Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.21 @ 10:10:28 Player: star Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (197) 985 Value Destroyed (9562) 9562 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4744) 4744 TOTAL SCORE: 22191 Bonus ------- High Alert Combat Kills 1243 Follower Combat Kills 701 Entered Garrisons 800 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/1150 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (73) Relay Coupler [Specialist] (27) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Energy Filter Improved Particle Charger Relay Coupler [NC] > --- WEAPON ----------- Riot Gun High-powered Shock Rifle Heavy Laser Coil Gun Remote Datajack > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Angular Momentum Engine High-capacity Battery Weapon Cycler Shield Generator Relay Coupler [Specialist] Proton Missile Launcher Proton Missile Launcher Remote Datajack [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [NC] Protection Improved Utility Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Gar Slots Evolved 12 | . . 2 2 . . 2 . . . 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . . . . 2 . . 2 . . . . 1 . Weapon 3 | . . . 1 . . 2 . . . . . . . . . . . . . Parts Attached 143 | 6 10 3 2 8 20 4 14 . 17 10 9 4 12 15 4 . 3 . 2 Power 20 | 1 1 1 . 1 . . 5 . . 2 2 . . 4 1 . 1 . 1 Engine 11 | 1 1 1 . 1 . . 2 . . . 1 . . 3 . . 1 . . Core 9 | . . . . . . . 3 . . 2 1 . . 1 1 . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 41 | 2 2 2 . 5 6 1 4 . 5 2 3 . 3 2 3 . . . 1 Treads 18 | . . . . . . . 2 . 5 2 2 . 3 1 3 . . . . Leg 19 | . 2 2 . 5 6 1 2 . . . 1 . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 37 | 1 4 . 1 1 3 1 2 . 4 4 3 2 6 5 . . . . . Device 16 | . 1 . . 1 . 1 1 . 2 1 1 2 1 5 . . . . . Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . Processor 4 | . . . 1 . . . . . . 1 . . 2 . . . . . . Hackware 10 | . . . . . 3 . 1 . 2 2 2 . . . . . . . . Protection 4 | . 1 . . . . . . . . . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 3 . 1 1 11 2 3 . 8 2 1 2 3 4 . . 2 . . Energy Gun 16 | 1 . . . . 2 2 2 . 4 1 1 1 1 1 . . . . . Energy Cannon 9 | . 2 . 1 1 4 . . . . . . . . 1 . . . . . Ballistic Gun 10 | 1 1 . . . . . 1 . 2 . . . 1 2 . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 2 . . . . 1 . 1 . . . . . . . Special Weapon 3 | . . . . . . . . . 2 . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 1 . . 2 . . . . . . . 1 . . . . . . Corrupted Parts 6 | . . . . . . . . . 1 . . 1 . 1 2 . 1 . . System Corruption 31 | . . . . . . . . . 5 . . 8 . 1 14 . 3 . . Parts Lost 72 | . 1 . . 3 6 . 9 . 10 2 . . 21 3 1 3 3 . 10 Power 9 | . . . . . 1 . 2 . 1 . . . 2 . . 1 1 . 1 Propulsion 19 | . . . . 1 3 . 3 . 2 . . . 5 . . . 1 . 4 Utility 15 | . . . . 1 . . 1 . 1 1 . . 7 1 . 1 1 . 1 Weapon 29 | . 1 . . 1 2 . 3 . 6 1 . . 7 2 1 1 . . 4 Highest Loss Streak 12 | . 1 . . 2 3 . 6 . 4 2 . . 12 2 1 3 3 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 7 9 8 9 9 9 9 9 9 9 9 10 9 4 2 3 2 2 2 Power . | . 1 1 1 1 . . . . . . 2 3 2 . . 1 . . . Propulsion . | . 2 1 1 1 . . 1 1 . . . . . . . . . . . Utility 5 | . 2 5 5 7 5 5 5 6 8 6 4 4 3 2 2 2 2 2 2 Weapon 1 | . 1 2 1 . 1 3 2 2 1 1 2 2 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 2 3 . . 3 2 1 . 3 2 . . 2 . . . . . 2 Power 4 | . . 2 . . . . . . . 1 . . 1 . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . . Utility 13 | . 2 1 . . 2 2 . . 3 1 . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 82 | . 96 99 97 98 96 92 87 84 78 75 81 91 72 61 82 81 78 68 55 Engine 4 | . 14 11 9 9 9 7 1 7 4 . . . 1 4 4 2 4 5 4 Core 1 | . . . . . . . 5 . . 4 5 6 3 . . 2 . . 2 Treads 9 | . . . . . . . 4 15 14 18 13 20 13 4 14 23 21 15 5 Leg 11 | . 18 43 36 34 33 24 18 . . . 2 . . . . . . . . Device 9 | . 6 11 9 8 6 6 5 7 2 1 9 18 11 15 23 23 21 15 12 Storage 6 | . 14 11 9 9 9 7 7 7 7 6 6 6 4 . . . . . . Processor 2 | . . . 9 9 6 . . . . 2 . . 3 5 5 5 5 5 4 Hackware 6 | . . . . . 4 8 7 7 11 15 10 6 5 5 5 5 5 5 4 Protection 1 | . 4 . . . . . . . . . . . 2 5 5 2 . . . Energy Gun 11 | . 2 . . . 1 28 26 30 21 7 17 20 11 2 5 5 5 5 4 Energy Cannon 6 | . 15 22 24 26 22 . 1 . . . . . . 3 . . . . . Ballistic Gun 5 | . 9 . . . . . 2 7 8 10 6 5 4 6 11 7 10 15 12 Special Weapon 2 | . . . . . . . . . 4 6 6 6 4 . . . . . . Peak Build Rating 70 | 6 13 17 22 23 32 41 62 62 62 53 63 67 70 61 66 64 64 57 57 Average Rating 44 | 4 10 15 21 22 28 37 44 62 51 48 56 65 60 47 60 60 60 57 46 On Entrance 40 | . 6 13 17 22 23 27 41 62 62 45 49 62 66 10 59 64 58 57 57 Avg Prop Armor Cover (%) 9 | . 8 . . . 9 8 10 . 13 12 3 . . 4 3 8 11 6 3 Naked Turns 44 | . . . . . . . . . . . . . . . . . . . 44 Heaviest Build 52 | 12 27 28 32 32 38 30 40 40 47 38 50 51 52 48 38 38 38 36 41 Greatest Support 150 | 26 26 40 40 40 68 42 150 150 150 95 123 123 135 28 107 107 51 51 51 Greatest Overweight (x) 13 | . 1 . . 1 1 1 9 . 13 1 2 . . 5 1 . . . 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 6 9 10 10 10 10 10 10 10 10 10 10 10 9 5 5 5 5 5 5 Most Carried 10 | 2 10 10 9 10 10 10 10 10 10 10 10 10 10 5 3 3 3 2 2 Average Carried 8 | . 7 9 8 9 9 9 9 10 9 9 9 10 9 4 2 2 2 2 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 2 10 10 8 10 10 10 10 10 10 10 10 10 5 3 3 3 2 2 2 Class Distribution -------------------- 21% | Bothacker-Tank 18% | Scavenger-Tank 11% | Mutant 10% | Scavenger-Gunner 10% | Skirmisher 7% | Gunner 4% | Derelict-Mutant 3% | Scavenger-Skirmisher 3% | Derelict-Tank 3% | Bothacker-Mutant 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Scavenger-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Derelict-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Gar Matter Collected 3465 | 237 188 96 . 103 385 36 325 . 625 232 203 84 346 362 117 . 63 . 63 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9309 | . 188 715 . 582 1978 167 1580 . 1184 165 132 211 1316 471 430 . 120 . 70 Parts 434 | . 8 46 . 29 94 6 60 . 52 14 6 4 58 25 18 . 9 . 5 Haulers Intercepted 8 | . 1 2 . . 1 2 . . . . . . 2 . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . 10 11 . 12 8 . 8 . . Prevented 26 | . . . . . . . . . . . 7 9 . 2 8 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Gar Combat Hostiles Destroyed 171 | . 3 15 . 15 30 1 26 . 29 6 2 3 18 8 7 . 5 . 3 Guns 92 | . 2 . . . 3 . 26 . 26 5 2 . 12 5 3 . 5 . 3 Cannons 46 | . 1 15 . 13 17 . . . . . . . . . . . . . . AOE 23 | . . . . . 10 . . . . 1 . 1 4 3 4 . . . . Classes Destroyed 15 | . 2 3 . . 7 . 1 . 1 . . . . 1 . . . . . Worker 4 | . . . . . 1 . . . . . . . 3 . . . . . . Builder 7 | . . . . . 4 . . . . . . . 3 . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . 1 . . . . . . Hauler 8 | . 1 2 . . 1 2 . . . . . . 2 . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . Swarmer 53 | . . 3 . 5 2 . 15 . 9 5 . . 5 . 1 . 5 . 3 Grunt 70 | . 3 7 . 8 21 1 7 . 8 . 1 2 10 . 2 . . . . Brawler 3 | . . . . . . . 1 . . . . . . . 2 . . . . Duelist 2 | . . 1 . . . . . . . . . . . . 1 . . . . Sentry 22 | . . 4 . 2 7 . 3 . 3 . . 1 1 . 1 . . . . Hunter 8 | . . . . . 1 . . . 3 . 1 . . 3 . . . . . Programmer 11 | . . . . . . . . . 6 1 . . 2 2 . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . Fireman 2 | . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 8 | . 1 4 . 4 8 1 4 . 8 2 1 3 8 3 7 . 5 . 3 Combat Bots Only 8 | . 1 3 . 4 4 1 4 . 8 2 1 3 7 3 7 . 5 . 3 Max Kills in Single Turn 4 | . 1 1 . 1 4 1 3 . 2 1 1 1 3 2 2 . 3 . 1 Gunslinging 2 | . . . . . . . 2 . 1 . . . 1 . . . 1 . . Exploded 2 | . . . . . 2 . . . . 1 . 1 2 2 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Gar Hostile Shots Fired 1039 | . 19 38 . 51 155 6 108 . 227 41 24 . 161 42 12 . 30 . 125 Missed 298 | . 5 10 . 16 41 1 33 . 70 14 8 . 44 11 2 . 9 . 34 Hits 741 | . 14 28 . 35 114 5 75 . 157 27 16 . 117 31 10 . 21 . 91 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . Projectile 740 | . 14 28 . 35 113 5 75 . 157 27 16 . 117 31 10 . 21 . 91 Critical Strikes 25 | . . 1 . 2 2 . 3 . 2 . . . 11 . . . . . 4 Part Disruptions 5 | . . . . . . . . . . . . . . 1 . 4 . . . Damage Taken 12535 | . 179 348 . 552 1647 79 1117 . 2222 479 273 1 2568 621 212 264 324 . 1649 Core 2787 | . 29 29 . 81 232 16 104 . 498 . 25 . 425 94 24 26 43 . 1161 Absorbed by Shields 65 | . . . . . . . . . . . . . . . . . . . 65 Redirected to Shielding 218 | . . . . . . . . . . . . . 115 50 34 19 . . . Ignored by Resistances 72 | . . . . . . . . . . . . . 46 . 18 . . . 8 Regen/Repaired (Parts) 726 | . . . . . 164 . . . . 276 227 . 59 . . . . . . Core Remaining (%) 67 | 100 88 92 . . 43 . . . 11 . . 97 . . . . 38 . . Volleys Fired 463 | . 20 33 . 39 67 5 71 . 70 22 18 5 68 21 7 . 4 . 13 Largest 5 | . 2 2 . 3 3 4 5 . 5 3 4 4 4 3 3 . 3 . 4 Hottest 291 | . 136 136 . 204 210 244 291 . 291 118 228 228 209 141 141 . 149 . 172 Shots Fired 1170 | . 39 66 . 115 165 18 206 . 214 39 35 8 145 48 15 . 11 . 46 Gun 745 | . 29 . . . 18 18 190 . 204 29 23 4 126 36 11 . 11 . 46 Cannon 350 | . 10 66 . 115 137 . 15 . . . . . . 7 . . . . . Launcher 40 | . . . . . 10 . 1 . 1 4 . 3 12 5 4 . . . . Special 35 | . . . . . . . . . 9 6 12 1 7 . . . . . . Kinetic 221 | . 26 . . . . . 26 . 29 18 6 1 41 25 8 . 7 . 34 Thermal 780 | . 10 66 . 115 155 18 179 . 147 . 12 2 46 11 3 . 4 . 12 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 134 | . 3 . . . 10 . 1 . 29 15 5 4 51 12 4 . . . . Robot Hit Streak 45 | . 8 12 . 6 19 15 45 . 17 3 15 8 15 18 14 . 5 . 6 Robot Miss Streak 9 | . 3 2 . 4 3 1 9 . 9 3 3 1 5 4 . . 4 . 3 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . . 1 . . Secondary Targets 31 | . 1 . . . 1 . 12 . 6 2 . . 6 . 1 . 2 . . Max Gunslinging Chain 3 | . 1 . . . 1 . 3 . 1 1 . . 2 . 1 . 1 . . Shots Hit Robots 762 | . 28 43 . 42 120 16 148 . 140 21 23 7 100 34 13 . 5 . 22 Core Hits 419 | . 8 20 . 20 75 3 107 . 69 9 7 4 48 18 16 . 6 . 9 Critical Kills 5 | . . . . 2 . . . . . . . . . 3 . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . 1 1 . 1 . . . . . 1 Critical Strikes 36 | . . . . 2 1 1 10 . 7 1 3 . 5 3 1 . . . 2 Burn 22 | . . . . . 1 1 10 . 7 . 1 . 2 . . . . . . Meltdown 2 | . . . . 2 . . . . . . . . . . . . . . . Destroy 9 | . . . . . . . . . . 1 1 . 1 3 1 . . . 2 Corrupt 3 | . . . . . . . . . . . 1 . 2 . . . . . . Melee Attacks 11 | . . . . . 8 3 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19429 | . 334 883 . 923 4018 256 3005 . 2378 424 433 399 3835 1021 851 . 140 . 529 Guns 10508 | . 253 . . . 236 256 2870 . 2378 310 433 68 2255 581 199 . 140 . 529 Cannons 4369 | . 81 883 . 923 2324 . 75 . . . . . . 83 . . . . . Explosions 4538 | . . . . . 1450 . 60 . . 114 . 331 1574 357 652 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 14 | . . . . . 8 . . . . . . . 6 . . . . . . Kinetic 3046 | . 213 . . . . . 521 . 247 216 126 . 865 341 118 . 86 . 313 Thermal 12109 | . 81 883 . 923 3004 256 2424 . 1986 . 199 44 1424 240 375 . 54 . 216 Explosive 269 | . . . . . . . . . . . . . 269 . . . . . . Electromagnetic 3991 | . 40 . . . 1006 . 60 . 145 208 108 355 1271 440 358 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . 4 . 1 6 . . . 7 3 3 11 8 8 17 17 4 . . Average Corruption 4 | . . 2 . 1 5 . . . 3 2 3 9 4 2 10 7 1 . . Corruption Purged 8 | . . . . . . . . . . . . . . 8 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 143 | . . . . 4 33 . . . 34 5 15 16 6 10 14 2 4 . . Message Errors 28 | . . . . . 7 . . . 9 . 4 3 . 2 3 . . . . Matter Fused 37 | . . . . 1 7 . . . 11 . 3 4 4 1 5 . 1 . . Heat Flow Errors 17 | . . . . . 3 . . . 4 . 2 1 . 3 1 1 2 . . Energy Discharges 15 | . . . . 1 3 . . . 5 1 1 2 . 1 1 . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . 1 1 1 . . . . . . Data Loss (minor) 16 | . . . . 1 5 . . . 2 1 1 3 . 1 1 1 . . . Data Loss (major) 8 | . . . . . 2 . . . . 1 2 1 . 1 1 . . . . Misfires 10 | . . . . 1 3 . . . 2 . . . 1 1 2 . . . . Alerts 2 | . . . . . . . . . 1 . . 1 . . . . . . . Weapon Failures 6 | . . . . . 3 . . . . 1 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 75 | . 10 12 . . 22 . . . . . . 1 . 30 . . . . . Projectiles 44 | . 10 12 . . 22 . . . . . . . . . . . . . . Explosions 31 | . . . . . . . . . . . . 1 . 30 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 432 | . . . . 88 28 . 24 . . 25 . 1 183 61 22 . . . . Shots 24 | . . . . 1 2 . 1 . . 1 . 1 10 5 3 . . . . Rammed 2 | . . . . . . . . . . . . . 2 . . . . . . Targets Rammed 4 | . . . . . 2 . . . . . . . 2 . . . . . . Kicked 2 | . . . . . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 647 | . 45 54 . 322 424 354 479 . 647 81 424 111 393 267 323 351 168 . 441 Average Temperature 140 | . 16 16 . 103 112 136 171 . 205 26 149 55 106 126 223 143 48 . 137 Received Heat Transfer 2816 | . 102 138 . 252 774 45 219 . 324 . 81 . 579 118 18 . 30 . 136 Effects 54 | . . . . 2 1 1 13 . 32 . 2 . 1 2 . . . . . Shutdowns 12 | . . . . . . . 3 . 8 . 1 . . . . . . . . Energy Bleed 15 | . . . . 2 1 . 5 . 4 . . . 1 2 . . . . . Interference 14 | . . . . . . . 5 . 9 . . . . . . . . . . Matter Decay 4 | . . . . . . . . . 4 . . . . . . . . . . Short Circuit 2 | . . . . . . 1 . . 1 . . . . . . . . . . Damage (minor) 5 | . . . . . . . . . 4 . 1 . . . . . . . . Damage (core) 2 | . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 2 2 . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . 2 2 . . . . . . Parts Fried 17 | . . . . . 6 . . . . . . . 7 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . 2 . 1 3 . 3 . . . . . . . . . . Combat Hostiles 6 | . . . . 2 . 1 . . 3 . . . . . . . . . . Parts Melted 46 | . . 4 . 4 6 4 13 . 14 . . . 1 . . . . . . Heat Transferred 23194 | . 148 1591 . 1665 4992 629 6048 . 4633 . 407 74 1880 296 461 . 74 . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . 4 . . . . . . 1 3 1 2 . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Gar Maximum Alert Level 4 | . . 1 . 2 3 1 3 2 4 3 . . 1 . . . . 1 1 Low Security (%) 24 | 100 100 87 100 12 3 . . . . . . . 86 . . . . . . Level 1 21 | . . 12 . 29 51 100 17 . 2 . . . 13 . . . . 100 100 Level 2 22 | . . . . 58 8 . 62 100 17 58 . . . . . . . . . Level 3 16 | . . . . . 36 . 19 . 22 41 . . . . . . . . . Level 4 13 | . . . . . . . . . 57 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1479 | . 40 241 91 681 882 382 989 518 1479 773 . . 241 . . . . 316 292 Initial 762 | . . . 91 52 331 382 200 518 355 762 . . 61 . . . . 316 221 Average 531 | . 5 108 87 419 497 336 577 515 1077 655 . . 107 . . . . 316 267 Influence Increases 6474 | . 92 425 . 659 1113 34 879 . 1238 153 182 126 839 99 105 . 91 300 139 Destroy 0b10 Robot/C 3355 | . 60 300 . 300 600 20 520 . 580 90 120 90 375 75 105 . 75 . 45 Destroy 0b10 Robot/NC 148 | . 5 10 . . 45 10 30 . . . . . 40 . . . 8 . . Destroy Leader 476 | . 12 84 . 20 152 4 30 . 50 16 16 . 60 24 . . 8 . . Allied During Kill 124 | . . . . . 3 . . . 1 2 34 36 48 . . . . . . Successful Hack 37 | . . . . . . . 14 . 14 9 . . . . . . . . . Disable Machine 174 | . . 30 . . 60 . . . . . . . 84 . . . . . . Anti-Garrison Action 1013 | . . . . 250 150 . 150 . 425 . . . . . . . . . 38 Destroy Structure 295 | . . 1 . 44 28 . 15 . 63 . . . 136 . . . . . 8 Advance Influence 300 | . . . . . . . . . . . . . . . . . . 300 . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 537 | . . . . 45 75 . 120 . 105 36 12 . 96 . . . . . 48 Influence Decreases 6214 | . 92 208 136 59 952 590 176 481 293 1093 464 259 750 286 105 . 64 11 195 Entered New Map 2814 | . . . 126 29 350 460 86 471 153 691 190 45 37 70 . . . 11 95 Time Decay 2490 | . 92 208 10 . 502 130 . 10 . 302 254 214 423 196 95 . 54 . . Lost Part 650 | . . . . 30 60 . 90 . 100 20 . . 210 20 10 . 10 . 100 Lost Ally 260 | . . . . . 40 . . . 40 80 20 . 80 . . . . . . Squads Dispatched 18 | . 1 . . . 5 . . . . 1 . 1 9 . 1 . . . . Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . 1 . . 2 . . . . . . Reinforcement 9 | . 1 . . . 1 . . . . . . . 7 . . . . . . Assault 5 | . . . . . 3 . . . . . . 1 . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . Alert ID Control Effect 6 | . . . . . . . . . 2 3 1 . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Gar Distress Signals 9 | . . 2 . . 6 . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 307 | . 5 22 . 18 70 2 31 . 37 14 12 6 41 9 7 . 9 . 24 Peak Tracking Total 23 | . 2 5 . 3 8 2 8 . 5 4 6 3 7 4 7 . 5 . 23 Tactical Retreats 22 | . . . . 1 2 . 2 . 6 2 1 . 6 . . . . . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Gar Traps Triggered 23 | . . 2 . 1 1 . 2 . 4 4 . . 3 . . 3 . . 3 Indirectly 4 | . . . . . . . . . . 3 . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Gar Machines Disabled 27 | . . 2 . 5 5 . 2 . 4 . 1 . 7 . . . . . 1 Max in Single Turn 2 | . . 1 . 2 2 . 1 . 1 . 1 . 2 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Relay 9 | . . . . 3 . . 2 . 3 . . . . . . . . . 1 Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Gar Machines Accessed 12 | . . . 1 1 1 1 1 1 2 1 1 1 . . . . . 1 . Terminals 5 | . . . . 1 1 . 1 . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . 1 . . . . . . . . . 1 . Total Hacks 21 | . . . 1 2 2 2 3 2 3 2 1 2 . . . . . 1 . Successful 12 | . . . 1 . . 2 1 2 1 1 1 2 . . . . . 1 . Failed 9 | . . . . 2 2 . 2 . 2 1 . . . . . . . . . Catastrophic 5 | . . . . 1 . . 2 . 1 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . . . . . . . . . . Terminals 10 | . . . . 2 2 . 3 . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 2 . 2 . . . . . . . . . 1 . Terminal Hacks 5 | . . . . . . . 1 . 1 . 1 2 . . . . . . . Record 2 | . . . . . . . . . . . . 2 . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . 2 . 2 . . . . . . . . . 1 . Unlock Access 4 | . . . 1 . . 1 . 1 . . . . . . . . . 1 . Coupler Status 2 | . . . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . 1 1 1 1 . 2 1 . . . . . . . . . Full Trace Events 2 | . . . . 1 . . 1 . . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Gar Used RIF Installer 4 | . . . . 2 . . 1 . 1 . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 30 | . . . . . 7 1 . . 6 4 7 1 4 . . . . . . Non-combat 8 | . . . . . 4 . . . . 1 1 . 2 . . . . . . Combat 22 | . . . . . 3 1 . . 6 3 6 1 2 . . . . . . Robot Hacks Applied 33 | . . . . . 7 1 . . 7 5 8 1 4 . . . . . . parse_system 5 | . . . . . . . . . . 1 2 . 2 . . . . . . emergency_deploy 1 | . . . . . . . . . . . . 1 . . . . . . . find_garrison 1 | . . . . . . 1 . . . . . . . . . . . . . scatter_targeting 2 | . . . . . . . . . 1 . 1 . . . . . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . . . amplify_resonance 2 | . . . . . . . . . 2 . . . . . . . . . . wipe_record 1 | . . . . . 1 . . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . 1 . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . 1 . . . . . . . . formatsys_low 6 | . . . . . 4 . . . . 1 . . 1 . . . . . . formatsys_high 12 | . . . . . 2 . . . 3 3 4 . . . . . . . . Relay Couplers Released 40 | . . . . 13 2 . 8 . 12 . . . . . . . . . 5 Machine Destruction 40 | . . . . 13 2 . 8 . 12 . . . . . . . . . 5 Attached 10 | . . . . . 3 . 1 . 2 2 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 2 . . . 2 . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Gar Total Allies 23 | . . . . . 6 . . . 3 4 7 . 1 . 2 . . . . Largest Group 5 | . . . . . 3 . . . 2 3 5 5 5 . 2 2 1 . . Highest-Rated Group 150 | . . . . . 49 . . . 61 105 150 150 145 . 58 58 29 . . Highest-Rated Ally 47 | . . . . . 23 . . . 32 47 47 43 43 . 29 29 29 . . Total Orders 8 | . . . . . 4 . . . . 2 1 . 1 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . AID 6 | . . . . . 2 . . . . 2 1 . 1 . . . . . . DROP 1 | . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 103 | . . . . . 7 . . . 8 13 32 11 27 . . . 5 . . Total Damage 2284 | . . . . . 79 . . . 218 236 767 401 546 . . . 37 . . Kills 26 | . . . . . . . . . 2 3 8 3 8 . . . 2 . . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Gar Active Infowar (turns) 4836 | . . . 31 779 1002 . . . . . . . 485 1121 506 189 434 18 271 Optics 4836 | . . . 31 779 1002 . . . . . . . 485 1121 506 189 434 18 271 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . 1 2 . 1 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Gar Turns Passed 12393 | 54 588 517 31 779 1348 273 1121 26 2213 673 556 450 1181 1121 506 189 434 18 315 Spaces Moved 6095 | 49 338 292 24 477 658 165 534 16 900 323 272 259 645 418 252 79 258 11 125 Core 193 | 2 . . . . . . 1 . 1 . . . 110 30 . . . . 49 Treads 3516 | . . . . . . . 165 16 899 323 271 259 535 380 252 79 258 11 68 Legs 2189 | . 204 292 24 477 658 165 368 . . . 1 . . . . . . . . Wheels 181 | 47 134 . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . 8 . . . . . Flight 8 | . . . . . . . . . . . . . . . . . . . 8 Fastest Speed 50 | 50 90 120 120 120 120 123 125 160 160 160 160 163 50 50 160 160 160 160 50 Average Speed 161 | 88 141 120 120 123 139 140 149 160 206 168 162 163 142 225 186 160 160 160 194 Slowest Speed 855 | 100 190 120 120 190 200 195 500 160 700 240 260 163 163 300 240 160 160 160 855 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 46 33 6 74 58 8 51 1 81 10 49 44 20 65 53 16 43 1 30 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . 1 . . . . . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 . . 1 . . . . 1 1 1 1 1 1 1 . . . Scrap Searched 7 | . . . . . . . . . . . 1 3 . 1 1 . 1 . . Spaces Dug 6 | . . . . . 6 . . . . . . . . . . . . . . Terrain Destroyed 187 | . . . . 72 28 . . . . . . . 69 9 4 . 3 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 23 | . . . . . 17 . . . . . . . 1 . . . 3 . 2 AOE 164 | . . . . 72 11 . . . . . . . 68 9 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Gar Total 7727 | 56 410 395 26 581 941 193 709 16 1117 420 363 278 794 560 276 142 269 11 170 Wait 789 | . 19 60 . 40 152 10 70 . 98 52 39 8 47 100 6 62 5 . 21 Move 6080 | 48 337 291 24 476 657 165 533 16 899 322 271 258 644 417 251 78 257 11 125 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 60 | 2 14 5 . 6 7 4 5 . 8 5 1 . 2 . . 1 . . . Fast Attach 67 | 6 . . . 1 2 1 6 . 11 5 3 1 14 11 2 . 2 . 2 Attach 36 | . 2 2 2 2 3 2 5 . 3 2 2 . 5 3 1 1 1 . . Detach 5 | . . . . . . . 1 . . 1 . . 2 1 . . . . . Swap 84 | . 11 1 . 5 27 1 8 . 9 4 5 5 2 4 2 . . . . Drop 66 | . 7 3 . 6 10 2 9 . 11 6 1 1 7 3 . . . . . Fire 463 | . 20 33 . 39 67 5 71 . 70 22 18 5 68 21 7 . 4 . 13 Melee 11 | . . . . . 8 3 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . 2 . . . . . . Escape Stasis 22 | . . . . 5 . . . . 8 . . . . . . . . . 9 Rewire 40 | . . . . 1 6 . 1 . . 1 23 . 1 . 7 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 15) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Propulsion x2 1068 | -9/Materials | Discovered new exit (range 15) 1160 | -9/Materials | Entered another Materials area 1160 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1191 | -8/Materials | Identified exit to Garrison 1191 | -8/Materials | Entered Garrison 1205 | -8/Garrison | Triggered checkpoint 1261 | -8/Garrison | Garrison Relay disabled 1396 | -8/Garrison | Phase Generator disabled 1467 | -8/Garrison | Build established: Skirmisher 1639 | -8/Garrison | Garrison Relay disabled 1661 | -8/Garrison | Triggered checkpoint 1694 | -8/Garrison | Discovered new exit (range 11) 1752 | -8/Garrison | Installed Relay Interface Framework 1820 | -8/Garrison | Triggered checkpoint 1873 | -8/Garrison | Garrison Relay disabled 1874 | -8/Garrison | Build established: Scavenger-Skirmisher 1901 | -8/Garrison | Triggered checkpoint 1913 | -8/Garrison | Discovered new exit (range 12) 1922 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 1970 | -8/Garrison | Entered Materials 2307 | -8/Materials | Build established: Skirmisher 2840 | -8/Materials | Lost 3 parts (1p2n) 2923 | -8/Materials | Core integrity fell below 50% 3170 | -8/Materials | First assault squad dispatched 3241 | -8/Materials | Build established: Bothacker-Mutant 3295 | -8/Materials | Lost 3 allies 3300 | -8/Materials | Discovered new exit (range 15) 3318 | -8/Materials | Entered Factory 3318 | -7/Factory | Evolved 2 slots: Weapon x2 3591 | -7/Factory | Identified exit to Garrison 3591 | -7/Factory | Entered Garrison 3633 | -7/Garrison | Triggered checkpoint 3650 | -7/Garrison | Build established: Gunner 3709 | -7/Garrison | Garrison Relay disabled 3959 | -7/Garrison | Triggered checkpoint 4004 | -7/Garrison | Garrison Relay disabled 4103 | -7/Garrison | Lost 6 parts (3n1u2w) 4252 | -7/Garrison | Discovered new exit (range 15) 4493 | -7/Garrison | Triggered checkpoint 4541 | -7/Garrison | Discovered new exit (range 15) 4654 | -7/Garrison | Build established: Scavenger-Tank 4659 | -7/Garrison | Expanded RIF knowledge: Robot Detection 4712 | -7/Garrison | Entered Factory 4738 | -7/Factory | Identified exit to Garrison 4738 | -7/Factory | Entered Garrison 4772 | -7/Garrison | Triggered checkpoint 4837 | -7/Garrison | Garrison Relay disabled 4928 | -7/Garrison | Triggered checkpoint 4992 | -7/Garrison | Triggered checkpoint 5013 | -7/Garrison | Destroyed 8 combat bots 5270 | -7/Garrison | Triggered checkpoint 5290 | -7/Garrison | Core integrity fell below 50% 5334 | -7/Garrison | Lost 4 parts (2n2w) 5353 | -7/Garrison | Garrison Relay disabled 5412 | -7/Garrison | Build established: Bothacker-Tank 5527 | -7/Garrison | Discovered new exit (range 8) 5612 | -7/Garrison | Triggered checkpoint 5664 | -7/Garrison | Triggered checkpoint 5759 | -7/Garrison | Garrison Relay disabled 5944 | -7/Garrison | Triggered checkpoint 6027 | -7/Garrison | Discovered new exit (range 14) 6256 | -7/Garrison | Triggered checkpoint 6261 | -7/Garrison | Core integrity fell below 20% 6748 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6774 | -7/Garrison | Discovered new exit (range 3) 6830 | -7/Garrison | Triggered checkpoint 6951 | -7/Garrison | Entered Factory 6951 | -6/Factory | Accompanied by 1 ally 6951 | -6/Factory | Evolved 2 slots: Utility x2 7404 | -6/Factory | Lost 3 allies 7613 | -6/Factory | Discovered new exit (range 6) 7624 | -6/Factory | Entered Lower Caves 7624 | -6/Lower Caves | Accompanied by 1 ally 7971 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8119 | -6/Lower Caves | Build established: Scavenger-Tank 8141 | -6/Lower Caves | Discovered new exit (range 14) 8180 | -6/Lower Caves | Entered another Lower Caves area 8180 | -6/Lower Caves | Accompanied by 5 allies 8251 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8272 | -6/Lower Caves | System corruption reached 10% 8365 | -6/Lower Caves | Entered a destroyed Warlord outpost 8423 | -6/Lower Caves | Encountered a Warlord checkpoint 8541 | -6/Lower Caves | Learned Factory terminal intel 8566 | -6/Lower Caves | Learned location of 1 exit from Factory 8608 | -6/Lower Caves | Discovered new exit (range 8) 8630 | -6/Lower Caves | Entered Factory 8630 | -5/Factory | Accompanied by 5 allies 8630 | -5/Factory | Evolved 2 slots: Utility x2 8631 | -5/Factory | Identified exit to Factory 8632 | -5/Factory | Loaded intel: 28 terminal locations 9106 | -5/Factory | Lost 4 allies 9172 | -5/Factory | Build established: Scavenger-Gunner 9340 | -5/Factory | Lost 4 parts (1n2u1w) 9523 | -5/Factory | Destroyed 7 combat bots 9738 | -5/Factory | Cargo convoy interrupted 9785 | -5/Factory | Lost 12 parts (1p4n4u3w) 9809 | -5/Factory | Discovered new exit (range 5) 9811 | -5/Factory | Entered Upper Caves 9819 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9823 | -5/Upper Caves | Found DCF Scrap (12 items) 10095 | -5/Upper Caves | Ambushed by wild Derelicts 10118 | -5/Upper Caves | Build established: Derelict-Mutant 10646 | -5/Upper Caves | Build established: Derelict-Tank 10700 | -5/Upper Caves | Core integrity fell below 50% 10913 | -5/Upper Caves | Discovered new exit (range 9) 10932 | -5/Upper Caves | Entered another Upper Caves area 11051 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11085 | -5/Upper Caves | Build established: Derelict-Gunner 11099 | -5/Upper Caves | Destroyed 7 combat bots 11161 | -5/Upper Caves | System corruption reached 10% 11209 | -5/Upper Caves | Learned Factory trap positions 11238 | -5/Upper Caves | Learned Factory interactive machine intel 11360 | -5/Upper Caves | Learned Factory interactive machine intel 11423 | -5/Upper Caves | Discovered new exit (range 8) 11438 | -5/Upper Caves | Entered Warlord 11438 | -5/Warlord | Accompanied by 2 allies 11457 | -5/Warlord | Build established: Scavenger-Gunner 11494 | -5/Warlord | System corruption cleaned by Quarantine Array 11500 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 11500 | -5/Warlord | Attacked by Warlord forces 11537 | -5/Warlord | Discovered new exit (range 14) 11570 | -5/Warlord | Lost 3 parts (1p1u1w) 11627 | -5/Warlord | Entered Proximity Caves 11627 | -4/Proximity Caves | Accompanied by 1 ally 11738 | -4/Proximity Caves | Spotter reported a threat 11764 | -4/Proximity Caves | Spotter reported a threat 11995 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 12061 | -4/Proximity Caves | Entered Factory 12061 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12062 | -4/Factory | Loaded intel: 94 trap records 12063 | -4/Factory | Loaded intel: 54 interactive machine locations 12079 | -4/Factory | Identified exit to Garrison 12079 | -4/Factory | Entered Garrison 12101 | -4/Garrison | Triggered checkpoint 12149 | -4/Garrison | Garrison Relay disabled 12330 | -4/Garrison | Spotted B-86 Titan 12330 | -4/Garrison | Triggered checkpoint 12350 | -4/Garrison | Released all parts (5) 12359 | -4/Garrison | Core integrity fell below 50% 12369 | -4/Garrison | Triggered checkpoint 12377 | -4/Garrison | Core integrity fell below 20% 12380 | -4/Garrison | Lost 8 parts (1p2n1u4w) 12394 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Garrison Door activated. 12355_ Penetrated by Slug. 12356_ S-27 Virus suffers critical hit (Destroy). 12358_ Critical hit (Burn: +50). 12370_ ALERT: Dispatching investigation squad to Factory. 12371_ Penetrated by Slug. 12372_ Triggered Stasis Trap. 12372_ A bubble of rippling energy engulfs the area. 12372_ Field strength at 94. 12372_ Field strength at 84. 12373_ Penetrated by Slug. 12373_ Field strength at 63. 12374_ Field strength at 53. 12375_ Penetrated by Slug. 12375_ Field strength at 28. 12376_ Field strength at 4. 12377_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ## ###?????????????????????????????????????? | | ## #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ###??# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# ########????????????????????????????????? | | ?????# +????????????????????????????????? | | ?????# ###### #????????????????????????????????? | | ?????# #????# #????????????????????????????????? | | ?????# ###??# #????????????????????????????????? | | ?????# ##T### ##############???????????????????? | | ?????# ??????????????????? | | ?????# ??????????????????? | | ?????# ??????????????????? | | ?????########## ###/##########???????????????????? | | ??????????????# #?# #????????????????????????????? | | ??????????????# #?# #????????????????????????????? | | ??????????????# ###/##???????????????????????????? | | ??????????????# ## #???????????????????????????? | | ??????????????# ##gsY#######?????????????????????? | | ??????????????# sssssssss@ #?????????????????????? | | ??????????????##########"s #?????????????????????? | | ???????????????????????#" #?????????????????????? | | ???????????????????????#" #?????????????????????? | | ???????????????????????#" #?????????????????????? | | ???????????????????????#" #?????????????????????? | | ???????????????????????#"""#?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 30 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Relay Coupler Types 3 Relay Coupler Value 60 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed MasterTitaniumForcegen Manual? 0 Play Time 01:30:45 Cumulative 178.3 hours Start 2026.03.20 @ 17:50:24 End 2026.03.21 @ 10:10:28 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 301 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 57 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baf9d4b9-3420-4261-bc47-7457648e3313