Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 12:36:44

Player: Fractal

Result: Destroyed by RS-TZ2(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (18)      90
Value Destroyed (324)      324
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1014

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     104/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (9)
Movement                   Walking (120)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
       Light Ion Engine
>            --- PROPULSION (2) ---
             Aluminum Leg
             Aluminum Leg
>            --- UTILITY (2) ------
       Small Storage Unit
             Hacking Suite
>            --- WEAPON (2) -------
  Subdweller Laser
             Mace
>            --- INVENTORY (8) ----
       Light Ion Engine
       Light Assault Rifle
       Light Assault Rifle
  Subdweller Machine Gun
       Light Cannon
             Grenade Launcher
             Datajack

 Peak State 
------------
>            --- POWER ------------
       Light Ion Engine
>            --- PROPULSION -------
             Aluminum Leg
             Aluminum Leg
>            --- UTILITY ----------
       Small Storage Unit
             Hacking Suite
>            --- WEAPON -----------
  Subdweller Laser
             Mace
>            --- INVENTORY --------
       Light Ion Engine
       Small Laser
       Light Assault Rifle
       Light Assault Rifle
             Shotgun
       Light Cannon
             Grenade Launcher
             Datajack
[Rating: 11]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Hackware                 Hacking Suite
Weapon                     Shotgun
  Energy Gun               Small Laser
  Ballistic Gun            Shotgun
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher
  Impact Weapon            Mace

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             18   | 6   5   6   1   
  Power                    3    | 1   1   1   .   
    Engine                 3    | 1   1   1   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               4    | 2   1   1   .   
    Treads                 .    | .   .   .   .   
    Leg                    4    | 2   1   1   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  2    | 1   1   .   .   
    Device                 .    | .   .   .   .   
    Storage                1    | 1   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               1    | .   1   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   9    | 2   2   4   1   
    Energy Gun             3    | 1   .   1   1   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          2    | 1   1   .   .   
    Ballistic Cannon       1    | .   1   .   .   
    Launcher               2    | .   .   2   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          1    | .   .   1   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 1    | .   .   1   .   
  Power                    1    | .   .   1   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
  Highest Loss Streak      1    | .   .   1   .   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     97   | .   93  99  100 
  Engine                   13   | .   14  13  14  
  Leg                      28   | .   28  28  28  
  Storage                  14   | .   14  14  14  
  Hackware                 12   | .   7   14  14  
  Energy Gun               9    | .   4   11  14  
  Ballistic Gun            9    | .   14  9   .   
  Ballistic Cannon         3    | .   9   .   .   
  Launcher                 1    | .   .   2   .   
  Impact Weapon            4    | .   .   3   14  
Naked Turns                .    | .   .   .   .   
Heaviest Build             16   | 11  16  16  14  
  Greatest Support         20   | 20  20  20  20  
  Greatest Overweight (x)  3    | 3   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 7   8   8   8   
  Most Carried             8    | 2   8   8   8   
  Average Carried          6    | 1   6   7   7   
  Final Capacity           8    | 8   8   8   8   
  Final Carried            8    | 2   8   7   7   

 Class Distribution 
--------------------
 71% | Mutant
 28% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
           Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           358  | 197 59  89  13  
  Remotely                 .    | .   .   .   .   
Salvage Created            261  | .   160 101 .   
  Parts                    26   | .   15  11  .   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      3    | .   .   .   3   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  11   | .   4   7   .   
  Melee                    1    | .   .   1   .   
  Guns                     2    | .   2   .   .   
  Cannons                  2    | .   2   .   .   
  AOE                      6    | .   .   6   .   
Classes Destroyed          7    | .   5   2   .   
  Worker                   2    | .   1   1   .   
  Builder                  2    | .   .   2   .   
  Tunneler                 1    | .   .   1   .   
  Operator                 1    | .   1   .   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  6    | .   1   5   .   
  Grunt                    5    | .   3   2   .   
Best Kill Streak           4    | .   2   4   .   
  Combat Bots Only         3    | .   2   3   .   
Max Kills in Single Turn   3    | .   1   3   .   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   .   2   .   
  Melee                    1    | .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Hostile Shots Fired        107  | .   45  56  6   
  Missed                   28   | .   11  16  1   
Damage Taken               801  | .   323 351 127 
  Core                     255  | .   50  99  106 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              40   | .   23  17  .   
  Largest                  2    | .   2   1   .   
  Hottest                  70   | .   70  40  .   
Shots Fired                53   | .   36  17  .   
  Gun                      21   | .   16  5   .   
  Cannon                   20   | .   20  .   .   
  Launcher                 12   | .   .   12  .   
  Special                  .    | .   .   .   .   
  Kinetic                  34   | .   34  .   .   
  Thermal                  7    | .   2   5   .   
  Explosive                12   | .   .   12  .   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         3    | .   3   3   .   
  Robot Miss Streak        5    | .   5   2   .   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           22   | .   15  7   .   
  Core Hits                31   | .   10  21  .   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         .    | .   .   .   .   
Melee Attacks              26   | .   .   20  6   
  Impact                   26   | .   .   20  6   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            2    | .   .   2   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1148 | .   212 936 .   
  Guns                     77   | .   77  .   .   
  Cannons                  135  | .   135 .   .   
  Explosions               690  | .   .   690 .   
  Melee                    208  | .   .   208 .   
  Ramming                  38   | .   .   38  .   
  Kinetic                  212  | .   212 .   .   
  Thermal                  124  | .   .   124 .   
  Explosive                566  | .   .   566 .   
  Electromagnetic          .    | .   .   .   .   
  Impact                   208  | .   .   208 .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            175  | .   .   175 .   
  Projectiles              .    | .   .   .   .   
  Explosions               27   | .   .   27  .   
  Melee                    148  | .   .   148 .   
Knockbacks                 2    | .   .   2   .   
  Impact                   2    | .   .   2   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             18   | .   .   18  .   
  Kicked                   18   | .   .   18  .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        42   | .   42  4   .   
  Average Temperature      19   | .   20  4   .   
  Received Heat Transfer   168  | .   96  33  39  
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              4    | .   .   4   .   
  Impact Corruptions       6    | .   .   6   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         200  | .   .   200 .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             229  | .   140 229 .   
  Initial                  21   | .   .   21  .   
  Average                  102  | .   51  138 .   
Maximum Alert Level        1    | .   .   1   .   
  Low Security (%)         76   | 100 100 61  .   
  Level 1                  23   | .   .   38  .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          2    | .   2   .   .   
  Investigation            2    | .   2   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              23   | .   12  9   2   
  Peak Tracking Total      5    | .   5   3   2   
  Tactical Retreats        4    | .   1   3   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          3    | .   1   2   .   
  Max in Single Turn       1    | .   1   1   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          7    | .   7   .   .   
  Terminals                6    | .   6   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                17   | .   17  .   .   
  Successful               6    | .   6   .   .   
  Failed                   11   | .   11  .   .   
    Catastrophic           2    | .   2   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   1    | .   1   .   .   
  Terminals                16   | .   16  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             5    | .   5   .   .   
  Emergency Access Points  1    | .   1   .   .   
  Alert Level              1    | .   1   .   .   
  Locate Traps             2    | .   2   .   .   
  Dispatch Records         1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         1    | .   1   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
    Monitor                1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         6    | .   6   .   .   
  Full Trace Events        2    | .   2   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Yrd Mat Min Sub 
Turns Passed               1522 | 55  437 774 256 
Spaces Moved               1087 | 40  304 546 197 
  Core                     14   | 14  .   .   .   
  Treads                   .    | .   .   .   .   
  Legs                     1073 | 26  304 546 197 
  Wheels                   .    | .   .   .   .   
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  120 120 120 
  Average Speed            119  | 110 120 120 120 
  Slowest Speed            200  | 200 120 120 120 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       40   | 4   56  86  14  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             2    | .   .   1   1   
Spaces Dug                 2    | .   .   .   2   
Terrain Destroyed          69   | .   .   67  2   
  Melee                    2    | .   .   .   2   
  Projectile               .    | .   .   .   .   
  AOE                      67   | .   .   67  .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      1204 | 48  341 608 207 
  Wait                     1    | 1   .   .   .   
  Move                     1084 | 39  303 545 197 
  Hop                      .    | .   .   .   .   
  Pick Up                  10   | 2   7   .   1   
  Fast Attach              8    | 6   1   1   .   
  Attach                   2    | .   .   2   .   
  Detach                   1    | .   .   1   .   
  Swap                     8    | .   4   3   1   
  Drop                     6    | .   3   1   2   
  Fire                     40   | .   23  17  .   
  Melee                    26   | .   .   20  6   
  Ram                      .    | .   .   .   .   
  Kick                     18   | .   .   18  .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines (discovered 3 exits: [*Mat x2] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   12 | -11/Scrapyard | Discovered new exit (range 16)
   56 | -11/Scrapyard | Entered Materials
  236 | -10/Materials | Discovered new exit (range 15)
  313 | -10/Materials | Build established: Mutant
  340 | -10/Materials | Discovered new exit (range 12)
  493 | -10/Materials | Entered Mines
  500 | -10/Mines     | Discovered new exit (range 14)
  536 | -10/Mines     | Discovered new exit (range 15)
  572 | -10/Mines     | Learned Materials emergency access door positions
  936 | -10/Mines     | Build established: Scavenger-Mutant
 1072 | -10/Mines     | Core integrity fell below 50%
 1256 | -10/Mines     | Discovered new exit (range 4)
 1267 | -10/Mines     | Entered Subcaves
 1359 | -10/Subcaves  | Build established: Mutant
 1367 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1522 | -10/Subcaves  | Core integrity fell below 20%
 1523 | -10/Subcaves  | Destroyed by RS-TZ2(R) with Subdweller Beam Cannon

 Last Messages 
---------------
U-05 Engineer system terminally corrupted.
Welding Torch fried.
Acquired 12 matter.
EXIT=FOUND
LOCATION=UNKNOWN
AMBIENT_HEAT=-10
GOAL=ESCAPE
Searching scrap...
Found Sub. Machine Gun.
Found Sub. Laser.
Found 13 Matter.
Acquired 13 matter.
Dropped Shotgun.
Acquired Sub. Machine Gun.
Dropped Sml. Laser.
Subatomizers dissect the Shotgun. <x2>
Subatomizers dissect the Sml. Laser, destroying
  it.
A swath of the cavern ceiling suddenly
  collapses.

 Map 
-----
+----------------------------------------------------+
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| ###       ##????????#  "  ##??? # ???????????????? |
| #?##      #?????????#  "  #????? ?#??????????????? |
| #??##     #?????????## "  #?????  ???????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
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|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              237
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ImprovedTargetDiverter
  Manual?         0
Play Time         00:19:53
  Cumulative      8.6 hours
  Start           2024.04.05 @ 12:18:17
  End             2024.04.05 @ 12:36:44
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          10
  Rogue           10
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             15
Gallery%          10
Achievement%      10
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              48/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 567c9e48-49bb-4f11-be3e-38cf2727452b