Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.30 @ 01:51:20 Player: FAX_MACHINE_v.0210 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (186) 930 Value Destroyed (5568) 5568 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (905) 905 TOTAL SCORE: 11523 Bonus ------- High Alert Combat Kills 526 Follower Combat Kills 490 Friendly Fire -111 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Walking (90) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved VSS Leg > --- UTILITY (8) ------ Visual Processing Unit Improved Signal Interpreter Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Improved Target Analyzer Improved Particle Charger Improved Hacking Suite > --- WEAPON ----------- Heavy Flak Cannon Proton Missile Launcher Enhanced Flamer > --- INVENTORY -------- Titanium Leg Improved Heat Sink Advanced Terrain Scan Processor Hardened Light Armor Plating Dynamic Insulation System Shock Rifle Shock Rifle Scatter Rocket Array Datajack Enhanced Flamer [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 2 . 2 . . 2 . . Power 1 | . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . 1 2 . 2 . . 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 163 | 6 1 15 17 24 53 4 . 31 8 4 Power 25 | 1 . 3 5 6 8 . . 2 . . Engine 20 | 1 . 3 5 4 6 . . 1 . . Core 5 | . . . . 2 2 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 37 | 2 . 4 3 5 13 . . 7 . 3 Treads 8 | . . 4 1 . 3 . . . . . Leg 22 | 2 . . 2 5 5 . . 5 . 3 Wheel 3 | . . . . . 3 . . . . . Hover 3 | . . . . . 1 . . 2 . . Flight 1 | . . . . . 1 . . . . . Utility 40 | 1 1 1 6 3 15 1 . 10 2 . Device 18 | . . 1 3 . 8 . . 5 1 . Storage 4 | 1 . . . . 1 1 . 1 . . Processor 12 | . 1 . 3 2 4 . . 1 1 . Hackware 4 | . . . . 1 2 . . 1 . . Protection 2 | . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . Weapon 61 | 2 . 7 3 10 17 3 . 12 6 1 Energy Gun 21 | 1 . 3 1 2 6 1 . 5 2 . Energy Cannon 4 | . . 1 1 2 . . . . . . Ballistic Gun 17 | 1 . 3 1 6 6 . . . . . Ballistic Cannon 4 | . . . . . . 1 . 1 1 1 Launcher 10 | . . . . . 4 1 . 3 2 . Special Weapon 3 | . . . . . . . . 3 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 4 | . . . . . 3 . . 1 . . Corrupted Parts 1 | . . . . 1 . . . . . . System Corruption 1 | . . . . 1 . . . . . . Parts Lost 64 | . . 1 6 4 23 2 2 6 9 11 Power 10 | . . . 2 2 4 . . . 1 1 Propulsion 12 | . . 1 1 . 5 . 1 . 1 3 Utility 21 | . . . 1 1 9 . 1 2 2 5 Weapon 21 | . . . 2 1 5 2 . 4 5 2 Highest Loss Streak 12 | . . 1 6 2 12 2 2 3 3 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 95 96 96 82 99 85 96 96 42 Engine 10 | . 14 20 16 11 5 15 15 10 4 . Core 2 | . . . . 4 3 . . . 6 1 Treads 5 | . . 16 14 . 2 15 7 1 . . Leg 8 | . 28 3 2 17 8 . . 7 12 7 Device 8 | . . 11 10 2 6 7 . 8 17 2 Storage 7 | . 14 11 9 9 5 7 7 6 6 6 Processor 22 | . 8 11 25 26 20 30 30 25 15 20 Hackware 5 | . . . . 6 10 7 7 6 6 3 Protection 1 | . . . . . . . . 3 5 . Energy Gun 5 | . 14 8 8 . 4 4 . 9 4 . Ballistic Gun 4 | . 14 11 7 13 4 . . . . . Ballistic Cannon 1 | . . . . . . 2 7 2 3 . Launcher 4 | . . . . . 4 6 7 5 8 . Naked Turns . | . . . . . . . . . . . Heaviest Build 121 | 12 12 22 26 23 36 109 109 121 59 24 Greatest Support 51 | 20 20 40 40 26 51 51 51 37 37 32 Greatest Overweight (x) 40 | 1 . 6 1 1 6 2 36 40 1 5 Average Overweight (x) 1 | . . . . . . 2 23 2 . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 25 25 10 10 Average Capacity 11 | 6 8 8 8 8 7 25 25 13 10 10 Most Carried 10 | 6 8 8 8 8 8 7 7 10 9 5 Average Carried 7 | 4 7 6 7 7 6 5 7 8 7 2 Final Capacity 25 | 8 8 8 8 8 5 25 25 10 10 5 Final Carried 9 | 6 8 7 7 8 5 7 7 9 5 1 Class Distribution -------------------- 28% | Scavenger-Gunner 25% | Scavenger-Mutant 14% | Mutant 14% | Hacker-Mutant 7% | Scavenger-Skirmisher 4% | Skirmisher 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Matter Collected 3350 | 243 57 236 293 516 987 170 58 409 357 24 Remotely . | . . . . . . . . . . . Salvage Created 6331 | . 152 615 656 765 2251 346 109 865 449 123 Parts 344 | . 16 25 35 43 124 19 2 59 19 2 Haulers Intercepted 6 | . . . 1 2 3 . . . . . Recyclers Shooed 11 | . . 1 . . 9 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 13 2 . 7 4 Prevented 10 | . . . . . . 6 . . 4 . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Combat Hostiles Destroyed 117 | . 6 11 9 14 32 8 4 12 17 4 Melee 2 | . . . . . . . . . . 2 Guns 51 | . 6 10 8 7 11 6 . 1 . 2 Cannons 22 | . . 1 1 6 . . 2 4 8 . AOE 40 | . . . . . 21 2 2 6 9 . Classes Destroyed 15 | . 3 2 4 1 5 . . . . . Worker 23 | . . . 1 2 13 . . 7 . . Builder 9 | . . . . . 8 . . 1 . . Tunneler 1 | . . . . . 1 . . . . . Hauler 6 | . . . 1 2 3 . . . . . Recycler 17 | . 1 1 . . 13 . . 2 . . Mechanic 1 | . . . . . 1 . . . . . Operator 3 | . . . 1 1 . . . 1 . . Watcher 9 | . 1 1 2 2 2 . . 1 . . Swarmer 35 | . 6 . . 4 8 4 . 3 10 . Grunt 45 | . . 7 3 4 15 4 4 . 4 4 Brawler 2 | . . . . 1 . . . . 1 . Duelist 2 | . . . . . 2 . . . . . Sentry 22 | . . 4 5 5 4 . . 2 2 . Hunter 6 | . . . 1 . 1 . . 4 . . Programmer 5 | . . . . . 2 . . 3 . . Best Kill Streak 14 | . 4 6 4 5 14 8 4 6 7 2 Combat Bots Only 8 | . 3 6 2 4 7 8 4 3 7 2 Max Kills in Single Turn 5 | . 1 1 1 2 4 2 1 5 5 1 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . . 3 2 1 2 5 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Hostile Shots Fired 1050 | . 17 59 82 80 354 50 33 164 91 120 Missed 339 | . 4 10 22 18 141 10 10 60 33 31 Damage Taken 8389 | . 70 484 810 665 1994 486 307 1213 930 1430 Core 1960 | . 12 122 252 111 451 63 97 160 106 586 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 2367 | . 26 147 208 191 623 139 89 358 192 394 Core Remaining (%) 62 | 100 95 69 . 34 . . 12 . . . Volleys Fired 433 | . 15 44 50 77 138 14 14 40 31 10 Largest 3 | . 2 2 2 2 2 2 2 3 3 2 Hottest 213 | . 70 73 116 83 62 100 78 213 150 133 Shots Fired 662 | . 29 75 91 135 164 27 17 78 35 11 Gun 466 | . 29 69 83 71 130 26 . 44 4 10 Cannon 137 | . . 6 8 64 . . 14 19 25 1 Launcher 46 | . . . . . 34 1 3 2 6 . Special 13 | . . . . . . . . 13 . . Kinetic 302 | . 15 35 41 62 90 . 14 19 25 1 Thermal 196 | . 14 38 17 67 37 . . 13 . 10 Explosive 41 | . . . . . 34 1 3 1 2 . Electromagnetic 123 | . . 2 33 6 3 26 . 45 8 . Robot Hit Streak 60 | . 8 54 60 20 26 14 16 19 10 11 Robot Miss Streak 7 | . 3 2 2 3 2 2 1 7 7 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 1 1 . . 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . Shots Hit Robots 506 | . 16 69 68 85 131 24 16 63 24 10 Core Hits 414 | . 9 26 28 42 132 18 9 54 58 38 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . . 2 . 1 . . 1 5 . . Burn 3 | . . 2 . . . . . 1 . . Meltdown 1 | . . . . 1 . . . . . . Blast 2 | . . . . . . . 1 1 . . Corrupt 3 | . . . . . . . . 3 . . Melee Attacks 3 | . . . . . 3 . . . . . Impact . | . . . . . . . . . . . Slashing 3 | . . . . . 3 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15602 | . 199 864 1059 1522 6542 510 559 2689 1231 427 Guns 5885 | . 199 758 896 823 1989 451 . 506 . 263 Cannons 2133 | . . 106 122 699 . . 363 418 395 30 Explosions 7342 | . . . 41 . 4553 59 196 1657 836 . Melee . | . . . . . . . . . . . Ramming 134 | . . . . . . . . . . 134 Kinetic 4113 | . 87 372 362 748 1338 . 363 418 395 30 Thermal 3403 | . 112 468 279 699 1022 . . 560 . 263 Explosive 6206 | . . . . . 4135 59 196 1147 669 . Electromagnetic 1746 | . . 24 418 75 47 451 . 564 167 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . 1 . . . 1 3 3 Average Corruption 1 | . . . . 1 . . . 1 2 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 33 | . . . . 5 . . . 7 17 4 Message Errors 7 | . . . . . . . . 1 5 1 Matter Fused 6 | . . . . 3 . . . 1 2 . Heat Flow Errors 5 | . . . . . . . . . 4 1 Energy Discharges 6 | . . . . . . . . 2 4 . Data Loss (minor) 6 | . . . . 1 . . . 2 2 1 Misfires 1 | . . . . . . . . 1 . . Alerts 2 | . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 378 | . . . . . 212 . . 155 11 . Projectiles . | . . . . . . . . . . . Explosions 378 | . . . . . 212 . . 155 11 . Melee . | . . . . . . . . . . . Knockbacks 16 | . . . . . . . . 6 8 2 Impact 1 | . . . . . . . . . . 1 Kinetic 15 | . . . . . . . . 6 8 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 525 | . . . . . 209 . . 291 24 1 Shots 19 | . . . . . 11 . . 7 1 . Rammed 3 | . . . . . . . . . . 3 Targets Rammed 62 | . 1 . . . . . . . . 61 Kicked 59 | . 1 . . . . . . . . 58 Crushed . | . . . . . . . . . . . Highest Temperature 632 | . 36 201 632 248 16 330 153 315 246 255 Average Temperature 92 | . 14 54 160 75 4 121 64 107 82 104 Received Heat Transfer 3030 | . . 357 495 360 474 261 225 102 69 687 Effects 17 | . . . 13 1 . 2 . 1 . . Shutdowns 2 | . . . 1 . . 1 . . . . Energy Bleed 2 | . . . 2 . . . . . . . Interference 4 | . . . 3 1 . . . . . . Matter Decay 1 | . . . 1 . . . . . . . Short Circuit 3 | . . . 2 . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . . . Damage (major) 3 | . . . 3 . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . 1 . . 1 . 4 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . 1 . . Parts Melted 17 | . 1 1 2 4 1 . . 7 . 1 Heat Transferred 6925 | . 333 1443 555 1480 1434 . . 1080 . 600 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . 1 . . 1 1 . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Peak Influence 1027 | . 178 356 211 522 1027 . . 345 . . Initial 128 | . . 63 18 27 118 . . 128 . . Average 255 | . 66 171 96 269 606 . . 64 . . Maximum Alert Level 3 | . . 1 1 2 3 . . 1 . . Low Security (%) 58 | 100 100 65 73 30 12 . . 97 . . Level 1 17 | . . 34 26 53 4 . . 2 . . Level 2 13 | . . . . 16 43 . . . . . Level 3 10 | . . . . . 40 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . . 3 1 3 13 . . 7 . . Investigation 7 | . . 1 . 2 4 . . . . . Extermination 6 | . . . . . 2 . . 4 . . Reinforcement 10 | . . 2 1 1 3 . . 3 . . Assault 1 | . . . . . 1 . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . Haulers Reinforced 2 | . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Distress Signals 14 | . . 4 2 4 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 165 | . 8 15 13 27 50 8 4 16 17 7 Peak Tracking Total 7 | . 4 5 4 6 7 4 4 3 7 4 Tactical Retreats 5 | . 1 1 . . 1 . . . 1 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Traps Triggered 12 | . . 3 1 2 5 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Machines Disabled 28 | . . . . 1 20 . . 7 . . Max in Single Turn 8 | . . . . . 8 . . 3 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Machines Accessed 18 | . 1 1 2 6 4 1 . 3 . . Terminals 16 | . 1 1 2 6 3 1 . 2 . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 53 | . 8 3 9 11 14 1 . 7 . . Successful 34 | . 6 3 6 10 5 1 . 3 . . Failed 19 | . 2 . 3 1 9 . . 4 . . Catastrophic 4 | . 1 . . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . 1 1 1 . . . . Terminals 48 | . 8 3 9 11 11 1 . 5 . . Fabricators 3 | . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 31 | . 6 3 6 10 4 1 . 1 . . Record 13 | . 3 3 5 . 1 1 . . . . Part Schematic 1 | . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . Alert Level 3 | . . . . 3 . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . Dispatch Records 3 | . . . 1 1 1 . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 4 | . 1 . . 1 1 . . 1 . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . Used 2 | . . . 1 1 . . . . . . Hacking Detections 16 | . 1 1 2 5 4 . . 3 . . Full Trace Events 7 | . . 1 . 2 4 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 42 | . . . . . 42 . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Total Allies 10 | . . . . 10 . . . . . . Largest Group 10 | . . . . 10 4 . . . . . Highest-Rated Group 173 | . . . . 173 77 . . . . . Highest-Rated Ally 29 | . . . . 29 29 . . . . . Total Orders 14 | . . . . 14 . . . . . . ROAM 5 | . . . . 5 . . . . . . FOLLOW 5 | . . . . 5 . . . . . . GUARD 3 | . . . . 3 . . . . . . AID 1 | . . . . 1 . . . . . . Ally Attacks 126 | . . . . 55 71 . . . . . Total Damage 1587 | . . . . 767 820 . . . . . Kills 25 | . . . . 13 12 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Turns Passed 10041 | 56 206 1005 679 1157 1890 1016 383 2266 1177 206 Spaces Moved 4346 | 43 131 478 325 725 913 308 29 775 537 82 Core 87 | 15 . 6 . . 22 . 18 20 . 6 Treads 1173 | . . 416 242 . 196 308 11 . . . Legs 2669 | 28 131 56 83 725 558 . . 475 537 76 Wheels 56 | . . . . . 56 . . . . . Hover 361 | . . . . . 81 . . 280 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 80 312 312 176 125 90 Average Speed 183 | 96 120 161 142 113 157 312 1277 238 189 114 Slowest Speed 2050 | 120 120 350 240 185 350 312 1850 2050 195 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 37 | 3 40 44 25 91 30 59 10 25 77 13 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 3 | . . . . . . 2 . . 1 . Spaces Dug 28 | . . . . . 8 . . . 20 . Terrain Destroyed 444 | . . . 6 . 279 6 16 85 52 . Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . 2 2 . . AOE 440 | . . . 6 . 279 6 14 83 52 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Total 5708 | 55 150 633 449 920 1186 337 42 1109 658 169 Wait 560 | . . 82 41 66 45 8 . 224 82 12 Move 4336 | 42 130 477 324 724 912 307 28 774 536 82 Hop . | . . . . . . . . . . . Pick Up 85 | 7 3 9 10 13 16 4 . 22 1 . Fast Attach 42 | 5 . 3 3 4 25 . . 2 . . Attach 62 | 1 1 4 8 8 13 2 . 16 5 4 Detach 4 | . . . 1 1 . . . 2 . . Swap 59 | . . 8 6 12 15 2 . 13 3 . Drop 52 | . . 6 6 10 19 . . 11 . . Fire 433 | . 15 44 50 77 138 14 14 40 31 10 Melee 3 | . . . . . 3 . . . . . Ram 3 | . . . . . . . . . . 3 Kick 59 | . 1 . . . . . . . . 58 Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . 5 . . . 5 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 15) 236 | -10/Materials | Discovered new exit (range 8) 236 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Entered another Materials area 263 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 306 | -9/Materials | Build established: Mutant 1259 | -9/Materials | Discovered new exit (range 5) 1268 | -9/Materials | Entered another Materials area 1268 | -8/Materials | Evolved 2 slots: Utility x2 1310 | -8/Materials | Discovered new exit (range 18) 1355 | -8/Materials | Identified exit to Storage 1780 | -8/Materials | Build established: Scavenger-Skirmisher 1866 | -8/Materials | Lost 6 parts (2p1n1u2w) 1947 | -8/Materials | Entered Storage 2145 | -8/Storage | Core integrity fell below 50% 2219 | -8/Storage | Discovered new exit (range 18) 2533 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2833 | -8/Storage | Identified exit to Factory 2860 | -8/Storage | Build established: Scavenger-Mutant 3104 | -8/Storage | Entered Factory 3104 | -7/Factory | Accompanied by 4 allies 3104 | -7/Factory | Evolved 2 slots: Utility x2 3388 | -7/Factory | Fabricated Hvy. Missile Launcher (x1) 4147 | -7/Factory | Garrison activated, responded to threat 4304 | -7/Factory | First assault squad dispatched 4312 | -7/Factory | Discovered new exit (range 18) 4357 | -7/Factory | Lost 4 parts (1n2u1w) 4410 | -7/Factory | Destroyed 7 combat bots 4506 | -7/Factory | Core integrity fell below 50% 4538 | -7/Factory | Lost 12 parts (3p2n5u2w) 4682 | -7/Factory | Lost 3 parts (1n1u1w) 4964 | -7/Factory | Discovered new exit (range 17) 4989 | -7/Factory | Identified exit to Lower Caves 4994 | -7/Factory | Entered Lower Caves 5049 | -7/Lower Caves | Identified exit to Lower Caves 5146 | -7/Lower Caves | Destroyed 8 combat bots 5896 | -7/Lower Caves | Build established: Hacker-Mutant 6010 | -7/Lower Caves | Entered another Lower Caves area 6061 | -7/Lower Caves | Core integrity fell below 20% 6301 | -7/Lower Caves | Discovered new exit (range 6) 6375 | -7/Lower Caves | Identified exit to Factory 6393 | -7/Lower Caves | Entered Factory 6393 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6693 | -6/Factory | Build established: Hacker-Gunner 7255 | -6/Factory | Found Prototype Launcher 7256 | -6/Factory | Identified Scatter Rocket Array 7375 | -6/Factory | Build established: Scavenger-Gunner 8402 | -6/Factory | Lost 3 parts (1u2w) 8629 | -6/Factory | Discovered new exit (range 6) 8637 | -6/Factory | Identified exit to Lower Caves 8659 | -6/Factory | Entered Lower Caves 9041 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9062 | -6/Lower Caves | Crushed by falling debris 9067 | -6/Lower Caves | Destroyed 7 combat bots 9238 | -6/Lower Caves | Encountered a Warlord checkpoint 9282 | -6/Lower Caves | Learned 12 Factory zone layouts 9760 | -6/Lower Caves | Lost 3 parts (1u2w) 9779 | -6/Lower Caves | Discovered new exit (range 16) 9789 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9834 | -6/Lower Caves | Identified exit to Lower Caves 9836 | -6/Lower Caves | Entered another Lower Caves area 9873 | -6/Lower Caves | Core integrity fell below 50% 9905 | -6/Lower Caves | Lost 7 parts (1p1n3u2w) 9990 | -6/Lower Caves | Core integrity fell below 20% 10008 | -6/Lower Caves | Lost 3 parts (2n1u) 10027 | -6/Lower Caves | Spotted B-75 Beast 10042 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Arm. Leg destroyed. Slammed into G-50 Soldier. Acquired 4 matter. Kicked G-50 Soldier. Kicked G-50 Soldier out of the way. G-50 Soldier destroyed. Acquired 2 matter. Acquired 1 matter. System corrupted: Heat flow error (+292). Kicked B-75 Beast. Knocked back. Kicked B-75 Beast out of the way. Knocked back. Kicked B-75 Beast. Knocked back. Kicked B-75 Beast out of the way. Kicked B-75 Beast. Med. Storage Unit destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ????????????????#X???????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? #??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ???????????####### ####???????###?????????????###? | | ??????????## # # # ##?????## ##??????????## ## | | ???????#### ##????# ####??###??# | | ???????# ###### ##? ##?# | | ???????# ## ## ### ? | | ?????????# ##### ## ?? | | ??????????# ### # #???## ### ?? | | ???????????????## ### ######% #?# ??? | | ????????????????### ##?# ## %%%% #?# #??? | | ??????????????????# ##??# %%%%% ##?# ##?? | | ??????????????????# ##???## % #??# ##? | | ??????????????????# ######### ##### ## | | ??????????????????# #??## ## | | ??????????????????# ##??# | | ??????????????????###### ;##### | | ??????????????????????# #?# # | | ??????????????????????#%%@% ## # | | ??????????????????????# BB ## # | | ??????????????????????# BB ### ## # | | ????????????????????? #?# ## ###### ## | | ???????????????????? ####????### #? | | ??????????????????? #?????????# #? | | ??????????????????# ##### ## #?????????? # | | ??????????????????# ????? #####?????????? ## | | ??????????????????# #???? #?????????????? ##? | | ?????????????????? ?????? ##?????????????? ##?? | | ?????????????????# ?????? ##??????????????? #??? | | ?????????????????# ????????#???????????????? ???? | | ?????????????????# ????????????????????????? ???? | | ?????????????????# ????????????????????????? ???? | | ?????????????????##??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Power Amplifier | -7/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Missile Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Dynamic Key Hey, That's Mine! I Spy It's Just You Just What I Needed Librarian Loot Pinata Made in Tau Ceti IV Power Corrupts Quick And Dirty Remodeling Risk Taker Serviceable Loadout Significant Disruption The More The Merrier Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed PoweredParticleConstruct Manual? 0 Play Time 02:11:49 Cumulative 3.8 hours Start 2024.03.29 @ 18:37:53 End 2024.03.30 @ 01:51:20 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e2b8073f-253b-4244-b033-e50fd428a7de