Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.11 @ 01:55:43 Player: Marimo Result: Destroyed by 1I-RFC(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (242) 242 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 787 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 123/125 System Corruption 0% Temperature Cool (1) Movement Walking (400) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Wheel Wheel Medium Storage Unit Sensor Array Seismic Detector Transport Network Coupler Targeting Computer Targeting Computer Light Armor Plating Makeshift Hacking Suite Medium Laser Light Assault Rifle Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Core Shielding > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Medium Storage Unit Sensor Array Seismic Detector Transport Network Coupler Targeting Computer Targeting Computer Light Armor Plating Makeshift Hacking Suite Medium Laser Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Shrapnel Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Parts Attached 19 | 8 6 5 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 7 | 3 1 3 Treads 3 | 2 . 1 Leg 2 | . . 2 Wheel 2 | 1 1 . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes 3 | . . 3 Average Backups 12 | 4 12 16 Power 1 | . 1 1 Propulsion 2 | 1 2 3 Utility 5 | 2 5 7 Weapon 3 | . 2 3 Tool/Special . | . . . Unused Backups 12 | . . 12 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 6 | . . 6 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 97 Engine 12 | . 12 12 Treads 14 | . 12 17 Wheel 9 | . 12 4 Device 2 | . 4 . Storage 12 | . 12 12 Processor 10 | . 9 12 Protection 9 | . 8 12 Energy Gun 18 | . 18 18 Ballistic Gun 5 | . 6 5 Peak Build Rating 10 | 7 9 10 Average Rating 8 | 5 8 9 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) 12 | 12 12 14 Naked Turns . | . . . Heaviest Build 50 | 17 48 50 Greatest Support 40 | 40 20 40 Greatest Overweight (x) 4 | 3 4 4 Average Overweight (x) 2 | . 2 2 Largest Inventory Capacity 20 | 10 20 20 Average Capacity 17 | 9 16 20 Most Carried 19 | 8 16 19 Average Carried 12 | 5 12 16 Final Capacity 20 | 10 20 20 Final Carried 15 | 8 15 14 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 468 | 217 166 85 Remotely . | . . . Salvage Created 326 | 11 153 162 Parts 17 | 4 5 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 7 | . 4 3 Guns 7 | . 4 3 Classes Destroyed 6 | 1 4 1 Tunneler 1 | 1 . . Watcher 1 | . 1 . Swarmer 2 | . 2 . Grunt 1 | . 1 . Sentry 1 | . . 1 Subdweller 3 | . 1 2 Best Kill Streak 2 | 1 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 107 | . 14 93 Missed 32 | . 8 24 Hits 75 | . 6 69 Projectile 75 | . 6 69 AOE 3 | . . 3 Critical Strikes 6 | . . 6 Actively Blocked 1 | . . 1 Damage Taken 1226 | . 80 1146 Core 252 | . 13 239 Absorbed by Shields . | . . . Redirected to Shielding 48 | . . 48 Ignored by Resistances 682 | . 48 634 Core Remaining (%) 100 | 100 . . Volleys Fired 44 | 2 15 27 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 88 | 4 30 54 Gun 88 | 4 30 54 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 39 | 4 11 24 Thermal 49 | . 19 30 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 41 | 3 9 41 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 75 | 3 24 48 Core Hits 16 | 2 8 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 3 2 Burn 5 | . 3 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 672 | 34 286 352 Guns 672 | 34 286 352 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 105 | 34 71 . Thermal 567 | . 215 352 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 194 | . 194 2 Average Temperature 60 | . 64 2 Received Heat Transfer 102 | . . 102 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 2035 | . 851 1184 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 5 50 . Initial . | . . . Average 1 | . 1 . Influence Increases 151 | 5 126 20 Destroy 0b10 Robot/C 80 | . 60 20 Destroy 0b10 Robot/NC 10 | 5 5 . Destroy Leader 12 | . 12 . Trap Triggered on 0b10 20 | . 20 . Successful Hack 14 | . 14 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 151 | 5 126 20 Time Decay 151 | 5 126 20 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 8 6 Peak Tracking Total 2 | . 2 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 1 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 7 | . 7 . Reused 2 | . 2 . Traps Extracted . | . . . Installed . | . . . Triggered 2 | . 2 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 21 | . 21 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 19 | . 19 . Record 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 3 | . 3 . Branch Access Points 1 | . 1 . Alert Level 2 | . 2 . Locate Traps 4 | . 4 . Reprogram Traps 3 | . 3 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 528 | . 528 . Sensors 528 | . 528 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2622 | 193 1582 847 Spaces Moved 1591 | 111 1136 344 Core 9 | 9 . . Treads 253 | 88 26 139 Legs 18 | . . 18 Wheels 1311 | 14 1110 187 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 140 Average Speed 141 | 150 125 189 Slowest Speed 400 | 200 160 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 6 97 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1870 | 128 1257 485 Wait 186 | . 92 94 Move 1589 | 110 1135 344 Hop . | . . . Pick Up 20 | 8 7 5 Fast Attach 7 | 7 . . Attach 7 | . 1 6 Detach . | . . . Swap 13 | 1 6 6 Drop 4 | . 1 3 Fire 44 | 2 15 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 15) 194 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Evolved 1 slot: Utility x1 315 | -10/Materials | Build established: Hacker-Mutant 400 | -10/Materials | Identified exit to Mines 630 | -10/Materials | Identified exit to Materials 630 | -10/Materials | Discovered exit to Materials (range 4) 994 | -10/Materials | Derelicts attacked the area 997 | -10/Materials | Discovered exit to Materials (range 8) 1408 | -10/Materials | Identified exit to Subcaves 1408 | -10/Materials | Discovered exit to Subcaves (range 10) 1646 | -10/Materials | Discovered exit to Materials (range 5) 1776 | -10/Materials | Entered Subcaves 1777 | -10/Subcaves | Approached by a straggling Scientist 2195 | -10/Subcaves | Learned Materials garrison access intel 2375 | -10/Subcaves | Identified exit to Materials 2375 | -10/Subcaves | Discovered exit to Materials (range 11) 2560 | -10/Subcaves | Core integrity fell below 50% 2589 | -10/Subcaves | Core integrity fell below 20% 2623 | -10/Subcaves | Destroyed by 1I-RFC(R) with Subdweller Machine Gun Last Messages --------------- 02375_ EXIT=FOUND: MATERIALS 02380_ Acquired 2 matter. N4-C4A(c): "I think it's somewhere west of here" 02394_ 4N-NGS(R) heat short circuits Sub. Optics. 02394_ Broken Sub. Optics melted. 02394_ 4N-NGS(R) destroyed. 02397_ Dropped Med. Laser. 02399_ Acquired 10 matter. 02400_ Acquired 3 matter. 02407_ Acquired 7 matter. N4-C4A(c): "I think it's somewhere west of here" 02524_ 6Q-2FU(R): "MADSUB!" 02546_ Critical hit (Destroy). 02546_ Lgt. Treads destroyed. 02570_ Lgt. Assault Rifle destroyed. 02572_ Critical hit (Destroy). 02572_ Assault Rifle destroyed. 02583_ Critical hit (Destroy). 02583_ Ion Engine destroyed. 02602_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | = = #??# #???#####??# | | #"" "" #??## #####??????????## # | | #### # # """##### #???####???????????????### | | #??###########???####???????????????????????# | | ##??????????????????????????????????????????# | | ##?????????????????????????????????????????# | | ###???????????????????????????????????????# | | #???????????????????????????????????????# | | #???????????????????????????????????????## | | ##???????????????????????????????????????# | | #???????????????????????????????????????# | | #???????????????????????????????????????# | | %##??????????????????????????????????????## | | =##????????????????????????????????###??## | | ##??????????????????????????????## #### | | ### ##?????????????????????????????# ## | | # #?# #?????????????????????????????# ### | | ## #?# #?????????????????????????????# ## # | | ?###?## #????????????????####????????## ## | | ??????# ! #??????###??????# ######???# ## | | ??????# ###???## ##????# ##??### | | ??????# * #?### ##???# % ##???## | | ??????# #### #???# < ##???## | | ??????## ### # #???# ?????### | | ???????##""" # #?### #????????????### | | ????????## " ### &####@ % #???????????#### | | ?????????# " ### %&## % ##????###??## | | ?????? 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"????# ##????## %### ### #??# | | # ?????###??????### ### ##?# ### | | ??## ????????###??????## #?% ##??# | | ???# ?????????? ???# ### #???## | | ??????????????????# ## ## #????# ### | | ??????????????????# ###% ##???# #?? | | ?????????????????# #???# #?? | | ????????????????# #??# ## #?? | | ????????????????# % ## #??##?## ##?? | | ????????????????### ### #??????## #??? | | ??????????????????### ##?# ###???????#####??? | | ????????????????????########??###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed BackupAluminumFist Manual? 0 Play Time 00:57:25 Cumulative 16.7 hours Start 2026.10.10 @ 15:32:25 End 2026.10.11 @ 01:55:43 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 7 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 779e8549-f3df-4e6d-915d-0e5e6525da02