Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.15 @ 14:52:59 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1529) 1529 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-5) -5 TOTAL SCORE: 4619 Bonus ------- Follower Combat Kills 25 Friendly Fire -30 Cogmind --------- Core Integrity 546/700 Matter 69/300 Energy 385/390 System Corruption 1% Temperature Cool (40) Movement Hovering (44) Location -7/Factory Parts ------- > --- POWER (3) -------- Light Deuterium Engine Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION (5) --- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY (4) ------ Disposable Heat Sink Medium Storage Unit Advanced Sensor Array Improved Propulsion Shielding > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core VTOL Module Improved Flight Unit Improved VTOL Module Improved VTOL Module Microactuators Sensor Drone Bay (19/20) Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Microactuators > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core VTOL Module Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved Propulsion Shielding Sensor Drone Bay Proton Missile Launcher [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 7 | . 1 . . . 4 2 Power 2 | . . . . . 1 1 Propulsion 3 | . . . . . 2 1 Utility 2 | . 1 . . . 1 . Weapon . | . . . . . . . Parts Attached 69 | 10 6 1 2 2 20 28 Power 10 | 1 1 . . . 3 5 Engine 5 | 1 1 . . . 1 2 Core 5 | . . . . . 2 3 Reactor . | . . . . . . . Propulsion 21 | 4 . . . 1 8 8 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 3 | 2 . . . 1 . . Hover 5 | . . . . . . 5 Flight 11 | . . . . . 8 3 Utility 23 | 3 3 1 2 1 7 6 Device 13 | 1 1 1 1 1 3 5 Storage 4 | 1 1 . 1 . 1 . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 4 | 1 . . . . 2 1 Artifact . | . . . . . . . Weapon 15 | 2 2 . . . 2 9 Energy Gun 8 | . 2 . . . 1 5 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . . . 1 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 1 Parts Lost 12 | . . 1 . 1 4 6 Power 3 | . . . . . . 3 Propulsion 2 | . . . . 1 . 1 Utility 4 | . . 1 . . 2 1 Weapon 3 | . . . . . 2 1 Highest Loss Streak 3 | . . 1 . 1 1 3 Average Slot Usage (%) 93 | . 100 100 99 97 78 82 Engine 10 | . 12 12 12 12 8 6 Core 1 | . . . . . 2 8 Wheel 19 | . 25 25 25 22 14 . Hover 1 | . . . . . . 11 Flight 5 | . . . . . 10 21 Device 19 | . 18 25 24 25 17 16 Storage 10 | . 12 12 12 12 8 7 Processor 2 | . 6 . . . . 3 Energy Gun 11 | . 2 25 25 25 9 3 Ballistic Gun 8 | . 22 . . . 1 2 Naked Turns . | . . . . . . . Heaviest Build 47 | 17 30 31 31 44 47 43 Greatest Support 64 | 32 38 38 32 32 26 64 Greatest Overweight (x) 5 | 2 . . . 2 5 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 8 Average Capacity 9 | 7 9 10 10 10 8 8 Most Carried 10 | 8 10 10 10 10 10 8 Average Carried 8 | 5 9 10 10 9 8 7 Final Capacity 10 | 8 10 10 10 10 8 8 Final Carried 10 | 8 10 10 10 9 7 8 Class Distribution -------------------- 92% | Hacker-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 912 | 348 208 10 . 20 155 171 Remotely . | . . . . . . . Salvage Created 2108 | 195 457 103 . 190 721 442 Parts 129 | 12 27 1 . 10 61 18 Haulers Intercepted 4 | . 2 . . . 1 1 Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 40 | . 10 2 . 6 15 7 Melee 1 | . . . . . 1 . Guns 33 | . 10 1 . 6 13 3 AOE 4 | . . 1 . . 1 2 Classes Destroyed 10 | 3 4 . . . 2 1 Worker 1 | 1 . . . . . . Builder 1 | . . . . . 1 . Tunneler 5 | 4 . . . 1 . . Hauler 4 | . 2 . . . 1 1 Recycler 1 | 1 . . . . . . Watcher 3 | . 1 . . . 2 . Swarmer 16 | . 4 . . 4 7 1 Grunt 18 | . 6 2 . 2 3 5 Brawler 1 | . . . . . . 1 Sentry 5 | . . . . . 5 . Best Kill Streak 8 | 2 5 2 . 3 8 4 Combat Bots Only 8 | . 4 2 . 3 8 4 Max Kills in Single Turn 2 | 1 2 1 . 2 2 1 Gunslinging 1 | . 1 . . 1 1 . Exploded 1 | . . 1 . . 1 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 1381 | . 250 60 . 133 338 600 Core 309 | . 46 11 . 22 76 154 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . . . 68 86 . Volleys Fired 150 | 12 38 5 . 14 44 37 Largest 2 | 2 2 2 . 2 2 2 Hottest 101 | 40 90 90 . 90 90 101 Shots Fired 248 | 24 76 10 . 28 58 52 Gun 236 | 24 76 10 . 28 58 40 Cannon . | . . . . . . . Launcher 12 | . . . . . . 12 Special . | . . . . . . . Kinetic 120 | 24 74 . . . 8 14 Thermal 19 | . . . . . 8 11 Explosive . | . . . . . . . Electromagnetic 109 | . 2 10 . 28 42 27 Robot Hit Streak 21 | 9 12 4 . 9 21 14 Robot Miss Streak 2 | 1 2 1 . 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . 4 . . 3 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 191 | 15 60 8 . 21 52 35 Core Hits 86 | 9 21 3 . 9 28 16 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3140 | 165 646 133 . 358 846 992 Guns 2335 | 165 646 93 . 268 784 379 Cannons . | . . . . . . . Explosions 797 | . . 40 . 90 54 613 Melee . | . . . . . . . Ramming 8 | . . . . . 8 . Kinetic 998 | 165 596 . . . 89 148 Thermal 526 | . . 40 . 90 141 255 Explosive . | . . . . . . . Electromagnetic 1608 | . 50 93 . 268 608 589 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 . 1 Average Corruption 1 | . 1 1 1 1 . 1 Corruption Purged . | . . . . . . . Effects 6 | . 2 1 2 1 . . Message Errors 1 | . . 1 . . . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 4 | . 2 . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . 15 . 1 Projectiles . | . . . . . . . Explosions 16 | . . . . 15 . 1 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 50 | . . . . . 3 47 Shots 2 | . . . . . . 2 Rammed 6 | . . . . . 6 . Targets Rammed 6 | . . . . . 6 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 251 | 12 33 6 . 12 81 251 Average Temperature 66 | 5 11 3 . 6 30 88 Received Heat Transfer 711 | . 171 27 . 54 162 297 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 9 | . 2 . . 1 2 4 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 820 | . . 50 . 150 222 398 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . 1 . 1 1 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 398 | 30 177 86 . 165 396 398 Initial 54 | . 14 6 . . 45 54 Average 115 | 10 70 9 . 68 228 278 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 79 | 100 100 100 . 100 37 37 Level 1 20 | . . . . . 62 62 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . . . . 1 9 Investigation 3 | . . . . . . 3 Extermination . | . . . . . . . Reinforcement 3 | . . . . . 1 2 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 19 4 . 7 17 16 Peak Tracking Total 6 | . 3 2 . 3 3 6 Tactical Retreats 6 | . 1 2 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 4 | . 2 . . . . 2 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 10 | . . 1 . 5 . 4 Max in Single Turn 4 | . . 1 . 4 . 2 Garrison Access 3 | . . . . . 1 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 20 | . 8 1 . 1 5 5 Terminals 7 | . 6 . . . 1 . Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . 2 . . . 1 1 Scanalyzers 1 | . . . . . 1 . Garrison Access 3 | . . . . . 1 2 Total Hacks 53 | . 25 1 . 1 16 10 Successful 35 | . 17 1 . 1 12 4 Failed 18 | . 8 . . . 4 6 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual 22 | . 15 . . . 7 . Terminals 27 | . 20 . . . 7 . Fabricators 6 | . . . . . . 6 Repair Stations 3 | . . . . . 3 . Recycling Units 9 | . 5 . . . 3 1 Scanalyzers 2 | . . . . . 2 . Garrison Access 4 | . . . . . 1 3 Terminal Hacks 19 | . 12 1 . 1 5 . Part Schematic 3 | . 2 . . . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . 1 . 1 . . Level Access Points 2 | . 1 . . . 1 . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . . . 1 . Fabricator Index 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . 2 . . . . . Transport Status 1 | . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 2 | . . . . . . 2 Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 7 | . 4 . . . 2 1 Report Inventory 4 | . 2 . . . 1 1 Retrieve Matter 1 | . 1 . . . . . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 2 | . 1 . . . 1 . Terminals 2 | . 1 . . . 1 . Botnet 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 6 . . . 4 4 Full Trace Events 3 | . . . . . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 2 . . . 2 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . 2 . . . 6 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 41 | . . 41 41 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders 2 | . . . . . 2 . EXPLORE 1 | . . . . . 1 . RETURN 1 | . . . . . 1 . Ally Attacks 3 | . . 3 . . . . Total Damage 40 | . . 40 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 20 | . . . . . 20 . Drone Recoveries 19 | . . . . . 19 . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3010 | 209 945 412 202 332 491 419 Spaces Moved 2596 | 138 810 382 199 283 318 466 Core 8 | 8 . . . . . . Treads . | . . . . . . . Legs 40 | 40 . . . . . . Wheels 2013 | 90 810 382 199 283 249 . Hover 125 | . . . . . . 125 Flight 410 | . . . . . 69 341 Fastest Speed 24 | 50 100 100 100 100 26 24 Average Speed 86 | 108 100 100 100 101 84 34 Slowest Speed 395 | 150 100 100 100 120 395 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 8 93 86 56 75 40 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 27 | . . 2 . 21 . 4 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 27 | . . 2 . 21 . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3108 | 174 882 402 202 299 478 671 Wait 214 | . 9 13 . . 74 118 Move 2586 | 137 809 381 198 282 317 462 Hop 2 | . . . . . . 2 Pick Up 26 | 9 10 1 . . 3 3 Fast Attach 45 | 10 2 1 2 1 15 14 Attach 18 | . 1 . . 1 3 13 Detach 19 | 2 . . . . 4 13 Swap 6 | . 3 . . . 2 1 Drop 36 | 4 10 1 2 1 10 8 Fire 150 | 12 38 5 . 14 44 37 Melee . | . . . . . . . Ram 6 | . . . . . 6 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 14) 210 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Evolved 1 slot: Utility x1 252 | -10/Materials | Identified exit to Mines 252 | -10/Materials | Discovered exit to Mines (range 6) 307 | -10/Materials | Build established: Hacker-Mutant 403 | -10/Materials | Identified exit to Materials 1155 | -10/Materials | Entered Mines 1199 | -10/Mines | Discovered exit to Materials (range 14) 1376 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1404 | -10/Mines | Discovered exit to Materials (range 6) 1549 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1549 | -10/Mines | Identified exit to Exiles 1549 | -10/Mines | Discovered exit to Exiles (range 5) 1567 | -10/Mines | Entered Exiles 1567 | -10/Exiles | Accompanied by 2 allies 1591 | -10/Exiles | Met 8R-AWN 1597 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1608 | -10/Exiles | Met EX-HEX 1649 | -10/Exiles | Met EX-DEC 1756 | -10/Exiles | Identified exit to Mines 1756 | -10/Exiles | Discovered exit to Mines (range 15) 1769 | -10/Exiles | Entered Mines 2048 | -9/Mines | Found the Drone Emporium 2052 | -9/Mines | Found Prototype Device 2052 | -9/Mines | Identified Sensor Drone Bay 2095 | -9/Mines | Identified exit to Materials 2095 | -9/Mines | Discovered exit to Materials (range 7) 2101 | -9/Mines | Entered Materials 2101 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2151 | -8/Materials | Identified exit to Factory 2214 | -8/Materials | Destroyed 8 combat bots 2592 | -8/Materials | Entered Factory 2592 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2621 | -7/Factory | Garrison activated, responded to threat 2785 | -7/Factory | Lost 3 parts (1p1n1w) 2950 | -7/Factory | Lost 3 parts (2p1u) 2956 | -7/Factory | Identified exit to Factory 2956 | -7/Factory | Discovered exit to Factory (range 15) 3011 | -7/Factory | Self-destructed Last Messages --------------- 02940_ Acquired Microactuators. 02956_ EXIT=FOUND: FACTORY 02965_ Dropped Imp. Heat Sink. 02965_ Acquired Adv. Sensor Array. 03006_ Dropped Adv. Weight Redist. System. 03006_ Acquired Adv. Weight Redist. System. 03008_ Dropped Adv. Weight Redist. System. 03009_ Acquired Unknown Device. 03009_ Identified Disposable Heat Sink. 03011_ Connecting with Fabricator... >>Load(VTOL Module) Uploading VTOL Module schematic... Loaded successfully: VTOL Module Rating: 2 Time: 20 Matter: 124 Initiate build sequence. 03011_ ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. 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"""" #??????????? | | #""" ## """" #??????????? | | # ## """" #??????????? | | #####+## """" #??????????? | | ???????# #??????????? | | ???????# ?""" #??????????? | | ???????# ?""" #??????????? | | ???????# ??"" #??????????? | | ???????# ???" #??????????? | | ???????#???? #??????????? | | ????????????" #??????????? | | ????????????" ???????????? | | ????????????? ???????????? | | ????????????? ???????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 34 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Offensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked VTOL Module | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredAlertWeb Manual? 0 Play Time 00:34:23 Cumulative 49.9 hours Start 2020.10.15 @ 14:18:41 End 2020.10.15 @ 14:52:59 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 37 Rogue 3 Adventurer 11 Explorer 23 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b07bd6e2-12c5-4ee0-9a41-1c0ea154fa4d