Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 01:40:59 Player: alice_fexa Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (441) 2205 Value Destroyed (19821) 19821 Prototype IDs (36) 720 Alien Tech Used (3) 600 Bonus (5223) 5223 TOTAL SCORE: 37469 Bonus ------- High Alert Combat Kills 4375 Follower Combat Kills 248 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Heavy Siege Treads Enhanced Nova Cannon Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Gamma Rifle Gamma Rifle Long-range Phase Cannon KE Penetrator > --- INVENTORY -------- Fusion Reactor Light Antimatter Reactor Light Antimatter Reactor Quantum Reactor Armored Medium Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads Enhanced Armored Heavy Treads Wheel Advanced Power Amplifier Transdimensional Reconstructor Gamma Rifle Gamma Rifle Phase Gun HERF Cannon HERF Cannon Heavy Neutron Cannon Proton Missile Launcher Rocket Launcher [Rating: 175] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Medium Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Gamma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 Utility 12 | . . 2 1 1 . . . . 2 . . . . 1 . . . . 1 2 1 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Parts Attached 541 | 6 20 17 19 49 5 2 1 3 7 10 24 1 4 53 9 5 6 1 76 79 48 96 Power 73 | 1 6 1 2 4 . . . . 2 2 3 . . 9 . . 1 . 7 15 8 12 Engine 18 | 1 6 1 . 2 . . . . . 2 3 . . 2 . . 1 . . . . . Core 18 | . . . 2 2 . . . . 2 . . . . 7 . . . . 5 . . . Reactor 37 | . . . . . . . . . . . . . . . . . . . 2 15 8 12 Propulsion 110 | 2 3 4 6 15 1 . . . . . 4 . . 12 1 2 . 1 18 21 3 17 Treads 44 | 1 2 3 4 7 1 . . . . . 2 . . 7 . 1 . 1 5 4 1 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 66 | 1 1 1 2 8 . . . . . . 2 . . 5 1 1 . . 13 17 2 12 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 173 | 1 5 6 4 16 1 2 1 1 4 4 8 . . 18 5 2 4 . 22 28 22 19 Device 112 | . 3 2 2 6 1 2 1 1 1 4 6 . . 13 4 2 3 . 13 21 15 12 Storage 18 | 1 2 2 . 4 . . . . 1 . . . . . . . 1 . 1 3 1 2 Processor 13 | . . . 1 . . . . . . . 1 . . 1 . . . . 2 2 4 2 Hackware 8 | . . . . . . . . . 1 . . . . 1 1 . . . 1 . 1 3 Protection 22 | . . 2 1 6 . . . . 1 . 1 . . 3 . . . . 5 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 185 | 2 6 6 7 14 3 . . 2 1 4 9 1 4 14 3 1 1 . 29 15 15 48 Energy Gun 53 | . 2 5 3 1 2 . . 1 . 1 1 . . 1 . . . . 9 1 7 19 Energy Cannon 32 | . . . . 4 . . . . . . 2 . 1 3 . . . . 3 6 4 9 Ballistic Gun 66 | 2 4 . 4 9 . . . . 1 2 3 . 2 5 2 1 . . 11 7 2 11 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 24 | . . 1 . . . . . 1 . 1 2 . 1 2 1 . . . 4 1 2 8 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . 1 1 . 3 . . 1 . 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 2 . . . . . . . 1 . . . . . 2 . . 3 2 3 Parts Lost 142 | . 2 1 6 11 . . . 1 . 3 10 . 1 8 2 1 . . 15 24 8 49 Power 11 | . 2 . . 1 . . . . . 1 2 . . 1 . . . . . . . 4 Propulsion 36 | . . . 1 4 . . . . . . 2 . . 3 1 1 . . 4 7 . 13 Utility 36 | . . . 1 3 . . . . . . 2 . . 1 . . . . 5 7 5 12 Weapon 59 | . . 1 4 3 . . . 1 . 2 4 . 1 3 1 . . . 6 10 3 20 Highest Loss Streak 17 | . 1 1 2 4 . . . 1 . 2 7 . 1 5 1 1 . . 4 7 3 17 Average Slot Usage (%) 95 | . 98 100 99 98 92 92 92 91 93 92 93 100 100 99 99 99 99 100 97 94 92 85 Engine 2 | . 13 11 5 4 . . . . . 2 5 6 6 2 . . 1 5 . . . . Core 3 | . . . 3 2 7 7 7 7 6 3 . . . 7 11 11 8 5 7 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 8 8 6 Treads 7 | . 14 11 9 7 7 7 7 7 6 6 6 12 12 10 11 11 11 11 10 7 4 3 Wheel 10 | . 14 11 17 13 7 7 7 7 6 6 8 12 12 10 11 10 11 11 9 8 12 12 Device 14 | . 13 11 17 14 15 15 15 15 13 15 16 18 18 13 11 11 10 11 12 15 18 15 Storage 15 | . 14 22 18 15 15 15 15 15 20 20 19 18 18 16 16 16 16 16 15 18 13 12 Processor 8 | . . . . 7 7 7 7 7 6 6 8 12 12 11 11 11 11 11 9 10 13 13 Hackware 3 | . . . . . . . . . 6 6 3 . . 4 5 5 5 5 8 4 2 3 Protection 4 | . . 10 8 6 7 7 7 7 6 4 2 . . 2 5 5 5 5 3 1 1 . Energy Gun 4 | . 2 19 9 1 6 7 7 6 6 5 3 . . . . . . . 4 1 5 6 Energy Cannon 2 | . . . . 5 . . . . . . 3 6 3 1 . . . . 2 4 4 2 Ballistic Gun 10 | . 25 2 8 15 8 7 7 7 12 12 8 6 8 12 14 16 14 11 10 10 6 3 Naked Turns 153 | . . . . . . . . . . . . . . . . . . . . . . 153 Heaviest Build 200 | 11 24 51 52 100 89 90 90 90 123 126 126 124 128 134 129 126 129 126 150 200 188 168 Greatest Support 150 | 20 20 20 26 28 28 28 28 28 28 28 28 26 26 55 20 78 20 20 77 70 75 150 Greatest Overweight (x) 17 | 1 1 5 3 7 4 3 3 3 4 4 4 4 4 13 6 12 6 6 13 17 3 7 Average Overweight (x) 3 | . . 4 1 3 3 3 3 3 4 3 3 4 4 4 6 5 6 6 4 6 2 1 Largest Inventory Capacity 34 | 6 10 16 16 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 34 34 26 Average Capacity 24 | 5 8 15 16 19 20 20 20 20 27 28 28 28 28 28 28 28 28 28 28 33 28 24 Most Carried 34 | 4 10 16 16 20 20 20 20 20 28 28 28 22 24 28 28 28 28 28 28 34 34 26 Average Carried 23 | 1 7 14 15 19 19 20 20 19 24 27 25 22 22 26 27 27 27 28 27 32 28 23 Final Capacity 34 | 6 10 16 16 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 34 26 4 Final Carried 34 | 4 10 16 16 20 20 20 20 20 28 28 22 22 23 28 28 28 28 28 28 34 26 4 Class Distribution -------------------- 25% | Scavenger-Mutant 23% | Hauler-Mutant 12% | Hauler-Gunner 11% | Hauler-Skirmisher 7% | Scavenger-Gunner 6% | Mutant 6% | Scavenger-Skirmisher 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hauler-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -2/Research Hauler-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 12536 | 257 346 215 378 1409 94 62 15 158 266 210 295 . 182 1042 187 129 70 10 2191 1862 948 2210 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22861 | . 745 1063 667 2532 75 37 . 179 398 146 382 . 359 1385 192 232 94 . 2819 3718 2032 5806 Parts 1075 | . 44 55 41 128 6 2 . 9 24 14 16 . 10 72 10 10 . . 127 158 98 251 Haulers Intercepted 8 | . 1 1 2 . . . . . . . . . . . . . . . 2 2 . . Recyclers Shooed 27 | . 6 1 1 1 . . . . . . . . . 2 . . . . 8 1 1 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . 11 2 . 9 . 9 9 . 9 . 11 20 . . . . . . Prevented 17 | . . . . . . . . . . . 5 . 6 . 1 5 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 322 | . 17 15 12 40 1 1 . 7 10 7 9 . 5 22 6 3 . . 40 43 21 63 Guns 201 | . 17 12 12 29 . 1 . . 10 4 5 . 2 10 3 3 . . 21 26 13 33 Cannons 48 | . . . . 11 1 . . 1 . . . . 1 2 . . . . 6 15 5 6 AOE 62 | . . 3 . . . . . 6 . 3 4 . 2 10 3 . . . 13 2 2 14 Classes Destroyed 17 | . 5 3 1 4 1 . . . . . 1 . . 2 . . . . . . . . Worker 38 | . 1 . 2 3 . . . . . . . . . 2 . . . . 7 9 1 13 Builder 17 | . . . . . . . . . . . . . . 1 . . . . 2 6 4 4 Tunneler 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . Hauler 8 | . 1 1 2 . . . . . . . . . . . . . . . 2 2 . . Recycler 22 | . 2 5 . 2 . . . . . . . . . 3 . . . . 3 1 2 4 Operator 5 | . . . 1 1 . . . . . . . . . . . . . . 1 . 1 1 Watcher 25 | . . 1 . 4 . . . . 1 . . . . 2 . . . . 3 3 3 8 Swarmer 71 | . 8 3 3 . . . . 3 6 6 4 . 2 10 4 . . . 14 . 2 6 Grunt 95 | . 9 5 6 20 . . . 2 . . 3 . 1 3 . . . . 6 20 3 17 Brawler 8 | . . 1 . . . . . 1 . . . . 1 . . 1 . . 2 2 . . Duelist 7 | . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 1 Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 30 | . . 6 3 5 . . . . 1 . . . . 2 1 1 . . 4 2 2 3 Hunter 40 | . . . . 5 1 . . 1 2 . . . 1 1 1 . . . 4 9 2 13 Programmer 69 | . . . . 7 . 1 . . 1 1 . . . 6 . . . . 10 10 10 23 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 7 4 5 1 1 . 6 3 3 4 . 4 8 5 3 . . 6 12 8 12 Combat Bots Only 11 | . 3 3 3 5 1 1 . 6 3 3 4 . 4 7 5 3 . . 5 9 4 11 Max Kills in Single Turn 4 | . 1 3 1 2 1 1 . 2 1 2 3 . 1 4 4 1 . . 4 3 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . 3 . . . . . 2 . 2 3 . 1 4 3 . . . 4 1 1 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 32602 | . 829 328 871 2803 . 103 . 240 437 302 1360 . 95 1448 409 125 . . 4969 4917 2173 11193 Core 3792 | . 154 54 83 412 . . . . 34 29 245 . 18 103 44 26 . . 453 494 122 1521 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 1083 | . . . . . . . . . . . . . . . . . . . . 93 85 905 Core Remaining (%) 70 | 100 38 86 84 . . . . 41 . . . . 61 . . . . 82 60 62 91 . Volleys Fired 1171 | . 104 51 61 165 6 4 . 11 28 17 32 . 8 73 6 7 . . 154 127 123 194 Largest 4 | . 2 2 2 3 3 3 . 3 3 3 3 . 3 3 3 3 . . 4 4 4 4 Hottest 348 | . 60 121 121 136 81 153 . 153 133 133 168 . 183 161 102 89 . . 262 316 335 348 Shots Fired 3035 | . 200 97 121 409 11 12 . 25 84 40 72 . 20 160 13 21 . . 458 463 254 575 Gun 2363 | . 200 96 121 268 8 8 . 14 84 38 47 . 9 131 12 21 . . 388 329 143 446 Cannon 590 | . . . . 141 3 4 . 3 . . 20 . 9 21 . . . . 57 130 102 100 Launcher 82 | . . 1 . . . . . 8 . 2 5 . 2 8 1 . . . 13 4 9 29 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1649 | . 181 6 71 259 11 8 . 12 56 28 31 . 9 122 12 21 . . 291 263 72 196 Thermal 1000 | . 19 90 50 150 . 4 . 5 28 5 20 . 3 21 . . . . 93 172 137 203 Explosive 52 | . . 1 . . . . . 8 . 2 5 . 2 8 1 . . . 8 . . 17 Electromagnetic 334 | . . . . . . . . . . 5 16 . 6 9 . . . . 66 28 45 159 Robot Hit Streak 51 | . 14 11 15 27 4 4 . 7 10 9 11 . 9 16 6 16 . . 18 19 32 51 Robot Miss Streak 7 | . 4 4 2 7 2 4 . 4 4 3 2 . 2 4 1 3 . . 4 4 4 4 Penetration Max 1 | . . . . 1 . . . . . . . . 1 1 . . . . 1 1 1 1 Secondary Targets 23 | . 1 . 2 1 . . . . . . . . . 2 . . . . 3 2 1 11 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . 1 . . . . 1 1 1 1 Shots Hit Robots 2023 | . 121 66 89 236 6 6 . 14 53 31 54 . 17 103 11 14 3 . 297 305 132 465 Core Hits 923 | . 43 32 34 97 5 2 . 21 25 11 21 . 11 51 8 9 1 . 127 142 65 218 Critical Hits 66 | . . . . 4 . . . . 2 . . . . 3 1 1 1 . 16 23 7 8 Critical Kills 31 | . . . . 2 . . . . 1 . . . . 2 1 . . . 7 13 3 2 Critical Parts Destroyed 34 | . . . . 2 . . . . 1 . . . . 1 . 1 1 . 9 10 4 5 Melee Attacks 30 | . . . . . . . . . . . 1 . 4 15 . . 3 . 5 . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . 1 . 4 15 . . 3 . 5 . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56085 | . 992 1106 1401 5590 104 101 . 829 756 621 1437 . 934 3724 417 303 336 . 7944 8891 4507 16092 Guns 34332 | . 992 968 1401 3316 86 101 . 165 756 415 723 . 126 2223 154 303 . . 5013 5040 2846 9704 Cannons 11616 | . . . . 2274 18 . . 65 . . 452 . 212 294 . . . . 1426 3211 1250 2414 Explosions 9103 | . . 138 . . . . . 599 . 206 262 . 167 1103 263 . . . 1367 640 411 3947 Melee 1007 | . . . . . . . . . . . . . 429 104 . . 336 . 138 . . . Ramming 27 | . . . . . . . . . . . . . . . . . . . . . . 27 Kinetic 21300 | . 819 57 730 3184 104 21 . 134 338 333 567 . 126 2051 154 303 . . 3572 3806 1181 3820 Thermal 19714 | . 173 911 671 2406 . 80 . 96 418 78 511 . 27 294 . . . . 2164 4225 2251 5409 Explosive 6722 | . . 138 . . . . . 599 . 206 203 . 167 1103 263 . . . 1130 . . 2913 Electromagnetic 7315 | . . . . . . . . . . 4 156 . 185 172 . . . . 940 860 1075 3923 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1007 | . . . . . . . . . . . . . 429 104 . . 336 . 138 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 1 . . 2 2 3 3 . 2 1 1 . . 3 . . . . 9 20 6 10 Average Corruption 4 | . 1 . . 1 1 2 3 . 1 1 1 . . 1 . . . . 3 13 3 5 Corruption Purged 56 | . . . . . 1 1 . . 1 1 1 . . 5 . . . . 11 5 6 24 Effects 344 | . 4 . . 7 6 6 . . 4 3 1 . . 17 . . . . 60 115 38 83 Message Errors 59 | . 1 . . . 2 1 . . 3 2 1 . . 6 . . . . 9 11 9 14 Matter Fused 45 | . . . . . . 2 . . . . . . . 2 . . . . 4 15 13 9 Heat Flow Errors 18 | . . . . . . 1 . . . . . . . 1 . . . . 3 4 2 7 Energy Discharges 33 | . 1 . . 1 3 1 . . 1 1 . . . . . . . . 11 2 2 10 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 23 | . 1 . . 1 1 . . . . . . . . 2 . . . . 6 3 1 8 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . 1 5 . 1 Misfires 7 | . . . . . . . . . . . . . . . . . . . 3 4 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Targeting Errors 124 | . 1 . . 4 . 1 . . . . . . . 3 . . . . 18 59 9 29 Weapon Failures 21 | . . . . 1 . . . . . . . . . 3 . . . . 5 6 2 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1454 | . . . . 41 . . . . . . . . 389 91 50 . . . 173 99 44 567 Projectiles 414 | . . . . 41 . . . . . . . . . . . . . . 79 63 31 200 Explosions 576 | . . . . . . . . . . . . . . 91 50 . . . 19 36 13 367 Melee 464 | . . . . . . . . . . . . . 389 . . . . . 75 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 893 | . . . . . . . . 20 . . 31 . . . 25 . . . 40 28 49 700 Shots 28 | . . . . . . . . 1 . . 1 . . . 1 . . . 2 2 3 18 Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 15 132 2 99 44 227 . 3 204 336 49 . 168 352 13 4 . . 426 426 312 516 Average Temperature 103 | . 9 36 1 20 27 114 . 3 105 174 21 . 62 99 12 4 . . 104 125 93 125 Received Heat Transfer 4161 | . 294 138 405 1071 . . . 63 . . 396 . 18 171 18 9 . . 594 327 108 549 Effects 18 | . . . . . . . . . . . . . . 2 . . . . 3 5 . 8 Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . 2 . 4 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 Interference 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 Siege Activations 30 | . . . . . . . . . . . . . . . . . . . . 2 8 20 Total Turns 531 | . . . . . . . . . . . . . . . . . . . . 48 108 375 Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . 26 23 43 Robots Corrupted 12 | . . . . . . . . . . . . . . . . . . . . . 2 10 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . 1 10 Parts Fried 64 | . . . . . . . . . . . . . 1 . . . . . 3 4 14 42 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 85 | . . 4 8 7 . . . . 1 . 3 . . . . . . . 12 15 15 20 Heat Transferred 26297 | . 400 2109 1665 3683 . 150 . 225 950 175 796 . 50 446 . . . . 2925 5080 2159 5484 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . 1 . . . . . . . 1 2 . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 1836 | . 273 235 270 816 . . . . 175 . . . . 440 . . . . 693 1088 622 1836 Average Influence 354 | . 84 125 127 210 . . . . 61 . . . . 162 . . . . 330 712 520 808 Maximum Alert Level 5 | . 1 1 1 3 . . . . . . . . . 2 . . . . 2 3 2 5 Low Security (%) 46 | 100 89 93 91 71 . . . . 100 . . . . 70 . . . . 29 . . . Level 1 14 | . 10 6 8 12 . . . . . . . . . 17 . . . . 35 10 7 16 Level 2 26 | . . . . 11 . . . . . . . . . 11 . . . . 34 37 92 24 Level 3 10 | . . . . 5 . . . . . . . . . . . . . . . 51 . 40 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 3 3 3 13 . . . . 2 . . . . 6 . . . . 13 8 7 19 Investigation 11 | . 3 . 1 1 . . . . 1 . . . . 2 . . . . . 2 . 1 Extermination 30 | . . . . 6 . . . . 1 . . . . 3 . . . . 7 3 3 7 Reinforcement 20 | . . 3 2 4 . . . . . . . . . 1 . . . . 4 1 1 4 Assault 13 | . . . . 1 . . . . . . . . . . . . . . 2 2 3 5 Garrison 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . . . 1 . . . . 3 1 1 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 16 | . 2 2 4 . . . . . 1 . . . . 2 . . . . 2 3 . . Communications Jammed 37 | . . . . . . . . . . . . . . . . . . . . . 12 25 Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . . 11 23 Times Spotted 482 | . 25 25 22 66 2 1 . 8 18 6 8 . 10 24 7 8 . . 59 57 33 103 Peak Tracking Total 10 | . 4 5 3 5 1 1 . 3 6 3 5 . 4 5 5 5 . . 6 10 4 8 Tactical Retreats 33 | . . 3 3 6 . . . . 3 . 2 . 1 2 . . . . 5 1 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 27 | . 4 . 1 8 . . . . 1 . . . . 3 . . . . 1 1 5 3 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 23 | . . 1 1 5 1 . . . 1 . . . . 2 . . . . 6 1 2 3 Max in Single Turn 2 | . . 1 1 2 1 . . . 1 . . . . 1 . . . . 1 1 1 1 Garrison Access 3 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 72 | . 4 3 5 14 2 . . . 5 . . 3 . 9 . . 4 . 6 2 10 5 Terminals 46 | . 4 3 5 9 . . . . 5 . . . . 6 . . . . 3 1 6 4 Fabricators 4 | . . . . 1 . . . . . . . . . 1 . . . . . . 2 . Repair Stations 5 | . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 3 . . . . . . . . . 1 . . . . 1 1 1 1 Total Hacks 205 | . 8 6 16 31 8 . . . 12 . . 24 . 29 . . 17 . 20 5 18 11 Successful 105 | . 4 1 8 9 8 . . . 5 . . 24 . 13 . . 17 . 8 2 5 1 Failed 100 | . 4 5 8 22 . . . . 7 . . . . 16 . . . . 12 3 13 10 Catastrophic 28 | . 2 . 3 7 . . . . 2 . . . . 4 . . . . . . 5 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 8 5 10 7 1 . . . 5 . . . . 9 . . . . 2 . 6 5 Terminals 119 | . 8 6 16 19 . . . . 12 . . . . 22 . . . . 13 3 10 10 Fabricators 12 | . . . . 4 . . . . . . . . . 4 . . . . . . 4 . Repair Stations 12 | . . . . 2 . . . . . . . . . 2 . . . . 5 . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 6 . . . . . . . . . 1 . . . . 2 2 1 1 Terminal Hacks 82 | . 3 1 7 2 8 . . . 4 . . 24 . 8 . . 17 . 4 2 1 1 Record 23 | . . . . . 7 . . . . . . 11 . . . . 5 . . . . . Part Schematic 16 | . . . 1 . . . . . . . . 10 . 1 . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 5 | . . . 1 . . . . . 1 . . . . 1 . . . . . 1 1 . Unreport Threat 7 | . 1 . 2 1 . . . . . . . . . 2 . . . . 1 . . . Locate Traps 4 | . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . 2 . . . . . 1 . 1 Fabricator Hacks 6 | . . . . 3 . . . . . . . . . 2 . . . . . . 1 . Load Schematic 3 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Build 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 10 | . . . . 2 . . . . . . . . . 2 . . . . 4 . 2 . Scan Component 5 | . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 . Repair 5 | . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Seal Access 3 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 18 | . 3 . 2 3 . . . . 4 . . . . . . . . . . . 1 5 Terminals 4 | . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . Track 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 1 . . . . . . . . . . . . . . . . 1 1 Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 4 3 4 14 . . . . 5 . . . . 8 . . . . 5 2 8 5 Full Trace Events 7 | . . . . 1 . . . . 1 . . . . 2 . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . . . . 10 . 1 . . 4 . . . . . Parts Built 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . Matter 489 | . . . . 204 . . . . . . . . . 285 . . . . . . . . Time 254 | . . . . 102 . . . . . . . . . 152 . . . . . . . . Total Part Build Rating 7 | . . . . 2 . . . . . . . . . 5 . . . . . . . . Parts Repaired 5 | . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 . Time 157 | . . . . 22 . . . . . . . . . 44 . . . . 60 . 31 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 10 | . . . . 2 3 . 3 . 1 . . . 1 . . . . . . . . . Largest Group 3 | . . . . 2 3 . 3 3 1 . . . 1 . . . . . . . . . Highest-Rated Group 94 | . . . . 62 93 . 84 84 10 . . . 94 . . . . . . . . . Highest-Rated Ally 94 | . . . . 31 31 . 31 31 10 . . . 94 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . 5 36 . . 10 . . . . 11 . . . . . . . . . Total Damage 1065 | . . . . 129 549 . . 104 . . . . 283 . . . . . . . . . Kills 8 | . . . . . 4 . . 2 . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . . . . 2 . 1 . . 1 1 . . . 1 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 26263 | 47 983 959 807 4357 688 445 645 476 1137 586 814 103 471 2419 631 655 234 416 2679 1472 2507 2732 Spaces Moved 14746 | 35 452 498 419 2496 418 329 492 335 660 373 492 79 284 1188 416 377 152 296 1369 534 1405 1647 Core 280 | 9 . . . . . . . . . . . . . . . . . . . . . 271 Treads 1046 | 4 230 50 84 123 73 . . . . . . . . 116 . 29 . . 80 61 155 41 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 13420 | 22 222 448 335 2373 345 329 492 335 660 373 492 79 284 1072 416 348 152 296 1289 473 1250 1335 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 100 100 130 130 130 130 140 130 120 130 130 130 140 140 140 140 120 130 110 50 Average Speed 130 | 98 137 131 120 126 146 130 130 130 140 139 135 130 130 139 140 143 140 140 142 163 119 100 Slowest Speed 290 | 160 180 200 200 250 225 130 130 130 140 140 140 130 130 240 140 200 140 140 260 290 185 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 3 58 45 34 57 61 48 74 51 14 60 46 62 44 30 64 54 60 49 33 6 38 41 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 8 | . . . . . 1 . . . . 1 . 1 . . . . 3 2 . . . . Known Exits Taken 19 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . . . . 8 1 3 3 . 3 3 . 1 . 4 2 . 3 . . . . Spaces Dug 76 | . . . . 9 . . . . . . 7 . . 17 . . . . 4 1 28 10 Terrain Destroyed 873 | . . 12 . 23 1 3 . 50 . 36 48 . 14 72 20 . . . 108 87 73 326 Melee 18 | . . . . . . . . . . . 1 . . 13 . . . . 3 . . 1 Projectile 262 | . . . . 23 1 3 . . . . . . . 10 2 . . . 49 65 73 36 AOE 593 | . . 12 . . . . . 50 . 36 47 . 14 49 18 . . . 56 22 . 289 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 19699 | 44 656 719 609 3415 487 337 497 358 814 411 587 79 368 1824 455 482 170 298 1842 894 2042 2311 Wait 2673 | . 58 108 86 604 52 3 3 6 109 7 29 . 68 448 21 85 . 1 175 103 407 300 Move 14723 | 34 451 497 418 2495 417 328 491 334 659 372 491 78 283 1187 415 376 151 295 1368 533 1404 1646 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 216 | 4 7 23 11 24 2 . 1 2 9 3 6 . 1 22 2 4 3 . 26 17 22 27 Fast Attach 133 | 6 4 2 6 12 3 . . . . 2 3 . . 14 1 2 4 . 12 24 15 23 Attach 121 | . 1 3 6 9 . . . 1 2 2 12 . 1 5 1 . . . 14 20 7 37 Detach 11 | . . . . . . . . . . . . . . . . . . . . 2 1 8 Swap 290 | . 15 12 7 28 2 2 1 2 5 6 10 1 3 34 7 3 3 1 50 35 26 37 Drop 286 | . 16 23 14 38 5 . 1 2 2 2 3 . . 26 2 5 6 1 38 33 37 32 Fire 1171 | . 104 51 61 165 6 4 . 11 28 17 32 . 8 73 6 7 . . 154 127 123 194 Melee 30 | . . . . . . . . . . . 1 . 4 15 . . 3 . 5 . . 2 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . 40 . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / [*Upp] / Ext x2) -3/Research (discovered 4 exits: *Res x2 / Arm / [*Tes]) -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Core integrity fell below 50% 841 | -10/Materials | Discovered new exit (range 4) 843 | -10/Materials | Build established: Scavenger-Mutant 1031 | -10/Materials | Entered another Materials area 1031 | -9/Materials | Evolved 2 slots: Utility x2 1528 | -9/Materials | Build established: Mutant 1780 | -9/Materials | Discovered new exit (range 16) 1990 | -9/Materials | Entered another Materials area 1990 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2293 | -8/Materials | Build established: Scavenger-Mutant 2690 | -8/Materials | Discovered new exit (range 9) 2796 | -8/Materials | Identified exit to Factory 2797 | -8/Materials | Entered Factory 2797 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3108 | -7/Factory | Build established: Scavenger-Skirmisher 3196 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3252 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4681 | -7/Factory | Repaired Hvy. Ion Cannon 4870 | -7/Factory | Discovered new exit (range 10) 4884 | -7/Factory | Identified exit to Factory 5152 | -7/Factory | Build established: Hauler-Mutant 5898 | -7/Factory | Identified exit to Storage 5898 | -7/Factory | Identified exit to Lower Caves 6139 | -7/Factory | Build established: Hauler-Tank 6418 | -7/Factory | Garrison activated, responded to threat 6797 | -7/Factory | First assault squad dispatched 6900 | -7/Factory | Core integrity fell below 50% 6948 | -7/Factory | Lost 4 parts (1u3w) 7043 | -7/Factory | Allied Derelicts emerged from ambush trap array 7154 | -7/Factory | Entered Lower Caves 7342 | -7/Lower Caves | Build established: Hauler-Skirmisher 7408 | -7/Lower Caves | Learned Factory emergency access door positions 7489 | -7/Lower Caves | A Commander dispatched an escort 7492 | -7/Lower Caves | Learned 8 Factory zone layouts 7492 | -7/Lower Caves | Learned 8 Research zone layouts 7492 | -7/Lower Caves | Learned Factory garrison access intel 7754 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7802 | -7/Lower Caves | Discovered new exit (range 13) 7817 | -7/Lower Caves | Identified exit to Lower Caves 7842 | -7/Lower Caves | Entered another Lower Caves area 7842 | -7/Lower Caves | Accompanied by 3 allies 7843 | -7/Lower Caves | Commander's escort returned to base 7843 | -7/Lower Caves | Commander's escort returned to base 7843 | -7/Lower Caves | Commander's escort returned to base 8053 | -7/Lower Caves | Build established: Hauler-Mutant 8243 | -7/Lower Caves | Discovered new exit (range 11) 8257 | -7/Lower Caves | Identified exit to Zion 8287 | -7/Lower Caves | Entered Zion 8337 | -7/Zion | System corruption cleaned by Quarantine Array 8440 | -7/Zion | Learned 8 Factory zone layouts 8680 | -7/Zion | Gained Derelict followers 8907 | -7/Zion | Received a visual enhancement algorithm 8917 | -7/Zion | Discovered new exit (range 9) 8927 | -7/Zion | Identified exit to Proximity Caves 8932 | -7/Zion | Entered Proximity Caves 8932 | -6/Proximity Caves | Accompanied by 3 allies 9379 | -6/Proximity Caves | Discovered exit to Factory (range 13) 9408 | -6/Proximity Caves | Entered Factory 9408 | -6/Factory | Evolved 2 slots: Utility x2 9409 | -6/Factory | Identified exit to Factory 9411 | -6/Factory | Loaded intel: 4 garrison access locations 9552 | -6/Factory | Discovered new exit (range 14) 9851 | -6/Factory | Build established: Hauler-Skirmisher 9978 | -6/Factory | Identified exit to Lower Caves 10545 | -6/Factory | Entered Lower Caves 10841 | -6/Lower Caves | Build established: Hauler-Mutant 11111 | -6/Lower Caves | Discovered new exit (range 8) 11129 | -6/Lower Caves | Identified exit to Lower Caves 11131 | -6/Lower Caves | Entered another Lower Caves area 11203 | -6/Lower Caves | Encountered a Warlord checkpoint 11480 | -6/Lower Caves | Spotted B-75 Beast 11605 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 11676 | -6/Lower Caves | Lost 3 parts (1p2w) 11690 | -6/Lower Caves | Destroyed B-75 Beast 11825 | -6/Lower Caves | Found Alien Artifact 11825 | -6/Lower Caves | Identified Core Expander 11825 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 11917 | -6/Lower Caves | Learned Factory interactive machine intel 11931 | -6/Lower Caves | Discovered new exit (range 11) 11944 | -6/Lower Caves | Identified exit to Data Miner 11945 | -6/Lower Caves | Entered Data Miner 11945 | -6/Data Miner | Discovered new exit (range 6) 11970 | -6/Data Miner | Met Data Miner 11992 | -6/Data Miner | Learned location of Section 7 (-2) 11992 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12013 | -6/Data Miner | Received God Mode back door access code from Data Miner 12047 | -6/Data Miner | Identified exit to Proximity Caves 12048 | -6/Data Miner | Entered Proximity Caves 12268 | -5/Proximity Caves | Escorted by Enhanced Grunt 12392 | -5/Proximity Caves | Spotted B-75 Beast 12456 | -5/Proximity Caves | Discovered exit to Factory (range 6) 12519 | -5/Proximity Caves | Entered Factory 12519 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12520 | -5/Factory | Loaded intel: 45 interactive machine locations 12855 | -5/Factory | Repaired Med. Treads 12962 | -5/Factory | Lost 5 parts (1p1n1u2w) 13205 | -5/Factory | Fabricated Exp. Sensor Array (x1) 13228 | -5/Factory | Build established: Scavenger-Skirmisher 13432 | -5/Factory | Local fabrication network quarantined 13567 | -5/Factory | Build established: Scavenger-Mutant 14048 | -5/Factory | Identified exit to Upper Caves 14603 | -5/Factory | Incoming investigation squad redirected 14810 | -5/Factory | Discovered new exit (range 16) 14863 | -5/Factory | Destroyed 7 combat bots 14938 | -5/Factory | Entered Upper Caves 14940 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15075 | -5/Upper Caves | Encountered a Warlord checkpoint 15557 | -5/Upper Caves | Discovered new exit (range 6) 15558 | -5/Upper Caves | Learned location of 1 exit from Factory 15564 | -5/Upper Caves | Identified exit to Upper Caves 15569 | -5/Upper Caves | Entered another Upper Caves area 15710 | -5/Upper Caves | Learned Factory emergency access door positions 16121 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16192 | -5/Upper Caves | Discovered new exit (range 8) 16203 | -5/Upper Caves | Identified exit to Zhirov 16224 | -5/Upper Caves | Entered Zhirov 16224 | -5/Zhirov | Discovered new exit (range 3) 16250 | -5/Zhirov | Met Zhirov 16282 | -5/Zhirov | Learned location of Quarantine (-2) 16282 | -5/Zhirov | Learned location of Testing (-3) 16282 | -5/Zhirov | Learned location of Command (-1) 16290 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16317 | -5/Zhirov | Found Alien Artifact 16317 | -5/Zhirov | Identified Integrated Reactor 16317 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 16338 | -5/Zhirov | Found Alien Artifact 16457 | -5/Zhirov | Identified exit to Proximity Caves 16458 | -5/Zhirov | Entered Proximity Caves 16545 | -4/Proximity Caves | Learned location of Armory (-3) 16831 | -4/Proximity Caves | Discovered new exit (range 16) 16850 | -4/Proximity Caves | Identified exit to Factory 16874 | -4/Proximity Caves | Entered Factory 16874 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16875 | -4/Factory | Identified exit to Extension 16915 | -4/Factory | Repaired Imp. Cooling System 16952 | -4/Factory | Discovered new exit (range 9) 16963 | -4/Factory | Identified exit to Research 17081 | -4/Factory | Repaired Imp. Light Armor Plating 17186 | -4/Factory | Discovered new exit (range 12) 17344 | -4/Factory | Lost 4 parts (1n1u2w) 18745 | -4/Factory | Build established: Hauler-Gunner 19124 | -4/Factory | First assault squad dispatched 19151 | -4/Factory | Incoming assault squad redirected 19274 | -4/Factory | Build established: Hauler-Mutant 19303 | -4/Factory | Incoming assault squad redirected 19553 | -4/Factory | Entered Research 19553 | -3/Research | Evolved 2 slots: Utility x2 19554 | -3/Research | Identified exit to Armory 19555 | -3/Research | Identified exit to Research 19629 | -3/Research | Incoming investigation squad redirected 19845 | -3/Research | First assault squad dispatched 19874 | -3/Research | Incoming assault squad redirected 19965 | -3/Research | Destroyed 9 combat bots 20135 | -3/Research | Found Prototype Device 20135 | -3/Research | Identified Exp. Shield Generator 20184 | -3/Research | System corruption reached 10% 20228 | -3/Research | Destroyed 7 combat bots 20229 | -3/Research | Lost 6 parts (2n2u2w) 20520 | -3/Research | Lost 4 parts (2n2w) 20667 | -3/Research | Lost 7 parts (3n1u3w) 20828 | -3/Research | Incoming assault squad redirected 20956 | -3/Research | Discovered exit to Research (range 5) 20956 | -3/Research | Discovered new exit (range 15) 21025 | -3/Research | Entered another Research area 21025 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21066 | -2/Research | Repaired HERF Cannon 21327 | -2/Research | Build established: Scavenger-Mutant 21690 | -2/Research | Spotted B-90 Cyclops 21742 | -2/Research | Lost 3 parts (1u2w) 21775 | -2/Research | First assault squad dispatched 21878 | -2/Research | Incoming assault squad redirected 22474 | -2/Research | Build established: Scavenger-Gunner 22549 | -2/Research | Incoming assault squad redirected 22577 | -2/Research | Found Fusion Bomb Launcher 23270 | -2/Research | Build established: Hauler-Gunner 23296 | -2/Research | Incoming assault squad redirected 23485 | -2/Research | Discovered new exit (range 15) 23513 | -2/Research | Identified exit to Access 23532 | -2/Research | Entered Access 23532 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 24087 | -1/Access | Crushed by falling debris 24297 | -1/Access | Build established: Hauler-Mutant 24354 | -1/Access | Destroyed 7 combat bots 24451 | -1/Access | Lost 3 parts (1n2w) 24842 | -1/Access | Lost 4 parts (1p3w) 24937 | -1/Access | Spotted B-99 Colossus 25063 | -1/Access | First assault squad dispatched 25078 | -1/Access | Incoming assault squad redirected 25109 | -1/Access | Build established: Hauler-Gunner 25114 | -1/Access | System corruption reached 10% 25173 | -1/Access | Lost 6 parts (1p1u4w) 25209 | -1/Access | Found Gamma Bomb Array 25213 | -1/Access | Found Gamma Bomb Array 25640 | -1/Access | Lost 3 parts (3n) 25927 | -1/Access | Lost 17 parts (1p4n4u8w) 25936 | -1/Access | Destroyed 11 combat bots 25960 | -1/Access | Identified Transdimensional Reconstructor 25960 | -1/Access | Warped through subspace 25982 | -1/Access | Incoming assault squad redirected 26096 | -1/Access | Garrison activated, responded to threat 26102 | -1/Access | Released all parts (8) 26131 | -1/Access | Core integrity fell below 50% 26133 | -1/Access | Lost 5 parts (2n2u1w) 26253 | -1/Access | Spotted B-99 Colossus 26262 | -1/Access | Core integrity fell below 20% 26264 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 26231_ K-01 Serf destroyed. 26234_ Slug penetrates Wall. 26236_ Slammed into R-10 Processor. 26239_ Slammed into Y-72 Warden. 26239_ Penetrated by Slug. 26241_ System corrupted: Energy discharge (-26). 26241_ Slammed into R-10 Processor. 26241_ Destabilizing: System corrupted (+2). 26255_ Slug penetrates P-80 Master. 26259_ Connecting with Terminal... 26261_ Penetrated by Slug. 26261_ Slug penetrates Wall. 26261_ Penetrated by Slug. 26261_ Slug penetrates Wall. 26261_ Terminal disabled. 26261_ Penetrated by Slug. 26262_ Acquired Hacking Suite. 26264_ Penetrated by Slug. 26264_ Knocked back. 26264_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?##+##???????????????????????????????????????????? | | ## ######??????????????????????????????????????? | | % +?????????????????????????????????????? | | ## ## ###??????????????????????????????????????? | | ?## ##???????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #?????????####+####+#????????????????????????? | | ??# #?????????# +????????????????????????? | | ??# #?????????# #????????????????????????? | | ### ###???????# #????????????????????????? | | # #???????# "" #????????????????????????? | | ######### """ #????????????????????????? | | "T #????????????????????????? | | ### """ #????????????????????????? | | # #?# " #????????????????????????? | | ###+###?# #????????????????????????? | | ????????####### #????????????????????????? | | ??????????????# #########????????????????? | | ??????????????# = #????????????????? | | ????????????### ! == #????????????????? | | ????????????#BB == #????????????????? | | ????????????#BB @ #????????????????? | | ????????????### #????????????????? | | ??????????????# ;#???????????????? | | ??????????????######+##### ##???????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? ???????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ?????????????? | | ??????????????????????????? ?????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 200 Energy Generation 67 Energy Capacity 600 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 32 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 825 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free System Restoration Module | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityHugeExpander Manual? 0 Play Time 03:12:54 Cumulative 590.8 hours Start 2019.12.20 @ 22:18:58 End 2019.12.21 @ 01:40:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 518 Rogue 478 Adventurer 40 Explorer 0 Win Type - Total 38 Types 24/0/12/2/0/0/0 Lore% 84 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd2f3577-9743-4618-aab0-a05ac9ef38dc