Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 20:42:46 Player: Tape Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (291) 1455 Value Destroyed (8890) 8890 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (2585) 2585 TOTAL SCORE: 22330 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 1558 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -321 Cogmind --------- Core Integrity 1177/1300 Matter 198/300 Energy 58/315 System Corruption 0% Temperature Cool (35) Movement Treading (160) Location -3/Research Parts ------- > --- POWER (3) -------- Neutrino Core > --- PROPULSION (6) --- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY (9) ------ Advanced Cooling System Huge Storage Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Weapon Cycler Improved Transmission Jammer Sensor Drone Bay (18/20) > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (25) --- Improved Treads Improved Heavy Treads Improved Heavy Treads Energy Well (350) Improved Matter Compressor (1) Improved Medium Armor Plating Advanced Hacking Suite Neutron Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Improved Grenade Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Huge Storage Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Weapon Cycler Improved Transmission Jammer Improved Phase Shifter Sensor Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Improved Treads Energy Well Improved Matter Compressor Improved Medium Armor Plating Improved Force Field Advanced Hacking Suite Neutron Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Improved Grenade Launcher Scatter Rocket Array [Rating: 143] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Overtuned Huge Scrapsphere Utility Advanced Targeting Computer Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Gauss Rifle Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon CPS Tube Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . 2 . 2 . . . 4 . . . . 2 . . . . . . 2 . . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . 1 Utility 7 | . . . 1 . 1 . . . 2 . . . . 2 . . . . . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 176 | 7 5 3 27 3 21 24 2 8 9 2 5 . 4 11 9 2 . 2 4 8 4 10 . 6 Power 19 | 1 1 . 4 . . 1 . 1 4 . 1 . . 1 2 . . . 1 1 1 . . . Engine 7 | 1 . . 4 . . 1 . . 1 . . . . . . . . . . . . . . . Core 10 | . 1 . . . . . . 1 3 . 1 . . 1 1 . . . . 1 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Propulsion 45 | 2 . 1 8 1 5 12 1 1 1 . 1 . 2 . 1 . . . . 2 1 3 . 3 Treads 43 | 2 . 1 7 1 5 12 1 1 1 . 1 . 1 . 1 . . . . 2 1 3 . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 50 | 2 3 . 6 2 6 3 1 2 1 . . . 2 5 4 2 . 1 2 2 2 3 . 1 Device 25 | 1 1 . . 2 2 1 . 1 . . . . 2 2 2 1 . 1 2 2 1 3 . 1 Storage 6 | 1 2 . . . 1 1 . . . . . . . . . 1 . . . . . . . . Processor 4 | . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Protection 14 | . . . 4 . 2 1 1 1 1 . . . . 1 2 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 1 2 9 . 10 8 . 4 3 2 3 . . 5 2 . . 1 1 3 . 4 . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . 2 Ballistic Gun 41 | 2 1 . 6 . 8 7 . . 1 2 2 . . 3 2 . . 1 . 3 . 3 . . Ballistic Cannon 5 | . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . 3 . . 1 . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 1 . 2 . . 1 . . . 1 2 1 . . . 4 . . 1 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Lost 21 | . 1 . 2 . 2 2 . . . . . . . 1 . . . . . 4 1 5 . 3 Power 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Propulsion 6 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . 3 . . Utility 11 | . 1 . 1 . 2 1 . . . . . . . 1 . . . . . 1 1 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 2 | . 1 . 1 . 1 1 . . . . . . . 1 . . . . . 2 1 2 . 1 To Critical Strikes 4 | . . . 1 . . 1 . . . . . . . . . . . . . 2 . . . . Average Backups 20 | 2 10 14 14 15 19 23 25 23 21 21 20 20 19 22 23 23 23 23 22 22 23 21 22 21 Power . | . 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 1 . 1 . . . Propulsion 5 | . 1 1 4 5 8 8 6 6 5 5 5 5 4 4 4 4 4 4 4 3 2 2 1 1 Utility 5 | . 2 3 1 2 3 6 7 5 4 5 5 5 4 6 8 8 8 8 8 8 7 6 7 5 Weapon 9 | . 5 8 7 6 5 8 10 10 10 10 10 10 10 11 10 10 10 10 8 8 11 11 14 14 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . . 2 5 . 6 5 . 6 4 1 . . . 4 1 . . . 2 . 1 8 . 14 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 12 | . . . 2 . 3 1 . 1 2 . . . . . . . . . . . . . . 3 Utility 17 | . . 2 . . . . . 4 2 1 . . . 2 1 . . . 2 . . . . 3 Weapon 29 | . . . 3 . 3 4 . . . . . . . 2 . . . . . . 1 8 . 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 100 99 99 100 99 97 100 99 100 99 87 82 82 82 81 70 82 86 87 89 74 Engine 5 | . 3 . 9 11 9 9 9 8 4 6 4 . . . . . . . . . . . . . Core 3 | . 10 14 1 . . . . . 7 6 7 13 13 11 6 5 5 5 5 5 4 6 10 8 Treads 23 | . 27 28 31 33 27 26 27 27 25 26 26 26 25 11 6 5 5 5 5 6 13 14 15 14 Wheel 1 | . . . 1 . . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 . Device 12 | . 13 14 7 9 13 9 9 8 12 13 12 13 14 18 15 23 22 22 21 21 20 20 21 22 Storage 8 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 7 | . . . 1 11 9 9 9 9 6 6 6 6 6 9 11 11 11 11 11 11 10 10 10 9 Protection 6 | . . . 13 1 3 8 9 8 11 13 13 13 10 5 5 . . . . . 4 5 5 . Ballistic Gun 21 | . 28 1 19 22 26 25 27 26 13 14 19 20 19 12 11 12 11 15 6 15 13 11 10 . Peak Build Rating 143 | 7 10 11 20 25 33 36 36 41 60 60 64 63 77 87 102 103 104 104 105 106 113 115 113 143 Average Rating 47 | 6 8 10 17 18 29 33 34 38 56 59 60 63 64 84 98 102 103 103 91 102 107 110 113 128 On Entrance 62 | . 7 10 11 20 19 33 36 35 39 60 60 63 63 77 84 100 103 104 103 105 98 101 113 113 Avg Prop Armor Cover (%) 10 | . . . 13 . . . . . . . . . . 11 9 10 9 9 11 9 12 12 11 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 13 30 32 47 42 69 115 113 121 154 156 149 147 154 157 160 156 156 156 148 155 162 167 163 175 Greatest Support 225 | 40 40 40 60 60 60 60 60 60 80 80 90 90 90 20 20 20 20 20 20 20 38 20 20 225 Greatest Overweight (x) 8 | . . 1 4 . 1 1 1 2 1 1 1 1 7 7 7 7 7 7 7 7 8 8 8 8 Average Overweight (x) 2 | . . . . . . 1 1 1 1 1 1 1 1 6 6 6 7 7 6 6 7 7 8 1 Largest Inventory Capacity 25 | 8 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 11 15 15 15 19 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 15 15 15 15 20 25 25 25 25 25 25 24 24 25 25 25 25 25 25 25 25 25 22 25 Average Carried 21 | 2 10 14 14 14 19 23 25 24 24 25 24 24 23 24 24 25 25 24 24 23 24 21 22 22 Final Capacity 25 | 8 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 15 15 15 20 25 25 25 25 25 24 24 23 25 25 25 25 25 25 22 25 22 22 23 Scrap Suit Usage (%) 4 | . . . . . . . . . . . . . . 22 . . . 61 4 . . 99 100 26 Parts Cannibalized 4 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Class Distribution -------------------- 35% | Scavenger-Tank 12% | Scavenger-Scrapper 12% | Mutant 9% | Scavenger-Mutant 9% | Commander-Gunner 7% | Gunner 7% | Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Commander-Gunner | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Tank | -4/Lab Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 11524 | 336 469 222 1026 75 1347 1678 157 1049 472 372 181 . 248 1313 143 86 79 179 208 744 382 560 . 198 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12621 | 212 458 281 1854 98 1871 2384 458 361 135 271 142 . 280 1119 298 . 18 68 508 225 374 756 . 450 Parts 743 | 20 30 10 130 11 128 117 23 5 10 11 14 . 10 83 7 . . 4 33 17 19 44 . 17 Haulers Intercepted 18 | . 2 . 6 . 3 6 . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 6 | . 1 2 1 . . 1 . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 150 | . . . . . . . . . . 37 12 . 10 . . . 12 22 19 38 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 192 | . 9 2 34 4 39 34 7 . 5 4 5 . 6 16 1 . . 1 . 3 6 9 . 7 Guns 149 | . 9 . 25 4 29 34 7 . 1 4 2 . 6 12 1 . . 1 . 3 2 9 . . Cannons 9 | . . 2 . . 2 . . . . . . . . 1 . . . . . . . . . 4 AOE 34 | . . . 9 . 8 . . . 4 . 3 . . 3 . . . . . . 4 . . 3 Classes Destroyed 20 | 2 5 . 4 . 2 . 1 1 1 . . . 1 . 1 . . . 1 1 . . . . Worker 22 | . 2 . 6 . 4 9 . 1 . . . . . . . . . . . . . . . . Builder 13 | . . . 2 1 2 2 . 3 . . . . . 2 . . . . . . . . . 1 Tunneler 10 | 6 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 6 . 3 6 . 1 . . . . . 1 . . . . . . . . . . Recycler 11 | 1 . 4 . . 2 2 1 . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Operator 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 12 | . 1 . 4 . 5 2 . . . . . . . . . . . . . . . . . . Swarmer 44 | . 3 2 7 4 11 3 . . 4 . 3 . . 3 . . . . . . 4 . . . Grunt 74 | . 6 . 16 . 17 16 2 1 . 3 . . 3 3 . . . 1 . . . 3 . 3 Brawler 6 | . . . 1 . . 3 . 1 . . . . . 1 . . . . . . . . . . Duelist 8 | . . . 1 . 1 2 . 2 . . . . 1 1 . . . . . . . . . . Sentry 35 | . . . 9 . 9 8 4 . . 1 . . . 1 . . . . . . 2 1 . . Demolisher 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Hunter 13 | . . . . . 1 2 . . . . 1 . . 1 . . . . . . . 4 . 4 Programmer 10 | . . . . . . . 1 . 1 . 1 . . 6 . . . . . 1 . . . . Compactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Scrapoid 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Thug 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 4 3 2 7 4 9 6 3 . 3 2 3 . 4 7 1 . . 1 . 2 4 4 . 4 Combat Bots Only 7 | . 3 2 4 4 7 3 3 . 3 2 3 . 4 5 1 . . 1 . 2 4 4 . 3 Max Kills in Single Turn 4 | 1 1 1 4 1 3 2 1 1 3 1 2 . 1 3 1 . 1 1 1 1 2 1 . 4 Gunslinging 2 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . 2 . . . 3 . 2 . . 3 . . . . . . 2 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 1095 | . 43 16 90 13 159 163 19 . 16 14 16 . 15 90 . 2 4 8 . 120 52 82 . 173 Missed 355 | . 10 4 27 5 54 40 8 . 4 5 4 . 3 26 . 1 1 1 . 44 15 35 . 68 Hits 740 | . 33 12 63 8 105 123 11 . 12 9 12 . 12 64 . 1 3 7 . 76 37 47 . 105 Melee 9 | . . . . . 2 2 . . . . . . 1 4 . . . . . . . . . . Projectile 731 | . 33 12 63 8 103 121 11 . 12 9 12 . 11 60 . 1 3 7 . 76 37 47 . 105 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 36 | . . . 3 . 3 9 2 . . 1 . . . 4 . . . 1 . 7 . 2 . 4 Part Disruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage Taken 11055 | . 443 119 958 65 1267 1476 135 . 166 137 169 . 200 884 21 9 40 82 . 1512 607 1087 . 1678 Core 869 | . 105 6 94 . 99 155 33 . 26 . . . . 28 . . . . . 14 113 73 . 123 Absorbed by Shields 2272 | . . . . . 272 484 36 . 48 36 44 . 44 448 21 9 41 84 . 457 228 . . 20 Reduced by Siege Mode 179 | . . . . . . . . . . . . . . . . . . . . 62 . . . 117 Regen/Repaired (Parts) 557 | . 81 . . . 128 109 . . . . . . . 8 201 . . . . . . 30 . . Core Remaining (%) 78 | 100 . 55 . 76 . . . 47 . . . . 96 . . . . . . 95 . . 78 . Volleys Fired 737 | 11 48 10 108 10 100 129 12 5 18 8 11 . 22 68 10 4 6 8 28 38 18 43 . 22 Largest 3 | 2 2 2 2 2 3 3 3 1 3 3 3 . 3 3 2 1 2 3 1 3 3 3 . 3 Hottest 360 | 40 40 60 60 46 83 79 79 . 140 140 75 . 90 140 90 90 90 154 25 96 97 200 . 360 Shots Fired 1685 | 22 99 20 207 20 274 353 36 5 28 24 23 . 50 160 14 4 11 18 28 89 29 109 . 62 Gun 1447 | 22 99 . 192 20 252 349 36 . 14 23 18 . 42 135 8 . 9 14 26 78 17 93 . . Cannon 194 | . . 20 8 . 9 . . . 12 1 . . 8 23 6 4 2 4 . 11 9 16 . 61 Launcher 35 | . . . 7 . 13 4 . . 2 . 3 . . 2 . . . . . . 3 . . 1 Special 9 | . . . . . . . . 5 . . 2 . . . . . . . 2 . . . . . Kinetic 1484 | 22 99 20 200 20 261 349 36 . 14 23 18 . 42 135 8 . 9 14 26 78 17 93 . . Thermal 157 | . . . . . . . . . 12 1 . . 8 23 6 4 2 4 . 11 9 16 . 61 Explosive 31 | . . . 7 . 13 . . . 2 . 3 . . 2 . . . . . . 3 . . 1 Electromagnetic 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | 5 9 12 27 7 19 25 17 22 28 13 11 . 9 20 8 . 5 2 28 29 9 16 . 8 Robot Miss Streak 8 | 3 2 3 4 3 5 5 1 . 3 3 2 . 5 3 1 . 2 2 . 2 2 8 . 5 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . Secondary Targets 21 | . 1 . 3 . 4 5 . . . . . . 2 2 . . . . . 2 . 2 . . Max Gunslinging Chain 2 | . 1 . 1 . 2 1 . . . . . . 1 1 . . . . . 1 . 1 . . Shots Hit Robots 1102 | 10 60 12 145 11 186 236 26 16 14 15 13 . 27 107 9 . 8 5 28 63 12 58 . 41 Core Hits 499 | 8 24 5 73 6 102 96 11 2 13 9 9 . 14 46 2 1 3 4 11 10 10 21 . 19 Critical Kills 17 | . . . . . 3 2 1 1 . . . . . . . . . . . . 2 8 . . Critical Parts Destroyed 39 | . . . . . 4 9 . 3 . . . . . 4 . . . . 1 2 . 16 . . Critical Strikes 61 | . . 1 . . 7 11 1 4 . . . . . 4 . . . . 1 3 2 27 . . Destroy 56 | . . . . . 7 11 1 . . . . . . 4 . . . . 1 3 2 27 . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . Impact 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24907 | 124 789 251 3002 216 4247 4396 600 801 745 264 468 . 484 2202 279 13 231 216 431 1915 446 638 . 2149 Guns 17342 | 124 765 . 2289 183 2779 4179 518 . 222 233 186 . 484 1916 164 . 193 178 431 1915 149 434 . . Cannons 2894 | . . 218 40 . 181 . . . 80 31 . . . 123 115 . 38 38 . . . 162 . 1868 Explosions 3363 | . . . 609 . 1276 60 . . 353 . 282 . . 163 . . . . . . 297 42 . 281 Melee 801 | . . . . . . . . 801 . . . . . . . . . . . . . . . . Ramming 507 | . 24 33 64 33 11 157 82 . 90 . . . . . . 13 . . . . . . . . Kinetic 17781 | 124 765 218 2329 183 2960 4179 518 . 222 233 186 . 484 1916 164 . 193 178 431 1915 149 434 . . Thermal 2597 | . . . . . . . . . 180 31 . . . 123 115 . 38 38 . . . 204 . 1868 Explosive 3221 | . . . 609 . 1276 60 . . 253 . 282 . . 163 . . . . . . 297 . . 281 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 801 | . . . . . . . . 801 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 3 3 . . . . . . . . . . . 3 3 3 3 3 3 10 3 3 3 . Average Corruption 3 | . 2 3 . . . . . . . . . . . 2 3 3 3 3 3 5 2 3 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 140 | . 17 14 . . . . . . . . . . . 1 8 5 16 22 11 28 2 15 1 . Message Errors 34 | . 6 3 . . . . . . . . . . . . 2 . 3 3 4 8 . 4 1 . Matter Fused 28 | . . 3 . . . . . . . . . . . 1 4 2 3 7 1 6 1 . . . Heat Flow Errors 18 | . 4 2 . . . . . . . . . . . . . . 3 3 1 3 . 2 . . Energy Discharges 17 | . 1 3 . . . . . . . . . . . . . 1 2 3 1 4 . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 16 | . 2 1 . . . . . . . . . . . . 1 1 4 3 2 1 1 . . . Data Loss (major) 6 | . 1 2 . . . . . . . . . . . . . . . 2 1 . . . . . Misfires 12 | . 3 . . . . . . . . . . . . . . . 1 1 . 2 . 5 . . Alerts 5 | . . . . . . . . . . . . . . . 1 1 . . 1 2 . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 674 | . . . 18 . 33 . . 441 60 . 20 . . 3 . . . . . . 2 15 . 82 Projectiles 116 | . . . . . . . . . 25 . . . . 3 . . . . . . . 15 . 73 Explosions 117 | . . . 18 . 33 . . . 35 . 20 . . . . . . . . . 2 . . 9 Melee 441 | . . . . . . . . 441 . . . . . . . . . . . . . . . . Knockbacks 11 | . . 4 1 . . 1 2 2 1 . . . . . . . . . . . . . . . Impact 7 | . . . 1 . . 1 2 2 1 . . . . . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . . . 73 . 100 54 . . . . . . . 49 . . . . . . . 43 . . Shots 8 | . . . 3 . 2 1 . . . . . . . 1 . . . . . . . 1 . . Rammed 57 | . 6 6 7 4 3 13 8 . 9 . . . . . . 1 . . . . . . . . Targets Rammed 66 | . 7 8 8 4 3 17 8 . 10 . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . 1 2 1 . . 4 . . 1 . . . . . . . . . . . . . . . Highest Temperature 574 | . 246 224 90 . 297 337 101 . 310 218 184 . 385 133 123 . 125 154 99 403 186 232 . 574 Average Temperature 72 | . 82 46 19 . 54 44 29 . 110 93 66 . 126 35 50 . 70 71 51 91 61 95 . 213 Received Heat Transfer 3009 | . 183 . 309 . 484 733 65 . 14 77 . . 77 147 8 4 8 26 . 593 101 84 . 96 Effects 12 | . . . . . 2 2 . . . . . . 2 . . . . . . 1 . . . 5 Shutdowns 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . 3 Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Total Turns 40 | . . . . . . . . . . . . . . . . . . . . 25 . . . 15 Longest Duration 25 | . . . . . . . . . . . . . . . . . . . . 25 . . . 15 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Impact Corruptions 22 | . . . . . . . . 22 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 2063 | . . . . . . . . . 150 50 . . . 111 . . . . . . . 124 . 1628 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Maximum Alert Level 3 | . . . 1 . 3 2 1 . 1 . . . . 1 . 1 . . . . . . . . Low Security (%) 62 | 100 100 100 57 100 47 17 84 . 49 . . . . 31 100 92 . . . . 100 100 . 100 Level 1 19 | . . . 42 . 10 29 15 . 51 . . . . 68 . 7 . . . . . . . . Level 2 16 | . . . . . 38 53 . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . 3 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 759 | 15 105 70 373 145 759 657 258 . 364 . . . . 348 139 212 . . . . 110 92 . 169 Initial 319 | . 9 . . 145 . 319 254 . . . . . . 300 119 . . . . . . 6 . . Average 181 | 1 14 7 140 39 289 386 131 . 191 . . . . 233 19 105 . . . . 46 30 . 84 Influence Increases 8713 | 35 337 103 1145 100 1586 1409 388 . 612 281 130 . 100 772 62 352 108 301 18 100 230 291 . 253 Destroy 0b10 Robot/C 4560 | . 180 60 720 80 780 680 140 . 320 200 100 . 80 320 . 160 60 160 . 80 120 180 . 140 Destroy 0b10 Robot/NC 470 | 35 25 25 95 10 90 105 5 . 10 . . . 10 25 . 5 . . 15 . 5 5 . 5 Destroy Leader 1030 | . 46 10 210 10 206 206 . . 60 30 30 . 10 62 . 20 . 30 . 10 30 40 . 20 Allied During Kill 422 | . . 8 4 . . . . . 100 36 . . . . . 102 48 111 3 10 . . . . Successful Hack 201 | . 24 . 17 . 42 23 32 . 14 . . . . 5 . 44 . . . . . . . . Select Force Hacks 360 | . 60 . . . 60 30 210 . . . . . . . . . . . . . . . . . Disable Machine 390 | . . . 30 . 75 165 . . 45 . . . . . . 15 . . . . 15 15 . 30 Destroy Structure 530 | . 2 . 54 . 93 35 1 . 63 . . . . 60 62 6 . . . . 60 36 . 58 Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 435 | . . . 15 . 225 165 . . . 15 . . . . . . . . . . . 15 . . Influence Decreases 8600 | 20 349 106 772 473 828 1514 1011 30 342 538 143 . 100 430 404 160 300 301 18 100 216 240 65 140 Entered New Map 1577 | . 6 3 . 228 . 439 399 30 . 100 4 . . . 223 . 72 . . . . 8 65 . Time Decay 5643 | 20 333 103 507 245 508 755 612 . 242 368 139 . 100 410 62 140 228 281 18 80 196 186 . 110 Lost Part 176 | . 10 . 10 . 20 20 . . . . . . . 10 . . . . . 20 10 46 . 30 Lost Ally 378 | . . . 29 . . . . . 100 70 . . . 10 119 20 . 20 . . 10 . . . Purge Threat 826 | . . . 226 . 300 300 . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . 5 . 6 11 . . 3 . . . . 4 . 2 . . . . 1 1 . . Investigation 12 | . 2 . 1 . 3 4 . . 1 . . . . . . 1 . . . . . . . . Extermination 5 | . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . . Reinforcement 13 | . . . 4 . 3 2 . . 1 . . . . 1 . 1 . . . . . 1 . . Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 13 | . . . 2 . 4 4 1 . 1 . . . . 1 . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 322 | . 16 3 50 4 68 55 7 . 16 6 5 . 6 21 5 9 2 6 . 7 12 15 . 9 Peak Tracking Total 10 | . 3 3 4 4 6 4 3 . 4 3 3 . 4 4 3 3 1 4 . 5 6 10 . 4 Tactical Retreats 24 | . . . 1 . 10 11 . . . 1 . . . . . . . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 22 | . 3 2 3 . 2 4 . . . . . . . 2 . . . . . . 6 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 26 | . . . 2 . 5 11 . . 3 . . . . . . 1 . . . . 1 1 . 2 Max in Single Turn 2 | . . . 1 . 2 2 . . 2 . . . . . . 1 . . . . 1 1 . 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 83 | . 9 1 7 1 13 12 12 2 2 . . 4 . 5 . 7 1 1 4 . . 2 . . Terminals 45 | . 6 . 6 . 8 9 5 . 1 . . . . 3 . 5 . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . 2 1 7 . 1 . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . 1 . 1 . . . . . . . . Total Hacks 231 | . 25 1 18 1 35 30 16 12 4 . . 30 . 17 . 20 1 1 17 . . 3 . . Successful 162 | . 17 1 13 1 24 15 12 12 2 . . 30 . 9 . 7 1 1 17 . . . . . Failed 67 | . 8 . 5 . 10 15 4 . 2 . . . . 7 . 13 . . . . . 3 . . Catastrophic 17 | . 1 . . . . 7 1 . . . . . . 2 . 4 . . . . . 2 . . Database Lockouts 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Manual 99 | . 21 . 13 . 20 14 16 . 1 . . . . 3 . 11 . . . . . . . . Terminals 124 | . 18 . 16 . 27 24 8 . 3 . . . . 8 . 17 . . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . 4 . . . 4 4 . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 3 . . . 2 1 8 . 1 . . . . . . 1 . . . . . . . . Scanalyzers 10 | . . . 2 . . . . . . . . . . 8 . . . . . . . . . . Garrison Access 6 | . . . . . 2 1 . . . . . . . 1 . 2 . . . . . . . . Terminal Hacks 90 | . 3 1 2 1 8 5 . 12 1 . . 30 . 4 . 4 1 1 17 . . . . . Record 23 | . . . . . 2 . . 4 . . . 11 . 1 . . . . 5 . . . . . Part Schematic 18 | . . . . . . . . . . . . 13 . . . 1 . . 4 . . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 17 | . 3 . . . 2 . . 8 . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . . . 1 . . 3 . . . . . . 4 . . . . . Open Door 5 | . . 1 . 1 . 1 . . . . . . . . . . 1 1 . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 2 . 2 2 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 4 . . . 3 2 . . . . . . . . . . . . . . . . . . Scan Component 6 | . 3 . . . 2 1 . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . . . . . . . . 5 . . . . . . . . . . Retrieve Study 7 | . . . 2 . . . . . . . . . . 5 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 52 | . 9 . 9 . 12 7 12 . 1 . . . . . . 2 . . . . . . . . Terminals 38 | . 7 . 9 . 10 6 5 . . . . . . . . 1 . . . . . . . . Botnet 11 | . 2 . 3 . 4 1 . . . . . . . . . 1 . . . . . . . . Skim 27 | . 5 . 6 . 6 5 5 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . 2 1 7 . 1 . . . . . . 1 . . . . . . . . Tunnel 12 | . 2 . . . 2 1 7 . . . . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 8 . 5 . 8 10 5 . 1 . . . . 5 . 5 . . . . . 2 . . Full Trace Events 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . 13 . . . 1 . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 2 . . . . . . . . . . 5 . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Time 121 | . 26 . . . 51 44 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 46 | . . 2 . . . . 10 5 5 . . . . . 19 5 . . . . . . . . Largest Group 19 | . . 2 2 . . . 10 10 5 5 . . . . 19 11 9 9 4 3 . . . . Highest-Rated Group 702 | . . 45 45 . . . 142 235 235 146 . . . . 702 473 381 381 180 133 . . . . Highest-Rated Ally 50 | . . 31 31 . . . 34 47 47 31 . . . . 50 47 47 47 47 46 . . . . Total Orders 53 | . . . . . . . . 4 3 3 3 . 8 9 . 2 4 3 4 3 2 4 . 1 STAY 6 | . . . . . . . . 1 . 1 1 . . . . . 1 . 2 . . . . . FOLLOW 5 | . . . . . . . . . . 1 . . . 2 . . 1 . 1 . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 41 | . . . . . . . . 2 3 1 2 . 8 7 . 2 2 3 1 3 2 4 . 1 Ally Attacks 372 | . . 2 11 . . . . . 74 41 . . . . 128 39 14 47 . 16 . . . . Total Damage 9435 | . . 44 168 . . . . . 1318 539 . . . . 4699 927 314 1088 . 338 . . . . Kills 53 | . . 1 2 . . . . . 12 6 . . . . 10 9 3 9 . 1 . . . . Allies Corrupted 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Active Infowar (turns) 8612 | 110 1989 1024 1517 920 2574 . . . . . . . . . . . . . . . . 262 . 216 IFF 262 | . . . . . . . . . . . . . . . . . . . . . . 262 . . Seismic 8134 | 110 1989 1024 1517 920 2574 . . . . . . . . . . . . . . . . . . . Jamming 216 | . . . . . . . . . . . . . . . . . . . . . . . . 216 Robot Analysis Total 17 | . 3 . . . 2 . . 8 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . 1 1 . 1 . . . 1 2 . . . . . . Drone Launches 59 | . . . . . . . . 6 5 1 2 . 10 7 . 2 3 7 1 5 4 4 . 2 Drone Recoveries 57 | . . . . . . . . 6 5 1 2 . 10 6 . 2 2 8 1 5 3 4 . 2 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 35792 | 215 2022 1024 2368 1032 2953 4090 2001 8332 700 1294 1148 192 1260 999 696 351 969 1198 703 947 477 570 19 232 Spaces Moved 15115 | 60 744 601 1213 617 979 1426 622 2944 244 500 448 80 440 581 366 223 601 812 449 581 243 246 13 82 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . Treads 10749 | 55 744 601 983 617 979 1426 622 2944 244 500 448 80 437 . . . . . . . 6 . . 63 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4361 | . . . 230 . . . . . . . . . 3 581 366 223 601 812 449 581 237 246 13 19 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 125 160 160 243 243 243 242 242 242 242 140 130 130 130 140 140 130 130 130 130 150 150 Average Speed 200 | 150 160 160 154 160 238 243 243 270 242 242 242 242 242 135 138 138 140 140 132 139 147 142 150 160 Slowest Speed 730 | 160 160 240 160 160 246 250 243 323 242 242 242 242 245 140 140 140 140 140 140 140 730 150 150 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 57 | 5 97 99 96 94 77 93 96 93 9 55 56 69 58 15 89 10 80 85 60 64 9 20 5 4 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 26 | . 2 1 1 1 4 2 9 1 . . . 1 1 . . . . . 3 . . . . . Known Exits Taken 14 | . . . 1 . 1 1 1 1 1 1 . . 1 . . 1 1 . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 . . . . . . 1 1 . . . . . 1 . . . . 1 . Scrap Searched 23 | . . 3 . 1 . . . 5 . 5 2 . 3 . . . . 4 . . . . . . Spaces Dug 59 | . . . 13 . . . . . 5 . . . 6 15 2 3 . 1 . 4 5 5 . . Terrain Destroyed 425 | . . . 52 . 108 21 1 . 32 . 25 . 8 29 6 3 4 8 . 47 30 20 . 31 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 150 | . . . . . 1 1 1 . 11 . . . 8 19 6 3 4 8 . 47 19 11 . 11 AOE 270 | . . . 52 . 107 19 . . 21 . 25 . . 10 . . . . . . 11 5 . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 19271 | 159 1476 640 1501 639 1410 1787 1077 3295 320 576 501 79 611 722 540 258 724 862 545 670 332 388 12 147 Wait 2579 | 78 657 8 98 . 260 135 296 288 11 64 33 . 132 24 147 23 112 33 43 27 32 57 . 21 Move 15092 | 59 743 600 1212 616 978 1425 621 2943 243 499 447 79 439 581 365 222 600 811 448 580 242 245 12 82 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 157 | 4 12 5 15 2 18 16 1 16 9 1 . . 3 12 2 1 2 1 7 4 10 14 . 2 Fast Attach 60 | 7 1 2 2 1 2 9 . 2 2 . 1 . 2 4 3 . . 1 2 . 12 3 . 4 Attach 43 | . 1 1 4 . 3 2 . 5 3 . 1 . 3 1 . . . . 2 5 2 6 . 4 Detach 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Swap 192 | . 4 2 30 3 23 26 2 7 12 3 5 . 4 17 7 4 2 5 5 9 10 7 . 5 Drop 191 | . 3 4 24 3 23 28 2 18 11 1 3 . 6 13 6 3 2 3 10 3 6 13 . 6 Fire 737 | 11 48 10 108 10 100 129 12 5 18 8 11 . 22 68 10 4 6 8 28 38 18 43 . 22 Melee 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 66 | . 7 8 8 4 3 17 8 . 10 . . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 139 | . . . . . . . 135 . 1 . . . . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 216 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 776 | -10/Materials | Discovered new exit (range 4) 942 | -10/Materials | Repaired Lgt. Treads 1073 | -10/Materials | Discovered new exit (range 11) 1580 | -10/Materials | Discovered new exit (range 16) 1662 | -10/Materials | Discovered new exit (range 12) 1684 | -10/Materials | Discovered new exit (range 5) 1711 | -10/Materials | Learned 4 Recycling zone layouts 1747 | -10/Materials | Learned Storage stockpile data 1772 | -10/Materials | Learned location of 1 exit from Recycling 1787 | -10/Materials | Learned 2 Storage zone layouts 1792 | -10/Materials | Learned Storage emergency access door positions 1793 | -10/Materials | Learned Storage emergency access door positions 1835 | -10/Materials | Loaded intel: 9 trap records 2238 | -10/Materials | Entered Mines 2241 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2322 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2331 | -10/Mines | Discovered new exit (range 16) 2432 | -10/Mines | Learned location of Zion (-7) 2575 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2577 | -10/Mines | Identified exit to Subcaves 3051 | -10/Mines | Discovered new exit (range 15) 3118 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3118 | -10/Mines | Discovered new exit (range 5) 3262 | -10/Mines | Entered Materials 3262 | -9/Materials | Accompanied by 2 allies 3262 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3267 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3660 | -9/Materials | Discovered new exit (range 7) 3699 | -9/Materials | Build established: Scavenger-Mutant 4056 | -9/Materials | Discovered new exit (range 8) 4748 | -9/Materials | Discovered new exit (range 15) 5090 | -9/Materials | Build established: Mutant 5214 | -9/Materials | Learned Storage security intel 5288 | -9/Materials | Learned 2 Storage zone layouts 5305 | -9/Materials | Discovered new exit (range 5) 5454 | -9/Materials | Identified exit to Mines 5586 | -9/Materials | Learned Storage security intel 5630 | -9/Materials | Entered Mines 5631 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6050 | -9/Mines | Build established: Scavenger-Mutant 6314 | -9/Mines | Discovered new exit (range 10) 6335 | -9/Mines | Found the Drone Emporium 6349 | -9/Mines | Found Prototype Device 6349 | -9/Mines | Identified Sensor Drone Bay 6636 | -9/Mines | Discovered new exit (range 10) 6662 | -9/Mines | Entered Materials 6662 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6873 | -8/Materials | Central database locked down 6983 | -8/Materials | Repaired Imp. Assault Rifle 7283 | -8/Materials | Build established: Gunner 7689 | -8/Materials | Discovered new exit (range 16) 8142 | -8/Materials | Identified exit to Storage 8173 | -8/Materials | Learned location of Lower Caves (-7) 8214 | -8/Materials | Learned location of 1 exit from Lower Caves 8244 | -8/Materials | Identified exit to Factory 8266 | -8/Materials | Learned 2 Lower Caves zone layouts 8327 | -8/Materials | Learned 2 Storage zone layouts 9265 | -8/Materials | Destroyed 7 combat bots 9615 | -8/Materials | Entered Storage 9616 | -8/Storage | Identified exit to Recycling 9752 | -8/Storage | Build established: Tank 10039 | -8/Storage | Garrison activated, responded to threat 10058 | -8/Storage | Build established: Scavenger-Tank 10528 | -8/Storage | Repaired Gauss Rifle 11117 | -8/Storage | Learned 2 Lower Caves zone layouts 11150 | -8/Storage | Learned location of 1 exit from Recycling 11174 | -8/Storage | Learned location of 1 exit from Storage 11188 | -8/Storage | Learned Factory emergency access door positions 11337 | -8/Storage | Used back door to open Recycling access 12815 | -8/Storage | First assault squad dispatched 13705 | -8/Storage | Entered Recycling 13706 | -8/Recycling | Identified exit to Factory 13707 | -8/Recycling | Identified exit to Scraptown 14576 | -8/Recycling | Learned Storage stockpile data 14748 | -8/Recycling | Learned 4 Factory zone layouts 14777 | -8/Recycling | Learned Storage stockpile data 14815 | -8/Recycling | Learned Factory trap positions 14861 | -8/Recycling | Learned Factory stockpile data 15201 | -8/Recycling | Core integrity fell below 50% 15613 | -8/Recycling | Scanned before Scraplab entrance 15652 | -8/Recycling | Entered Scraplab 15706 | -8/Recycling | Entered Scraptown 15706 | -8/Scraptown | Accompanied by 10 allies 15730 | -8/Scraptown | Build established: Commander-Tank 15962 | -8/Scraptown | Visited UFD Registry 15976 | -8/Scraptown | Registered with UFD as "Piperunner" 16042 | -8/Scraptown | Visited Abandonware Association 16069 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 16124 | -8/Scraptown | Visited Curators Association 16161 | -8/Scraptown | Visited DA-N13 Charitable Foundation 16171 | -8/Scraptown | Found DCF Scrap (28 items) 16292 | -8/Scraptown | Visited Junk Repository 16382 | -8/Scraptown | Visited Botcube Research 16421 | -8/Scraptown | Visited Analyses Database 16479 | -8/Scraptown | Visited Derelict Rescue Squad 16510 | -8/Scraptown | Found DRS Beacon 16560 | -8/Scraptown | Visited Scrap Suit Storage 16660 | -8/Scraptown | Visited Cyclists 16677 | -8/Scraptown | Entered Cyclist Reading Room 16774 | -8/Scraptown | Visited Symbiants 17365 | -8/Scraptown | Build established: Commander-Gunner 19154 | -8/Scraptown | Visited Fellowship of the Rings 20539 | -8/Scraptown | Murdered 10 allies 20643 | -8/Scraptown | Visited Scrapoid Pod Storage 20656 | -8/Scraptown | Found Scrapoid Pod 20772 | -8/Scraptown | Build established: Scavenger-Mutant 20918 | -8/Scraptown | Scrapoid Pod released 08S05-D (x5) 20965 | -8/Scraptown | Received an X-ray algorithm 21332 | -8/Scraptown | Attached CPS modules to 08S05-D. 21334 | -8/Scraptown | Attached CPS modules to 08S04-D. 21340 | -8/Scraptown | Attached CPS modules to 08S03-D. 21343 | -8/Scraptown | Attached CPS modules to 08S02-D. 21352 | -8/Scraptown | Attached CPS modules to 08S01-D. 21375 | -8/Scraptown | Build established: Scavenger-Tank 21597 | -8/Scraptown | Found Scrap Suit 23908 | -8/Scraptown | Met Optimus 23908 | -8/Scraptown | Accepted into 0bPrime 24038 | -8/Scraptown | Entered Factory 24038 | -6/Factory | Accompanied by 5 allies 24038 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 24039 | -6/Factory | Identified exit to Factory 24039 | -6/Factory | Identified exit to Lower Caves 24041 | -6/Factory | Loaded intel: 93 trap records 24154 | -6/Factory | Found Prototype Launcher 24154 | -6/Factory | Identified Scatter Rocket Array 24650 | -6/Factory | Found Scrap Suit 24732 | -6/Factory | Scrapoids reinforcements arrived? 24738 | -6/Factory | Entered Lower Caves 24738 | -6/Lower Caves | Accompanied by 5 allies 24739 | -6/Lower Caves | Identified exit to Lower Caves 24917 | -6/Lower Caves | Encountered a Warlord checkpoint 25795 | -6/Lower Caves | Lost 3 allies 26032 | -6/Lower Caves | Entered another Lower Caves area 26085 | -6/Lower Caves | Discovered exit to Factory (range 4) 26436 | -6/Lower Caves | Encountered a Warlord checkpoint 26924 | -6/Lower Caves | Discovered new exit (range 13) 26943 | -6/Lower Caves | Found DCF Scrap (14 items) 27180 | -6/Lower Caves | Entered Data Miner 27180 | -6/Data Miner | Discovered new exit (range 7) 27226 | -6/Data Miner | Met Data Miner 27260 | -6/Data Miner | Build established: Tank 27292 | -6/Data Miner | Learned location of Section 7 (-2) 27292 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27311 | -6/Data Miner | Received God Mode back door access code from Data Miner 27372 | -6/Data Miner | Entered Proximity Caves 27375 | -5/Proximity Caves | Spotter reported a threat 27375 | -5/Proximity Caves | Spotter reported a threat 28396 | -5/Proximity Caves | Discovered exit to Factory (range 7) 28556 | -5/Proximity Caves | Spotted B-75 Beast 28632 | -5/Proximity Caves | Entered Factory 28632 | -5/Factory | Evolved 2 slots: Utility x2 28983 | -5/Factory | Central database locked down 29083 | -5/Factory | Identified exit to Upper Caves 29631 | -5/Factory | Sucked down chute 29631 | -5/Factory | Entered Waste 29639 | -5/Waste | Build established: Scavenger-Tank 29641 | -5/Waste | Spotted C-40 Crusher 29684 | -5/Waste | Warlord forces began an assault 29696 | -5/Waste | Found Adv. Powered Armor 29698 | -5/Waste | Spotted C-40 Crusher 29701 | -5/Waste | Allies destroyed C-40 Crusher 29731 | -5/Waste | Spotted C-40 Crusher 29734 | -5/Waste | Spotted C-40 Crusher 29746 | -5/Waste | Allies destroyed C-40 Crusher 29750 | -5/Waste | Allies destroyed C-40 Crusher 29759 | -5/Waste | Allies destroyed C-40 Crusher 29788 | -5/Waste | Lost 11 allies 29790 | -5/Waste | Spotted C-40 Crusher 29795 | -5/Waste | Destroyed C-40 Crusher 30056 | -5/Waste | Discovered new exit (range 13) 30327 | -5/Waste | Entered Factory 30327 | -5/Factory | Accompanied by 8 allies 30530 | -5/Factory | Build established: Scavenger-Scrapper 30659 | -5/Factory | Scrapoid reinforcements arrived 30678 | -5/Factory | Entered Upper Caves 30678 | -5/Upper Caves | Accompanied by 9 allies 30883 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31130 | -5/Upper Caves | Encountered a Warlord checkpoint 31167 | -5/Upper Caves | Identified exit to Upper Caves 31647 | -5/Upper Caves | Entered another Upper Caves area 31647 | -5/Upper Caves | Accompanied by 10 allies 31719 | -5/Upper Caves | Discovered new exit (range 11) 31978 | -5/Upper Caves | Spotted B-75 Beast 31983 | -5/Upper Caves | Allies destroyed B-75 Beast 32007 | -5/Upper Caves | Encountered a Warlord checkpoint 32110 | -5/Upper Caves | Found Scrap Suit 32179 | -5/Upper Caves | Discovered new exit (range 12) 32845 | -5/Upper Caves | Entered Zhirov 32845 | -5/Zhirov | Accompanied by 4 allies 32847 | -5/Zhirov | Discovered new exit (range 3) 32851 | -5/Zhirov | Identified exit to Proximity Caves 32898 | -5/Zhirov | Learned location of Testing (-3) 32898 | -5/Zhirov | Learned location of Command (-1) 32940 | -5/Zhirov | Found Alien Artifact 32940 | -5/Zhirov | Identified Integrated Reactor 32940 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32958 | -5/Zhirov | Found Alien Artifact 33093 | -5/Zhirov | Attached CPS modules to Q529-i. 33144 | -5/Zhirov | Build established: Scavenger-Mutant 33196 | -5/Zhirov | Attached CPS modules to Q690-y. 33548 | -5/Zhirov | Entered Proximity Caves 33548 | -4/Proximity Caves | Accompanied by 3 allies 33717 | -4/Proximity Caves | Build established: Scavenger-Scrapper 33846 | -4/Proximity Caves | Spotted B-86 Titan 33859 | -4/Proximity Caves | P-70 Sage assimilated allied B1-NOL(g) 33859 | -4/Proximity Caves | Activated DRS Beacon 33861 | -4/Proximity Caves | P-70 Sage assimilated allied 05F15-D 34186 | -4/Proximity Caves | P-70 Sage assimilated allied UK-PDJ(h) 34189 | -4/Proximity Caves | P-70 Sage assimilated allied G8-OJO(h) 34330 | -4/Proximity Caves | Discovered new exit (range 6) 34482 | -4/Proximity Caves | Identified exit to Factory 34489 | -4/Proximity Caves | System corruption reached 10% 34495 | -4/Proximity Caves | Entered Factory 34495 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 34496 | -4/Factory | Identified exit to Armory 34972 | -4/Factory | Entered Armory 35385 | -4/Armory | Identified Transdimensional Reconstructor 35385 | -4/Armory | Warped through subspace to slip node 35385 | -4/Armory | Discovered new exit (range 1) 35392 | -4/Armory | Identified exit to Lab 35542 | -4/Armory | Entered Lab 35542 | -4/Lab | Discovered new exit (range 9) 35551 | -4/Lab | Build established: Scavenger-Tank 35561 | -4/Lab | Entered Research 35561 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 35793 | -3/Research | Self-destructed Last Messages --------------- Reactor. 35760_ K-01 Serf collects debris. 35762_ M-13 Machinist repairs G-67 Veteran Field Laser. 35763_ K-01 Serf collects debris. 35778_ G-67 Veteran destroyed. 35780_ Destroyed Unknown Reactor. 35780_ Destroyed Plasma Rifle. 35781_ Power failure, Neutrino Core+ shutdown. 35783_ Destroyed Field Laser. 35784_ Overheating: Imp. Heavy Treads damaged (-74). 35785_ Acquired 81 matter. 35786_ K-01 Serf collects debris. 35788_ Penetrated by Slug. 35788_ Imp. Phase Shifter destroyed. 35789_ K-01 Serf collects debris. 35791_ Penetrated by Slug. 35792_ K-01 Serf collects debris. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | #????????????????????????? | | ##########???????????????? | | # ! #???????????????? | | # #???????????????? | | #???????????????? | | ? """ """ [ # #???????????????? | | ???"" """ #???????????????? | | ??????? """ ##??????????????? | | ??????? """ ##??????????????? | | ??????? """ ### # ##?????????????? | | ????????""" #?# # #?????????????? | | ??????? #?# # ## ####??????????? | | ?????? #?# #??????????? | | ????? #?# ############ | | ????? #?# %! | | ????? #?# % %"" | | ?????# ########?# """ [ ?? | | ?????? ?????????# = = """ #???? | | ??????? ??????????# = = """" #???? | | ???????????????????# = " "" #???? | | ???????????????????# = #???? | | ???????????????????# #???? | | ???????????????????# #???? | | ???????????????????# ################# #???? | | ???????????????????# # #?????# #???? | | ????????????######## =;@ #?????# #???? | | ????????????# k[; #?????######???? | | ????????????# #"S #??????????????? | | ????????????# #""" #??????????????? | | ????????????# # "" #??????????????? | | ????????????##+########## #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????###########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 80 Energy Generation 49 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 625 Resistance: TH 20 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Imp. Heavy Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 42% | -10/Materials Imp. Assault Rifle | 8% | -8/Materials Gauss Rifle | 22% | -8/Storage Studied --------- Imp. Light Cannon | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked KE Penetrator | -5/Factory | Hacked Imp. Grenade Launcher | -5/Factory | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateReflectiveMinigun Manual? 0 Play Time 02:44:45 Cumulative 35.4 hours Start 2025.11.17 @ 17:02:40 End 2025.11.18 @ 20:42:46 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/1/1/0/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 55x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 757ffb2d-2641-4a52-b52f-47a3ab3b4d68