Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.25 @ 10:55:28 Player: PhenomPhear Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (7) 35 Value Destroyed (221) 221 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (852) 852 TOTAL SCORE: 7388 Bonus ------- Pacifist 834 High Alert Combat Kills 18 Cogmind --------- Core Integrity 0/1450 Matter 270/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (13) -- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Precision Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- Impulse Thruster Array Improved Signal Interpreter Precision Rocket Launcher [Rating: 86] Favorites ----------- Power Cooled Antimatter Reactor Reactor Cooled Antimatter Reactor Propulsion Impulse Thruster Array Flight Unit Impulse Thruster Array Utility Advanced Visual Processing Unit Device Drone Bay Processor Advanced Visual Processing Unit Weapon Precision Rocket Launcher Launcher Precision Rocket Launcher Build | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Fac Res Arm Res Slots Evolved 16 | . . 2 2 . . 4 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 11 | . . 2 2 . . 2 . 1 2 . 2 Utility 4 | . . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 31 | . . . 1 . . 9 2 1 5 12 1 Power 3 | . . . . . . . . . . 3 . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 3 . Propulsion 21 | . . . . . . 5 1 1 4 9 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 21 | . . . . . . 5 1 1 4 9 1 Utility 4 | . . . 1 . . 2 1 . . . . Device 2 | . . . . . . 1 1 . . . . Storage . | . . . . . . . . . . . . Processor 2 | . . . 1 . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 3 | . . . . . . 2 . . 1 . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . 2 . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . 3 . Parts Lost 21 | . . . . . . 1 . 4 3 12 1 Power 2 | . . . . . . . . . . 2 . Propulsion 19 | . . . . . . 1 . 4 3 10 1 Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . . 1 . 3 3 5 1 Average Slot Usage (%) 16 | . . . 7 9 9 15 42 34 22 22 . Flight 8 | . . . . . . 6 26 24 13 14 . Processor 6 | . . . 7 9 9 8 11 10 9 6 . Naked Turns 213 | . 40 45 10 . . . . . . 4 114 Heaviest Build 18 | . . . . . . 8 6 . 8 18 . Greatest Support 46 | 3 3 3 3 3 3 21 21 37 36 46 7 Greatest Overweight (x) 2 | . . . . . . 2 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | . . . . . . 3 2 4 2 4 2 Average Carried 1 | . . . . . . 1 2 2 1 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . . . . . 3 2 4 2 2 2 Class Distribution -------------------- 82% | Mutant 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Fac Res Arm Res Matter Collected 350 | 75 . . . 8 . 26 . . . 15 226 Remotely . | . . . . . . . . . . . . Salvage Created 106 | . . . . . . 34 . . 72 . . Parts 13 | . . . . . . 6 . . 7 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Fac Res Arm Res Combat Hostiles Destroyed 6 | . . . . . . 3 . . 3 . . AOE 6 | . . . . . . 3 . . 3 . . Classes Destroyed 2 | . . . . . . 2 . . . . . Worker 1 | . . . . . . 1 . . . . . Swarmer 6 | . . . . . . 3 . . 3 . . Best Kill Streak 4 | . . . . . . 4 . . 3 . . Combat Bots Only 3 | . . . . . . 3 . . 3 . . Max Kills in Single Turn 4 | . . . . . . 4 . . 3 . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . 3 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Fac Res Arm Res Damage Taken 4888 | . 73 259 155 223 2 205 22 190 396 1865 1498 Core 3508 | . 73 259 152 223 2 166 . 24 211 938 1460 Absorbed by Shields 136 | . . . . . . . . . . . 136 Core Remaining (%) 65 | 100 70 35 . . 31 80 100 97 . 11 . Volleys Fired 2 | . . . . . . 1 . . 1 . . Largest 1 | . . . . . . 1 . . 1 . . Hottest 43 | . . . . . . 43 . . 43 . . Shots Fired 2 | . . . . . . 1 . . 1 . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . 1 . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 2 | . . . . . . 1 . . 1 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . 1 . . 2 . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . 1 . . 1 . . Core Hits 13 | . . . . . 1 4 . . 7 . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 730 | . . . 19 . 4 260 . . 385 9 53 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 633 | . . . . . . 260 . . 373 . . Melee . | . . . . . . . . . . . . Ramming 97 | . . . 19 . 4 . . . 12 9 53 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 633 | . . . . . . 260 . . 373 . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 8 Average Corruption 2 | . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 26 | . . . . . . . . . 26 . . Projectiles . | . . . . . . . . . . . . Explosions 26 | . . . . . . . . . 26 . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . 9 . 2 . . . 6 4 25 Shots . | . . . . . . . . . . . . Rammed 19 | . . . 3 . 1 . . . 1 3 11 Targets Rammed 19 | . . . 3 . 1 . . . 1 3 11 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 5 | . . . 5 . . 3 . . . . . Average Temperature 4 | . . . 5 . . 3 . . . . . Received Heat Transfer 642 | . . 90 99 54 . 54 . 9 63 154 119 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Fac Res Arm Res Peak Influence 679 | . 15 80 93 54 51 679 332 184 224 563 360 Initial 471 | . . 5 33 39 21 471 332 159 85 128 295 Average 252 | . 4 35 60 44 39 571 327 164 101 231 319 Maximum Alert Level 2 | . . . . . . 2 1 . 1 2 1 Low Security (%) 51 | 100 100 100 100 100 100 . . 100 96 50 . Level 1 26 | . . . . . . . 100 . 3 42 100 Level 2 21 | . . . . . . 100 . . . 7 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . 1 . . 5 . 1 . 1 1 Investigation 2 | . . . . . . 2 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 7 | . . . 1 . . 3 . 1 . 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Fac Res Arm Res Distress Signals 6 | . . 1 . . . . . . 1 3 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 148 | . 4 21 13 6 3 16 1 7 12 49 16 Peak Tracking Total 31 | . 4 19 12 6 3 7 1 7 8 31 13 Tactical Retreats 14 | . . 1 . . . 1 . 1 2 7 2 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Fac Res Arm Res Traps Triggered 7 | . . . . 1 . . . . . 2 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Fac Res Arm Res Machines Disabled 1 | . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Fac Res Arm Res Machines Accessed 5 | . . . . 1 . 2 . . 1 1 . Terminals 5 | . . . . 1 . 2 . . 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 8 | . . . . 1 . 5 . . 1 1 . Successful 2 | . . . . 1 . . . . . 1 . Failed 6 | . . . . . . 5 . . 1 . . Catastrophic 4 | . . . . . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . 2 . . . . . . . Terminals 8 | . . . . 1 . 5 . . 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . . . 1 . . . . . 1 . Open Door 2 | . . . . 1 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . . . . 2 . . 1 . . Full Trace Events 2 | . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Fac Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Fac Res Arm Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Fac Res Arm Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Fac Res Arm Res Turns Passed 1090 | 9 40 45 55 59 57 221 54 81 101 233 135 Spaces Moved 2373 | 18 80 89 101 118 112 505 145 246 238 493 228 Core 945 | 18 80 89 101 118 112 175 . . 40 17 195 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1428 | . . . . . . 330 145 246 198 476 33 Fastest Speed 27 | 50 50 50 50 50 50 28 28 27 34 33 45 Average Speed 41 | 50 50 50 50 50 50 40 30 31 38 40 49 Slowest Speed 150 | 50 50 50 50 50 50 150 32 40 50 50 50 Overloaded Moves 33 | . . . . . . . . . . 33 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . 2 . . 8 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 20 | 4 22 23 18 31 25 26 6 7 11 52 15 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 13 | . . . . . . 7 . . 6 . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 13 | . . . . . . 7 . . 6 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Fac Res Arm Res Total 2444 | 17 79 88 104 117 112 519 152 247 246 514 249 Wait 20 | . . . . . . . 7 . 1 12 . Move 2344 | 17 79 88 101 117 111 504 140 245 238 478 226 Hop 10 | . . . . . . . 2 . . 7 1 Pick Up 5 | . . . . . . 2 . 1 . 2 . Fast Attach 23 | . . . 1 . . 7 1 1 3 9 1 Attach 8 | . . . . . . 2 1 . 2 3 . Detach 5 | . . . . . . 3 . . 1 1 . Swap . | . . . . . . . . . . . . Drop 1 | . . . . . . . 1 . . . . Fire 2 | . . . . . . 1 . . 1 . . Melee . | . . . . . . . . . . . . Ram 16 | . . . 2 . 1 . . . . 2 11 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -3/Research -3/Armory -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 6) 47 | -10/Materials | Discovered new exit (range 10) 50 | -10/Materials | Entered another Materials area 50 | -9/Materials | Evolved 2 slots: Propulsion x2 88 | -9/Materials | Discovered new exit (range 15) 90 | -9/Materials | Core integrity fell below 50% 95 | -9/Materials | Entered another Materials area 95 | -8/Materials | Evolved 2 slots: Propulsion x2 140 | -8/Materials | Discovered new exit (range 20) 150 | -8/Materials | Entered Storage 199 | -8/Storage | Core integrity fell below 50% 208 | -8/Storage | Used back door to open Recycling access 208 | -8/Storage | Discovered new exit (range 4) 209 | -8/Storage | Entered Recycling 232 | -8/Recycling | Spotter reported a threat 234 | -8/Recycling | Spotter reported a threat 237 | -8/Recycling | Spotter reported a threat 261 | -8/Recycling | Discovered new exit (range 11) 266 | -8/Recycling | Entered Factory 266 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 315 | -6/Factory | Build established: Mutant 324 | -6/Factory | Spotted B-75 Beast 485 | -6/Factory | Discovered new exit (range 8) 486 | -6/Factory | Identified exit to Factory 487 | -6/Factory | Entered another Factory area 487 | -5/Factory | Evolved 2 slots: Utility x2 537 | -5/Factory | Discovered new exit (range 14) 541 | -5/Factory | Identified exit to Factory 541 | -5/Factory | Entered another Factory area 541 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 616 | -4/Factory | Discovered new exit (range 12) 620 | -4/Factory | Identified exit to Research 622 | -4/Factory | Entered Research 622 | -3/Research | Evolved 2 slots: Propulsion x2 652 | -3/Research | Lost 3 parts (3n) 718 | -3/Research | Discovered new exit (range 9) 723 | -3/Research | Identified exit to Armory 723 | -3/Research | Entered Armory 753 | -3/Armory | Lost 3 parts (3n) 859 | -3/Armory | Lost 5 parts (5n) 881 | -3/Armory | Spotted B-86 Titan 890 | -3/Armory | Core integrity fell below 50% 923 | -3/Armory | Lost 4 parts (2p2n) 949 | -3/Armory | Discovered new exit (range 7) 954 | -3/Armory | Core integrity fell below 20% 956 | -3/Armory | Entered Research 956 | -2/Research | Evolved 2 slots: Propulsion x2 984 | -2/Research | Lost 3 parts (3n) 1006 | -2/Research | Spotted B-90 Cyclops 1045 | -2/Research | Core integrity fell below 50% 1085 | -2/Research | Core integrity fell below 20% 1091 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 01082_ Field strength at 24. 01083_ Field strength at 18. 01084_ Critical hit (Smash). 01084_ Field Propulsion Drive destroyed. 01084_ System corrupted by crushing effect (+5). 01084_ Stasis field depleted. 01084_ Critical hit (Burn: +37). 01085_ System corrupted: Substantial component data lost. 01085_ Triggered Stasis Trap. 01085_ A bubble of rippling energy engulfs the area. 01085_ Field strength at 94. 01086_ Field strength at 88. 01087_ Field strength at 73. 01088_ Field strength at 43. 01089_ Field strength at 22. 01090_ Field strength at 16. 01091_ Stasis field depleted. 01091_ Triggered Stasis Trap. 01091_ A bubble of rippling energy engulfs the area. 01091_ Field strength at 94. Map ----- +----------------------------------------------------+ | ??# #?????????????????????????? | | ??# + ????????????????????? | | ??# # #????????????????? | | ??# # #????????????????? | | ??# #? #????????????????? | | ??# #?? #????????????????? | | ??# #??? #????????????????? | | ??# #???? !#????????????????? | | ??# #?????####????????????????? | | ??# #?????????????????????????? | | ??# #?????????????????????????? | | ??# #?#########???????????????? | | ??# #? #???????????????? | | ??# # !!!#???????????????? | | ??# # !!!#???????????????? | | ??# + !! #???????????????? | | ??# # #???????????????? | | ??# # #???????????????? | | ??# #? #???????????????? | | ??# #? #???????????????? | | ??# #??########???????????????? | | ??# ########??????????????????? | | ??# #??????????????????? | | ??# b #??????????????????? | | ??# #??????????????????? | | ??# @ g #??????????????????? | | ??########ggt #??????????????????? | | ?????????? #??????????????????? | | ?????????? #??????????????????? | | ??????????? ?????????????????? | | ??????????? ????????????????? | | ??????????? ??????????????? | | ???????????? ?????????????? | | ????????????##### ????????????? | | ????????????????? #???????????? | | ?????????????????? ????????????? | | ??????????????????? ????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 27 Energy Capacity 380 Matter Stores 275 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationCloakingMinigun Manual? 0 Play Time 00:26:38 Cumulative 1089.1 hours Start 2021.08.25 @ 10:31:16 End 2021.08.25 @ 10:55:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 687 Rogue 687 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0/0/0 Lore% 89 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f1cd39c-cf7c-4c4b-a745-b52fd1e90c72