Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 00:02:16 Player: Xintrosi Result: Destroyed by 0T-HEH(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (162) 810 Value Destroyed (6728) 6728 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3588) 3588 TOTAL SCORE: 15986 Bonus ------- High Alert Combat Kills 1120 Follower Combat Kills 800 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Friendly Fire -432 Cogmind --------- Core Integrity 0/700 Matter 156/300 Energy 58/290 System Corruption 0% Temperature Cool (71) Movement Hovering (196) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Zionite Glidesys I Zionite Glidesys I > --- UTILITY (7) ------ Experimental Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Experimental Sensor Array 0b10 Alert Chip Core Analyzer Zionite Weapon Casing > --- WEAPON (3) ------- Lightning Gun Improved EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY (20) --- Zionite Light DM Reactor Compact Wheel Zionite Glidesys I Experimental Heat Sink Experimental Heat Sink Improved Cooling System Zionite Biocell (600) Structural Scanner Improved Signal Interpreter Encrypted Comm Array Improved Targeting Computer Weapon Mount Core Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Zionite Laser-S Proton Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Experimental Sensor Array 0b10 Alert Chip Core Analyzer Zionite Light Carapace > --- WEAPON ----------- Lightning Gun Improved EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Compact Wheel Zionite Glidesys I Zionite Glidesys I Experimental Heat Sink Experimental Heat Sink Improved Cooling System Zionite Biocell Structural Scanner Improved Signal Interpreter Encrypted Comm Array Improved Targeting Computer Weapon Mount Core Analyzer Zionite Weapon Casing Makeshift Hacking Suite Makeshift Hacking Suite Zionite Laser-S Proton Missile Launcher Power Maul [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . . . . 3 . 2 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 203 | . 9 6 2 7 45 38 25 8 7 9 9 6 32 Power 12 | . . 1 . . 1 2 1 . . . . . 7 Engine 6 | . . 1 . . 1 . 1 . . . . . 3 Core 4 | . . . . . . 2 . . . . . . 2 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 43 | . 4 2 . . 11 14 4 2 . . . . 6 Treads 31 | . 1 2 . . 9 13 3 1 . . . . 2 Leg . | . . . . . . . . . . . . . . Wheel 9 | . 3 . . . 2 1 1 1 . . . . 1 Hover 3 | . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . Utility 56 | . 2 1 2 3 12 6 6 3 4 3 2 . 12 Device 28 | . 1 1 2 3 4 4 1 . 3 3 1 . 5 Storage 2 | . 1 . . . . . . . . . . . 1 Processor 6 | . . . . . 3 . 2 1 . . . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 19 | . . . . . 4 2 3 2 1 . 1 . 6 Artifact . | . . . . . . . . . . . . . . Weapon 92 | . 3 2 . 4 21 16 14 3 3 6 7 6 7 Energy Gun 14 | . . . . . 3 6 2 . 1 . . . 2 Energy Cannon 12 | . . . . . 1 4 . . 2 2 . . 3 Ballistic Gun 35 | . 2 2 . . 10 3 6 1 . 1 5 4 1 Ballistic Cannon 3 | . 1 . . 1 1 . . . . . . . . Launcher 13 | . . . . 2 2 1 1 2 . 2 2 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 15 | . . . . 1 4 2 5 . . 1 . 2 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 1 . . 1 . . . . . 7 Corrupted Parts 5 | . . . . 3 . 2 . . . . . . . System Corruption 16 | . . . . 12 . 4 . . . . . . . Parts Lost 30 | . . 1 . . 5 7 . 3 . . 1 . 13 Power 3 | . . . . . 1 1 . . . . . . 1 Propulsion 8 | . . 1 . . 2 1 . . . . . . 4 Utility 7 | . . . . . 1 1 . 2 . . . . 3 Weapon 12 | . . . . . 1 4 . 1 . . 1 . 5 Highest Loss Streak 11 | . . 1 . . 2 2 . 2 . . 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 95 100 100 100 99 98 99 90 92 92 92 89 92 Engine 7 | . 14 14 14 14 8 3 5 7 7 7 7 7 1 Core 1 | . . . . . . 6 1 . . . . . 2 Treads 15 | . 12 25 28 28 17 17 14 5 7 7 7 7 3 Wheel 1 | . 14 2 . . . . . 4 . . . . 3 Device 8 | . 9 14 14 14 10 7 7 . 3 7 6 7 8 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 Processor 20 | . . . . . 16 18 30 38 38 38 38 38 32 Protection 4 | . . . . . 5 10 7 4 3 . . . 3 Energy Gun 4 | . 1 . . . 3 12 7 1 6 7 . . 2 Energy Cannon 3 | . . . . . . 5 7 7 11 10 1 . 6 Ballistic Gun 12 | . 22 14 14 7 21 6 3 5 3 3 20 18 11 Ballistic Cannon 2 | . 3 14 14 14 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 79 | 11 48 54 54 61 70 77 75 79 79 70 76 62 72 Greatest Support 70 | 20 20 40 40 40 43 60 60 70 70 70 70 70 70 Greatest Overweight (x) 4 | . 4 3 1 1 3 4 4 4 1 . 1 . 4 Average Overweight (x) . | . 2 1 1 1 1 1 1 2 . . . . 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 19 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 19 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | . 13 19 19 18 19 19 19 19 19 19 19 20 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 19 20 18 20 19 20 20 18 20 20 20 20 18 Class Distribution -------------------- 45% | Scavenger-Skirmisher 18% | Skirmisher 15% | Mutant 11% | Scavenger-Mutant 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Matter Collected 4479 | 200 202 169 . 43 1551 643 285 289 . 292 297 81 427 Remotely . | . . . . . . . . . . . . . . Salvage Created 7359 | . 429 131 . 17 2348 1574 253 1310 120 286 584 . 307 Parts 356 | . 30 18 . 13 118 88 11 5 6 17 22 . 28 Haulers Intercepted 6 | . 1 . . . 4 . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 10 18 . . Prevented 6 | . . . . . . . . . . 5 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 138 | . 11 10 . 7 38 31 5 6 . 9 15 . 6 Melee 1 | . . . . . . . . . . 1 . . . Guns 71 | . 9 3 . . 30 18 . . . 3 5 . 3 Cannons 23 | . 2 7 . 1 2 5 2 . . . 1 . 3 AOE 41 | . . . . 6 5 7 3 6 . 5 9 . . Classes Destroyed 20 | . 4 1 . . 10 2 1 1 . . . . 1 Worker 4 | . . . . . 4 . . . . . . . . Builder 3 | . . . . . 3 . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 6 | . 1 . . . 4 . 1 . . . . . . Recycler 3 | . . . . . 2 . . . 1 . . . . Mechanic 3 | . . . . . . . 1 . 1 . 1 . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 5 | . 2 . . . 2 1 . . . . . . . Swarmer 39 | . 3 8 . 7 3 5 . . . 8 5 . . Grunt 49 | . 8 1 . . 21 12 3 . . . 4 . . Brawler 6 | . . . . . 1 2 1 . . . 2 . . Duelist 5 | . . . . . 1 . 1 . . . 3 . . Sentry 19 | . . . . . 9 9 . . . . 1 . . Hunter 3 | . . . . . 2 . . . . 1 . . . Programmer 3 | . . . . . . 3 . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . Compactor 6 | . . . . . . . . 6 . . . . . Z-Technician 5 | . . . . . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . . . . . 2 Assembled 4 | . . 1 . . . . . . . . . . 3 Butcher 1 | . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 5 3 . 4 5 5 6 4 2 3 12 . 4 Combat Bots Only 11 | . 5 3 . 4 4 5 5 4 . 3 11 . 3 Max Kills in Single Turn 4 | . 1 1 . 2 2 2 4 1 1 2 4 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . 2 2 2 3 1 . 2 4 . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Hostile Shots Fired 571 | . 36 55 . 9 116 144 50 1 . 24 48 . 88 Missed 169 | . 9 20 . 4 36 44 17 . . 11 8 . 20 Damage Taken 7761 | . 298 381 . 75 1437 1690 541 310 . 215 670 . 2144 Core 1196 | . 109 69 . 10 214 92 49 134 . 15 61 . 443 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 36 | . . . . . . . . . . . . . 36 Redirected to Shielding 58 | . . . . . . . . 2 . . . . 56 Core Remaining (%) 56 | 100 . . . 24 . 44 . . . . . . . Volleys Fired 359 | . 47 29 . 9 105 77 10 13 3 13 18 . 35 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 3 . 3 Hottest 207 | . 55 55 . 79 150 207 183 183 173 189 189 . 189 Shots Fired 829 | . 94 58 . 10 302 176 28 21 9 27 31 . 73 Gun 659 | . 88 29 . . 275 139 18 8 7 12 23 . 60 Cannon 132 | . 6 29 . 2 21 34 9 4 2 8 4 . 13 Launcher 38 | . . . . 8 6 3 1 9 . 7 4 . . Special . | . . . . . . . . . . . . . . Kinetic 548 | . 94 58 . 2 271 24 9 4 4 5 20 . 57 Thermal 79 | . . . . . 7 31 18 8 2 2 2 . 9 Explosive 31 | . . . . 8 6 3 1 9 . . 4 . . Electromagnetic 171 | . . . . . 18 118 . . 3 20 5 . 7 Robot Hit Streak 21 | . 14 6 . 2 15 21 8 8 6 4 6 . 4 Robot Miss Streak 5 | . 4 4 . 2 4 3 5 3 1 2 4 . 4 Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 5 | . 1 . . . 1 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . 1 Shots Hit Robots 523 | . 66 30 . 3 193 105 18 15 6 13 23 . 51 Core Hits 352 | . 29 13 . 10 92 65 24 21 4 15 46 . 33 Critical Kills 3 | . . . . . 1 . . . . 1 . . 1 Critical Parts Destroyed 2 | . . . . . 1 . . . . . 1 . . Critical Strikes 10 | . . 1 . . 4 1 . . . 2 1 . 1 Meltdown 1 | . . . . . 1 . . . . . . . . Destroy 5 | . . . . . 2 . . . . 1 1 . 1 Blast 1 | . . 1 . . . . . . . . . . . Corrupt 3 | . . . . . 1 1 . . . 1 . . . Melee Attacks 37 | . . . . . 6 13 7 . . 1 . 10 . Impact 37 | . . . . . 6 13 7 . . 1 . 10 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14529 | . 591 375 . 435 4325 2684 832 2529 100 524 1206 . 928 Guns 6889 | . 498 116 . . 3468 1409 169 94 68 93 309 . 665 Cannons 1837 | . 93 259 . 44 249 514 202 99 32 56 26 . 263 Explosions 5757 | . . . . 391 608 761 461 2336 . 329 871 . . Melee 46 | . . . . . . . . . . 46 . . . Ramming . | . . . . . . . . . . . . . . Kinetic 5751 | . 591 375 . 44 3429 165 47 64 34 49 288 . 665 Thermal 1650 | . . . . . 141 769 324 129 32 41 . . 214 Explosive 5033 | . . . . 391 567 407 461 2336 . . 871 . . Electromagnetic 2049 | . . . . . 188 1343 . . 34 388 47 . 49 Impact 46 | . . . . . . . . . . 46 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 25 | . . . . 12 . 5 . 25 25 25 25 25 . Average Corruption 16 | . . . . 6 . 4 . 15 25 25 25 25 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 148 | . . . . 9 . 23 . 11 13 39 44 9 . Message Errors 32 | . . . . 3 . 4 . 2 2 11 9 1 . Matter Fused 39 | . . . . 1 . 7 . 6 2 9 10 4 . Heat Flow Errors 22 | . . . . 1 . 2 . 1 3 7 8 . . Energy Discharges 18 | . . . . 2 . 2 . 1 1 3 8 1 . Parts Rejected 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 19 | . . . . 1 . 3 . 1 2 5 5 2 . Data Loss (major) 7 | . . . . 1 . 1 . . 1 2 2 . . Misfires 5 | . . . . . . 1 . . 1 2 1 . . Alerts 3 | . . . . . . 2 . . . . . 1 . Misdirections 1 | . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 121 | . . 18 . 15 62 15 11 . . . . . . Projectiles 30 | . . 18 . . . 1 11 . . . . . . Explosions 91 | . . . . 15 62 14 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 12 | . 2 3 . 3 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 12 | . 2 3 . 3 4 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 441 | . . . . 37 . 99 . 266 . 25 14 . . Shots 21 | . . . . 2 . 3 . 14 . 1 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 442 | . 12 . . 129 172 430 228 401 265 270 442 . 284 Average Temperature 81 | . 7 . . 52 40 83 91 179 105 96 141 . 117 Received Heat Transfer 2242 | . 129 . . . 504 727 198 . . . 63 . 621 Effects 6 | . . . . . . 1 . 1 . 1 3 . . Shutdowns 4 | . . . . . . 1 . 1 . . 2 . . Energy Bleed 2 | . . . . . . . . . . 1 1 . . Siege Activations 2 | . . . . . . . . . . 1 . . 1 Total Turns 29 | . . . . . . . . . . 7 . . 22 Longest Duration 22 | . . . . . . . . . . 7 . . 22 Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 9 | . . . . . . 7 . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 2 Heat Transferred 2632 | . . . . . 185 1259 596 224 50 50 . . 268 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 4 . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Peak Influence 2125 | . 431 268 . 212 682 2125 1266 514 389 . . . . Initial 1115 | . . 93 . . 82 436 1115 443 359 . . . . Average 657 | . 225 152 . 70 269 1203 1035 469 377 . . . . Maximum Alert Level 5 | . 2 1 . 1 2 5 4 2 1 . . . . Low Security (%) 24 | . 27 70 . 74 41 . . . . . . . . Level 1 20 | . 70 29 . 25 36 . . . 100 . . . . Level 2 14 | . 1 . . . 21 19 . 100 . . . . . Level 3 20 | . . . . . . 27 72 . . . . . . Level 4 14 | . . . . . . 31 27 . . . . . . Level 5 6 | . . . . . . 22 . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 5 . . . 10 . 7 . 1 . 1 . . Investigation 10 | . 4 . . . 4 . 1 . 1 . . . . Extermination 2 | . . . . . . . 2 . . . . . . Reinforcement 5 | . 1 . . . 3 . 1 . . . . . . Assault 4 | . . . . . . . 3 . . . 1 . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Distress Signals 7 | . 3 . . . 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 199 | . 18 18 . 6 51 31 32 5 . 12 17 . 9 Peak Tracking Total 11 | . 6 4 . 3 5 4 7 3 . 4 11 . 4 Tactical Retreats 11 | . 1 5 . . 1 . 1 . . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Traps Triggered 15 | . 1 1 . . 2 9 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Machines Disabled 17 | . . . . . 5 9 1 . 1 . . . 1 Max in Single Turn 2 | . . . . . 1 2 . . 1 . . . 1 Garrison Relay 6 | . . . . . . 6 . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Machines Accessed 27 | . 4 1 2 1 11 5 2 . 1 . . . . Terminals 18 | . 2 . . . 9 5 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 67 | . 14 1 5 1 33 6 4 . 3 . . . . Successful 31 | . 5 1 5 1 15 3 . . 1 . . . . Failed 36 | . 9 . . . 18 3 4 . 2 . . . . Catastrophic 9 | . . . . . 4 2 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 36 | . 11 . 1 . 20 . 4 . . . . . . Terminals 48 | . 8 . . . 30 6 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . Recycling Units 8 | . 6 . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 18 | . 1 1 5 1 7 3 . . . . . . . Record 4 | . . . 4 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . Open Door 4 | . . 1 . 1 . 2 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 8 | . 3 . . . 5 . . . . . . . . Terminals 6 | . 1 . . . 5 . . . . . . . . Botnet 6 | . 1 . . . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 19 | . 4 . . . 9 3 2 . 1 . . . . Full Trace Events 4 | . 1 . . . 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 226 | . . . . . 226 . . . . . . . . Retrieved Components 12 | . 2 . . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . 28 . . . . . . . Machine Destruction 28 | . . . . . . 28 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 5 . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Total Allies 12 | . . 2 . 1 . 6 . 1 . . 2 . . Largest Group 3 | . . 2 2 1 1 3 1 1 . . 2 2 2 Highest-Rated Group 146 | . . 40 40 31 31 146 146 31 . . 36 36 36 Highest-Rated Ally 146 | . . 31 31 31 31 146 146 31 . . 20 20 20 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 81 | . . . . . 4 23 44 6 . . . . 4 Total Damage 2829 | . . . . . 20 432 2319 41 . . . . 17 Kills 31 | . . . . . . 4 27 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Robot Analysis Total 2 | . . . . . 2 . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Turns Passed 14386 | . 536 936 711 777 2794 3093 1761 277 221 828 853 860 739 Spaces Moved 5891 | 1 287 369 293 299 916 1034 676 121 102 453 475 513 352 Core . | . . . . . . . . . . . . . . Treads 5163 | . . 284 293 299 829 1026 664 55 102 453 475 513 170 Legs 15 | 1 14 . . . . . . . . . . . . Wheels 713 | . 273 85 . . 87 8 12 66 . . . . 182 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 110 | 120 110 130 240 240 145 160 160 115 160 160 160 160 145 Average Speed 205 | 120 127 216 240 240 232 240 238 187 195 160 161 160 157 Slowest Speed 245 | 120 140 240 240 240 245 245 240 240 240 160 240 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 52 59 61 75 93 93 18 90 3 60 66 65 39 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . 2 . 1 . . . . . . 1 . . . Known Exits Taken 5 | . . . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 7 | . . . . 1 . . . . . 1 2 3 . Spaces Dug 34 | . . . . . 12 6 7 . . 6 . 3 . Terrain Destroyed 545 | . . . . 94 37 92 23 180 . 7 108 3 1 Melee 22 | . . . . . 6 6 7 . . . . 3 . Projectile 10 | . . . . . 5 . 2 1 . 1 . . 1 AOE 511 | . . . . 94 24 86 14 179 . 6 108 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Total 7442 | . 378 458 304 346 1350 1487 792 144 114 529 534 533 473 Wait 680 | . 20 42 . 28 223 232 46 . . 50 4 . 35 Move 5880 | . 286 368 292 298 916 1033 676 120 101 452 474 512 352 Hop . | . . . . . . . . . . . . . . Pick Up 100 | . 12 6 4 3 26 17 12 . 2 2 2 1 13 Fast Attach 19 | . 2 . . . 3 5 . 3 1 . . 3 2 Attach 40 | . 2 1 . . 7 8 4 3 . . 1 . 14 Detach 7 | . 2 . . . 1 . . 2 . . . . 2 Swap 144 | . 5 5 2 7 35 25 21 2 6 9 8 3 16 Drop 97 | . 2 7 6 1 28 24 16 1 1 2 1 4 4 Fire 359 | . 47 29 . 9 105 77 10 13 3 13 18 . 35 Melee 37 | . . . . . 6 13 7 . . 1 . 10 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . 14 . . . . . . . Rewire 65 | . . . . . . 39 . . . . 26 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 9) 537 | -10/Materials | Entered Mines 548 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 567 | -10/Mines | Core integrity fell below 50% 625 | -10/Mines | Identified exit to Materials 846 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 892 | -10/Mines | Found Prototype Device 1006 | -10/Mines | Assembled infested the area 1156 | -10/Mines | Discovered exit to Materials (range 7) 1334 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1464 | -10/Mines | Discovered new exit (range 5) 1473 | -10/Mines | Entered Exiles 1473 | -10/Exiles | Accompanied by 2 allies 1503 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1533 | -10/Exiles | Met 8R-AWN 1572 | -10/Exiles | Met EX-HEX 1594 | -10/Exiles | Build established: Scavenger-Mutant 1644 | -10/Exiles | Met EX-BIN 1673 | -10/Exiles | Aligned with FarCom system 1675 | -10/Exiles | Given EX-Vault access code 1759 | -10/Exiles | Opened EX-Vault 1782 | -10/Exiles | Found 0b10 Alert Chip 1791 | -10/Exiles | Found Latent Energy Streamer 1797 | -10/Exiles | Found YOLO Cannon 1944 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2061 | -10/Exiles | Met EX-DEC 2076 | -10/Exiles | Learned location of Zion (-7) 2160 | -10/Exiles | Discovered new exit (range 11) 2181 | -10/Exiles | Identified Exp. Sensor Array 2184 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2184 | -10/Exiles | Entered Mines 2379 | -9/Mines | Found the Drone Emporium 2400 | -9/Mines | Found Prototype Device 2401 | -9/Mines | Identified Thief Drone Bay 2695 | -9/Mines | Build established: Mutant 2826 | -9/Mines | Received a Mining Laser from a helpful Derelict 2936 | -9/Mines | Discovered new exit (range 9) 2959 | -9/Mines | System corruption reached 10% 2961 | -9/Mines | Entered Materials 2961 | -8/Materials | Accompanied by 1 ally 2961 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2962 | -8/Materials | Identified exit to Factory 3367 | -8/Materials | Build established: Scavenger-Skirmisher 4112 | -8/Materials | Build established: Skirmisher 4709 | -8/Materials | Discovered exit to Factory (range 15) 5017 | -8/Materials | Build established: Scavenger-Skirmisher 5526 | -8/Materials | Garrison activated, responded to threat 5630 | -8/Materials | Discovered exit to Factory (range 9) 5755 | -8/Materials | Identified exit to Garrison 5755 | -8/Materials | Entered Garrison 5896 | -8/Garrison | Triggered checkpoint 5945 | -8/Garrison | Garrison Relay disabled 5976 | -8/Garrison | Garrison Relay disabled 6060 | -8/Garrison | Build established: Mutant 6078 | -8/Garrison | Triggered checkpoint 6304 | -8/Garrison | Triggered checkpoint 6562 | -8/Garrison | Discovered exit to Factory (range 8) 6587 | -8/Garrison | Triggered checkpoint 6650 | -8/Garrison | Garrison Relay disabled 6663 | -8/Garrison | Triggered checkpoint 6930 | -8/Garrison | Garrison Relay disabled 7099 | -8/Garrison | Triggered checkpoint 7257 | -8/Garrison | Triggered checkpoint 7303 | -8/Garrison | Garrison Relay disabled 7374 | -8/Garrison | Discovered exit to Factory (range 5) 7470 | -8/Garrison | Build established: Scavenger-Skirmisher 7614 | -8/Garrison | Phase Generator disabled 7630 | -8/Garrison | Spotted B-75 Beast 7695 | -8/Garrison | Core integrity fell below 50% 7695 | -8/Garrison | Destroyed B-75 Beast 8245 | -8/Garrison | Triggered checkpoint 8281 | -8/Garrison | Garrison Relay disabled 8381 | -8/Garrison | Rescued HV-R5K 8440 | -8/Garrison | Discovered exit to Factory (range 14) 8488 | -8/Garrison | Learned Factory security intel 8621 | -8/Garrison | Triggered checkpoint 8848 | -8/Garrison | Entered Factory 8848 | -7/Factory | Accompanied by 1 ally (HV-R5K) 8848 | -7/Factory | Evolved 2 slots: Utility x2 10321 | -7/Factory | Build established: Scavenger-Assassin 10448 | -7/Factory | First assault squad dispatched 10539 | -7/Factory | Found Prototype Launcher 10551 | -7/Factory | Identified Rocket Array 10609 | -7/Factory | Sucked down chute 10609 | -7/Factory | Entered Waste 10610 | -7/Waste | Met a frightened Derelict 10624 | -7/Waste | EMP discharged 10624 | -7/Waste | System corruption reached 10% 10657 | -7/Waste | Spotted C-40 Crusher 10665 | -7/Waste | Spotted C-40 Crusher 10676 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10683 | -7/Waste | Spotted C-40 Crusher 10701 | -7/Waste | Destroyed C-40 Crusher 10704 | -7/Waste | Destroyed C-40 Crusher 10707 | -7/Waste | Destroyed C-40 Crusher 10722 | -7/Waste | Spotted C-40 Crusher 10724 | -7/Waste | EMP discharged 10725 | -7/Waste | Destroyed C-40 Crusher 10748 | -7/Waste | Spotted C-40 Crusher 10753 | -7/Waste | Destroyed C-40 Crusher 10778 | -7/Waste | Spotted C-40 Crusher 10786 | -7/Waste | Destroyed C-40 Crusher 10824 | -7/Waste | EMP discharged 10855 | -7/Waste | Discovered new exit (range 13) 10884 | -7/Waste | Identified exit to Factory 10886 | -7/Waste | Entered Factory 11099 | -7/Factory | Discovered new exit (range 5) 11105 | -7/Factory | Identified exit to Lower Caves 11107 | -7/Factory | Entered Lower Caves 11127 | -7/Lower Caves | Learned Factory terminal intel 11137 | -7/Lower Caves | Met a Warlord Commander 11138 | -7/Lower Caves | Learned location of Warlord (-5) 11139 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11140 | -7/Lower Caves | Found Encrypted Comm Array 11689 | -7/Lower Caves | Build established: Skirmisher 11922 | -7/Lower Caves | Discovered new exit (range 9) 11933 | -7/Lower Caves | Identified exit to Lower Caves 11935 | -7/Lower Caves | Entered another Lower Caves area 11955 | -7/Lower Caves | Discovered new exit (range 6) 11961 | -7/Lower Caves | Identified exit to Factory 12284 | -7/Lower Caves | Encountered a Warlord checkpoint 12338 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12468 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12526 | -7/Lower Caves | Lost 3 allies 12542 | -7/Lower Caves | Destroyed 11 combat bots 12702 | -7/Lower Caves | Learned 12 Factory zone layouts 12784 | -7/Lower Caves | Discovered new exit (range 3) 12787 | -7/Lower Caves | Identified exit to Zion 12788 | -7/Lower Caves | Entered Zion 12788 | -7/Zion | Accompanied by 2 allies 12829 | -7/Zion | Discovered new exit (range 20) 12858 | -7/Zion | Identified exit to Proximity Caves 12938 | -7/Zion | System corruption cleaned by Quarantine Array 13117 | -7/Zion | Learned Factory trap positions 13154 | -7/Zion | Given the Hacking Drone Bay 13385 | -7/Zion | Rebuked by Imprinter 13462 | -7/Zion | Learned 4 Factory zone layouts 13638 | -7/Zion | Discovered new exit (range 5) 13640 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13643 | -7/Zion | Identified exit to Deep Caves 13648 | -7/Zion | Entered Deep Caves 13648 | -7/Deep Caves | Accompanied by 2 allies 13928 | -7/Deep Caves | Z-Facility disabled 13970 | -7/Deep Caves | Attacked by Z-Imprinter 14003 | -7/Deep Caves | Core integrity fell below 50% 14014 | -7/Deep Caves | Core integrity fell below 20% 14018 | -7/Deep Caves | Destroyed Z-Imprinter 14057 | -7/Deep Caves | Lost 11 parts (1p3n2u5w) 14063 | -7/Deep Caves | Found Prototype Protection 14063 | -7/Deep Caves | Identified Zio. Weapon Casing 14387 | -7/Deep Caves | Destroyed by 0T-HEH(z) with Zionite Laser-S Last Messages --------------- 14092_ Dropped Mic. Nuclear Core. 14099_ Acquired Prototype Protection. 14100_ Identified Exp. Heat Sink. 14101_ Identified Zio. Light Carapace. 14104_ Acquired Zio. Glidesys I. 14127_ Discarded Imp. Signal Interpreter. 14127_ Identified Zio. Biocell. 14133_ Discarded Target Analyzer. 14179_ Acquired 12 matter. 14182_ Acquired Unknown Engine. 14183_ Identified Lgt. Ion Engine. 14186_ Dropped Lgt. Ion Engine. 14190_ Acquired Mak. Hacking Suite. 14206_ Acquired 15 matter. 14216_ Dropped Mak. Hacking Suite. 14216_ Acquired Mak. Hacking Suite. 14216_ Acquired 20 matter. 14220_ Acquired 15 matter. 14380_ Zio. Light Carapace destroyed. 14382_ Zio. Glidesys I destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????###############??????????? | | ?????????????????????#### ##?????????? | | ????????????????????## #????###??? | | ????????###?????#??## ###### ##?? | | ????????# z ; ??# ## ## # #?? | | ??????? z ;# ### | | ??????? z | | ?????? z | | ?????? | | ?????? @ | | ?????? """"" """""" | | ?????? """""""""""""" | | ????????? """""""""""""" | | ?????????????? """""""""""""" | | ??????????????? ? """"""""""" | | ?????????????????? """""""""""""" | | ???????????????????????"""""""""""" | | ????????????????????????""""""""""" | | ????????????????????????""""""""""" | | ????????????????????????"""""" 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"""" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed FluxPlasmaAutobeam Manual? 0 Play Time 02:34:16 Cumulative 73.2 hours Start 2024.07.11 @ 00:11:55 End 2024.07.12 @ 00:02:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43afc59e-3833-49a7-9211-01a37584eb82