Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.06 @ 03:42:01 Player: triplej Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (1974) 1974 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5264 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 76/300 Energy 312/315 System Corruption 34% Temperature Cool (78) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Deuterium Engine > --- PROPULSION (3) --- Medium Treads > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (3) ------- Precision Shock Rifle Pulse Rifle Improved EM Pulse Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Machine Analyzer Improved Terrain Scanner > --- WEAPON ----------- Heavy Particle Gun Autogun Remote Datajack > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Airjet Small Storage Unit Trap Scanner Visual Processing Unit Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Salvage Targeting Computer Targeting Computer Hardened Light Armor Plating Improved Shield Generator Lightning Gun Arc Projector Arc Projector Arc Projector Arc Projector High-powered Shotgun High-powered Shotgun [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . 1 . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 148 | 8 29 3 4 53 42 2 7 Power 24 | 2 1 . 2 8 9 1 1 Engine 14 | 2 1 . 2 3 4 1 1 Core 10 | . . . . 5 5 . . Reactor . | . . . . . . . . Propulsion 54 | 3 18 . 1 19 11 1 1 Treads 6 | 1 2 . . . 2 . 1 Leg 31 | 2 6 . 1 14 7 1 . Wheel 6 | . 6 . . . . . . Hover 7 | . 2 . . 3 2 . . Flight 4 | . 2 . . 2 . . . Utility 21 | 1 4 1 1 6 7 . 1 Device 10 | . . . . 4 6 . . Storage 4 | 1 1 1 1 . . . . Processor 5 | . 3 . . 2 . . . Hackware 1 | . . . . . . . 1 Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 49 | 2 6 2 . 20 15 . 4 Energy Gun 24 | 2 1 2 . 10 7 . 2 Energy Cannon 5 | . . . . 2 1 . 2 Ballistic Gun 11 | . 4 . . 4 3 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . 1 . . . Special Weapon 5 | . . . . 2 3 . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . 1 Corrupted Parts 4 | . . . . 1 3 . . System Corruption 13 | . . . . 1 12 . . Parts Lost 51 | . 3 . . 20 27 1 . Power 9 | . . . . 4 4 1 . Propulsion 14 | . 2 . . 5 7 . . Utility 12 | . 1 . . . 11 . . Weapon 16 | . . . . 11 5 . . Highest Loss Streak 14 | . 3 . . 7 14 1 . To Critical Strikes 2 | . . . . 1 1 . . Average Slot Usage (%) 83 | . 84 79 96 93 77 9 35 Engine 7 | . 14 11 19 5 3 2 11 Core 7 | . . . . 10 10 2 . Treads 1 | . 4 . . . . . 4 Leg 12 | . 2 22 21 14 14 3 . Wheel 1 | . 10 . . . . . . Hover 2 | . 1 . . 2 1 . . Device 5 | . . . . 4 16 . . Storage 12 | . 12 13 22 16 3 . . Processor 8 | . 8 11 11 12 3 . . Energy Gun 9 | . 1 6 22 14 5 . 8 Ballistic Gun 7 | . 20 8 . 5 8 . . Launcher 1 | . 6 6 . . . . . Special Weapon 2 | . . . . 4 2 . . Naked Turns 68 | . . . . . 5 63 . Heaviest Build 72 | 12 15 18 54 67 72 15 27 Greatest Support 54 | 20 20 20 20 39 54 15 28 Greatest Overweight (x) 20 | . 4 . 2 20 9 . . Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 5 5 Average Capacity 14 | 6 7 8 15 20 13 5 5 Most Carried 20 | 5 8 8 15 20 20 2 4 Average Carried 11 | 3 5 5 10 16 11 1 . Final Capacity 20 | 8 8 8 20 20 5 5 5 Final Carried 15 | 5 4 7 15 13 1 . . Class Distribution -------------------- 28% | Mutant 22% | Scavenger-Skirmisher 17% | Scavenger-Mutant 13% | Scavenger-Gunner 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 2033 | 231 322 132 331 577 440 . . Remotely . | . . . . . . . . Salvage Created 2252 | . 303 147 78 1325 399 . . Parts 148 | . 29 12 3 84 20 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 50 | . 10 3 2 28 7 . . Guns 30 | . 6 1 1 16 6 . . Cannons 6 | . . . . 6 . . . AOE 11 | . 4 2 1 4 . . . Classes Destroyed 12 | . 4 2 . 2 4 . . Worker 5 | . 1 1 . 2 1 . . Builder 1 | . . . . 1 . . . Recycler 2 | . . . . 2 . . . Operator 1 | . . 1 . . . . . Watcher 7 | . 3 . . 4 . . . Swarmer 14 | . 3 . 1 10 . . . Grunt 23 | . 7 2 1 13 . . . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 7 | . . 1 . 5 1 . . Hunter 2 | . . . . . 2 . . Programmer 2 | . . . . . 2 . . Best Kill Streak 5 | . 3 3 1 5 1 . . Combat Bots Only 4 | . 3 2 1 4 1 . . Max Kills in Single Turn 2 | . 1 2 1 2 1 . . Gunslinging 1 | . . . . 1 . . . Exploded 2 | . 1 1 1 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 700 | . 37 9 5 283 359 5 2 Missed 239 | . 9 6 1 84 139 . . Damage Taken 5347 | . 582 34 80 1988 2459 181 23 Core 1225 | . 182 . . 334 505 181 23 Absorbed by Shields 31 | . . . . . 31 . . Ignored by Resistances 1464 | . 77 9 23 593 706 49 7 Core Remaining (%) 66 | 100 27 . 100 39 . . . Volleys Fired 187 | 1 40 9 3 71 62 . 1 Largest 3 | 2 2 2 2 3 3 . 3 Hottest 187 | 80 50 65 110 185 133 . 187 Shots Fired 369 | 2 67 12 6 174 105 . 3 Gun 314 | 2 60 10 6 146 88 . 2 Cannon 31 | . . . . 16 14 . 1 Launcher 14 | . 7 2 . 5 . . . Special 10 | . . . . 7 3 . . Kinetic 149 | . 60 9 . 46 34 . . Thermal 121 | 2 . . 3 73 42 . 1 Explosive 14 | . 7 2 . 5 . . . Electromagnetic 82 | . . 1 3 50 26 . 2 Robot Hit Streak 18 | . 16 6 4 18 12 . . Robot Miss Streak 6 | . 6 1 3 4 4 . . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . . 3 1 . . Max Gunslinging Chain 2 | . 1 . . 2 1 . . Shots Hit Robots 268 | . 43 9 4 124 88 . . Core Hits 135 | . 27 9 3 64 32 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . 3 1 . . Burn 1 | . . . . 1 . . . Corrupt 3 | . . . . 2 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5102 | . 980 286 124 2274 1438 . . Guns 3511 | . 458 100 66 1706 1181 . . Cannons 554 | . . . . 297 257 . . Explosions 980 | . 522 186 58 214 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1519 | . 458 89 . 485 487 . . Thermal 1614 | . . . 93 860 661 . . Explosive 922 | . 522 186 . 214 . . . Electromagnetic 1047 | . . 11 31 715 290 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 34 | . 9 . . 1 34 34 34 Average Corruption 9 | . 9 . . 1 18 34 34 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 74 | . 14 . . 13 26 9 12 Message Errors 16 | . 4 . . 2 6 1 3 Matter Fused 12 | . 1 . . 1 3 2 5 Heat Flow Errors 10 | . 1 . . 2 5 1 1 Energy Discharges 5 | . 1 . . 2 1 . 1 Parts Fused 1 | . 1 . . . . . . Data Loss (minor) 13 | . 3 . . 4 4 . 2 Data Loss (major) 3 | . 1 . . . 1 1 . Misfires 3 | . . . . 1 2 . . Alerts 1 | . 1 . . . . . . Misdirections 8 | . . . . . 4 4 . Weapon Failures 2 | . 1 . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 18 | . 13 . . 5 . . . Projectiles 5 | . . . . 5 . . . Explosions 13 | . 13 . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 67 | . 24 . 43 . . . . Shots 3 | . 2 . 1 . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 592 | 18 186 . 66 592 539 162 209 Average Temperature 145 | 12 61 . 29 152 150 85 103 Received Heat Transfer 1698 | . 108 9 27 1215 339 . . Effects 51 | . . . . 31 20 . . Shutdowns 13 | . . . . 9 4 . . Energy Bleed 10 | . . . . 7 3 . . Interference 11 | . . . . 7 4 . . Matter Decay 2 | . . . . 1 1 . . Short Circuit 3 | . . . . 1 2 . . Damage (minor) 2 | . . . . 1 1 . . Damage (major) 9 | . . . . 5 4 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 4 | . . . . 4 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 3 | . . . . 1 2 . . Heat Transferred 3303 | . . . 174 1889 1240 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Peak Influence 301 | . 202 121 126 301 85 24 9 Initial 41 | . . . 39 41 27 24 9 Average 62 | . 99 70 96 71 30 17 9 Maximum Alert Level 1 | . 1 . . 1 . . . Low Security (%) 95 | 100 89 100 100 93 100 100 100 Level 1 4 | . 10 . . 6 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 1 . 3 7 . . Investigation 3 | . 1 . . 1 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . . 1 . 1 1 . . Assault . | . . . . . . . . Garrison 5 | . . . . 1 4 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 4 | . . 1 . 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 15 8 6 41 22 6 2 Peak Tracking Total 7 | . 3 4 5 5 7 6 1 Tactical Retreats 5 | . . . 1 1 3 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 8 | . 1 . . 2 5 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . 1 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 7 | . 2 1 . 3 1 . . Terminals 5 | . 1 1 . 3 . . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 10 1 . 7 2 . . Successful 13 | . 7 . . 5 1 . . Failed 7 | . 3 1 . 2 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 12 | . 4 1 . 7 . . . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 6 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . . 5 . . . Record 2 | . 1 . . 1 . . . Reprogram Traps 1 | . . . . 1 . . . Reinforcement Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 2 | . . . . 2 . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 5 . . . . . . Recycle Component 2 | . 2 . . . . . . Retrieve Matter 3 | . 3 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . . 2 1 . . Full Trace Events 5 | . 2 . . 2 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . 2 . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 2 . . Non-combat . | . . . . . . . . Combat 2 | . . . . . 2 . . Robot Hacks Applied 2 | . . . . . 2 . . parse_system 2 | . . . . . 2 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . . . 14 . Total Damage 212 | . . . . . . 212 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 5250 | 173 825 152 264 2390 1112 109 225 Spaces Moved 2672 | 143 570 101 130 842 482 167 237 Core 417 | 74 31 . . 2 14 139 157 Treads 262 | 7 123 . . . 52 . 80 Legs 1391 | 62 60 101 130 656 354 28 . Wheels 268 | . 268 . . . . . . Hover 273 | . 28 . . 183 62 . . Flight 61 | . 60 . . 1 . . . Fastest Speed 50 | 50 80 120 120 176 50 50 50 Average Speed 162 | 85 115 120 182 239 180 61 87 Slowest Speed 1155 | 160 285 120 260 1155 500 120 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . Exploration Rate (%) 30 | 6 49 16 30 64 9 66 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 105 | . 66 16 9 14 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 105 | . 66 16 9 14 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 3244 | 189 669 120 152 1058 628 173 255 Wait 61 | 31 . 1 . 20 5 1 3 Move 2664 | 141 568 100 129 841 482 166 237 Hop . | . . . . . . . . Pick Up 120 | 7 16 5 12 45 27 2 6 Fast Attach 18 | 5 2 1 1 1 8 . . Attach 77 | 2 11 2 1 29 23 2 7 Detach 5 | . 3 . . . 1 . 1 Swap 53 | 1 16 . 2 23 11 . . Drop 53 | 1 13 2 4 22 9 2 . Fire 187 | 1 40 9 3 71 62 . 1 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 5 | . . . . 5 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 12) 174 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 15) 602 | -10/Materials | Discovered new exit (range 9) 655 | -10/Materials | Crushed by falling debris 655 | -10/Materials | Core integrity fell below 50% 686 | -10/Materials | Lost 3 parts (2n1u) 926 | -10/Materials | Discovered new exit (range 16) 999 | -10/Materials | Entered another Materials area 999 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1144 | -9/Materials | Discovered new exit (range 6) 1145 | -9/Materials | Met 8R-AWN 1151 | -9/Materials | Entered Mines 1153 | -9/Mines | Followed 8R-AWN into the Mines 1230 | -9/Mines | Met a Derelict bent on vengeance 1373 | -9/Mines | Discovered new exit (range 17) 1392 | -9/Mines | Build established: Scavenger-Mutant 1415 | -9/Mines | Entered Materials 1415 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1837 | -8/Materials | Build established: Scavenger-Skirmisher 2007 | -8/Materials | Lost 4 parts (1p3w) 2249 | -8/Materials | Lost 4 parts (1p3w) 2442 | -8/Materials | Garrison activated, responded to threat 2492 | -8/Materials | Core integrity fell below 50% 2527 | -8/Materials | Lost 7 parts (1p3n3w) 2835 | -8/Materials | Build established: Scavenger-Gunner 3750 | -8/Materials | Build established: Skirmisher 3779 | -8/Materials | Discovered new exit (range 15) 3805 | -8/Materials | Entered Factory 3805 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4235 | -7/Factory | Build established: Scavenger-Skirmisher 4351 | -7/Factory | Garrison activated, responded to threat 4461 | -7/Factory | System corruption reached 10% 4560 | -7/Factory | Lost 14 parts (2p4n6u2w) 4606 | -7/Factory | Core integrity fell below 50% 4651 | -7/Factory | System corruption reached 30% 4785 | -7/Factory | Garrison activated, responded to threat 4861 | -7/Factory | Lost 5 parts (2n1u2w) 4917 | -7/Factory | Sucked down chute 4917 | -7/Factory | Entered Waste 4918 | -7/Waste | Met a frightened Derelict 4933 | -7/Waste | Spotted C-40 Crusher 4940 | -7/Waste | Spotted C-40 Crusher 4945 | -7/Waste | Spotted C-40 Crusher 4952 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4962 | -7/Waste | Spotted C-40 Crusher 4979 | -7/Waste | Core integrity fell below 20% 4984 | -7/Waste | Spotted C-40 Crusher 4985 | -7/Waste | Spotted C-40 Crusher 5006 | -7/Waste | Discovered new exit (range 16) 5026 | -7/Waste | Entered Factory 5251 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- mode in the options menu, or press Ctrl-F7, for more detailed HUD info. 7R=H>KN=5ZLIR9VYP9LSHZNU5 Acquired Imp. Deuterium Engine. Acquired Med. Treads. K-01 Serf cleans the Neutrino Reactor. Acquired Pulse Rifle. K-01 Serf cleans the Neutrino Reactor. Identified Prc. Shock Rifle. System corrupted: Matter fused (-5). K-01 Serf collects debris. K-01 Serf cleans the Neutrino Reactor. GCP0ZTUL>5YT3ZD5TC>V5#JHTD#KCH4R, System corrupted: Energy discharge (-119). System corrupted: Component data lost. System corrupted: Heat flow error (+231). WKGQXGVADDY4YPNPQI>QJTJEVJKOYV9 System corrupted: Matter fused (-9). System corrupted: Matter fused (-5). 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""""""""" ? ???????? | | ????????????????????????????? ????????????? | | ?????????????????????????????"""""""?????????????? | | ?????????????????????????????? ????????????????? | | ??????????????????????????????""?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Made in Tau Ceti IV Power Corrupts Risk Taker Shopping List Storm Trooper System Compromised Troublemaker Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed ParticleHardcellLattice Manual? 0 Play Time 01:28:22 Cumulative 1.9 hours Start 2024.04.05 @ 19:57:59 End 2024.04.06 @ 03:42:01 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Dina Map View 50x35 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a38774b2-edb8-4016-98c6-57d0d5f78af0