Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.19 @ 18:40:13 Player: E Sleek Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1502) 1502 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 3564 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/550 Matter 103/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Signal Interpreter > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Spread Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Small Storage Unit Signal Interpreter Light Armor Plating Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Shotgun Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Light Armor Plating Spread Laser Gauss Rifle Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 57 | 4 13 24 16 Power 11 | 1 2 6 2 Engine 6 | 1 2 2 1 Core 5 | . . 4 1 Reactor . | . . . . Propulsion 13 | 1 3 5 4 Treads . | . . . . Leg 13 | 1 3 5 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 3 8 4 Device 4 | . . 3 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 10 | . 2 5 3 Artifact . | . . . . Weapon 17 | 1 5 5 6 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 10 | . 2 4 4 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 3 | . 3 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 20 | . 3 . 17 Power 4 | . 1 . 3 Propulsion 5 | . . . 5 Utility 7 | . 1 . 6 Weapon 4 | . 1 . 3 Highest Loss Streak 15 | . 2 . 15 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 96 | . 91 99 91 Engine 3 | . 13 1 . Core 7 | . . 9 7 Leg 21 | . 25 22 16 Device 9 | . . 11 15 Storage 11 | . 14 11 8 Processor 8 | . . 11 9 Protection 12 | . 13 10 15 Energy Gun 1 | . 4 . . Ballistic Gun 18 | . 14 20 15 Naked Turns . | . . . . Heaviest Build 32 | 10 16 23 32 Greatest Support 30 | 10 20 30 30 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 2 8 8 8 Average Carried 6 | 1 4 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 8 8 1 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1510 | 176 201 949 184 Remotely . | . . . . Salvage Created 1822 | . 304 1221 297 Parts 161 | . 28 100 33 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 49 | . 11 32 6 Guns 47 | . 9 32 6 Cannons 2 | . 2 . . Classes Destroyed 9 | . 3 3 3 Worker 3 | . . 2 1 Builder 1 | . . . 1 Hauler 4 | . . 3 1 Watcher 4 | . 1 3 . Swarmer 20 | . 6 11 3 Grunt 16 | . 5 11 . Sentry 10 | . . 10 . Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 9 | . 3 9 3 Combat Bots Only 9 | . 3 9 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3512 | . 534 764 2214 Core 720 | . 43 119 558 Absorbed by Shields 269 | . . 185 84 Regen/Repaired (Parts) 150 | . . 150 . Core Remaining (%) 84 | 100 82 70 . Volleys Fired 201 | . 79 89 33 Largest 2 | . 2 2 2 Hottest 88 | . 50 88 58 Shots Fired 357 | . 111 182 64 Gun 321 | . 85 182 54 Cannon . | . . . . Launcher 10 | . . . 10 Special 26 | . 26 . . Kinetic 294 | . 64 176 54 Thermal 53 | . 47 6 . Explosive 8 | . . . 8 Electromagnetic 2 | . . . 2 Robot Hit Streak 11 | . 8 11 8 Robot Miss Streak 6 | . 4 6 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 205 | . 49 120 36 Core Hits 116 | . 24 74 18 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 6 | . 4 1 1 Burn 2 | . 2 . . Destroy 4 | . 2 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2752 | . 421 1585 746 Guns 2421 | . 376 1585 460 Cannons . | . . . . Explosions 286 | . . . 286 Melee . | . . . . Ramming 4 | . 4 . . Kinetic 2249 | . 238 1551 460 Thermal 213 | . 179 34 . Explosive 286 | . . . 286 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 45 | . . 45 . Message Errors 12 | . . 12 . Matter Fused 10 | . . 10 . Heat Flow Errors 9 | . . 9 . Energy Discharges 8 | . . 8 . Data Loss (minor) 1 | . . 1 . Misfires 4 | . . 4 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 258 | . 125 258 13 Average Temperature 57 | . 25 83 6 Received Heat Transfer 834 | . 192 246 396 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 900 | . 855 45 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 509 | . 170 509 344 Initial 214 | . . 14 214 Average 200 | . 51 259 176 Maximum Alert Level 2 | . . 2 1 Low Security (%) 48 | 100 100 26 61 Level 1 37 | . . 50 38 Level 2 13 | . . 23 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 3 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 3 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 21 52 15 Peak Tracking Total 8 | . 5 6 8 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 2 5 1 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 24 | . 3 18 3 Successful 18 | . 3 13 2 Failed 6 | . . 5 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 1 5 3 Fabricators . | . . . . Repair Stations 10 | . . 10 . Recycling Units 2 | . 2 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 6 | . 1 3 2 Record 2 | . . 1 1 Prototype ID Bank 2 | . . 2 . Locate Traps 1 | . 1 . . Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . 7 . Scan Component 4 | . . 4 . Repair 3 | . . 3 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 96 | . . 96 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4692 | 34 892 2738 1028 Spaces Moved 2484 | 25 483 1451 525 Core 18 | 6 . . 12 Treads . | . . . . Legs 2466 | 19 483 1451 513 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 136 | 107 128 145 123 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 3 53 91 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 20 | . . . 20 Melee . | . . . . Projectile 4 | . . . 4 AOE 16 | . . . 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3431 | 30 651 1912 838 Wait 626 | . 58 313 255 Move 2481 | 24 482 1450 525 Hop . | . . . . Pick Up 29 | 2 10 13 4 Fast Attach 31 | 4 10 13 4 Attach 15 | . 3 2 10 Detach 3 | . . 2 1 Swap 11 | . . 9 2 Drop 33 | . 8 21 4 Fire 201 | . 79 89 33 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 12) 35 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 16) 707 | -10/Materials | Discovered new exit (range 15) 924 | -10/Materials | Identified exit to Materials 927 | -10/Materials | Entered another Materials area 927 | -9/Materials | Evolved 2 slots: Utility x2 1006 | -9/Materials | Build established: Scavenger-Mutant 1284 | -9/Materials | Discovered new exit (range 14) 1298 | -9/Materials | Identified exit to Materials 1423 | -9/Materials | Repaired Lgt. Armor Plating 1474 | -9/Materials | Repaired Lgt. Nuclear Core 1610 | -9/Materials | Build established: Mutant 1731 | -9/Materials | Destroyed 9 combat bots 1881 | -9/Materials | Discovered new exit (range 13) 1911 | -9/Materials | Identified exit to Mines 2327 | -9/Materials | Discovered exit to Materials (range 13) 2371 | -9/Materials | Build established: Scavenger-Mutant 2882 | -9/Materials | Build established: Mutant 3637 | -9/Materials | Repaired Shotgun 3665 | -9/Materials | Entered another Materials area 3665 | -8/Materials | Evolved 2 slots: Utility x2 4432 | -8/Materials | Build established: Scavenger-Mutant 4604 | -8/Materials | Core integrity fell below 50% 4653 | -8/Materials | Lost 15 parts (3p4n5u3w) 4669 | -8/Materials | Core integrity fell below 20% 4684 | -8/Materials | Discovered new exit (range 12) 4693 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04608_ Critical hit (Blast). 04611_ Slug penetrates Earth. 04613_ Slug penetrates Wall. 04614_ Slug penetrates H-61 Shepherd. 04619_ Imp. Deuterium Engine destroyed. 04619_ Knocked back. 04621_ Slug penetrates H-61 Shepherd. 04622_ Gauss Rifle destroyed. 04625_ K-01 Serf cleans the Material Processor. 04626_ The unstable cave ceiling collapses. 04628_ K-01 Serf cleans the Material Processor. 04630_ K-01 Serf cleans the Terminal. 04676_ W-25 Informer sends out distress signal. 04684_ EXIT=FOUND 04684_ Sml. Storage Unit destroyed. 04687_ Critical hit (Destroy). 04687_ Carbon-fiber Leg destroyed. 04692_ Slug penetrates Door. 04692_ Knocked back. 04693_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????# < #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????+ #????????????????????????? | | ????????????????????# #???? ???????????????????? | | ????????????????????# #??? ???????????????????? | | ???????????????#+#?## ##?"""???????????????????? | | ???????????????# #?# # ""????????????????????? | | ???????????????# #?# # "?????????????????????? | | ???????????????# #?# / ??????????????????????? | | ???????????????# #?# #???????????????????????? | | ???????????????# #?? ????????????????????????? | | ??????##+##????# #####Y#####?????!???????????????? | | ??????# ???# g k #?????????????????????? | | ???#### ??# #g #?????????????????????? | | ???# ### # k #?????????????????????? | | ???# # @ #?????????????????????? | | ???# # #?????????????????????? | | ???# # #?????????????????????? | | ???# # #?????????????????????? | | ? ###### # #?????????????????????? | | ?? ??????# ########;##?????????????????????? | | ? ??????# #??????# #??????????????????????? | | ?""" 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"#????# #??????# #??????????????????????? | | "?""" #????# #??????# #??????????????????????? | | """"" # ??# #??????# #??????????????????????? | | """ # # ########H#??????????????????????? | | # + #??????????????????????? | | # # #########???????????????????????? | | """ # ??# # #########?????????????????????? | | """"" # ??# # #?????????????????????? | | """"" # # # #?????????????????????? | | """"" #####" # #?????????????????????? | | "" # """ #?????????????????????? | | % + """ " " #?????????????????????? | | # """ "R????????????????????????? | | #"#"##+########### ""????????????????????????? | | # ????????# ???????????????????????? | | %# #??????##########??????????????????????? | | # #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokNavigationLog Manual? 0 Play Time 00:59:34 Cumulative 7.9 hours Start 2022.08.17 @ 21:15:26 End 2022.08.19 @ 18:40:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c5eb170-01c0-45d4-affd-e64d497bba04