . 6 . . 1 . . Damage (minor) 3 | . . . . 3 . . . . . Damage (major) 8 | . . . . 8 . . . . . Damage (core) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 12 | . 1 . 5 2 . 1 . 3 . Heat Transferred 6664 | . 400 . 1354 740 . 494 1641 1924 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 2 | . . . . . . . 1 2 1 Low Security (%) 87 | 100 100 100 100 100 . 100 98 6 58 Level 1 8 | . . . . . . . 1 50 41 Level 2 4 | . . . . . . . . 43 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 589 | . 77 15 97 76 . 122 253 589 286 Initial 286 | . . . 1 25 . . . 160 286 Average 81 | . 31 . 37 13 . 35 64 373 183 Influence Increases 2415 | . 181 15 241 232 . 365 863 479 39 Destroy 0b10 Robot/C 1360 | . 40 . 160 140 . 240 460 300 20 Destroy 0b10 Robot/NC 125 | . 25 . 20 5 . 5 70 . . Destroy Leader 242 | . 16 . 42 20 . 40 104 20 . Allied During Kill 3 | . . . 3 . . . . . . Successful Hack 33 | . 5 . . . . . 9 . 19 Disable Machine 135 | . 45 . . . . 30 60 . . Anti-Garrison Action 150 | . . . . . . . . 150 . Destroy Structure 187 | . 50 . 1 7 . 50 70 9 . Lose Combat Pursuer 180 | . . 15 15 60 . . 90 . . Influence Decreases 2346 | . 181 10 179 299 . 365 616 137 559 Entered New Map 436 | . . . 4 42 . . . 87 303 Time Decay 1460 | . 171 10 155 227 . 365 326 . 206 Lost Part 290 | . 10 . 20 20 . . 140 50 50 Lost Ally 10 | . . . . 10 . . . . . Purge Threat 150 | . . . . . . . 150 . . Squads Dispatched 8 | . 2 . 1 . . . 3 . 2 Investigation 5 | . 1 . . . . . 2 . 2 Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 8 2 18 8 . 13 36 15 11 Peak Tracking Total 8 | . 3 2 7 3 . 4 6 4 8 Tactical Retreats 8 | . . 1 1 2 . . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 4 | . 2 . . . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 12 | . 3 . . . . 2 4 3 . Max in Single Turn 3 | . 2 . . . . 1 3 1 . Garrison Relay 3 | . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 17 | . 3 1 1 . 4 . 4 . 4 Terminals 8 | . 2 . 1 . . . 3 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 76 | . 8 1 3 . 37 . 12 . 15 Successful 54 | . 3 1 1 . 37 . 5 . 7 Failed 22 | . 5 . 2 . . . 7 . 8 Catastrophic 4 | . 1 . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . Manual 30 | . 7 . . . 1 . 11 . 11 Terminals 32 | . 7 . 3 . . . 11 . 11 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 4 | . . . . . . . . . 4 Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 42 | . 1 1 1 . 37 . 1 . 1 Record 37 | . . . . . 37 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 Retrieve Study 2 | . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 8 | . 1 . . . . . 3 . 4 Terminals 8 | . 1 . . . . . 3 . 4 Assimilate 2 | . . . . . . . . . 2 Botnet 6 | . 1 . . . . . 3 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 . 1 . . . 3 . 4 Full Trace Events 6 | . 2 . . . . . 2 . 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 2 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 11 . Machine Destruction 11 | . . . . . . . . 11 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 3 | . . . . . . . . . 3 Total Orders 12 | . . . 6 6 . . . . . EXPLORE 5 | . . . 2 3 . . . . . RETURN 7 | . . . 4 3 . . . . . Ally Attacks 13 | . . . 12 1 . . . . . Total Damage 82 | . . . 82 . . . . . . Kills 2 | . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 5163 | . 337 151 551 1104 606 1362 486 127 439 Sensors 696 | . 337 151 55 . . . 5 127 21 Traps 420 | . . . . . . . . . 420 T.N.C. 4049 | . . . 496 1104 606 1362 481 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches 8 | . . . 5 3 . . . . . Drone Recoveries 7 | . . . 5 2 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 6468 | 38 386 151 552 1153 606 1362 1183 598 439 Spaces Moved 2884 | 36 346 189 170 481 316 538 391 245 172 Core 94 | 2 . 67 10 15 . . . . . Treads 181 | . . . 160 21 . . . . . Legs 2107 | . . . . 445 316 538 391 245 172 Wheels 502 | 34 346 122 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 50 100 50 190 120 120 130 130 Average Speed 153 | 78 80 73 166 171 190 166 181 175 134 Slowest Speed 260 | 80 80 100 250 190 190 190 200 200 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 3 54 37 18 93 62 99 34 36 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 205 | . 55 . . 7 . 59 80 4 . Melee . | . . . . . . . . . . Projectile 10 | . . . . . . 2 8 . . AOE 195 | . 55 . . 7 . 57 72 4 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 4497 | 42 403 201 346 755 324 983 692 378 373 Wait 1090 | . 14 8 60 195 . 404 136 86 187 Move 2875 | 35 345 188 169 480 315 537 390 244 172 Hop . | . . . . . . . . . . Pick Up 51 | 1 10 . 5 11 1 5 9 8 1 Fast Attach 42 | 6 1 1 8 7 1 3 12 3 . Attach 34 | . 1 . 4 7 2 2 10 5 3 Detach 8 | . . . 1 2 2 1 2 . . Swap 36 | . 3 . 2 7 1 9 12 1 1 Drop 52 | . 1 2 5 13 2 10 14 3 2 Fire 251 | . 28 . 56 30 . 11 101 18 7 Melee . | . . . . . . . . . . Ram 2 | . . 2 . . . . . . . Kick 10 | . . . . 3 . 1 6 . . Crush 36 | . . . 36 . . . . . . Escape Stasis 10 | . . . . . . . . 10 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 11) 281 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 10) 425 | -10/Materials | Entered Mines 470 | -10/Mines | Learned 2 Materials zone layouts 479 | -10/Mines | Assembled infested the area 499 | -10/Mines | Learned location of Zion (-6) 526 | -10/Mines | Core integrity fell below 50% 555 | -10/Mines | Discovered new exit (range 10) 559 | -10/Mines | Lost 4 parts (2n2w) 560 | -10/Mines | Found the Drone Emporium 561 | -10/Mines | Found Prototype Device 561 | -10/Mines | Identified Thief Drone Bay 576 | -10/Mines | Entered Materials 576 | -9/Materials | Evolved 2 slots: Utility x2 577 | -9/Materials | Identified exit to Materials 1108 | -9/Materials | Discovered new exit (range 12) 1128 | -9/Materials | Entered Mines 1218 | -9/Mines | Core integrity fell below 50% 1260 | -9/Mines | Lost 3 parts (1p2u) 1364 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1447 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1603 | -9/Mines | Learned location of Storage (-8) 1615 | -9/Mines | Build established: Scavenger-Mutant 1782 | -9/Mines | Learned Materials garrison access intel 1978 | -9/Mines | Discovered exit to Materials (range 7) 2274 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2274 | -9/Mines | Discovered new exit (range 5) 2281 | -9/Mines | Entered Exiles 2327 | -9/Exiles | Met 8R-AWN 2361 | -9/Exiles | Met EX-HEX 2424 | -9/Exiles | Met EX-BIN 2447 | -9/Exiles | Aligned with FarCom system 2449 | -9/Exiles | Given EX-Vault access code 2534 | -9/Exiles | Opened EX-Vault 2568 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2642 | -9/Exiles | Found Prototype Energy Gun 2642 | -9/Exiles | Identified AWS/Thermal 2743 | -9/Exiles | Met EX-DEC 2868 | -9/Exiles | Discovered new exit (range 10) 2887 | -9/Exiles | Left Exiles lab with AWS/Thermal 2887 | -9/Exiles | Entered Mines 3061 | -8/Mines | Discovered exit to Materials (range 15) 3330 | -8/Mines | Discovered exit to Materials (range 8) 4039 | -8/Mines | Found DCF Scrap (13 items) 4249 | -8/Mines | Entered Materials 4249 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4250 | -8/Materials | Loaded intel: 1 garrison access location 4554 | -8/Materials | Build established: Derelict-Mutant 4640 | -8/Materials | Discovered new exit (range 15) 5243 | -8/Materials | Lost 6 parts (3u3w) 5372 | -8/Materials | Garrison activated, responded to threat 5430 | -8/Materials | Identified exit to Garrison 5432 | -8/Materials | Entered Garrison 5560 | -8/Garrison | Triggered checkpoint 5570 | -8/Garrison | Core integrity fell below 50% 5613 | -8/Garrison | Build established: Mutant 5762 | -8/Garrison | Triggered checkpoint 5806 | -8/Garrison | AWS/Thermal suddenly broke down 5811 | -8/Garrison | Garrison Relay disabled 5868 | -8/Garrison | Lost 3 parts (1p1u1w) 5921 | -8/Garrison | Garrison Relay disabled 5970 | -8/Garrison | Garrison Relay disabled 6017 | -8/Garrison | Discovered new exit (range 10) 6030 | -8/Garrison | Entered Materials 6345 | -8/Materials | Build established: Scavenger-Mutant 6455 | -8/Materials | Core integrity fell below 20% 6469 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Trojan loaded successfully. Testing... System interface override in place. 06423_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 06426_ Trap Scanner disarmed Shock Trap. 06431_ System corrupted: Heat flow error (+199). 06438_ Particle Gun destroyed. 06442_ Titanium Leg destroyed. 06447_ Critical hit (Burn: +37). 06452_ S-10 Pest destroyed. 06452_ Critical hit (Burn: +37). 06454_ Trap Scanner disarmed Shock Trap. 06456_ System corrupted: Heat flow error (+181). 06457_ Titanium Leg destroyed. 06458_ G-47 Trooper destroyed. 06460_ Hvy. Assault Rifle destroyed. 06463_ U-05 Engineer destroyed. 06465_ Aluminum Leg destroyed. 06466_ Acquired 54 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????Y????? ????????????????? | | ??????????????????????? ??????? ????????????????? | | ???????????????????????"""?????? #???????????????? | | ???????????????????????"G"?????? #???????????????? | | ?????????????????????? " "?????? #???????????????? | | ??????????????????????? ?????? #???????????????? | | ???????????????????????? ?????? #???????????????? | | ??????????????????????###+######w#???????????????? | | ?????????????g????????? r #???????????????? | | ????????????????????????# ^ #???????????????? | | ????????????????????????# g"^ a #???????????????? | | ????????????????????????# T ###?????????????? | | ????????????????????????#@s" ""#?????????????? | | ????????????????????????# s Y"#?????????????? | | ????????????????????????#*gg[ ""#?????????????? | | ????????????????????????# */!! ###?????????????? | | ????????????????????????# %/! #???????????????? | | ???######???????????????# ^! #???????????????? | | ???# #???????????????# ! #??????o????????? | | ???? #???????????????# ^ #???????????????? | | ?????# #????????????????# #???????????????? | | ?????# ##########???????# #???????????????? | | ?????# # #???????# #???????????????? | | ?????# # #???????# #???????????????? | | ?????# # #???????# ########???????????????? | | ?????# # #???????#g#??????????????????????? | | ###### # #?#######g##?????????????????????? | | # # # #?# k #?????????????????????? | | # # # #?# """ #?????????????????????? | | # # # #?# """ #?????????????????????? | | # + + #?# """ #?????????????????????? | | # # ######+###?# #?????????????????????? | | #" # #### #?# "" "" #?????????????????????? | | #T # #?# ""S"" #?????????????????????? | | #" # " #?# """" #?????????????????????? | | # # !! #?# #?????????????????????? | | ########+## #?#####+##########???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Core Shielding 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mic. Nuclear Core | -8/Materials | Hacked Gravmag System | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Physics Hates This One Trick Challenges ------------ None Game ------ Seed SixSlugTrap Manual? 0 Play Time 01:00:47 Cumulative 27.9 hours Start 2026.10.02 @ 17:03:18 End 2026.10.02 @ 18:13:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1f28124-8045-49dd-bc90-22c998858b47