Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.06 @ 00:52:24 Player: b_ Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (63) 315 Value Destroyed (1499) 1499 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (917) 917 TOTAL SCORE: 10131 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 162 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1450 Matter 107/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Advanced Transmission Jammer Falx Falx Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Cryofiber Web Advanced Weight Redist. System Triangulator Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Improved Hacking Suite > --- WEAPON ----------- Falx Falx Falx > --- INVENTORY -------- Improved Fusion Compressor Surge Thruster Xenon Bombardment Thruster Advanced ECM Suite Datajack [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Falx Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Falx Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Gar Res Slots Evolved 16 | . . . 2 . 2 . 2 2 2 . . 2 2 . 2 Power 2 | . . . . . . . 1 . . . . . 1 . . Propulsion 4 | . . . 1 . . . . 1 1 . . . . . 1 Utility 9 | . . . 1 . 2 . 1 1 1 . . 1 1 . 1 Weapon 1 | . . . . . . . . . . . . 1 . . . Parts Attached 196 | 6 10 9 26 2 29 12 20 30 7 6 3 10 13 5 8 Power 28 | 1 1 2 2 . 3 1 6 3 . 1 . 2 1 2 3 Engine 13 | 1 1 1 1 . . 1 3 2 . 1 . 1 . 1 . Core 12 | . . 1 1 . 3 . 3 1 . . . 1 . 1 1 Reactor 3 | . . . . . . . . . . . . . 1 . 2 Propulsion 50 | 2 6 5 9 . 4 4 2 5 4 2 1 1 . 1 4 Treads 1 | . . . . . 1 . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . Wheel 9 | 2 3 2 2 . . . . . . . . . . . . Hover 3 | . 3 . . . . . . . . . . . . . . Flight 36 | . . 3 7 . 2 4 2 5 4 2 1 1 . 1 4 Utility 62 | 1 1 1 6 1 12 3 5 15 3 1 1 5 5 1 1 Device 35 | . . 1 5 . 7 2 3 6 2 1 . 3 3 1 1 Storage 2 | 1 . . . . . . . . . . . 1 . . . Processor 12 | . 1 . . . . 1 1 5 . . 1 1 2 . . Hackware 3 | . . . . . 1 . . 2 . . . . . . . Protection 10 | . . . 1 1 4 . 1 2 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 56 | 2 2 1 9 1 10 4 7 7 . 2 1 2 7 1 . Energy Gun 10 | 1 2 . 2 . 4 . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . Ballistic Gun 6 | 1 . . 2 . 1 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 11 | . . 1 3 1 3 2 . 1 . . . . . . . Special Weapon 2 | . . . 2 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . 2 1 5 5 . 1 . 2 5 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 1 . 1 1 . 1 . . Unidentified Prototypes 11 | . . . . . 3 3 . 1 . . . 3 . . 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . System Corruption 6 | . . 6 . . . . . . . . . . . . . Parts Lost 55 | . 3 . 6 . 5 6 3 4 . 4 2 . . 9 13 Power 10 | . . . 1 . 2 1 . 1 . . . . . 2 3 Propulsion 21 | . 2 . 3 . 2 . 2 2 . 1 . . . 3 6 Utility 15 | . . . . . . 2 1 1 . 2 1 . . 4 4 Weapon 9 | . 1 . 2 . 1 3 . . . 1 1 . . . . Highest Loss Streak 10 | . 3 . 4 . 2 3 2 4 . 2 2 . . 9 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 100 92 77 84 87 92 97 95 93 85 91 89 80 37 Engine 6 | . 14 14 . . . 5 6 7 5 7 11 9 9 4 . Core 3 | . . . 10 11 9 3 3 3 5 2 . . . 1 . Treads 1 | . . . . . 4 6 . . . . . . . . . Wheel 2 | . 12 14 5 . . . . . . . . . . . . Flight 16 | . . 14 24 11 4 15 22 25 24 23 23 21 19 16 7 Device 21 | . . 12 18 21 22 23 22 18 29 28 27 25 27 25 10 Processor 10 | . 10 14 11 11 9 11 15 11 5 5 5 12 13 13 7 Hackware 4 | . . . . . 8 3 . 7 5 5 5 5 4 4 4 Protection 3 | . . . 1 . 4 4 6 7 4 4 . . . . . Energy Gun 4 | . 17 19 11 11 7 . . . . . . . . . . Ballistic Gun 1 | . 10 . 2 . 1 4 1 . . . . . . . . Launcher 2 | . . 8 3 11 6 4 . . . . . . . . . Slashing Weapon 6 | . . . . . 1 4 12 12 11 7 9 10 11 13 3 Peak Build Rating 118 | 6 7 10 16 12 30 37 46 62 75 77 73 97 118 117 71 Average Rating 48 | 5 6 7 12 12 21 30 40 51 73 75 71 87 108 100 56 On Entrance 42 | . 6 7 10 10 12 30 33 39 59 75 74 69 97 108 57 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 43 | 12 13 13 13 13 17 21 27 27 30 38 35 38 43 41 22 Greatest Support 47 | 26 26 20 19 13 19 24 24 27 37 40 38 41 44 41 47 Greatest Overweight (x) 5 | 2 3 1 1 . 1 1 1 . . . . . 1 . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 7 5 4 4 4 4 4 4 4 4 3 4 5 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 5 5 4 4 5 5 5 5 3 5 5 5 5 4 Class Distribution -------------------- 32% | Infiltrator-Sprinter 25% | Mutant 11% | Sprinter 11% | Scavenger-Mutant 3% | Skirmisher 3% | Scout 3% | Hacker-Sprinter 3% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -3/Garrison Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Gar Res Matter Collected 2145 | 243 104 150 303 88 55 471 215 270 87 63 . . 13 . 83 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2070 | . 226 123 482 60 123 309 137 419 87 51 . . 13 . 40 Parts 134 | . 20 10 29 8 12 20 10 15 3 1 . . 2 . 4 Haulers Intercepted 9 | . 1 . 3 . 1 . . 3 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . Prevented 5 | . . . . . . . . . . . 5 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Gar Res Combat Hostiles Destroyed 40 | . 3 6 10 2 2 10 3 2 . 1 . . . . 1 Melee 8 | . . . . . . 1 3 2 . 1 . . . . 1 Guns 14 | . 3 4 5 . 2 . . . . . . . . . . AOE 18 | . . 2 5 2 . 9 . . . . . . . . . Classes Destroyed 13 | . 4 1 1 . 2 3 1 . . 1 . . . . . Worker 6 | . 2 . 2 . . 1 . . . . . . 1 . . Builder 2 | . . . . . 1 1 . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . Hauler 9 | . 1 . 3 . 1 . . 3 1 . . . . . . Recycler 2 | . . . . . . 1 . 1 . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . Swarmer 16 | . . 4 4 . 1 2 2 2 . . . . . . 1 Grunt 16 | . 3 2 4 2 1 4 . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . Sentry 4 | . . . 2 . . 1 1 . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 2 5 7 2 2 7 2 3 1 1 . . 1 . 1 Combat Bots Only 6 | . 1 5 6 2 1 5 2 1 . 1 . . . . 1 Max Kills in Single Turn 4 | . 2 2 3 2 1 4 1 1 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 2 . 3 . . . . . . . . . Melee 1 | . . . . . . 1 1 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Gar Res Hostile Shots Fired 711 | . 29 15 81 9 111 51 59 55 4 36 21 6 3 60 171 Missed 307 | . 10 5 35 5 55 20 25 28 4 13 8 4 . 35 60 Damage Taken 7043 | . 252 151 618 54 861 500 382 409 . 432 237 46 87 525 2489 Core 2431 | . 32 18 164 31 249 99 52 82 . 85 36 22 28 66 1467 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 168 | . . . 48 . 39 . 16 . 65 . . . . . . Core Remaining (%) 80 | 100 . 80 . 51 . 36 92 90 . . 87 98 . 92 . Volleys Fired 110 | . 28 13 35 2 16 16 . . . . . . . . . Largest 2 | . 2 2 2 2 2 2 . . . . . . . . . Hottest 140 | . 80 80 140 73 85 61 . . . . . . . . . Shots Fired 185 | . 56 18 62 4 27 18 . . . . . . . . . Gun 163 | . 56 16 53 2 26 10 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 21 | . . 2 8 2 1 8 . . . . . . . . . Special 1 | . . . 1 . . . . . . . . . . . . Kinetic 56 | . 22 . 13 . 11 10 . . . . . . . . . Thermal 59 | . 7 3 32 2 15 . . . . . . . . . . Explosive 15 | . . 2 4 . 1 8 . . . . . . . . . Electromagnetic 55 | . 27 13 13 2 . . . . . . . . . . . Robot Hit Streak 11 | . 7 5 11 4 4 6 . . . . . . . . . Robot Miss Streak 4 | . 4 2 4 . 2 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 151 | . 28 10 38 4 15 11 12 20 1 4 . 4 4 . . Core Hits 110 | . 11 8 28 3 11 31 5 5 1 2 . . 1 . 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . 1 1 1 2 . . . . . . . Burn 1 | . . . . . 1 . . . . . . . . . . Sever 4 | . . . . . . 1 1 2 . . . . . . . Melee Attacks 70 | . . . . . . 7 17 27 1 8 . 4 5 1 . Impact . | . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . 7 17 22 1 7 . . 2 1 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . 9 1 1 . 4 4 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . . . . . . . Damage Inflicted 5385 | . 468 238 1173 143 371 1374 464 829 77 131 . . 101 . 16 Guns 1269 | . 361 126 494 22 192 74 . . . . . . . . . Cannons 15 | . . . . . 15 . . . . . . . . . . Explosions 2353 | . 105 112 679 121 162 1174 . . . . . . . . . Melee 1725 | . . . . . . 123 464 829 77 131 . . 101 . . Ramming 23 | . 2 . . . 2 3 . . . . . . . . 16 Kinetic 477 | . 131 . 193 . 79 74 . . . . . . . . . Thermal 777 | . 148 12 421 83 113 . . . . . . . . . . Explosive 1765 | . . 112 317 . 162 1174 . . . . . . . . . Electromagnetic 603 | . 187 114 242 60 . . . . . . . . . . . Impact 15 | . . . . . 15 . . . . . . . . . . Slashing 1725 | . . . . . . 123 464 829 77 131 . . 101 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . 6 . . . 2 . 1 . 2 2 . . . 3 Average Corruption 1 | . . 6 . . . 2 . 1 . 1 2 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 10 | . . . . . . 3 . 2 . 4 1 . . . . Message Errors 1 | . . . . . . . . 1 . . . . . . . Matter Fused 6 | . . . . . . 3 . . . 2 1 . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 127 | . . . 25 . . 4 21 74 . 3 . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 29 | . . . 25 . . 4 . . . . . . . . . Melee 98 | . . . . . . . 21 74 . 3 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . 1 28 53 . . 49 . . . . . . . . 6 Shots 5 | . . 1 2 . . 2 . . . . . . . . . Rammed 7 | . 1 . . . . 1 . . . . . . . . 5 Targets Rammed 8 | . 1 . . . 1 1 . . . . . . . . 5 Kicked 1 | . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 284 | . 172 57 84 36 105 8 1 284 47 1 2 . . 24 . Average Temperature 48 | . 61 28 33 21 37 5 1 205 20 1 2 . . 24 . Received Heat Transfer 1128 | . 144 45 180 32 288 216 54 12 . . . 9 9 94 45 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 1571 | . 150 25 900 150 346 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . 7 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Gar Res Peak Influence 741 | . 144 292 741 343 483 641 523 367 269 . . 76 80 273 342 Initial 291 | . . 61 113 285 133 199 291 165 172 . . 6 39 38 147 Average 217 | . 60 207 441 335 192 380 394 270 241 . . 18 44 94 197 Maximum Alert Level 3 | . . 1 3 1 2 2 2 1 1 . . . . 1 1 Low Security (%) 49 | 100 100 49 14 . 53 2 . 22 27 . . 100 100 93 72 Level 1 39 | . . 50 35 100 37 54 59 77 72 . . . . 6 27 Level 2 10 | . . . 37 . 9 42 40 . . . . . . . . Level 3 . | . . . 13 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 1 . 3 4 2 6 . . . 3 1 . 2 Investigation 10 | . 2 . . . 1 . 2 2 . . . 2 . . 1 Extermination 1 | . . . . . . . . . . . . . 1 . . Reinforcement 11 | . . . 1 . 2 2 . 4 . . . 1 . . 1 Assault 2 | . . . . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Gar Res Distress Signals 12 | . 2 . 3 . 2 . . 3 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 227 | . 10 8 39 17 39 25 4 19 6 8 2 2 2 19 27 Peak Tracking Total 18 | . 4 3 11 18 17 10 3 5 4 3 2 5 3 15 12 Tactical Retreats 44 | . 3 1 6 1 8 1 1 9 1 5 . . 1 3 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Gar Res Traps Triggered 6 | . 2 . . . 1 1 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . 1 . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Gar Res Machines Disabled 8 | . 1 1 . . . 3 1 . . 1 . . . 1 . Max in Single Turn 1 | . 1 1 . . . 1 1 . . 1 . . . 1 . Garrison Access 4 | . . . . . . 1 . 1 . . . 1 . . 1 Phase Generator 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Gar Res Machines Accessed 64 | . 2 1 5 . 7 5 9 15 3 2 1 6 6 . 2 Terminals 33 | . 2 . 4 . 4 4 5 8 . . . 2 3 . 1 Fabricators 3 | . . . . . . . 1 . 1 . . 1 . . . Repair Stations 7 | . . . 1 . 1 . 2 2 1 . . . . . . Recycling Units 6 | . . . . . . . 1 3 1 . . . 1 . . Scanalyzers 5 | . . . . . 2 . . 1 . . . 1 1 . . Garrison Access 6 | . . . . . . 1 . 1 . . . 2 1 . 1 Total Hacks 151 | . 5 1 14 . 19 12 25 41 4 5 1 11 9 . 4 Successful 92 | . 1 1 7 . 11 9 10 29 3 5 1 6 8 . 1 Failed 59 | . 4 . 7 . 8 3 15 12 1 . . 5 1 . 3 Catastrophic 13 | . . . 3 . . 1 5 1 . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . 3 . 6 . 2 . . . . . . . . . . Terminals 88 | . 5 . 12 . 13 10 9 26 . . . 5 5 . 3 Fabricators 6 | . . . . . . . 4 . 1 . . 1 . . . Repair Stations 20 | . . . 2 . 3 . 8 5 2 . . . . . . Recycling Units 12 | . . . . . . . 4 6 1 . . . 1 . . Scanalyzers 8 | . . . . . 3 . . 2 . . . 2 1 . . Garrison Access 10 | . . . . . . 2 . 2 . . . 3 2 . 1 Terminal Hacks 57 | . 1 1 5 . 7 8 2 20 . 5 1 2 5 . . Record 9 | . . . . . . . 1 3 . 4 . . 1 . . Prototype ID Bank 5 | . . . . . 2 1 . 2 . . . . . . . Open Door 5 | . . 1 . . . 2 . . . 1 1 . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . Emergency Access Points 3 | . 1 . 1 . . 1 . . . . . . . . . Alert Level 6 | . . . 1 . 1 . . 2 . . . 1 1 . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . Locate Traps 10 | . . . 1 . 2 2 1 3 . . . 1 . . . Security Status 2 | . . . . . . . . 2 . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . Extermination Status 1 | . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . Zone Layout 5 | . . . . . 1 1 . 1 . . . . 2 . . Fabricator Hacks 4 | . . . . . . . 3 . . . . 1 . . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 12 | . . . 2 . 2 . 4 2 2 . . . . . . Scan Component 8 | . . . 1 . 1 . 3 2 1 . . . . . . Repair 4 | . . . 1 . 1 . 1 . 1 . . . . . . Recycling Unit Hacks 7 | . . . . . . . 1 4 1 . . . 1 . . Report Inventory 6 | . . . . . . . 1 3 1 . . . 1 . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . Scanalyzer 6 | . . . . . 2 . . 2 . . . 2 . . . Insert Component 3 | . . . . . 1 . . 1 . . . 1 . . . Analyze 3 | . . . . . 1 . . 1 . . . 1 . . . Garrison Access Hacks 6 | . . . . . . 1 . 1 . . . 1 2 . 1 Unlock Access 1 | . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . . 1 . 1 . . . 1 . . 1 Coupler Status 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 45 | . 2 . 3 . 5 3 9 13 1 . . 5 3 . 1 Full Trace Events 10 | . . . . . 2 1 2 2 . . . 2 . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . . . Parts Repaired 4 | . . . 1 . 1 . 1 . 1 . . . . . . Time 133 | . . . 38 . 38 . 19 . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 1 . . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Gar Res Used RIF Installer 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 5 | . . . . . . . . 1 . 1 . 2 1 . . Non-combat 5 | . . . . . . . . 1 . 1 . 2 1 . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 12 | . . . . . . . . 4 . 1 . 4 3 . . parse_system 2 | . . . . . . . . 1 . 1 . . . . . no_distress 4 | . . . . . . . . 1 . . . 2 1 . . find_chute 2 | . . . . . . . . . . . . 2 . . . find_fabricator 2 | . . . . . . . . 1 . . . . 1 . . find_dsf 2 | . . . . . . . . 1 . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Gar Res Total Allies 3 | . . . . . . 2 . 1 . . . . . . . Largest Group 2 | . . . . . . 2 . 1 . . . . . . . Highest-Rated Group 62 | . . . . . . 62 . 25 . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . 25 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . 34 . 1 . . . . . . . Total Damage 457 | . . . . . . 357 . 100 . . . . . . . Kills 5 | . . . . . . 4 . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Gar Res Turns Passed 5439 | 61 283 380 361 115 796 288 432 570 371 422 101 311 557 109 282 Spaces Moved 8518 | 51 232 474 352 201 669 330 676 1520 325 1222 286 800 663 264 453 Core 202 | 4 3 . 2 . 144 . . . . . . . . . 49 Treads . | . . . . . . . . . . . . . . . . Legs 154 | . . . . . 154 . . . . . . . . . . Wheels 465 | 47 112 270 36 . . . . . . . . . . . . Hover 117 | . 117 . . . . . . . . . . . . . . Flight 7580 | . . 204 314 201 371 330 676 1520 325 1222 286 800 663 264 404 Fastest Speed 23 | 50 56 37 30 40 40 29 29 26 23 29 26 29 28 31 35 Average Speed 39 | 88 72 61 42 40 86 57 29 26 26 29 28 30 31 32 41 Slowest Speed 300 | 150 200 95 110 40 125 125 102 32 29 31 29 31 107 40 300 Overloaded Moves 63 | . . . . . . . . . . . 2 . 2 59 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 36 | . . 5 . . 4 4 1 4 2 2 2 2 . 4 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 39 85 45 50 62 58 14 42 7 97 20 20 11 39 10 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 . . . . 1 1 . . Unknown Exits Taken 5 | 1 . . . . . . . 1 1 1 1 . . . . Scrap Searched 5 | . . 1 . . . . . . . 4 . . . . . Spaces Dug 10 | . . . . . . 10 . . . . . . . . . Terrain Destroyed 91 | . . 22 19 3 7 40 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 91 | . . 22 19 3 7 40 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Gar Res Total 10265 | 63 288 539 495 230 852 399 882 1654 605 1268 299 864 1008 280 539 Wait 1200 | 3 2 36 64 26 114 24 149 48 267 34 11 25 321 10 66 Move 8434 | 50 231 464 351 200 660 321 673 1511 320 1217 281 795 663 256 441 Hop 34 | . . 4 . . 4 4 1 4 2 2 2 2 . 3 6 Pick Up 84 | 4 11 5 8 . 10 8 7 15 4 1 2 3 . 1 5 Fast Attach 62 | 6 1 1 4 . 10 2 12 7 2 . 2 5 5 1 4 Attach 44 | . 3 1 7 1 6 6 2 6 2 3 . 1 . 2 4 Detach 13 | . . . 2 . 3 2 1 . . . . . . 2 3 Swap 91 | . 6 7 15 1 14 4 6 17 3 3 1 4 8 2 . Drop 100 | . 5 8 9 . 14 4 16 20 4 . . 6 7 2 5 Fire 110 | . 28 13 35 2 16 16 . . . . . . . . . Melee 66 | . . . . . . 7 15 26 1 8 . 4 4 1 . Ram 7 | . 1 . . . . 1 . . . . . . . . 5 Kick 1 | . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Garrison -2/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Lost 3 parts (2n1w) 312 | -10/Materials | Discovered new exit (range 10) 323 | -10/Materials | Build established: Mutant 344 | -10/Materials | Identified exit to Mines 345 | -10/Materials | Entered Mines 415 | -10/Mines | Discovered new exit (range 7) 421 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 426 | -10/Mines | Identified exit to Materials 464 | -10/Mines | Learned location of Storage (-8) 585 | -10/Mines | Discovered exit to Materials (range 7) 678 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 725 | -10/Mines | Entered Materials 725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 924 | -9/Materials | Discovered new exit (range 12) 931 | -9/Materials | Identified exit to Mines 1038 | -9/Materials | Repaired Lgt. Nuclear Core 1086 | -9/Materials | Entered Mines 1109 | -9/Mines | Learned Materials emergency access door positions 1116 | -9/Mines | Lost 4 parts (1p2n1w) 1163 | -9/Mines | Discovered new exit (range 9) 1166 | -9/Mines | Identified exit to Materials 1180 | -9/Mines | Assembled infested the area 1201 | -9/Mines | Entered Materials 1201 | -8/Materials | Evolved 2 slots: Utility x2 1773 | -8/Materials | Repaired Lgt. Nuclear Core 1887 | -8/Materials | Discovered new exit (range 8) 1893 | -8/Materials | Discovered new exit (range 4) 1894 | -8/Materials | Identified exit to Factory 1995 | -8/Materials | Identified exit to Storage 1997 | -8/Materials | Entered Storage 2100 | -8/Storage | Core integrity fell below 50% 2104 | -8/Storage | Met a pair of Derelict thieves 2133 | -8/Storage | Lost 3 parts (1p1u1w) 2261 | -8/Storage | Discovered exit to Factory (range 16) 2285 | -8/Storage | Entered Factory 2285 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2606 | -7/Factory | Repaired Adv. Weight Redist. System 2658 | -7/Factory | Discovered new exit (range 15) 2662 | -7/Factory | Identified exit to Lower Caves 2677 | -7/Factory | Discovered new exit (range 14) 2712 | -7/Factory | Identified exit to Factory 2714 | -7/Factory | Fabricated Adv. Weight Redist. System? 2717 | -7/Factory | Entered another Factory area 2717 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2857 | -6/Factory | Lost 4 parts (1p2n1u) 2987 | -6/Factory | Discovered new exit (range 9) 3007 | -6/Factory | Identified exit to Lower Caves 3049 | -6/Factory | Discovered new exit (range 7) 3161 | -6/Factory | Spotted B-75 Beast 3222 | -6/Factory | Discovered new exit (range 6) 3238 | -6/Factory | Found Prototype Launcher 3239 | -6/Factory | Identified Scatter Rocket Array 3287 | -6/Factory | Entered another Factory area 3287 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3378 | -5/Factory | Repaired Imp. Light Armor Plating 3465 | -5/Factory | Discovered new exit (range 6) 3596 | -5/Factory | Build established: Infiltrator-Sprinter 3658 | -5/Factory | Entered Upper Caves 3705 | -5/Upper Caves | Learned Factory stockpile data 3731 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3790 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 3828 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 3850 | -5/Upper Caves | Learned Armory stockpile data 3996 | -5/Upper Caves | Discovered new exit (range 9) 4080 | -5/Upper Caves | Entered another Upper Caves area 4101 | -5/Upper Caves | Discovered new exit (range 10) 4181 | -5/Upper Caves | Entered Factory 4181 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4276 | -4/Factory | Found Prototype Processor 4276 | -4/Factory | Identified Exp. Signal Interpreter 4398 | -4/Factory | Discovered new exit (range 15) 4491 | -4/Factory | Identified exit to Research 4492 | -4/Factory | Entered Research 4492 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4542 | -3/Research | Identified exit to DSF 5049 | -3/Research | Identified exit to Garrison 5049 | -3/Research | Entered Garrison 5106 | -3/Garrison | Triggered checkpoint 5112 | -3/Garrison | Installed Relay Interface Framework 5128 | -3/Garrison | Spotted B-86 Titan 5133 | -3/Garrison | Triggered checkpoint 5145 | -3/Garrison | Met a derelict Sapper fleeing the area 5150 | -3/Garrison | Phase Generator disabled 5155 | -3/Garrison | Discovered new exit (range 8) 5157 | -3/Garrison | Identified exit to Research 5158 | -3/Garrison | Entered Research 5158 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5188 | -2/Research | Lost 9 parts (2p3n4u) 5384 | -2/Research | Lost 3 parts (1n2u) 5421 | -2/Research | Core integrity fell below 50% 5438 | -2/Research | Core integrity fell below 20% 5440 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05422_ Identified Imp. Quantum Reactor. 05423_ Slammed into S-43 Plague. 05426_ S-43 Plague destroyed. [Achievement: Fist Fight] 05426_ Penetrated by Slug. 05432_ Acquired Xenon Bombardment Thruster. 05433_ ALERT: Security rotation in progress. 05433_ Slug penetrates Wall. 05434_ Acquired 40 matter. 05434_ Penetrated by Slug. 05434_ Xenon Bombardment Thruster destroyed. 05434_ Slug penetrates Wall. 05434_ Imp. Quantum Reactor destroyed. 05436_ Penetrated by Slug. 05436_ Slug penetrates Wall. 05437_ Penetrated by Slug. 05437_ Slug penetrates Wall. 05439_ Slug penetrates S-43 Plague. 05439_ Slug penetrates Wall. 05440_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????# # # """ | | ????????????????????## # # """" | | ????????????????????# # # """" | | ???????????????????## # # """ | | ???????????????????# ########## | | ????????????????????# #????????# | | ????????????????????# #????????# | | ????????????????????## ##??########+######## | | ?????????????????????# #???# #?# | | ?????????############# #???# #?# | | ?????????# # #???# """ """ #?# | | ?????????# # #???# """ """ #?# | | ?????????# """ # #???# """ """ ###+ | | ?????????# """ # #???# """ """ # | | ?????????# """ # ##### """ """ # | | ?????????# # ## """ """ # " | | ?????????# / ## """ """ # " | | ?????????# """ # ## # " | | ?????????# """ + ## # " | | ?????????# """ [ # ################ " | | ?????????# ^ # # #????# " | | ?????????# # # #????# " | | ?????????# # # """"#????# | | ?????????############# # """"#????# | | ????????????# p#=h # """"#????# | | ????????????# @s* h """"#????#### | | ????????????# ! # Y # #???????# | | ????????????# # /# #???????# | | ????????????# # ! ################### | | ????????????# # =! | | ????????????# !!# | | ????????????# ! # | | ????????????# # | | ????????????#############/################### | | ?????????????????????# #??????????# | | ?????????????????????# #??????????# | | ?????????????????????# """ #??????????# | | ?????????????????????# """ #??????????# | | ?????????????????????# """ #??????????# | | ?????????????????????# #??????????# | | ?????????????????????# #??????????# | | ?????????????????????# #??????????# | | ?????????????????????# #??????????#### | | ?????????????????????##########?????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 31 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 300 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 6 Offensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Deadly Force Dodgeball, But With Guns Everything Is Under Control Fist Fight GoHome() Just What I Needed Oops Respectable Loadout Challenges ------------ None Game ------ Seed BombDataMeganuke Manual? 0 Play Time 03:44:32 Cumulative 16.7 hours Start 2025.05.05 @ 20:56:07 End 2025.05.06 @ 00:52:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 596e1a83-6674-4453-9391-958d21013820