Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 22:06:55 Player: Lum4r Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (422) 422 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2697 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (7) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (5) ---- Wheel Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- ECM Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Wheel Compact Wheel Structural Scanner Signal Interpreter [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Protection Scrap Shield Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Slots Evolved 4 | . . . . 4 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 24 | 5 2 1 2 12 2 Power 3 | 1 . . . 2 . Engine 2 | 1 . . . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 9 | 2 2 . . 4 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . . . . 1 Hover . | . . . . . . Flight 6 | . 2 . . 4 . Utility 3 | . . . 1 1 1 Device 2 | . . . . 1 1 Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 9 | 2 . 1 1 5 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . . 1 5 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . . 8 9 Power 2 | . . . . 1 1 Propulsion 7 | . . . . 3 4 Utility 2 | . . . . . 2 Weapon 6 | . . . . 4 2 Highest Loss Streak 9 | . . . . 8 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 58 | . 63 71 71 41 67 Engine 7 | . 14 14 14 6 . Core 2 | . . . . . 8 Flight 20 | . 21 28 28 13 20 Device 3 | . . . . . 13 Ballistic Gun 23 | . 28 25 28 20 22 Naked Turns 2 | . . . . 2 . Heaviest Build 11 | 8 8 8 8 11 11 Greatest Support 26 | 26 26 8 8 12 16 Greatest Overweight (x) 2 | . 2 . . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 4 Average Carried 3 | . 2 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 4 2 Class Distribution -------------------- 60% | Mutant 14% | Scavenger-Gunner 13% | Scavenger-Skirmisher 7% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Matter Collected 586 | 209 . 34 57 286 . Remotely . | . . . . . . Salvage Created 451 | . . . . 347 104 Parts 42 | . . . . 37 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Combat Hostiles Destroyed 14 | . . . . 12 2 Guns 14 | . . . . 12 2 Classes Destroyed 5 | . . . . 5 . Worker 1 | . . . . 1 . Swarmer 7 | . . . . 7 . Grunt 3 | . . . . 2 1 Sentry 2 | . . . . 1 1 Hunter 2 | . . . . 2 . Best Kill Streak 9 | . . . . 9 1 Combat Bots Only 8 | . . . . 8 1 Max Kills in Single Turn 2 | . . . . 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Hostile Shots Fired 184 | . . . 4 110 70 Missed 55 | . . . 3 31 21 Damage Taken 1483 | . . . 43 872 568 Core 558 | . . . . 301 257 Absorbed by Shields 33 | . . . . . 33 Core Remaining (%) 100 | 100 . . 100 . . Volleys Fired 64 | . . 3 1 44 16 Largest 3 | . . 1 2 3 3 Hottest 100 | . . 100 40 63 60 Shots Fired 134 | . . 3 2 101 28 Gun 131 | . . . 2 101 28 Cannon . | . . . . . . Launcher . | . . . . . . Special 3 | . . 3 . . . Kinetic 131 | . . . 2 101 28 Thermal 3 | . . 3 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . . . 1 9 16 Robot Miss Streak 6 | . . . 1 6 1 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 2 | . . . . 2 . Shots Hit Robots 86 | . . . 1 61 24 Core Hits 39 | . . . . 30 9 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 892 | . . . 6 686 200 Guns 892 | . . . 6 686 200 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 892 | . . . 6 686 200 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 70 | . . 70 . 28 42 Average Temperature 18 | . . 41 . 10 15 Received Heat Transfer 438 | . . . . 162 276 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Peak Influence 255 | . . . . 255 167 Initial 107 | . . . . . 107 Average 75 | . . . . 151 49 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 86 | 100 100 100 . 66 100 Level 1 13 | . . . . 33 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . 1 3 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Distress Signals 6 | . . . . 5 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 1 . 5 17 10 Peak Tracking Total 8 | . 2 . 5 6 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Machines Accessed 4 | . 1 . . . 3 Terminals 4 | . 1 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 3 . . . 9 Successful 7 | . 2 . . . 5 Failed 5 | . 1 . . . 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals 12 | . 3 . . . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . . . 5 Record 3 | . . . . . 3 Unreport Threat 1 | . . . . . 1 Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . . 3 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Turns Passed 524 | 41 40 64 92 180 107 Spaces Moved 549 | 40 73 99 158 104 75 Core 11 | 4 2 . . 5 . Treads . | . . . . . . Legs . | . . . . . . Wheels 51 | 36 5 . . . 10 Hover . | . . . . . . Flight 487 | . 66 99 158 99 65 Fastest Speed 34 | 50 37 37 37 34 34 Average Speed 42 | 85 44 37 37 38 42 Slowest Speed 150 | 90 150 37 37 150 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 3 24 19 13 18 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . 1 2 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Total 722 | 44 79 116 190 164 129 Wait 45 | . 1 12 25 1 6 Move 542 | 39 72 96 157 103 75 Hop 1 | . . 1 . . . Pick Up 7 | . 2 2 2 1 . Fast Attach 19 | 5 2 . 1 11 . Attach 5 | . . 1 1 1 2 Detach 3 | . 2 . . 1 . Swap . | . . . . . . Drop 6 | . . 1 3 2 . Fire 64 | . . 3 1 44 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 30 | . . . . . 30 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 8) 82 | -10/Materials | Entered Mines 87 | -10/Mines | Discovered new exit (range 15) 93 | -10/Mines | Identified exit to Subcaves 146 | -10/Mines | Entered Subcaves 228 | -10/Subcaves | Ambushed by swarm of Subdwellers 235 | -10/Subcaves | Discovered new exit (range 6) 238 | -10/Subcaves | Entered Materials 238 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 350 | -8/Materials | Destroyed 8 combat bots 362 | -8/Materials | Core integrity fell below 50% 401 | -8/Materials | Lost 8 parts (1p3n4w) 415 | -8/Materials | Discovered new exit (range 6) 418 | -8/Materials | Entered Storage 519 | -8/Storage | Core integrity fell below 20% 525 | -8/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- (Up/Down/Tab/Enter). So-called indirect hacking has a lower chance of success, and is described in more detail in the manual. Slug penetrates Wall. Flight Unit destroyed. Slug penetrates Wall. Structural Scanner destroyed. ECM Suite destroyed. Flight Unit destroyed. Lgt. Assault Rifle destroyed. Slug penetrates Wall. G-47 Trooper destroyed. Lgt. Nuclear Core destroyed. R-06 Scavenger collects Aluminum Leg. Critical hit (Burn: +37). R-06 Scavenger collects Imp. Heat Sink. Com. Wheel destroyed. Penetrated by Slug. R-06 Scavenger collects Lgt. Nuclear Core. Penetrated by Slug. 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