Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 16:34:17 Player: aihara Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (3398) 3398 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 7150 Bonus ------- High Alert Combat Kills 117 Cogmind --------- Core Integrity 0/850 Matter 206/300 Energy 45/100 System Corruption 13% Temperature Cool (36) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Light Nuclear Core Fission Core Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Small Storage Unit Advanced Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Particle Gun Gatling Laser > --- INVENTORY -------- Heavy Ion Engine Titanium Leg Gravmag System Recalibrator Lightning Gun Advanced Beam Cannon Grenade Launcher Rocket Launcher [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . 1 . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . 1 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 97 | 6 11 25 14 23 18 Power 23 | 1 3 8 2 3 6 Engine 18 | 1 3 8 1 2 3 Core 5 | . . . 1 1 3 Reactor . | . . . . . . Propulsion 27 | 2 4 7 3 6 5 Treads . | . . . . . . Leg 15 | . 2 6 3 4 . Wheel 9 | 2 2 1 . . 4 Hover 3 | . . . . 2 1 Flight . | . . . . . . Utility 17 | 1 1 3 4 7 1 Device 9 | . 1 1 3 3 1 Storage 2 | 1 . . . 1 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 4 | . . 2 1 1 . Artifact . | . . . . . . Weapon 30 | 2 3 7 5 7 6 Energy Gun 13 | 2 1 4 3 2 1 Energy Cannon 6 | . . . 1 . 5 Ballistic Gun 3 | . 2 . . 1 . Ballistic Cannon . | . . . . . . Launcher 5 | . . 3 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 3 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 3 1 . 3 Corrupted Parts 2 | . . 1 . 1 . System Corruption 5 | . . 3 . 2 . Parts Lost 58 | . 3 12 5 18 20 Power 11 | . 1 2 1 3 4 Propulsion 18 | . 1 4 1 5 7 Utility 10 | . . 2 1 4 3 Weapon 19 | . 1 4 2 6 6 Highest Loss Streak 17 | . 3 2 2 9 17 To Critical Strikes . | . . . . . . Average Backups 6 | 2 5 5 7 7 4 Power 1 | . . 1 2 . 1 Propulsion 2 | 1 4 1 1 2 . Utility . | . . . . 1 . Weapon 1 | . . 1 2 2 1 Tool/Special . | . . . . . . Unused Backups 7 | . 3 1 1 2 . Power 2 | . . . 1 1 . Propulsion 3 | . 2 1 . . . Utility . | . . . . . . Weapon 2 | . 1 . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 95 88 94 94 54 Engine 12 | . 14 18 13 11 5 Core 1 | . . . 3 2 3 Leg 12 | . 5 12 16 20 . Wheel 6 | . 19 7 . . 10 Hover 1 | . . . . . 5 Device 12 | . 12 7 17 17 5 Storage 8 | . 14 11 9 7 5 Processor 2 | . . . . 4 4 Protection 5 | . . 10 8 6 . Energy Gun 12 | . 17 10 17 15 1 Ballistic Gun 2 | . 10 5 . . . Launcher 4 | . . 4 8 5 . Slashing Weapon 1 | . . . . . 7 Peak Build Rating 48 | 6 7 25 34 48 39 Average Rating 26 | 4 6 13 31 41 26 On Entrance 15 | . 6 7 22 34 23 Avg Prop Armor Cover (%) 7 | . . 7 . . . Naked Turns . | . . . . . . Heaviest Build 58 | 11 13 30 34 47 58 Greatest Support 64 | 20 26 34 43 56 64 Greatest Overweight (x) 6 | 1 1 2 1 5 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 8 9 Most Carried 9 | 6 7 8 8 8 9 Average Carried 6 | 2 5 5 7 7 4 Final Capacity 10 | 8 8 8 8 10 5 Final Carried 8 | 6 3 8 8 3 2 Class Distribution -------------------- 47% | Mutant 33% | Tank 7% | Scavenger-Mutant 6% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1918 | 217 124 415 308 571 283 Remotely . | . . . . . . Salvage Created 3210 | . 142 1022 391 949 706 Parts 202 | . 16 63 26 69 28 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 67 | . 8 24 8 18 9 Melee 4 | . . . . . 4 Guns 37 | . 7 15 6 7 2 AOE 24 | . 1 8 2 11 2 Classes Destroyed 15 | . 4 3 2 4 2 Worker 9 | . 1 1 . 6 1 Builder 10 | . 1 2 . 6 1 Tunneler 2 | . . . . 2 . Hauler 1 | . . 1 . . . Recycler 4 | . . . . 2 2 Operator 1 | . . . . . 1 Watcher 5 | . . 2 1 2 . Swarmer 12 | . 6 3 . . 3 Grunt 33 | . 2 15 3 9 4 Brawler 1 | . . . . . 1 Protector 1 | . . . . 1 . Sentry 10 | . . 6 2 2 . Specialist 2 | . . . 2 . . Hunter 2 | . . . 1 1 . Programmer 6 | . . . . 5 1 Best Kill Streak 12 | . 5 6 3 12 5 Combat Bots Only 5 | . 3 4 3 5 3 Max Kills in Single Turn 6 | . 2 4 1 6 3 Gunslinging 1 | . . . . 1 . Exploded 3 | . 1 3 1 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 585 | . 74 161 60 155 135 Missed 171 | . 22 49 25 51 24 Hits 414 | . 52 112 35 104 111 Melee 34 | . . . . 23 11 Projectile 380 | . 52 112 35 81 100 AOE 1 | . . . . 1 . Critical Strikes 25 | . . 6 1 9 9 Part Disruptions 4 | . . . . 2 2 Damage Taken 7737 | . 660 1480 905 2379 2313 Core 2100 | . 175 258 176 555 936 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . 36 15 . . Core Remaining (%) 50 | 100 30 35 68 20 . Volleys Fired 222 | . 40 81 28 58 15 Largest 3 | . 2 2 3 3 3 Hottest 225 | . 80 110 140 190 225 Shots Fired 448 | . 72 129 63 155 29 Gun 367 | . 72 115 52 122 6 Cannon 23 | . . . . . 23 Launcher 58 | . . 14 11 33 . Special . | . . . . . . Kinetic 79 | . 38 36 . 5 . Thermal 195 | . 32 58 40 59 6 Explosive 58 | . . 14 11 33 . Electromagnetic 116 | . 2 21 12 58 23 Robot Hit Streak 16 | . 4 16 10 16 7 Robot Miss Streak 8 | . 6 8 2 8 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 272 | . 31 89 32 82 38 Core Hits 205 | . 13 52 17 97 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . 2 3 2 Burn 2 | . . . . 2 . Corrupt 3 | . . . 2 1 . Sever 2 | . . . . . 2 Melee Attacks 25 | . . . . . 25 Impact . | . . . . . . Slashing 25 | . . . . . 25 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9353 | . 745 1816 881 4255 1656 Guns 3595 | . 284 1026 574 1561 150 Cannons 368 | . . . . . 368 Explosions 4782 | . 461 790 307 2689 535 Melee 603 | . . . . . 603 Ramming 5 | . . . . 5 . Kinetic 453 | . 132 196 . 125 . Thermal 2574 | . 152 554 507 962 399 Explosive 4350 | . 461 790 255 2558 286 Electromagnetic 1368 | . . 276 119 605 368 Impact . | . . . . . . Slashing 603 | . . . . . 603 Piercing . | . . . . . . Highest Corruption 13 | . 2 3 1 6 13 Average Corruption 3 | . 1 3 1 3 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . 1 7 3 12 7 Message Errors 8 | . . 2 1 4 1 Matter Fused 4 | . . . . 2 2 Heat Flow Errors 3 | . . . . 3 . Energy Discharges 2 | . . 1 . 1 . Data Loss (minor) 4 | . . 1 1 . 2 Data Loss (major) 3 | . . 1 . . 2 Misfires 5 | . . 2 1 2 . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 398 | . 117 39 48 82 112 Projectiles 2 | . . . . . 2 Explosions 390 | . 117 39 48 82 104 Melee 6 | . . . . . 6 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1132 | . 223 77 138 323 371 Shots 20 | . 2 2 3 9 4 Rammed 2 | . 2 . . . . Targets Rammed 3 | . 2 . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 306 | . 40 179 23 251 306 Average Temperature 51 | . 17 51 5 33 112 Received Heat Transfer 1716 | . 60 708 144 417 387 Effects 4 | . . . . 1 3 Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 6 | . . 3 1 2 . Heat Transferred 4933 | . 350 1167 938 2103 375 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 1 1 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 66 | 100 100 17 83 61 85 Level 1 22 | . . 77 16 4 14 Level 2 11 | . . 4 . 33 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 566 | . 153 426 268 566 232 Initial 232 | . . 40 177 103 232 Average 190 | . 67 286 155 233 142 Influence Increases 3251 | . 379 880 451 1003 538 Destroy 0b10 Robot/C 1320 | . 160 480 160 340 180 Destroy 0b10 Robot/NC 165 | . 10 30 5 95 25 Destroy Leader 382 | . 30 146 52 114 40 Successful Hack 64 | . 1 . 10 19 34 Disable Machine 720 | . 45 135 105 255 180 Destroy Structure 435 | . 58 89 89 150 49 Lose Combat Pursuer 165 | . 75 . 30 30 30 Influence Decreases 2991 | . 282 557 643 756 753 Entered New Map 668 | . . 57 243 125 243 Time Decay 1640 | . 149 380 350 451 310 Lost Part 580 | . 30 120 50 180 200 Purge Threat 103 | . 103 . . . . Squads Dispatched 21 | . 2 4 2 9 4 Investigation 7 | . 1 1 1 2 2 Extermination 5 | . . . . 4 1 Reinforcement 8 | . 1 3 1 2 1 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 2 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 16 30 11 32 21 Peak Tracking Total 7 | . 6 5 5 5 7 Tactical Retreats 6 | . 1 . 2 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . 2 1 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 48 | . 3 9 7 17 12 Max in Single Turn 5 | . 2 3 2 5 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 20 | . 5 1 5 5 4 Terminals 17 | . 4 1 5 4 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 61 | . 19 2 13 13 14 Successful 32 | . 10 2 10 4 6 Failed 29 | . 9 . 3 9 8 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals 48 | . 12 2 13 9 12 Fabricators . | . . . . . . Repair Stations 6 | . . . . 4 2 Recycling Units 7 | . 7 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 25 | . 5 2 10 3 5 Record 8 | . 2 . 3 . 3 Robot Schematic 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . 1 . Alert Level 2 | . . . 2 . . Unreport Threat 1 | . 1 . . . . Locate Traps 4 | . 2 . 1 . 1 Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . 1 . . . Hauler Manifests 2 | . . 1 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 1 1 Scan Component 2 | . . . . 1 1 Recycling Unit Hacks 5 | . 5 . . . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 5 . 4 4 4 Full Trace Events 8 | . 3 . 1 2 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 25 | . 25 . . . . Retrieved Matter 25 | . 25 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 956 | . 501 455 . . . Sensors 956 | . 501 455 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4314 | 68 570 899 799 1293 685 Spaces Moved 2801 | 76 430 531 515 843 406 Core 50 | 34 . . . 2 14 Treads . | . . . . . . Legs 1598 | . 69 231 515 783 . Wheels 919 | 42 361 300 . . 216 Hover 234 | . . . . 58 176 Flight . | . . . . . . Fastest Speed 50 | 50 80 90 120 56 50 Average Speed 118 | 69 100 116 129 120 128 Slowest Speed 350 | 100 190 260 190 300 350 Overloaded Moves 13 | . . . . . 13 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 70 55 30 29 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 490 | . 61 99 89 196 45 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 489 | . 61 99 88 196 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3356 | 87 503 683 593 986 504 Wait 52 | . 3 10 9 22 8 Move 2796 | 75 429 530 514 842 406 Hop . | . . . . . . Pick Up 50 | 6 6 15 9 10 4 Fast Attach 36 | 6 3 7 2 6 12 Attach 48 | . 4 11 8 12 13 Detach 19 | . 3 4 1 . 11 Swap 55 | . 6 17 11 15 6 Drop 40 | . 7 8 11 10 4 Fire 222 | . 40 81 28 58 15 Melee 25 | . . . . . 25 Ram 2 | . 2 . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Lost 3 parts (1p1n1w) 257 | -10/Materials | Core integrity fell below 50% 310 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 14) 623 | -10/Materials | Discovered new exit (range 3) 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 772 | -9/Materials | Discovered new exit (range 9) 932 | -9/Materials | Discovered new exit (range 3) 1173 | -9/Materials | Core integrity fell below 50% 1497 | -9/Materials | Discovered new exit (range 15) 1538 | -9/Materials | Entered another Materials area 1538 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2053 | -8/Materials | Discovered new exit (range 10) 2337 | -8/Materials | Entered Factory 2337 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2528 | -7/Factory | Build established: Tank 2614 | -7/Factory | Discovered new exit (range 8) 3537 | -7/Factory | First assault squad dispatched 3580 | -7/Factory | Core integrity fell below 50% 3604 | -7/Factory | Discovered new exit (range 16) 3615 | -7/Factory | Lost 9 parts (2p2n1u4w) 3630 | -7/Factory | Entered another Factory area 3630 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3904 | -6/Factory | Build established: Mutant 3992 | -6/Factory | Identified exit to Lower Caves 4232 | -6/Factory | System corruption reached 10% 4290 | -6/Factory | Core integrity fell below 50% 4315 | -6/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- P-60 Hacker IFF system glitched. Proton Cannon destroyed. P-60 Hacker resets G-50 Soldier, system corruption cleaned. System corrupted: Substantial component data lost. P-60 Hacker Shock Rifle severed. P-60 Hacker misfires. Cld. Airjet destroyed. R-10 Processor collects Adv. Heat Sink. EF590OYT#3BJJ>MUYG8/XNCQ:IHUL3VACT6 R-10 Processor collects Shock Rifle. Proton Cannon destroyed. Critical hit (Burn: +37). Proton Cannon destroyed. P-60 Hacker IFF system glitched. Fusion Modulator explodes. P-60 Hacker destroyed. G-50 Soldier destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????# #????# # " " " ## # | | ????????####+######## # ## # | | ???????????# # ## # | | ???????#####+######## # ## + | | ???????# # % # ## # | | ???????# # # ! # | | ???????# % = # ############ | | ??????# # | | ??????# # | | ? ?????# %+ """ | | ?# ?# ## # """ | | ?# ##""#% # """ | | ?# + """ """ """### | | ?# # """ """ """ """#?? | | ?# # """ """ """ R"### | | ?# + """ """# | | ?# ############# "" # | | ?# ############## # | | / # | | # #####;;;;;### #+### # | | # # ! ## #" # | | ?# %R ##"""" #%" # | | ?# !! ##### ##"""" !#" # | | ?# !! !! ?????# g ##"""" #^^^^^# | | ? ! ! ??????# %[ ##"""" ! # %+%] | | ???????# |% @ ##"""" # %# % | | ??????# ! ##"""" # # | | ########### ??????# ## # ### | | ??????????? ?????# ## # | | ???????????? ?????# ########### | | ??????????????????# #?????????# | | ??????????????????# #???####### | | ??????????????????##############???# | | ???????????????????????????????????# #######+#### | | ???????????????????????????????????# ## # | | ???????????????????????????????????# ## # | | ?????????????????????????????#######+## # | | ?????????????????????????????# # # | | ?????????????????????????????# """ # """ """ + | | ?????????????????????????????# """ # """ """ # | | ?????????????????????????????# """ # """ """ # | | ?????????????????????????????# # # | | ?????????????????????????????# """ ########### | | ?????????????????????????????# """ #?????????# | | ?????????????????????????????# """ #?????????# | | ?????????????????????????????# ! #?????????# | | ?????????????????????????????##########?????????# | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Ghost 'Em Heavy Suspicion Hydra Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Overwhelming Remodeling Significant Disruption System Compromised Challenges ------------ None Game ------ Seed ModifiedHelicalPerforator Manual? 0 Play Time 01:40:34 Cumulative 8.6 hours Start 2026.09.13 @ 12:59:58 End 2026.09.13 @ 16:34:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 16c1c98e-c4dc-4737-b3a4-eb5119360a8e