Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.27 @ 15:47:46 Player: More Icutu Highrolling Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (186) 930 Value Destroyed (8330) 8330 Prototype IDs (123) 2460 Alien Tech Used (18) 3600 Bonus (41103) 41103 TOTAL SCORE: 68723 Bonus ------- High Alert Combat Kills 1119 Follower Combat Kills 3296 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -11212 Cogmind --------- Core Integrity 871/1600 Matter 420/425 Energy 686/700 System Corruption 0% Temperature Cool (20) Movement Hovering (18) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Advanced Phase Shifter Experimental Utility Shielding Zionite Shade Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (3) ------- 1C-UTU's Sword "Lootmaker" 1C-UTU's Sword "Choppy" 1C-UTU's Sword "Choppy" > --- INVENTORY (15) --- Combat Linear Gravjet Dimensional Manipulator Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Experimental Powered Armor Matter Drive Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Combat Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Experimental Signal Interpreter Terrain Scanner Experimental Terrain Scan Processor Femtoactuators Improved Cloaking Device SHELL Armor Matter Drive Microwarp Drive > --- WEAPON ----------- 1C-UTU's Sword "Choppy" Sigix Broadsword > --- INVENTORY -------- Experimental Melee Analysis Suite Improved Utility Shielding Transdimensional Reconstructor Integrity Redistributor Matter Drive Matter Drive 1C-UTU's Sword "Lootmaker" 1C-UTU's Sword "Choppy" [Rating: 254] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Experimental Terrain Scan Processor Device Advanced Sensor Array Storage Medium Storage Unit Processor Experimental Terrain Scan Processor Hackware Deep Network Scanner Protection Improved Utility Shielding Artifact Matter Drive Weapon 1C-UTU's Sword "Choppy" Energy Gun EM Pulse Gun Energy Cannon Warp Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon 1C-UTU's Sword "Choppy" Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 10 | . . . . . 2 2 . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 425 | 5 2 2 3 4 53 7 4 13 5 4 11 2 11 . 3 5 3 4 2 23 2 8 27 3 . . 14 2 13 14 2 11 9 24 14 9 15 85 7 Power 26 | . . . . . 4 . . 2 . 1 . . 2 . . . . . . 3 . . 1 . . . 1 1 1 . . 2 . 1 . 1 1 5 . Engine 6 | . . . . . 4 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . 2 . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . 2 . 1 . 1 1 5 . Propulsion 78 | . . . 2 . 17 3 . 3 . . 4 . 2 . . 1 . . . 6 . 3 12 . . . . . 2 4 . 1 1 7 1 . . 7 2 Treads 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 38 | . . . . . . . . . . . . . 1 . . . . . . . . . 12 . . . . . 2 4 . 1 1 7 1 . . 7 2 Flight 26 | . . . . . 5 3 . 3 . . 4 . 1 . . 1 . . . 6 . 3 . . . . . . . . . . . . . . . . . Utility 230 | 2 . . 1 . 15 4 . 5 . 2 6 1 7 . 2 . 1 2 2 11 2 1 10 3 . . 10 1 10 6 1 8 7 13 9 8 11 64 5 Device 117 | 1 . . . . 9 1 . 2 . 1 2 1 2 . 1 . 1 1 . 3 . 1 5 . . . 7 . 6 3 1 6 4 9 4 7 8 30 1 Storage 17 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . 1 1 3 1 . 1 2 . Processor 28 | 1 . . . . 1 1 . 1 . 1 4 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 1 14 1 Hackware 6 | . . . . . 1 . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . Protection 56 | . . . . . 3 1 . 2 . . . . 2 . 1 . . 1 2 5 2 . 5 2 . . 3 1 2 1 . . 1 1 3 . 1 14 3 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 . Weapon 91 | 3 2 2 . 4 17 . 4 3 5 1 1 1 . . 1 4 2 2 . 3 . 4 4 . . . 3 . . 4 1 . 1 3 4 . 3 9 . Energy Gun 20 | 1 . . . . 9 . 1 3 2 . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . 1 1 . . . . . 2 1 1 . . . . . . . . . . . 1 1 . . . . . . . . Ballistic Gun 13 | 2 1 1 . 3 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 . . . . . . . . . Launcher 10 | . . . . . 5 . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . 1 . . . . . . Special Weapon 8 | . 1 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . 3 6 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 12 | . . . . . . . . . 2 . 1 1 . . 1 2 1 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . Unidentified Prototypes 53 | . . . . . 3 1 . . . . 6 . . . . . 1 . . 3 . 1 3 2 . . 1 . . . 3 . 4 5 1 . 1 18 . Parts Lost 22 | . . . . . 9 . . . . . 2 1 . . . . . 1 1 4 . 2 . . . . . . . . . . . . . . 1 1 . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 8 | . . . . . 6 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 1 . . . . . 2 . . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . Weapon 5 | . . . . . 2 . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . 3 . . . . . 2 1 . . . . . 1 2 2 . 1 . . . . . . . . . . . . . . 1 1 . Average Slot Usage (%) 93 | . 100 100 100 93 90 90 98 98 92 92 91 99 92 100 99 100 97 95 91 94 100 96 90 98 100 100 99 100 99 99 96 94 94 98 89 79 76 93 95 Engine 3 | . 14 14 14 14 9 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 4 7 7 7 7 5 6 6 6 6 6 6 4 5 5 3 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 4 5 5 4 4 4 4 4 5 6 3 Treads 4 | . . . 13 28 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 28 28 14 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . 5 6 6 5 . . . . . . 25 33 33 33 30 30 30 29 30 24 22 31 33 33 30 29 30 Flight 9 | . . . . . 3 29 30 30 30 30 28 30 27 33 33 33 39 37 31 32 33 32 5 . . . . . . . . . . . . . . . . Device 15 | . 14 14 14 14 20 7 15 15 15 15 10 15 11 6 8 13 12 13 6 7 11 13 12 11 11 11 16 15 15 17 16 23 23 19 15 12 9 16 21 Storage 4 | . . . 13 14 8 4 . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 2 . 2 4 5 4 4 3 3 3 Processor 8 | . 14 14 1 . 1 14 15 13 7 7 14 15 19 20 18 13 12 12 12 11 11 11 11 11 11 11 10 10 10 10 10 12 13 12 10 8 6 9 11 Hackware 2 | . . . . . . 6 . . . . . . 1 6 4 . . . . 7 11 11 11 11 11 11 7 5 5 5 5 4 5 4 2 . . . . Protection 10 | . . . . . 5 9 15 16 23 23 20 15 6 6 7 13 12 13 22 18 16 13 11 12 11 11 15 19 19 20 20 10 10 9 7 4 3 11 11 Energy Gun 3 | . 14 14 14 14 6 . . . 5 3 . . . . . . . . . 2 5 5 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 3 7 7 6 6 5 . . 1 . . . . . . . . . . . 2 5 4 4 4 2 . . . . Ballistic Gun 2 | . 12 13 14 7 7 . 9 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 2 7 3 . . . . . . . . . . . . . . . 3 5 5 5 . . . 3 5 4 4 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 7 10 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 13 10 10 20 20 37 17 23 25 26 29 29 23 23 20 21 14 14 16 20 27 31 32 44 44 37 37 66 75 79 65 64 62 68 78 90 89 102 118 118 Greatest Support 153 | 20 20 20 40 40 60 19 25 26 26 29 29 24 24 21 21 29 29 29 24 34 32 32 79 79 79 79 79 79 79 91 91 91 91 127 127 127 127 153 142 Greatest Overweight (x) 32 | . . . . . 4 . 1 . . . 2 . 1 . . . . . . 1 . 1 9 . . . . . . . . . . . . . . 32 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 5 5 10 10 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 15 15 Average Capacity 8 | 6 5 5 9 10 9 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 10 10 11 15 Most Carried 15 | 6 5 5 10 10 10 6 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 15 15 Average Carried 7 | 5 5 5 8 9 9 5 5 4 4 4 4 4 4 5 4 4 4 4 5 4 5 5 4 4 5 5 4 4 4 4 3 6 9 9 9 9 9 10 13 Final Capacity 15 | 5 5 5 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 15 15 Final Carried 15 | 5 5 5 10 10 5 5 5 5 5 5 5 4 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 15 13 Class Distribution -------------------- 19% | Mutant 13% | Hacker-Scout 9% | Sprinter 9% | Scout 7% | Hacker-Mutant 7% | Alien-Sprinter 6% | Skirmisher 5% | Hacker-Sprinter 5% | Alien-Scout 4% | Scavenger-Scout 3% | Alien-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -5/Cetus Hacker-Mutant | -5/Archives Hacker-Mutant | -5/Hub_04(d) Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -4/Lab Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Scavenger-Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Scout | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 5921 | 199 . . 142 56 1279 . 209 225 74 97 63 92 30 . 100 . 38 . . 304 . 114 507 86 . 42 164 . 544 74 . 342 35 185 80 46 229 515 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10101 | 87 . . . 38 1901 70 . 323 . 44 . . 110 . 198 . . 30 . 135 . 20 37 100 . 51 143 . 652 55 . 312 266 535 37 101 530 1941 2385 Parts 563 | 5 . . . 5 92 2 . 30 . 7 . . 8 . 5 . . 4 . 9 . 3 2 1 . 3 2 . 21 6 . 19 3 40 4 1 23 114 154 Haulers Intercepted 11 | . . . . . 5 . . 1 . . . . . . 2 . . . . . . . . . . . 2 . . . . . 1 . . . . . . Recyclers Shooed 6 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 110 | . . . . 3 31 1 . 3 . 2 . . . . . . . . . 4 . . 4 1 . . . . 5 4 . 2 . 9 . 1 2 16 22 Melee 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 16 22 Guns 29 | . . . . 2 22 . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 2 . 8 . . . . . AOE 25 | . . . . 1 9 1 . . . . . . . . . . . . . 4 . . 4 . . . . . 2 4 . . . . . . . . . Classes Destroyed 21 | 2 . . . 1 9 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 4 . Worker 12 | . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . 3 . . 1 . . . . 1 . . 1 1 . Builder 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunneler 3 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 11 | . . . . . 5 . . 1 . . . . . . 2 . . . . . . . . . . . 2 . . . . . 1 . . . . . . Recycler 15 | 1 . . . . 4 1 . 1 . . . . . . . . . . . . . . . . . . . . 4 . . 1 1 . . . 1 1 . Operator 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 17 | . . . . . 2 . . 3 . . . . 3 . . . . . . . . 1 . . . . . . 1 . . . . 2 1 . 2 2 . Swarmer 31 | . . . . 3 5 . . 3 . . . . . . . . . . . 2 . . 4 . . . . . . 4 . . . 5 . . . 5 . Grunt 25 | . . . . . 23 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 1 . Hunter 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Programmer 13 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 4 . . 2 1 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Z-Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Master Thief 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Best Kill Streak 10 | 2 . . . 3 10 2 . 6 . 1 . . 1 . 1 . . 1 . 2 . 1 2 1 . 3 1 . 3 4 . 1 1 5 1 1 2 5 7 Combat Bots Only 8 | . . . . 3 8 1 . 1 . 1 . . . . . . . . . 2 . . 2 1 . . . . 2 4 . 1 . 4 . 1 1 4 7 Max Kills in Single Turn 5 | 1 . . . 1 3 2 . 5 . 1 . . 1 . 1 . . 1 . 2 . 1 1 1 . 2 1 . 3 4 . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 2 1 . . . . . . . . . . . . . 2 . . 1 . . . . . 2 4 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 4 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 11439 | . . . . 147 1421 222 . 439 30 65 . 334 . . . . . 93 162 558 . 204 254 98 52 129 36 . 938 635 . 71 249 371 231 788 1115 1471 1326 Core 1388 | . . . . 13 115 56 . 115 14 36 . 89 . . . . . . 72 125 . 30 . 26 . 70 . . 20 43 . . 24 22 . 136 160 93 129 Absorbed by Shields 1681 | . . . . . . 30 . . . . . . . . . . . . . 20 . . 58 10 . . . . . . . . . . . . . 294 1269 Core Remaining (%) 80 | 100 . . . 94 79 . . . . . . 55 . . . . . . 91 . . . . . . 74 . . . . 100 . 98 . . 57 . . 54 Volleys Fired 488 | 5 4 9 . 9 143 3 . 27 1 . . . 9 . 8 3 1 1 . . . 6 16 8 3 5 11 . 34 13 5 19 37 23 6 . . 79 . Largest 2 | 2 2 1 . 2 2 1 . 2 1 . . . 1 . 1 1 1 1 . . . 1 1 1 1 1 2 . 2 2 1 1 1 1 1 . . 1 . Hottest 120 | 40 100 100 . 100 89 30 . 66 120 . . . 120 . 120 120 120 120 . . . 60 80 57 57 57 118 . 118 120 120 100 100 100 100 . . 20 . Shots Fired 706 | 10 6 9 . 16 245 3 . 54 1 31 . . 9 . 8 3 1 1 . . . 6 16 8 3 5 22 . 66 14 5 19 37 23 6 . . 79 . Gun 342 | 10 4 . . 14 223 . . 54 . 31 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Cannon 241 | . . . . . . . . . 1 . . . 9 . 8 3 1 1 . . . . 11 8 3 5 22 . 66 13 5 19 37 23 6 . . . . Launcher 31 | . . . . . 22 3 . . . . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . Special 92 | . 2 9 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . Kinetic 371 | 10 2 . . 7 180 . . 54 . . . . . . . . . . . . . . 11 8 3 5 22 . 66 3 . . . . . . . . . Thermal 274 | . 2 9 . 2 28 . . . 1 31 . . 9 . 8 3 1 1 . . . . . . . . . . . 10 5 19 37 23 6 . . 79 . Explosive 31 | . . . . . 22 3 . . . . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . Electromagnetic 24 | . 2 . . 7 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 3 . . . 2 11 . . 6 . 2 . . 7 . 15 . . 16 . . . 1 6 7 . . 5 . 6 3 . 7 12 26 29 . . 34 . Robot Miss Streak 6 | 2 4 . . 3 3 . . 6 . 4 . . . . . . . . . . . 1 1 1 . . 2 . 4 2 . . . . . . . 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 31 | . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 802 | 6 . . . 7 170 . . 25 . 14 . 3 5 . 8 . . 1 5 16 . 1 13 7 . . 14 . 28 3 . 4 5 14 3 11 29 176 234 Core Hits 365 | 4 . . . 5 88 3 . 15 . 2 . 1 3 . 3 . . 1 5 6 . 1 7 3 . 9 4 . 20 5 . 5 3 11 2 2 8 53 96 Critical Kills 16 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 7 4 Critical Parts Destroyed 16 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 Critical Strikes 55 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . 2 . . . 1 2 . 1 1 19 22 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Destroy 33 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 15 Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . . . . . . . . . . Sever 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 7 Melee Attacks 552 | . . . . . . . . . . . . 3 . . . . . . 7 22 . . 1 . . . 1 . . . . . . . 4 23 48 169 274 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 518 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 23 48 169 274 Piercing 33 | . . . . . . . . . . . . 3 . . . . . . 7 22 . . 1 . . . . . . . . . . . . . . . . Sneak Attacks 39 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 12 24 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 23 108 Damage Inflicted 39987 | 64 4 . . 139 3652 254 . 1025 . 444 . 5 175 . 284 . . 37 13 38 . 133 733 196 . 366 558 . 1833 354 . 366 353 981 133 1019 3968 10149 12711 Guns 3713 | 64 . . . 94 2523 . . 555 . 444 . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . Cannons 4564 | . . . . . . . . . . . . . 175 . 284 . . 37 . . . . 266 196 . 36 558 . 1056 123 . 366 353 981 133 . . . . Explosions 3684 | . . . . 33 1122 254 . 470 . . . . . . . . . . . . . . 467 . . 330 . . 777 231 . . . . . . . . . Melee 27429 | . . . . . . . . . . . . 5 . . . . . . 13 38 . . . . . . . . . . . . . . . 1019 3968 9675 12711 Ramming 123 | . 4 . . 12 7 . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Kinetic 4726 | 64 . . . 52 1905 . . 555 . . . . . . . . . . . . . . 266 196 . 36 558 . 1056 38 . . . . . . . . . Thermal 5040 | . . . . 33 440 . . 470 . 444 . . 175 . 284 . . 37 . . . . 27 . . . . . 738 85 . 366 353 981 133 . . 474 . Explosive 2028 | . . . . . 1064 254 . . . . . . . . . . . . . . . . 440 . . . . . 39 231 . . . . . . . . . Electromagnetic 608 | . . . . 42 236 . . . . . . . . . . . . . . . . . . . . 330 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27373 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1019 3968 9675 12711 Piercing 56 | . . . . . . . . . . . . 5 . . . . . . 13 38 . . . . . . . . . . . . . . . . . . . Phasic 33 | . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 3 3 3 . . . . . 9 9 9 9 9 9 . . 5 5 . . . . 8 8 8 8 . . 1 . . . . . Average Corruption 5 | . . . . . . 2 3 2 . . . . . 9 9 9 9 9 9 . . 5 3 . . . . 8 5 7 8 . . 1 . . . . . Corruption Purged 13 | . . . . . . . . 3 . . . . . . . . . . . . . . 5 . . . . . 5 . . . . . . . . . . Effects 81 | . . . . . . 2 3 7 . . . . . . 9 7 5 . 2 . . . 1 . . . . 2 22 13 7 . . 1 . . . . . Message Errors 17 | . . . . . . . . 1 . . . . . . 2 2 2 . . . . . 1 . . . . . 2 4 2 . . 1 . . . . . Matter Fused 25 | . . . . . . 1 2 3 . . . . . . 1 2 . . 2 . . . . . . . . . 7 5 2 . . . . . . . . Heat Flow Errors 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 2 . 1 . . . . . . . . Energy Discharges 12 | . . . . . . . 1 1 . . . . . . . 2 . . . . . . . . . . . 1 4 2 1 . . . . . . . . Data Loss (minor) 13 | . . . . . . 1 . 2 . . . . . . 2 1 2 . . . . . . . . . . . 3 1 1 . . . . . . . . Data Loss (major) 4 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2946 | . . . . . 59 36 . 53 . . . . 17 . . . . . . . . . 20 . . . 8 . 167 . . 12 . 46 . 133 968 1031 396 Projectiles 115 | . . . . . . . . . . . . . 17 . . . . . . . . . 9 . . . 8 . 23 . . 12 . 46 . . . . . Explosions 303 | . . . . . 59 36 . 53 . . . . . . . . . . . . . . 11 . . . . . 144 . . . . . . . . . . Melee 2528 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 968 1031 396 Knockbacks 14 | . 1 . . . . . . . . . . . . . . . . . . . . . 5 . . . 3 . 4 1 . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 3 . 4 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 821 | . . . . 40 140 73 . . . . . . . . . . . . . . . 100 70 . . 105 . . 169 124 . . . . . . . . . Shots 18 | . . . . 1 6 2 . . . . . . . . . . . . . . . . 3 . . 1 . . 3 2 . . . . . . . . . Rammed 7 | . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 1 . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | . 20 144 . 40 167 . . 22 78 1 . 26 204 . 282 140 74 74 53 114 2 20 89 106 24 42 220 133 351 197 412 246 42 . 186 156 . . . Average Temperature 84 | . 11 75 . 17 51 . . 13 34 1 . 12 88 . 130 55 34 41 25 39 2 7 18 34 10 22 76 96 125 133 137 87 25 . 100 47 . . . Received Heat Transfer 1178 | . . . . 24 603 18 . 33 18 6 . 12 . . . . . 12 27 48 . . . 27 9 9 . . 111 . . . . 9 . 81 27 13 91 Effects 9 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 2 . 1 . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 16 | . . . . . 2 . . . . 2 . . 1 . 2 . . . . . . . . . . . . . 1 . . 1 2 5 . . . . . Heat Transferred 6249 | . . . . 50 790 . . 300 . 555 . . 400 . 640 . . 80 . . . . 50 . . . . . 400 74 . 296 333 740 111 . . 1430 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1463 | 10 6 1 . 70 659 767 214 817 . . . . 166 103 128 . . . . 374 161 365 303 220 135 566 371 160 629 530 . 66 189 646 346 419 690 1463 . Initial 357 | . 6 1 . . 20 299 214 149 . . . . 69 58 72 . . . . 46 116 112 90 120 88 46 268 115 112 242 . . 36 76 201 149 140 357 . Average 253 | 7 6 . . 14 212 459 214 459 . . . . 129 78 108 . . . . 265 123 288 201 130 116 188 330 137 278 408 . 24 97 431 259 260 470 891 . Maximum Alert Level 5 | . . . . . 2 3 1 3 . . . . . . . . . . . 1 . 1 1 1 . 2 1 . 2 2 . . . 2 1 2 2 5 . Low Security (%) 43 | 100 100 100 . 100 59 . . 3 . . . . 100 100 100 . . . . 25 100 22 47 65 100 62 . 100 49 . . 100 100 8 21 23 11 . . Level 1 27 | . . . . . 24 29 100 48 . . . . . . . . . . . 74 . 77 52 34 . 21 100 . 31 38 . . . 26 78 69 5 3 . Level 2 15 | . . . . . 15 61 . 36 . . . . . . . . . . . . . . . . . 15 . . 19 61 . . . 65 . 6 82 4 . Level 3 2 | . . . . . . 8 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 1 . . . 10 9 . 12 . . . . 1 . . . . . 1 1 . 1 1 . . 2 . . 8 . . 2 5 3 . 4 3 4 . Investigation 23 | . 1 . . . 2 8 . 7 . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . Extermination 12 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . 2 . . 1 1 2 . 1 1 1 . Reinforcement 22 | . . . . . 7 . . 1 . . . . . . . . . . . . . 1 1 . . 1 . . 3 . . 1 2 . . 2 1 2 . Assault 5 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 . Garrison 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 44 | . . . . . 2 2 . . . . . . 1 . . . . . . . . . 3 1 . 1 1 . 1 3 . 1 . 2 . 1 3 22 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 535 | . 1 . . 8 72 14 . 37 4 7 . 13 8 6 1 . 2 4 20 40 4 9 15 10 2 12 8 6 22 12 . 6 8 19 7 24 35 52 47 Peak Tracking Total 21 | . 1 . . 4 9 7 . 8 4 5 . 8 4 6 1 . 3 4 15 8 4 4 5 5 3 5 6 6 7 9 . 4 5 6 5 11 21 10 14 Tactical Retreats 80 | . . . . 1 8 4 . 12 2 2 . 4 . . . . 2 . 2 10 . 1 3 . . . . . 5 4 . . 1 4 . 1 7 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . . . . . 1 4 . 1 . . . . 2 . 1 . . . . 5 . . 3 . . . 1 . 1 1 . . 1 1 . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . . . 1 . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 91 | . . . . . 4 8 . 13 . . . . . . . 1 . . . 1 . 1 2 2 1 6 1 . 13 3 1 . 9 1 6 10 . 3 5 Max in Single Turn 12 | . . . . . 1 4 . 12 . . . . . . . 1 . . . . . 1 1 . 1 5 1 . 8 1 1 . 1 . 1 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 58 | . 1 . 2 . 7 10 . 12 2 1 . . 2 . 1 2 . 3 . 4 . 3 . . . . . . 2 2 . 2 1 . 1 . . . . Terminals 19 | . 1 . . . 5 6 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . 1 . 1 . . . . . . . . . . . 2 . 2 . . . . . . 1 2 . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . Recycling Units 8 | . . . . . 1 3 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Total Hacks 184 | . 2 . 2 . 23 27 . 41 2 1 . . 4 . 2 9 . 17 . 17 . 12 . . . . . . 4 6 . 7 4 . 4 . . . . Successful 127 | . . . 2 . 17 14 . 17 2 1 . . 4 . 1 9 . 17 . 15 . 11 . . . . . . 2 4 . 5 2 . 4 . . . . Failed 57 | . 2 . . . 6 13 . 24 . . . . . . 1 . . . . 2 . 1 . . . . . . 2 2 . 2 2 . . . . . . Catastrophic 9 | . . . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 263 | . 2 . 1 . 9 16 . 28 . . . . 8 . 9 . . . . 23 . 30 17 9 . 8 3 . 12 12 . 5 13 9 8 2 28 11 . Terminals 73 | . 2 . . . 20 21 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 33 | . . . . . . 2 . 2 . . . . . . . . . . . 13 . 8 . . . . . . 2 6 . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . 4 . . . . Recycling Units 11 | . . . . . 1 4 . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 2 . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . 4 4 . . . . . . Garrison Access 12 | . . . . . . . . 4 . . . . . . 2 . . . . 2 . 4 . . . . . . . . . . . . . . . . . Terminal Hacks 58 | . . . 2 . 12 8 . 7 2 1 . . . . . 9 . 17 . . . . . . . . . . . . . . . . . . . . . Record 15 | . . . 1 . . . . . . . . . . . . 8 . 6 . . . . . . . . . . . . . . . . . . . . . Part Schematic 7 | . . . . . 1 . . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . 2 . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . 2 . . . . . . . . . . . . . 7 . 3 . . . . . . . 3 . . . . . . . . . Load Schematic 7 | . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . . . . . . 2 . . . . . . . . . Build 8 | . . . . . . 1 . . . . . . . . . . . . . 5 . 1 . . . . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 4 . . . . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . . . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 2 . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . 4 2 . . . . . . Insert Component 7 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 3 1 . . . . . . Analyze 6 | . . . . . 1 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . . . . . 3 4 . 10 . . . . 1 . . . . . . 6 . 8 . . . . . . . 1 . . . . . . . . . Terminals 8 | . . . . . 2 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . 1 . . . . . . . . . . . 5 . 4 . . . . . . . 1 . . . . . . . . . Report 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Siphon 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . . . . . 1 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . Broadcast 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . . . 5 7 . 10 . . . . . . . . . . . 2 . 2 . . . . . . 2 2 . 2 1 . . . . . . Full Trace Events 12 | . 1 . . . . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 19 | . . . . . . . . . . . . . . . . . . 5 . 5 . . . . . . . . . . . . . . . . 4 5 . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 318 . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Part Schematics Acquired 57 | . . . . . 2 . . 3 . . . . 1 . . . . 3 . 1 . 9 8 10 . . . . . . . 1 9 . . . 10 . . Parts Built 7 | . . . . . . 2 . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . Matter 1144 | . . . . . . 124 . . . . . . . . . . . . . 782 . 238 . . . . . . . . . . . . . . . . . Time 392 | . . . . . . 31 . . . . . . . . . . . . . 277 . 84 . . . . . . . . . . . . . . . . . Total Part Build Rating 28 | . . . . . . 4 . . . . . . . . . . . . . 18 . 6 . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Time 214 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . 146 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 131 | . . . . 1 . 1 . 2 . . 4 1 2 1 4 . . . 1 6 . 8 19 4 . 4 3 1 6 4 . 1 . 3 . . 4 51 . Largest Group 16 | . . . . 1 1 1 . 1 . . 4 4 2 2 3 3 . . 1 2 . 4 11 8 1 4 3 1 4 4 . 1 . 1 . . 3 16 . Highest-Rated Group 1820 | . . . . 31 31 10 . 32 . . 147 147 56 58 84 84 . . 36 108 . 340 491 426 85 264 288 46 145 298 . 29 . 269 . . 249 1820 . Highest-Rated Ally 269 | . . . . 31 31 10 . 32 . . 38 41 29 31 28 28 . . 36 54 . 85 143 143 85 85 96 46 39 103 . 29 . 269 . . 114 269 . Zionite Dispatches 28 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . 3 4 2 . 2 1 . 4 3 . 1 . 3 . . 2 . . Heavy 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 1 . . . 1 . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Resupply 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Infowar Resupply 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 18 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 3 1 . . . . 1 1 . 1 . 1 . . . 8 . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . DROP 8 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 3 . . . . . 1 1 . . . 1 . . . . . Ally Attacks 592 | . . . . 6 19 . . 6 . . . 5 1 5 6 . . . 1 24 . 23 69 30 . 15 14 7 12 2 . . . 26 . . 1 320 . Total Damage 32701 | . . . . 84 288 . . 138 . . . 102 20 86 113 . . . 31 607 . 1384 1330 978 . 728 692 223 231 76 . . . 1636 . . 83 23871 . Kills 142 | . . . . 2 4 . . 2 . . . 2 . . 2 . . . . 4 . 8 11 10 . 7 2 . 2 . . . . 8 . . 1 77 . Allies Corrupted 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 9 . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 3 . . . . 1 2 1 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 28 | . . . . . . . . . . . . . 1 . 1 . . . . 3 . 4 2 1 . 1 . . . 1 . . 2 . 2 . 7 3 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . 1 . . . 1 . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 21486 | 40 95 623 418 1497 3244 423 93 873 353 256 858 564 356 28 182 219 175 47 81 877 42 424 933 151 36 113 324 69 838 368 192 641 537 838 574 463 607 2536 498 Spaces Moved 27932 | 13 59 32 298 538 1938 961 246 1790 1017 844 995 770 931 97 346 454 465 102 226 1334 110 811 807 126 34 162 405 117 1005 547 188 664 754 574 784 854 1272 4117 1145 Core 59 | . . . . . . . . . . . 17 . . . . . . . . . . . 12 . . . . . . . . . . . . . . 30 . Treads 1220 | . . . 125 538 557 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 496 | 13 59 32 173 . 219 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 693 | . . . . . 693 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13258 | . . . . . . . . . . . . . 1 . . . . . . . . . 685 126 34 162 405 117 1005 547 188 664 754 574 784 803 1201 4063 1145 Flight 12060 | . . . . . 469 961 246 1790 1017 844 978 770 930 97 346 454 465 102 226 1334 110 811 110 . . . . . . . . . . . . . . . . Fastest Speed 16 | 120 120 120 120 160 31 29 29 28 29 29 29 32 29 29 29 29 30 30 33 19 19 16 18 55 55 55 55 55 55 50 50 50 48 17 33 33 33 29 17 Average Speed 46 | 120 120 120 136 160 107 29 34 30 29 29 64 32 31 29 29 29 30 30 33 24 19 19 55 55 55 55 55 55 55 51 50 57 52 34 33 33 33 42 23 Slowest Speed 1650 | 120 120 120 160 160 360 34 101 32 29 29 150 32 120 29 29 30 30 33 33 102 19 102 500 55 55 55 55 55 55 56 50 58 58 48 33 33 37 1650 29 Overloaded Moves 531 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 527 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 105 | . . . . . 3 14 . 27 2 1 . 3 6 2 7 . 3 3 . 22 2 7 3 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 1 Microwarps 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 1 . Exploration Rate (%) 54 | 2 14 7 69 98 88 31 93 52 92 75 89 79 27 80 11 67 72 77 43 33 67 23 67 62 56 21 11 75 29 46 94 19 70 14 70 60 38 84 60 Regions Visited 39 Branch Regions 22 Pre-discovered Areas 24 | . . . 1 2 1 3 . 2 . . 2 . 1 . . 1 . 1 . 5 . 5 . . . . . . . . . . . . . . . . . Known Exits Taken 23 | . . . . . 1 . . 1 1 . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 20 | . . . . 2 . . . . 4 4 4 2 . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 81 | . 1 4 . 1 . 6 . . 1 . . . 3 . . 1 . . . . . 1 . . . 1 . . 14 3 . 10 9 1 1 . . 24 . Terrain Destroyed 633 | . 2 7 . 8 53 45 . 39 1 9 . . 4 . . 2 1 . . . . 5 121 3 1 159 11 . 90 22 . 11 12 2 1 . . 24 . Melee 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Projectile 132 | . 2 7 . 2 . . . 5 1 9 . . 4 . . 2 1 . . . . 5 4 3 1 3 11 . 38 8 . 11 12 2 1 . . . . AOE 477 | . . . . 6 53 45 . 34 . . . . . . . . . . . . . . 117 . . 156 . . 52 14 . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 35597 | 28 74 588 309 1156 2985 1085 252 2034 1072 854 1210 1085 979 94 412 535 494 113 234 1872 128 1065 1267 199 47 180 484 120 1221 619 283 903 862 1188 1091 984 1369 4749 1373 Wait 5936 | . 7 546 . 586 788 100 . 212 42 2 193 313 6 . 42 73 26 5 . 448 17 241 329 58 11 14 40 . 150 29 73 199 50 546 259 119 98 261 53 Move 27556 | 12 58 31 297 537 1931 934 245 1737 1012 841 994 764 919 93 331 453 458 95 225 1290 106 798 800 125 33 161 405 116 1004 546 187 663 753 573 783 806 1203 4093 1144 Hop 97 | . . . . . 3 13 . 25 2 1 . 2 6 1 7 . 3 3 . 22 1 5 3 . . . . . . . . . . . . . . . . Pick Up 121 | 2 1 . 7 6 16 1 . 4 4 2 . . 1 . . . 1 3 . 4 . . . 1 . . 1 1 5 5 6 3 3 4 9 4 1 25 1 Fast Attach 266 | 2 . . . . 34 5 4 8 3 1 12 . 6 . 1 1 2 . 1 16 2 6 18 3 . . 11 . 4 7 2 8 5 13 7 15 11 53 5 Attach 81 | . . . 2 3 7 . . 2 2 1 1 1 1 . 2 . . 3 . 4 . . 2 . . . 3 . 2 3 2 1 2 3 5 4 2 20 3 Detach 74 | . . . . 3 3 1 . 2 1 . 4 . 1 . 3 . . 1 . 3 . . 4 1 . . 3 . . . 1 4 . 5 2 2 3 24 3 Swap 102 | 3 2 2 1 1 12 2 . 3 . 2 . 1 4 . . 4 2 1 1 3 . 2 7 . . . . 2 7 4 . 2 2 9 4 3 2 13 1 Drop 289 | 4 1 . 2 6 44 3 3 14 5 4 6 1 5 . . 1 1 1 . 10 2 6 16 3 . . 9 1 9 12 7 4 10 12 12 8 7 57 3 Fire 488 | 5 4 9 . 9 143 3 . 27 1 . . . 9 . 8 3 1 1 . . . 6 16 8 3 5 11 . 34 13 5 19 37 23 6 . . 79 . Melee 383 | . . . . . . . . . . . . 3 . . . . . . 7 22 . . 1 . . . 1 . . . . . . . 4 23 38 124 160 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 158 | . . . . . . 23 . . . . . . 18 . 18 . . . . 38 . . 51 . . . . . 6 . . . . . . . 4 . . Rewire 23 | . . . . . . . . . . . . . 3 . . . . . . . . . 20 . . . . . . . . . . . . . . . . Trap 13 | . . . . 1 . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Arm) -4/Armory -4/Lab -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 13) 136 | -10/Materials | Entered Mines 140 | -10/Mines | Learned Materials interactive machine intel 307 | -10/Mines | Build established: Mutant 457 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 754 | -10/Mines | Discovered new exit (range 5) 759 | -10/Mines | Entered Exiles 777 | -10/Exiles | Discovered new exit (range 15) 801 | -10/Exiles | Met 8R-AWN 820 | -10/Exiles | Met EX-HEX 865 | -10/Exiles | Met EX-DEC 886 | -10/Exiles | Learned location of Zion (-7) 913 | -10/Exiles | Met EX-BIN 933 | -10/Exiles | Aligned with FarCom system 934 | -10/Exiles | Given EX-Vault access code 963 | -10/Exiles | Opened EX-Vault 969 | -10/Exiles | Found Chronowheel 973 | -10/Exiles | Found AWS/Thermal 978 | -10/Exiles | Found Gui. Plasma Cannon 1014 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1158 | -10/Exiles | Discovered new exit (range 14) 1177 | -10/Exiles | Stole three prototypes: Chronowheel, AWS/Thermal, Gui. Plasma Cannon 1177 | -10/Exiles | Entered Mines 1187 | -9/Mines | Met a Derelict bent on vengeance 1455 | -9/Mines | Assembled infested the area 1460 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1763 | -9/Mines | Learned Materials stockpile data 1791 | -9/Mines | Learned location of 1 exit from Materials 1794 | -9/Mines | Found a hidden stash of uninstalled traps 1814 | -9/Mines | Learned location of Storage (-7) 2063 | -9/Mines | Discovered new exit (range 15) 2080 | -9/Mines | Met a Derelict testing a Signal Generator 2190 | -9/Mines | Build established: Skirmisher 2661 | -9/Mines | Discovered new exit (range 8) 2674 | -9/Mines | Entered Materials 2674 | -8/Materials | Accompanied by 1 ally 2674 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2675 | -8/Materials | Identified exit to Factory 2677 | -8/Materials | Loaded intel: 19 interactive machine locations 3408 | -8/Materials | Build established: Scavenger-Skirmisher 3751 | -8/Materials | Lost 3 parts (2n1w) 3752 | -8/Materials | Destroyed 8 combat bots 3778 | -8/Materials | Build established: Mutant 4702 | -8/Materials | Discovered exit to Factory (range 16) 5507 | -8/Materials | Destroyed 7 combat bots 5874 | -8/Materials | First assault squad dispatched 5918 | -8/Materials | Entered Factory 5918 | -7/Factory | Evolved 2 slots: Utility x2 5920 | -7/Factory | FarCom data flow suspended 6026 | -7/Factory | Identified exit to Storage 6026 | -7/Factory | Identified exit to Lower Caves 6251 | -7/Factory | Fabricated VTOL Module? 6272 | -7/Factory | Build established: Scout 6341 | -7/Factory | Sucked down chute 6341 | -7/Factory | Entered Waste 6341 | -7/Waste | The area was eerily silent 6421 | -7/Waste | Discovered new exit (range 15) 6433 | -7/Waste | Identified exit to Factory 6434 | -7/Waste | Entered Factory 6535 | -7/Factory | Discovered exit to Lower Caves (range 7) 6915 | -7/Factory | Discovered new exit (range 18) 7278 | -7/Factory | Discovered exit to Lower Caves (range 15) 7307 | -7/Factory | Entered Lower Caves 7457 | -7/Lower Caves | Identified exit to Lower Caves 7520 | -7/Lower Caves | Build established: Sprinter 7660 | -7/Lower Caves | Entered another Lower Caves area 7660 | -7/Lower Caves | Spotted XV-KCH(f) 7661 | -7/Lower Caves | Encountered a Master Thief 7662 | -7/Lower Caves | Spotted FA-9AZ(f) 7663 | -7/Lower Caves | Encountered a Master Thief 7677 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7700 | -7/Lower Caves | Learned Factory garrison access intel 7711 | -7/Lower Caves | Encountered a Warlord checkpoint 7728 | -7/Lower Caves | Destroyed XV-KCH(f) 7759 | -7/Lower Caves | Destroyed FA-9AZ(f) 7788 | -7/Lower Caves | Discovered new exit (range 15) 7851 | -7/Lower Caves | Spotted B-75 Beast 7852 | -7/Lower Caves | Identified exit to Factory 7916 | -7/Lower Caves | Entered Zion 7943 | -7/Zion | Discovered new exit (range 18) 7991 | -7/Zion | Found Prototype Processor 7991 | -7/Zion | Identified Exp. Targeting Computer 7993 | -7/Zion | Found Prototype Processor 7993 | -7/Zion | Identified Exp. Melee Analysis Suite 7995 | -7/Zion | Found Prototype Processor 7995 | -7/Zion | Identified Exp. Core Analyzer 8011 | -7/Zion | Found Prototype Processor 8011 | -7/Zion | Identified Exp. Signal Interpreter 8019 | -7/Zion | Found Prototype Processor 8019 | -7/Zion | Identified Exp. Terrain Scan Processor 8023 | -7/Zion | Found Exp. Signal Interpreter 8161 | -7/Zion | Learned Factory security intel 8297 | -7/Zion | Build established: Mutant 8396 | -7/Zion | Imprinted 8398 | -7/Zion | Declared Zion's savior 8485 | -7/Zion | Given the Hacking Drone Bay 8488 | -7/Zion | Found Prototype Device 8488 | -7/Zion | Identified Hacking Drone Bay 8492 | -7/Zion | Learned location of Data Miner (-6) 8532 | -7/Zion | Identified exit to Proximity Caves 8774 | -7/Zion | Entered Proximity Caves 8774 | -6/Proximity Caves | Accompanied by 4 allies 8791 | -6/Proximity Caves | Build established: Sprinter 8991 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9056 | -6/Proximity Caves | Learned Factory stockpile data 9162 | -6/Proximity Caves | Spotted B-75 Beast 9233 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9335 | -6/Proximity Caves | Discovered exit to Factory (range 8) 9338 | -6/Proximity Caves | Entered Factory 9338 | -6/Factory | Evolved 2 slots: Propulsion x2 9341 | -6/Factory | Loaded intel: 4 garrison access locations 9600 | -6/Factory | Retrieved Zion intel report: Branch Access 9600 | -6/Factory | Identified exit to Lower Caves 9601 | -6/Factory | Zion Infowar Resupply teleported in 9652 | -6/Factory | Build established: Scout 9694 | -6/Factory | Manually triggered Chute Trap 9694 | -6/Factory | Sucked down chute 9694 | -6/Factory | Entered Waste 9695 | -6/Waste | Met a frightened Derelict 9700 | -6/Waste | Spotted C-40 Crusher 9702 | -6/Waste | Spotted C-40 Crusher 9702 | -6/Waste | Spotted C-40 Crusher 9702 | -6/Waste | Spotted C-40 Crusher 9707 | -6/Waste | Spotted C-40 Crusher 9709 | -6/Waste | EMP discharged 9716 | -6/Waste | Discovered new exit (range 22) 9716 | -6/Waste | Spotted C-40 Crusher 9720 | -6/Waste | 1 allies followed down the chute 9722 | -6/Waste | Identified exit to Factory 9722 | -6/Waste | Entered Factory 9731 | -6/Factory | Zion Fire squad teleported in 9803 | -6/Factory | Discovered new exit (range 9) 9806 | -6/Factory | Identified exit to Factory 9831 | -6/Factory | Discovered exit to Lower Caves (range 17) 9836 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9904 | -6/Factory | Entered Lower Caves 9904 | -6/Lower Caves | Accompanied by 3 allies 9917 | -6/Lower Caves | Learned location of Extension (-5) 9917 | -6/Lower Caves | Learned Research emergency access door positions 9917 | -6/Lower Caves | Learned Factory security intel 9972 | -6/Lower Caves | Identified exit to Lower Caves 9989 | -6/Lower Caves | Encountered a Warlord checkpoint 10123 | -6/Lower Caves | Entered another Lower Caves area 10131 | -6/Lower Caves | Discovered exit to Factory (range 13) 10247 | -6/Lower Caves | Found Alien Artifact 10247 | -6/Lower Caves | Identified Core Expander 10247 | -6/Lower Caves | Installed Core Expander, added new Utility slot 10294 | -6/Lower Caves | Discovered new exit (range 16) 10298 | -6/Lower Caves | Identified exit to Data Miner 10298 | -6/Lower Caves | Entered Data Miner 10298 | -6/Data Miner | Discovered new exit (range 6) 10304 | -6/Data Miner | Met Data Miner 10310 | -6/Data Miner | Learned location of Section 7 (-2) 10310 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10314 | -6/Data Miner | Received God Mode back door access code from Data Miner 10316 | -6/Data Miner | Activated Chronowheel 10324 | -6/Data Miner | Destroyed Data Miner 10328 | -6/Data Miner | Found Prototype Hackware 10330 | -6/Data Miner | Found Prototype Hackware 10332 | -6/Data Miner | Found Prototype Hackware 10338 | -6/Data Miner | Data Conduit disabled 10344 | -6/Data Miner | Identified exit to Proximity Caves 10345 | -6/Data Miner | Entered Proximity Caves 10386 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10407 | -5/Proximity Caves | Spotted B-75 Beast 10422 | -5/Proximity Caves | Discovered exit to Factory (range 14) 10426 | -5/Proximity Caves | Entered Factory 10426 | -5/Factory | Evolved 2 slots: Utility x2 10427 | -5/Factory | Identified exit to Upper Caves 10444 | -5/Factory | Zion Trap Resupply teleported in 10480 | -5/Factory | Discovered new exit (range 11) 10493 | -5/Factory | Identified exit to Factory 10537 | -5/Factory | Spotted B-75 Beast 10544 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 10583 | -5/Factory | Identified System Mapper 10720 | -5/Factory | Identified Deep Network Scanner 10721 | -5/Factory | Identified Ghost Barrier 10852 | -5/Factory | Discovered exit to Upper Caves (range 5) 10927 | -5/Factory | Fabricated Imp. Utility Shielding? 10963 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 11027 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11048 | -5/Factory | Build established: Hacker-Sprinter 11138 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 11222 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 11303 | -5/Factory | Manually triggered Chute Trap 11303 | -5/Factory | Sucked down chute 11303 | -5/Factory | Entered Waste 11307 | -5/Waste | Found Adv. Powered Armor 11323 | -5/Waste | Spotted C-40 Crusher 11332 | -5/Waste | Spotted C-40 Crusher 11340 | -5/Waste | Spotted C-40 Crusher 11340 | -5/Waste | Spotted C-40 Crusher 11342 | -5/Waste | Spotted C-40 Crusher 11343 | -5/Waste | Discovered new exit (range 11) 11345 | -5/Waste | Identified exit to Factory 11345 | -5/Waste | Entered Factory 11348 | -5/Factory | Zion Heavy squad teleported in 11352 | -5/Factory | Zion Heavy squad teleported in 11505 | -5/Factory | Retrieved Zion intel report: Active Garrisons 11509 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 11616 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11623 | -5/Factory | Zion Fire squad teleported in 11750 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 11766 | -5/Factory | Retrieved Zion intel report: Trap Installations 11766 | -5/Factory | Discovered new exit (range 4) 11768 | -5/Factory | Identified exit to Extension 11769 | -5/Factory | Entered Extension 11855 | -5/Extension | Zion Defense Resupply teleported in 11875 | -5/Extension | Zion Explosive Resupply teleported in 11879 | -5/Extension | Found Prototype Launcher 11879 | -5/Extension | Identified Mni. Smartbomb Launcher 11907 | -5/Extension | Zion Hover Resupply teleported in 12182 | -5/Extension | Energy Cycler disabled 12183 | -5/Extension | Rescued a captive Derelict 12183 | -5/Extension | Rescued a captive Derelict 12183 | -5/Extension | Rescued a captive Derelict 12184 | -5/Extension | Rescued a captive Derelict 12185 | -5/Extension | Rescued a captive Derelict 12185 | -5/Extension | Rescued a captive Derelict 12185 | -5/Extension | Rescued a captive Derelict 12187 | -5/Extension | Rescued a captive Derelict 12188 | -5/Extension | Rescued a captive Derelict 12191 | -5/Extension | Rescued a captive Derelict 12217 | -5/Extension | Zion Light squad teleported in 12244 | -5/Extension | Build established: Hacker-Mutant 12379 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 12479 | -5/Extension | Rescued A7 12503 | -5/Extension | Discovered exit to Factory (range 16) 12527 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 12678 | -5/Extension | Discovered exit to Factory (range 16) 12679 | -5/Extension | Discovered new exit (range 15) 12686 | -5/Extension | Identified exit to Cetus 12702 | -5/Extension | Entered Cetus 12702 | -5/Cetus | Accompanied by 8 allies (A7) 12707 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12721 | -5/Cetus | Spotted Cetus Guard 12721 | -5/Cetus | Spotted Cetus Guard 12722 | -5/Cetus | Spotted Cetus Guard 12728 | -5/Cetus | Allies destroyed Cetus Guard 12728 | -5/Cetus | Spotted Cetus Guard 12744 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12746 | -5/Cetus | Destroyed Cetus Guard 12751 | -5/Cetus | Allies destroyed Cetus Guard 12774 | -5/Cetus | Zion Heavy squad teleported in 12777 | -5/Cetus | Zion Heavy squad teleported in 12790 | -5/Cetus | Cetus Manufacturing Module disabled 12813 | -5/Cetus | Retrieved Zion intel report: Prototype Schematics 12820 | -5/Cetus | Discovered new exit (range 15) 12828 | -5/Cetus | Identified exit to Archives 12853 | -5/Cetus | Entered Archives 12853 | -5/Archives | Accompanied by 1 ally 12882 | -5/Archives | Discovered new exit (range 13) 12888 | -5/Archives | Identified exit to Hub_04(d) 12889 | -5/Archives | Entered Hub_04(d) 12930 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 12931 | -5/Hub_04(d) | Zion Heavy squad teleported in 12942 | -5/Hub_04(d) | Zion Hacker squad teleported in 12964 | -5/Hub_04(d) | Discovered exit to Factory (range 7) 12984 | -5/Hub_04(d) | Network Hub disabled 12999 | -5/Hub_04(d) | Spotted Lightning 12999 | -5/Hub_04(d) | Spotted Lightning 12999 | -5/Hub_04(d) | Spotted Lightning 13002 | -5/Hub_04(d) | Entered Factory 13002 | -4/Factory | Evolved 2 slots: Utility x2 13027 | -4/Factory | Zion Light squad teleported in 13326 | -4/Factory | Manually triggered Chute Trap 13326 | -4/Factory | Sucked down chute 13326 | -4/Factory | Entered Waste 13327 | -4/Waste | Met a frightened Derelict 13341 | -4/Waste | EMP discharged 13349 | -4/Waste | Spotted C-40 Crusher 13353 | -4/Waste | Spotted C-40 Crusher 13355 | -4/Waste | Spotted C-40 Crusher 13359 | -4/Waste | Spotted C-40 Crusher 13363 | -4/Waste | Spotted C-40 Crusher 13364 | -4/Waste | Spotted C-40 Crusher 13389 | -4/Waste | Discovered new exit (range 11) 13394 | -4/Waste | Identified exit to Factory 13395 | -4/Waste | Entered Factory 13514 | -4/Factory | Repaired Adv. Powered Armor 13537 | -4/Factory | Zion Fire squad teleported in 13604 | -4/Factory | Zion Infowar Resupply teleported in 13656 | -4/Factory | Garrison activated, responded to threat 13709 | -4/Factory | P-70 Sage assimilated allied OO-VJ0(i) 13728 | -4/Factory | Build established: Hacker-Scout 13752 | -4/Factory | Zion Kinetic Resupply teleported in 13752 | -4/Factory | Discovered new exit (range 11) 13793 | -4/Factory | Identified exit to Research 14111 | -4/Factory | Discovered exit to Research (range 16) 14180 | -4/Factory | Zion Trap Resupply teleported in 14224 | -4/Factory | Discovered new exit (range 10) 14233 | -4/Factory | Identified exit to Armory 14233 | -4/Factory | Entered Armory 14239 | -4/Armory | Zion Infowar Resupply teleported in 14318 | -4/Armory | Energy Cycler disabled 14457 | -4/Armory | Zion Heavy squad teleported in 14497 | -4/Armory | Retrieved Zion intel report: Emergency Access 14498 | -4/Armory | Zion Recon squad teleported in 14500 | -4/Armory | Fabricated I-47 Archangel? 14598 | -4/Armory | Discovered new exit (range 4) 14601 | -4/Armory | Identified exit to Lab 14601 | -4/Armory | Entered Lab 14601 | -4/Lab | Discovered exit to Research (range 9) 14616 | -4/Lab | Hidden lab's door opened automatically 14616 | -4/Lab | Sensor layout match revealed 14617 | -4/Lab | Gained access to the hidden lab's interior 14622 | -4/Lab | Found Alien Artifact 14633 | -4/Lab | Found Alien Artifact 14633 | -4/Lab | Identified Integrated Mediator 14633 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 14641 | -4/Lab | Found Alien Artifact 14649 | -4/Lab | Found Alien Artifact 14686 | -4/Lab | Found Prototype Energy Cannon 14687 | -4/Lab | Identified Core Regenerator 14687 | -4/Lab | Used Core Regenerator, restored core integrity (+63) 14689 | -4/Lab | Found Prototype Energy Cannon 14689 | -4/Lab | Identified Warp Cannon 14693 | -4/Lab | Found Prototype Protection 14793 | -4/Lab | Entered Research 14793 | -3/Research | Evolved 2 slots: Utility x2 14854 | -3/Research | Zion Melee Resupply teleported in 14950 | -3/Research | Identified Potential Cannon 15079 | -3/Research | Identified Transdimensional Reconstructor 15079 | -3/Research | Identified Core Reset Matrix 15407 | -3/Research | Discovered new exit (range 13) 15423 | -3/Research | Identified exit to Testing 15434 | -3/Research | Entered Testing 15497 | -3/Testing | Found System Mapper 15543 | -3/Testing | Retrieved Zion intel report: Emergency Access 15562 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 15745 | -3/Testing | Scanned by Researcher 15775 | -3/Testing | Found Prototype Protection 15819 | -3/Testing | Found Prototype Launcher 15819 | -3/Testing | Identified Z-bomb Delivery System 15824 | -3/Testing | Found Prototype Device 15824 | -3/Testing | Identified Exp. Shield Generator 15953 | -3/Testing | Discovered new exit (range 13) 15970 | -3/Testing | Identified exit to Research 15971 | -3/Testing | Entered Research 15971 | -2/Research | Evolved 2 slots: Propulsion x2 16014 | -2/Research | Zion Zionite Resupply teleported in 16193 | -2/Research | Zion hero teleported in (1C-UTU) 16212 | -2/Research | Spotted B-90 Cyclops 16221 | -2/Research | Discovered new exit (range 16) 16228 | -2/Research | Used Core Reset Matrix 16237 | -2/Research | Zion Experimental squad teleported in 16238 | -2/Research | Allies destroyed B-90 Cyclops 16239 | -2/Research | Found Prototype Processor 16240 | -2/Research | Found Prototype Device 16240 | -2/Research | Identified Femtoactuators 16244 | -2/Research | Found Prototype Slashing Weapon 16244 | -2/Research | Identified 1C-UTU's Sword "Lootmaker" 16246 | -2/Research | Found Prototype Slashing Weapon 16246 | -2/Research | Identified 1C-UTU's Sword "Choppy" 16746 | -2/Research | First assault squad dispatched 16809 | -2/Research | Identified exit to Quarantine 16809 | -2/Research | Entered Quarantine 16810 | -2/Quarantine | Detected hypermatrix surge 16810 | -2/Quarantine | Sensed 15 artifacts in vicinity 16870 | -2/Quarantine | Found Matter Drive 16881 | -2/Quarantine | Cryocooling Duct disabled 16883 | -2/Quarantine | Cryocooling Duct disabled 16896 | -2/Quarantine | Ambient heat levels rising (+20) 16896 | -2/Quarantine | Non-combat units ordered to evacuate 16898 | -2/Quarantine | Ambient heat levels rising (+20) 16898 | -2/Quarantine | Combat units ordered to evacuate 16998 | -2/Quarantine | Quarantine Guard activated 17048 | -2/Quarantine | Repaired Centrium Medium Armor Plating? 17053 | -2/Quarantine | Found Subatomic Replicator 17098 | -2/Quarantine | Repaired Imp. Utility Shielding 17108 | -2/Quarantine | Retrieved Zion intel report: Main Access 17108 | -2/Quarantine | Identified exit to Access 17109 | -2/Quarantine | Spotted Quarantine Guard 17130 | -2/Quarantine | Identified SHELL Armor 17131 | -2/Quarantine | Found Transdimensional Reconstructor 17133 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 17134 | -2/Quarantine | Found Transdimensional Reconstructor 17137 | -2/Quarantine | Found Transdimensional Reconstructor 17139 | -2/Quarantine | Warped through subspace 17146 | -2/Quarantine | Used Subatomic Replicator to replicate 1C-UTU's Sword "Choppy" 17195 | -2/Quarantine | Spotted Quarantine Guard 17221 | -2/Quarantine | Spotted Quarantine Guard 17236 | -2/Quarantine | Found Sigix Broadsword 17278 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 17329 | -2/Quarantine | Spotted Quarantine Guard 17333 | -2/Quarantine | Spotted Quarantine Guard 17340 | -2/Quarantine | Spotted Quarantine Guard 17355 | -2/Quarantine | Spotted Fortress 17376 | -2/Quarantine | Discovered new exit (range 12) 17378 | -2/Quarantine | Spotted Quarantine Guard 17383 | -2/Quarantine | Identified exit to Section 7 17383 | -2/Quarantine | Entered Section 7 17384 | -2/Section 7 | Sensed 24 artifacts in vicinity 17403 | -2/Section 7 | Found Integrated Dissipator 17403 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17441 | -2/Section 7 | Spotted S7 Guard 17445 | -2/Section 7 | Found Integrated Singularity Reactor 17445 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 17447 | -2/Section 7 | Spotted B-90 Cyclops 17449 | -2/Section 7 | Warped through subspace 17449 | -2/Section 7 | Spotted B-90 Cyclops 17451 | -2/Section 7 | Warped through subspace 17482 | -2/Section 7 | Found Microwarp Drive 17528 | -2/Section 7 | Discovered exit to Access (range 9) 17530 | -2/Section 7 | Spotted S7 Guard 17534 | -2/Section 7 | Found Core Membrane 17534 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 17557 | -2/Section 7 | Build established: Alien-Scout 17654 | -2/Section 7 | Found Integrity Redistributor 17682 | -2/Section 7 | Spotted S7 Guard 17684 | -2/Section 7 | Warped through subspace 17684 | -2/Section 7 | Spotted Alpha 7 17684 | -2/Section 7 | Spotted Alpha 7 17688 | -2/Section 7 | Spotted B-99 Colossus 17693 | -2/Section 7 | Found Integrated Reactor 17693 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17695 | -2/Section 7 | Found Integrated Reactor 17695 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17697 | -2/Section 7 | Found Integrated Reactor 17697 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17713 | -2/Section 7 | Found LRC Insulator 17713 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 17715 | -2/Section 7 | Found LRC Matter Compressor 17715 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 17729 | -2/Section 7 | Warped through subspace 17749 | -2/Section 7 | Found Matter Drive 17755 | -2/Section 7 | Found Matter Drive 17763 | -2/Section 7 | Found Transdimensional Reconstructor 17832 | -2/Section 7 | Found Integrated Heat Negator 17832 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 17846 | -2/Section 7 | Entered Access 17846 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 17894 | -1/Access | Retrieved Zion intel report: Emergency Access 17932 | -1/Access | Retrieved Zion intel report: Unaware Analyses 17941 | -1/Access | Retrieved Zion intel report: Component Stockpiles 17948 | -1/Access | Retrieved Zion intel report: Active Garrisons 17965 | -1/Access | Retrieved Zion intel report: Unaware Schematics 17971 | -1/Access | Discovered new exit (range 7) 18096 | -1/Access | First assault squad dispatched 18106 | -1/Access | Spotted B-99 Colossus 18106 | -1/Access | Spotted B-99 Colossus 18144 | -1/Access | Retrieved Zion intel report: Prototype Schematics 18192 | -1/Access | Retrieved Zion intel report: Unaware Analyses 18430 | -1/Access | Zion Trap Resupply teleported in 18436 | -1/Access | Zion Light squad teleported in 18438 | -1/Access | Discovered new exit (range 8) 18446 | -1/Access | P-80 Master assimilated allied EQ-Z0Y(A) 18447 | -1/Access | Found Prototype Protection 18447 | -1/Access | Identified Zio. Weapon Casing 18453 | -1/Access | Entered Command 18454 | -1/Command | Sensed 1 artifact in vicinity 18459 | -1/Command | Identified Exp. Melee Analysis Suite 18567 | -1/Command | Retrieved Zion intel report: Active Terminals 18576 | -1/Command | Retrieved Zion intel report: Trap Installations 18632 | -1/Command | Spotted B-99 Colossus 18633 | -1/Command | Build established: Alien-Sprinter 18670 | -1/Command | Retrieved Zion intel report: Unaware Schematics 18814 | -1/Command | Disengaged cave seal 18877 | -1/Command | Allies destroyed B-99 Colossus 18918 | -1/Command | Disengaged cave seal 18918 | -1/Command | Zionites emerged from the dark tunnel 18943 | -1/Command | Spotted M Guard 18943 | -1/Command | Spotted M Guard 18943 | -1/Command | Spotted Combat Programmer 18958 | -1/Command | Spotted Combat Programmer 18961 | -1/Command | Allies destroyed Combat Programmer 18964 | -1/Command | Allies destroyed Combat Programmer 18978 | -1/Command | Allies destroyed M Guard 18979 | -1/Command | Found Prototype Device 18979 | -1/Command | Identified AEGIS Remote Shield 18981 | -1/Command | Destroyed M Guard 18981 | -1/Command | All MAIN.C guards destroyed 18982 | -1/Command | Found Prototype Reactor 18982 | -1/Command | Identified Zero-point Reactor 18985 | -1/Command | Found Zero-point Reactor 18993 | -1/Command | First assault squad dispatched 19029 | -1/Command | Build established: Alien-Mutant 19056 | -1/Command | Met MAIN.C 19066 | -1/Command | 0b10 Conduit disabled 19072 | -1/Command | Allies destroyed MAIN.C Shell 19073 | -1/Command | MAIN.C activated Command garrisons 19082 | -1/Command | Allies destroyed MAIN.C 19084 | -1/Command | Found Prototype Protection 19085 | -1/Command | Identified Exp. Powered Armor 19088 | -1/Command | Found Exp. Powered Armor 19097 | -1/Command | Found Zero-point Reactor 19099 | -1/Command | Found Zero-point Reactor 19121 | -1/Command | Found Femtoactuators 19122 | -1/Command | Found Exp. Armor Integrity Analyzer 19164 | -1/Command | Discovered new exit (range 15) 19803 | -1/Command | Found Zio. Weapon Casing 19882 | -1/Command | Found Prototype Protection 19882 | -1/Command | Identified Zio. Heavy Carapace 19885 | -1/Command | Found Unknown Protection 19885 | -1/Command | Identified Hvy. Reflective Plating 20140 | -1/Command | Spotted Alpha 7 20229 | -1/Command | Build established: Scavenger-Sprinter 20330 | -1/Command | Discovered new exit (range 8) 20356 | -1/Command | Found Prototype Processor 20356 | -1/Command | Identified Exp. Core Analyzer 20394 | -1/Command | Found Prototype Device 20394 | -1/Command | Identified Exp. Actuator Array 20460 | -1/Command | Destroyed Alpha 7 20462 | -1/Command | Found Prototype Processor 20462 | -1/Command | Identified Exp. Target Analyzer 20787 | -1/Command | Found Prototype Protection 20787 | -1/Command | Identified Zio. Shade Armor 20790 | -1/Command | Found Zio. Shade Armor 20809 | -1/Command | Found Prototype Reactor 20809 | -1/Command | Identified Vortex Chain Reactor 20830 | -1/Command | Build established: Alien-Sprinter 20892 | -1/Command | Found Zio. Shade Armor 20894 | -1/Command | Found Zio. Shade Armor 20896 | -1/Command | Found Zio. Weapon Casing 20984 | -1/Command | Warped through subspace to slip node 20984 | -1/Command | Discovered new exit (range 4) 20989 | -1/Command | Entered Access_0 20990 | -1/Access_0 | Sensed 2 artifacts in vicinity 20990 | -1/Access_0 | Met Architect 21002 | -1/Access_0 | Architect warped through subspace 21010 | -1/Access_0 | Destroyed A8 21061 | -1/Access_0 | Architect warped through subspace 21082 | -1/Access_0 | Subspace Access Node disabled 21091 | -1/Access_0 | A6 warped into view 21096 | -1/Access_0 | Architect warped through subspace 21132 | -1/Access_0 | Destroyed A6 21135 | -1/Access_0 | Architect warped through subspace 21144 | -1/Access_0 | Found Exp. Melee Analysis Suite 21178 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-177) 21180 | -1/Access_0 | Architect warped through subspace 21201 | -1/Access_0 | Destroyed 7 combat bots 21228 | -1/Access_0 | Architect warped through subspace 21235 | -1/Access_0 | A5 warped into view 21255 | -1/Access_0 | Destroyed A5 21265 | -1/Access_0 | Architect warped through subspace 21282 | -1/Access_0 | Subspace Access Node disabled 21296 | -1/Access_0 | Architect warped through subspace 21316 | -1/Access_0 | Architect warped through subspace 21335 | -1/Access_0 | Subspace Access Node disabled 21344 | -1/Access_0 | Architect warped through subspace 21405 | -1/Access_0 | A4 warped into view 21448 | -1/Access_0 | Subspace Access Node disabled 21483 | -1/Access_0 | Destroyed Architect 21484 | -1/Access_0 | Architect triggered a singularity event 21484 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 21484 | -1/Access_0 | Warped through subspace to slip node 21484 | -1/Access_0 | Discovered new exit (range 8) 21487 | *** | Escaped singularity! Last Messages --------------- 21441_ Enhanced Grunt suffers critical hit (Destroy). 21441_ Enhanced Grunt destroyed. 21448_ Subspace Access Node disabled. 21477_ 1C-UTU's Sword "Choppy" follow-up attack on Architect. 21477_ Penetrated by Quantum Shear. 21480_ Quantum Shear penetrates Wall. 21480_ Penetrated by Quantum Shear. 21481_ 1C-UTU's Sword "Choppy" follow-up attack on Architect. 21481_ 1C-UTU's Sword "Lootmaker" follow-up attack on Architect. 21482_ Penetrated by Quantum Shear. 21483_ 1C-UTU's Sword "Choppy" follow-up attack on Architect. 21483_ Architect: "If I can't win, no one wins!" 21483_ Architect destroyed. 21484_ A0_COM: Initiating irreversible singularity event. Goodbye. 21484_ Acquired Hpw. Transdimensional Reconstructor. 21484_ Warped through subspace, drawn to slip node. 21484_ EXIT=FOUND 21485_ A0_COM: 10. 21486_ A0_COM: 9. 21487_ A0_COM: 8. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Coolant Potential 100 Energy Generation 111 Energy Capacity 950 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 12 Cloak Strength 3 Power Amplification 40 Additional Mass Support 25 Base Temperature (-) 200 Armor Coverage 2000 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 90 Melee Accuracy 24 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 30 Particle Charging 30 Kinecelleration 30 Offensive Hacking 45 Defensive Hacking 20 Item Schematics ----------------- Hvy. Wave Gun | -1/Access | Z-intel Cld. Phase Gun | -1/Access | Z-intel Exp. Gyrokinetic Inverter | -1/Access | Z-intel Exp. Armor Integrity Analyzer | -1/Access | Z-intel Imp. Energy Well | -1/Access | Z-intel Imp. Matter Neutralizer | -1/Access | Z-intel Kinetic Spear | -1/Access | Z-intel Exp. Targeting Computer | -1/Access | Z-intel Lgt. Antimatter Cannon | -1/Access | Z-intel Adv. Overload Regulator | -1/Access | Z-intel Robot Schematics ------------------ R-10 Processor | -1/Access | Z-intel K-01 Serf | -1/Access | Z-intel A-15 Conveyor | -1/Access | Z-intel R-06 Scavenger | -1/Access | Z-intel E-15 Imp | -1/Command | Z-intel G-73 Enforcer | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel C-55 Analyst | -1/Command | Z-intel A-27 Freighter | -1/Command | Z-intel Fabricated ------------ VTOL Module | x2 | -7/Factory Imp. Utility Shielding | x2 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory I-47 Archangel | x1 | -4/Armory Alien Tech Used ----------------- Core Expander Integrated Mediator Core Regenerator Core Reset Matrix Matter Drive High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Broadsword Integrated Dissipator Integrated Singularity Reactor Transdimensional Reconstructor Microwarp Drive Core Membrane Integrated Reactor LRC Insulator LRC Matter Compressor Integrated Heat Negator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyDefenseWings Manual? 0 Play Time 03:55:05 Cumulative 2256.8 hours Start 2021.09.27 @ 09:33:42 End 2021.09.27 @ 15:47:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2694 Rogue 2686 Adventurer 0 Explorer 8 Win Type 6 Total 262 Types 47/32/95/3/3/5/74/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43eca37f-1042-46ba-aa38-73df6dbb47ca