Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.22 @ 22:24:55 Player: zeramoth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (836) 836 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2586 Bonus ------- None Cogmind --------- Core Integrity 534/550 Matter 292/300 Energy 44/100 System Corruption 0% Temperature Cool (0) Movement Hovering (42) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Cooling System Small Storage Unit Large Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating EM Pulse Cannon Flak Cannon Flak Cannon Flak Cannon Rocket Launcher Blade Saw Blade Saw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Particle Charger Particle Charger > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon Flak Cannon > --- INVENTORY -------- Improved Ion Engine Cooling System Small Storage Unit Large Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating EM Pulse Cannon Flak Cannon Flak Cannon Rocket Launcher Blade Saw Blade Saw [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 22 | . 5 14 3 Power 4 | . 2 1 1 Engine 4 | . 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | . . 6 . Treads . | . . . . Leg 2 | . . 2 . Wheel . | . . . . Hover 4 | . . 4 . Flight . | . . . . Utility 4 | . 1 1 2 Device 3 | . 1 . 2 Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . 2 6 . Energy Gun 2 | . 1 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 1 | . 1 . . Ballistic Cannon 2 | . . 2 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . 1 . System Corruption 3 | . . 3 . Parts Lost 9 | . 1 2 6 Power 3 | . 1 . 2 Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon 2 | . . . 2 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Backups 10 | 6 7 11 13 Power . | 1 . . . Propulsion 2 | 4 3 1 . Utility 4 | . 2 5 6 Weapon 2 | 1 . 3 6 Tool/Special . | . . . . Unused Backups 23 | . 9 5 9 Power 1 | . 1 . . Propulsion 7 | . 4 3 . Utility 8 | . 1 2 5 Weapon 7 | . 3 . 4 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 98 93 75 Engine 11 | . 14 11 7 Leg 14 | . 28 7 . Hover 15 | . . 24 27 Device 10 | . 12 6 16 Storage 11 | . 14 11 9 Energy Gun 10 | . 20 5 . Energy Cannon 8 | . . 13 14 Ballistic Gun 4 | . 7 2 . Ballistic Cannon 4 | . . 9 . Peak Build Rating 33 | 6 7 28 33 Average Rating 17 | 6 6 22 28 On Entrance 11 | 6 6 7 27 Naked Turns . | . . . . Heaviest Build 46 | 11 12 46 45 Greatest Support 30 | 20 20 30 24 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 8 8 13 15 Most Carried 15 | 6 8 15 14 Average Carried 10 | 6 7 11 13 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 6 8 15 13 Class Distribution -------------------- 50% | Mutant 49% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 506 | 196 39 219 52 Remotely . | . . . . Salvage Created 900 | . 181 338 381 Parts 69 | . 9 29 31 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . 6 12 8 Guns 7 | . 6 1 . Cannons 13 | . . 8 5 AOE 6 | . . 3 3 Classes Destroyed 4 | . 2 1 1 Swarmer 9 | . 3 6 . Grunt 11 | . 3 3 5 Brawler 1 | . . . 1 Sentry 5 | . . 3 2 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 105 | . 52 32 21 Missed 25 | . 13 7 5 Hits 80 | . 39 25 16 Projectile 80 | . 39 25 16 Critical Strikes 4 | . 2 . 2 Damage Taken 1149 | . 420 299 430 Core 137 | . 94 27 16 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 62 93 . Volleys Fired 52 | . 25 16 11 Largest 3 | . 2 3 2 Hottest 163 | . 90 163 126 Shots Fired 110 | . 50 44 16 Gun 62 | . 50 12 . Cannon 46 | . . 30 16 Launcher 2 | . . 2 . Special . | . . . . Kinetic 23 | . 7 16 . Thermal 43 | . 43 . . Explosive 2 | . . 2 . Electromagnetic 42 | . . 26 16 Robot Hit Streak 13 | . 13 5 4 Robot Miss Streak 4 | . 3 4 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 71 | . 36 25 10 Core Hits 47 | . 13 24 10 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 2 . 1 Burn 1 | . 1 . . Destroy 1 | . 1 . . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1651 | . 409 650 592 Guns 511 | . 409 102 . Cannons 598 | . . 339 259 Explosions 542 | . . 209 333 Melee . | . . . . Ramming . | . . . . Kinetic 210 | . 46 164 . Thermal 363 | . 363 . . Explosive 542 | . . 209 333 Electromagnetic 536 | . . 277 259 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 7 . Message Errors 2 | . . 2 . Matter Fused 3 | . . 3 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 89 | . . 5 84 Projectiles . | . . . . Explosions 89 | . . 5 84 Melee . | . . . . Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary . | . . . . Self-Inflicted Damage 196 | . . . 196 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 296 | . 244 296 170 Average Temperature 91 | . 95 101 58 Received Heat Transfer 405 | . 162 90 153 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1053 | . 1053 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 96 Level 1 . | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 277 | . 120 172 277 Initial 62 | . . 27 62 Average 63 | . 64 51 102 Influence Increases 868 | . 225 318 325 Destroy 0b10 Robot/C 520 | . 120 240 160 Destroy Leader 130 | . 30 60 40 Disable Machine 30 | . . . 30 Destroy Structure 38 | . . 3 35 Lose Combat Pursuer 150 | . 75 15 60 Influence Decreases 601 | . 160 235 206 Entered New Map 124 | . . 38 86 Time Decay 407 | . 160 187 60 Lost Part 70 | . . 10 60 Squads Dispatched 3 | . 1 1 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 14 15 13 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 6 | . 3 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 452 | . 355 97 . Seismic 452 | . 355 97 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1002 | 4 375 490 133 Spaces Moved 655 | 4 219 347 85 Core . | . . . . Treads . | . . . . Legs 299 | 4 219 76 . Wheels . | . . . . Hover 356 | . . 271 85 Flight . | . . . . Fastest Speed 42 | 120 120 42 102 Average Speed 110 | 120 120 106 102 Slowest Speed 190 | 120 120 190 102 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 2 45 36 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . . 5 45 Melee . | . . . . Projectile . | . . . . AOE 50 | . . 5 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 840 | 3 284 438 115 Wait 70 | . 24 31 15 Move 652 | 3 218 346 85 Hop . | . . . . Pick Up 21 | . 6 15 . Fast Attach 10 | . 3 7 . Attach 7 | . 1 3 3 Detach 4 | . . 3 1 Swap 6 | . 1 5 . Drop 18 | . 6 12 . Fire 52 | . 25 16 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 559 | -9/Materials | Discovered new exit (range 10) 678 | -9/Materials | Build established: Gunner 834 | -9/Materials | Discovered new exit (range 15) 870 | -9/Materials | Entered another Materials area 870 | -8/Materials | Evolved 2 slots: Utility x2 1003 | -8/Materials | Self-destructed Last Messages --------------- 00953_ Critical hit (Burn: +37). 00954_ K-01 Serf collects debris. 00969_ Y-45 Defender destroyed. 00984_ G-47 Trooper destroyed. 00988_ Imp. Ion Engine destroyed. 00994_ G-47 Trooper misfires. 00999_ Nuclear Reactor explodes. 00999_ Y-45 Defender destroyed. 00999_ Particle Charger destroyed. 00999_ Destroyed Particle Charger. 00999_ Nuclear Reactor explodes. 00999_ Destroyed Imp. Heat Sink. 00999_ G-47 Trooper destroyed. 00999_ Particle Charger destroyed. 00999_ Destroyed Particle Charger. 00999_ Imp. Ion Engine destroyed. 00999_ Destroyed Imp. Ion Engine. 00999_ G-47 Trooper destroyed. 00999_ Destroyed Aluminum Leg. 01002_ EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????##########?? | | ??????????????????## ### | | ?????############## # | | ?????# # # | | ?????# # | | ?????# # = | | ?????# + *% [* | | ?????# # =%*%g @ | | ?????# # =![== | | ?????# # # | | ?????# # # | | ?????#+#########[= # # # ### | | ???### ###?????#%! ##########?? | | ???# /=#######!= #??????????? | | ! # ! = #??????????? | | / " *!% #??????????? | | # *=%[[ #??????????? | | # ! =###########??????????? | | ?## ##????????????????????? | | ???# #?????????????????????? | | ????# #?????????????????????? | | ??? ????????????????????? | | ?** # #???????????????????? | | #== ###???????????????????? | | #== #?????????????????????? | | #// #?????????????????????? | | #// #?????????????????????? | | ##### #?????????????????????? | | ????+ /?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Particle Charging 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainMediumFrame Manual? 0 Play Time 00:19:47 Cumulative 39.3 hours Start 2025.05.08 @ 13:56:57 End 2025.09.22 @ 22:24:55 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 105 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b38503ee-15f5-4847-a610-7dd4d37ba72f