Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 09:00:11 Player: lsend Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (1) 5 Value Destroyed (90) 90 Prototype IDs (47) 940 Alien Tech Used (6) 1200 Bonus (12702) 12702 TOTAL SCORE: 24237 Bonus ------- Follower Combat Kills 1861 Entered DSFs 1500 Aligned with FarCom 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Win 3000 Win Speed 1717 Friendly Fire -1976 Cogmind --------- Core Integrity 1430/1600 Matter 290/300 Energy 369/600 System Corruption 0% Temperature Cool (10) Movement Hovering (47) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Advanced Energy Well Experimental Optical Array Advanced Transmission Jammer Centrium Light Armor Plating Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antigrav Array Transdimensional Reconstructor Plasma Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Energy Well Experimental Optical Array Experimental Terrain Scan Processor Advanced Transmission Jammer Improved Core Shielding Improved Propulsion Shielding Advanced Force Field Advanced Hacking Suite System Shield System Shield Improved System Shield Advanced System Shield Quantum Router Advanced Trap Extractor > --- WEAPON ----------- Heavy Shock Bomb Launcher Field Lobotomy Kit > --- INVENTORY -------- Antigrav Array Combat Linear Gravjet Transdimensional Reconstructor Core Regenerator [Rating: 187] Favorites ----------- Power Light Quantum Reactor Engine Backup Power III Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Hover Unit Combat Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Force Field Storage Advanced Energy Well Processor Experimental Optical Array Hackware Hacking Suite Protection Improved Core Shielding Artifact LC Capacitor Weapon Powered Hammer Energy Gun Backup Laser III Energy Cannon Potential Cannon Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Shock Bomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 2 . 2 . . . 2 . . . . 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . Utility 13 | . . . . . 2 1 . 1 . . . 1 . . . . 2 . . 2 . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 100 | 2 . 1 . . 2 . 7 1 2 . 3 2 . . 5 . 11 7 12 1 8 8 9 19 Power 8 | . . . . . . . . . . . . 1 . . . . 2 1 . . 1 1 1 1 Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Reactor 6 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 1 1 Propulsion 27 | 2 . . . . 2 . 3 . 1 . 3 . . . 2 . 1 2 . . 6 1 3 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . 2 . . . 3 . . . 2 . 1 2 . . 6 1 3 1 Flight 4 | . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . Utility 47 | . . . . . . . 4 1 1 . . 1 . . 3 . 6 4 5 1 1 4 3 13 Device 13 | . . . . . . . . . . . . . . . 1 . 1 1 . . . 2 1 7 Storage 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . Processor 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Hackware 13 | . . . . . . . 4 . . . . . . . 1 . . . 1 . 1 . 2 4 Protection 13 | . . . . . . . . 1 1 . . 1 . . . . 5 . 2 . . 1 . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 18 | . . 1 . . . . . . . . . . . . . . 2 . 7 . . 2 2 4 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 6 | . . . . . . . . . . . . . . . . . . . 2 . . 2 2 . Impact Weapon 5 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . . 1 . . . . . 4 . . 2 6 . . 1 . 2 Parts Lost 46 | . . . . . 3 . 2 . . . 1 . 1 . . 2 12 5 . . . . . 20 Power 8 | . . . . . . . . . . . 1 . . . . 1 3 . . . . . . 3 Propulsion 14 | . . . . . 3 . 2 . . . . . . . . 1 3 3 . . . . . 2 Utility 20 | . . . . . . . . . . . . . 1 . . . 6 2 . . . . . 11 Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 17 | . . . . . 2 . 2 . . . 1 . 1 . . 1 7 5 . . . . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 28 39 42 42 22 15 22 55 78 80 76 85 87 82 86 91 81 63 55 49 69 79 88 90 Engine 1 | . . . . . . . . 1 6 6 1 3 5 5 5 3 4 . . . . . . . Reactor 4 | . . . . . . . . . . . . 5 5 5 5 5 1 4 . . 2 7 8 7 Treads 2 | . 28 28 28 28 12 . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . 7 13 13 13 16 23 23 23 25 28 22 9 5 4 17 26 23 23 Device 3 | . . . . . . . . . . . . . . . . . 2 4 . . . 6 7 10 Storage 1 | . . . . . . . . . . . . . . . . . . . 3 . . 2 4 4 Processor 7 | . . . . . . . . . . . . . . . . . . 12 15 16 19 17 16 9 Hackware 18 | . . . . . . . 3 26 26 26 26 23 23 23 25 29 25 20 18 14 15 17 20 22 Protection 5 | . . . . . . . . 6 12 13 13 15 16 11 11 11 12 . 3 4 4 1 4 6 Energy Gun 1 | . . . . . . . . 1 6 6 6 5 5 5 5 5 2 . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . 5 10 6 9 9 . . . Slashing Weapon 2 | . . 11 14 14 9 7 7 6 6 6 6 5 5 5 5 5 . . . . . . . . Peak Build Rating 187 | 2 2 6 7 7 7 6 37 46 56 56 56 67 67 64 76 76 84 76 90 68 128 163 169 187 Average Rating 92 | 1 2 5 6 7 6 6 18 40 55 56 53 65 66 64 68 74 72 70 69 66 101 142 165 168 On Entrance 52 | . 2 2 6 7 7 6 6 37 46 56 56 55 67 64 64 76 69 53 48 64 68 113 163 169 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | . . 3 3 3 3 3 3 15 17 17 17 38 38 36 39 36 44 26 36 14 29 73 73 82 Greatest Support 84 | 3 3 3 3 3 4 4 40 40 40 40 40 58 58 58 60 60 62 31 14 14 84 84 84 84 Greatest Overweight (x) 3 | . . . . . . . . . . . . . . . . . . 3 2 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 1 4 5 3 3 1 3 3 4 4 3 3 5 5 4 5 5 5 5 5 5 5 Average Carried 3 | . . . . 1 4 3 2 1 2 3 3 3 3 3 3 5 3 4 4 5 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 4 3 3 2 1 3 3 4 3 3 3 5 5 3 4 5 5 4 5 5 4 Class Distribution -------------------- 56% | Hacker-Mutant 18% | Wizard-Mutant 13% | Mutant 10% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Matter Collected 1168 | 194 . 36 . . . 15 . . 95 . . . 48 . . 60 25 106 . . 58 218 120 193 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 105 | . . 105 . . . . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Hostile Shots Fired 663 | . . 6 . 5 84 . 34 . . . 9 23 19 . . 30 144 44 6 . 11 16 . 232 Missed 311 | . . 4 . 3 32 . 19 . . . 5 10 10 . . 15 79 22 4 . 3 11 . 94 Damage Taken 7575 | . . 17 . 15 716 . 356 . . . 127 257 131 . . 286 1714 585 84 . 244 128 13 2902 Core 1764 | . . . . . 385 . 193 . . . 44 41 . . . 34 210 171 52 . 23 41 . 570 Absorbed by Shields 468 | . . . . . . . 41 . . . . . . . . . . . . . 47 132 12 236 Redirected to Shielding 293 | . . . . . . . . . . . 26 36 24 . . . . . . . . 13 . 194 Regen/Repaired (Parts) 56 | . . . . . . . . . . . . . . . . . . . 32 . 24 . . . Core Remaining (%) 82 | 100 . . . 100 30 . 72 . . . 94 . . . . 92 . . 56 . 98 97 . 89 Volleys Fired 12 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . 8 Largest 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Hottest 200 | . . . . . . . . . . . . . . . . . . . 200 . . . . 132 Shots Fired 14 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . 10 Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Cannon 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Launcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Special 4 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Thermal 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 6 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . 6 Robot Miss Streak 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 18 | . . 6 . . . . . . . . . . . . . . 1 . 1 . 2 1 . 7 Core Hits 9 | . . 1 . . 1 . . . . . . 1 . . . . . . . . 1 . . 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 35 | . . 6 . . . . . . . . . . . 4 . . 4 10 8 . 3 . . . Impact 24 | . . . . . . . . . . . . . . . . . 3 10 8 . 3 . . . Slashing 11 | . . 6 . . . . . . . . . . . 4 . . 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 907 | . . 492 . . 5 . . . . . . 8 . . . . 42 8 . . 118 . . 234 Guns 52 | . . . . . . . . . . . . . . . . . . . . . . . . 52 Cannons 71 | . . . . . . . . . . . . . . . . . . . . . . . . 71 Explosions 82 | . . . . . . . . . . . . . . . . . . . . . . . . 82 Melee 651 | . . 492 . . . . . . . . . . . . . . 42 . . . 117 . . . Ramming 51 | . . . . . 5 . . . . . . 8 . . . . . 8 . . 1 . . 29 Kinetic 71 | . . . . . . . . . . . . . . . . . . . . . . . . 71 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 134 | . . . . . . . . . . . . . . . . . . . . . . . . 134 Impact 117 | . . . . . . . . . . . . . . . . . . . . . 117 . . . Slashing 534 | . . 492 . . . . . . . . . . . . . . 42 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 . . . . . . . . . . . 6 7 7 . . . . . Average Corruption 4 | . . . . . 2 . . . . . . . . . . . 2 6 7 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . . . . . . 4 10 . . . . . . Message Errors 6 | . . . . . . . . . . . . . . . . . 2 4 . . . . . . Matter Fused 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 96 | . . 78 . . . . . . . . . . . . . . 18 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 96 | . . 78 . . . . . . . . . . . . . . 18 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . 2 . . . . . . 4 . . . . . 4 32 . . . . 14 Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Rammed 6 | . . . . . 2 . . . . . . 1 . . . . . 1 . . 1 . . 1 Targets Rammed 6 | . . . . . 2 . . . . . . 1 . . . . . 1 . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 214 | . . . . . 5 . . . . . . 9 6 1 1 10 172 214 50 . . . . 33 Average Temperature 22 | . . . . . 5 . . . . . . 2 1 1 1 6 90 98 40 . . . . 14 Received Heat Transfer 814 | . . . . . 315 . 6 . . . . 54 9 . . 131 48 42 . . 12 4 . 193 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Peak Influence 542 | . 22 83 . 95 92 32 27 151 52 36 25 140 . . . . 213 343 . . 110 310 363 542 Initial 185 | . . 8 . . 37 27 22 8 52 36 25 7 . . . . 31 98 . . . 61 185 104 Average 163 | . 7 68 . 56 30 27 18 54 52 36 18 80 . . . . 95 86 . . 33 125 251 334 Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 2 Low Security (%) 67 | 100 100 100 . 100 100 100 100 100 100 100 100 100 . . . . 86 80 . 100 100 74 57 19 Level 1 21 | . . . . . . . . . . . . . . . . . 13 19 . . . 25 42 42 Level 2 10 | . . . . . . . . . . . . . . . . . . . . . . . . 37 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 2 . . . . . . 1 . . . . 3 3 . . 2 2 . 5 Investigation 4 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Extermination 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 Reinforcement 10 | . . . . . 1 . . . . . . 1 . . . . 2 1 . . 2 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Distress Signals 10 | . . . . . 1 . . 1 . . . 1 . . . . 1 . . . . 1 . 5 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Times Spotted 206 | . 2 14 . 4 27 . 5 4 . . 1 12 5 . . 8 43 8 1 . 11 16 4 41 Peak Tracking Total 20 | . 2 20 . 4 19 . 4 2 . . 1 7 6 . . 5 18 5 1 . 6 5 3 12 Tactical Retreats 28 | . . 3 . . 4 . 1 . . . . 5 1 . . 1 6 . . . 2 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Traps Triggered 19 | . . . . . 1 . 1 2 . . . . . . . . 2 . . . . 3 3 7 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Machines Disabled 13 | . . . . . . . . . . . . . . . . . 1 3 3 . . 2 1 3 Max in Single Turn 2 | . . . . . . . . . . . . . . . . . 1 1 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Machines Accessed 55 | . 2 . 2 . 5 2 . 4 . 1 . 5 . . 4 . 2 3 3 1 . 3 7 11 Terminals 41 | . 2 . . . 5 2 . 3 . 1 . 3 . . . . 1 2 . 1 . 3 7 11 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 153 | . 6 . 4 . 15 4 . 7 . 1 . 9 . . 17 . 6 12 8 1 . 8 16 39 Successful 80 | . 1 . 4 . 5 1 . 5 . 1 . 7 . . 17 . 3 11 8 1 . 1 7 8 Failed 73 | . 5 . . . 10 3 . 2 . . . 2 . . . . 3 1 . . . 7 9 31 Catastrophic 19 | . 1 . . . 3 1 . . . . . . . . . . . . . . . 1 3 10 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 4 . 1 . 4 3 . 1 . . . 3 . . . . 1 5 1 . . 3 2 24 Terminals 114 | . 6 . . . 15 4 . 6 . 1 . 6 . . . . 2 10 . 1 . 8 16 39 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 6 | . . . . . . . . 1 . . . 1 . . . . 4 . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 68 | . 1 . 4 . 5 1 . 4 . 1 . 5 . . 17 . 2 6 8 1 . 1 7 5 Record 15 | . . . 3 . . . . . . . . . . . 5 . . . 7 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Open DSF 5 | . . . . . . 1 . 1 . 1 . 1 . . . . . . . 1 . . . . Branch Access Points 5 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . Emergency Access Points 6 | . . . . . . . . 1 . . . 1 . . . . 1 1 . . . . 1 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 6 | . . . . . 2 . . . . . . 1 . . . . . 2 . . . 1 . . Locate Traps 6 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 2 Zone Layout 5 | . . . . . 1 . . 1 . . . 1 . . . . . 1 . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Release Object 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Refit 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . 3 Terminals 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . 3 Track 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . . . 5 2 . 3 . 1 . 2 . . . . . 2 . 1 . 3 4 6 Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . 62 . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Total Allies 62 | . . . . 2 . . . 3 . . . . . . . . . 9 1 . . 1 . 46 Largest Group 20 | . . . . 2 1 . . 3 3 . . . . . . . . 8 1 1 1 2 2 20 Highest-Rated Group 1187 | . . . . 43 31 . . 93 93 . . . . . . . . 407 197 197 197 375 375 1187 Highest-Rated Ally 234 | . . . . 31 31 . . 31 31 . . . . . . . . 56 197 197 197 197 197 234 Total Orders 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 294 | . . . . 4 1 . . 13 . . . . . . . . . 45 . . 8 24 9 190 Total Damage 11214 | . . . . 80 22 . . 210 . . . . . . . . . 1523 . . 650 1343 518 6868 Kills 65 | . . . . 4 . . . 3 . . . . . . . . . 9 . . 1 12 5 31 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Turns Passed 4465 | 17 60 138 110 22 174 46 70 116 162 26 38 227 79 241 74 101 278 331 431 73 64 227 410 950 Spaces Moved 7234 | 29 119 239 218 30 349 114 99 193 279 47 58 291 165 481 135 250 585 418 325 90 67 415 424 1814 Core 921 | 29 119 239 218 30 282 . 3 . . . . . . . . . . 1 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6086 | . . . . . . . 50 193 279 47 58 291 165 481 135 250 585 417 325 90 67 415 424 1814 Flight 227 | . . . . . 67 114 46 . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 50 50 50 50 40 40 40 56 56 56 56 48 48 48 40 40 38 51 80 80 45 44 44 44 Average Speed 53 | 50 50 50 50 50 48 40 48 59 56 56 56 48 48 48 44 40 40 52 114 80 59 44 90 44 Slowest Speed 220 | 50 50 50 50 50 50 40 60 60 56 56 56 56 48 48 48 43 51 200 220 80 80 45 135 148 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . 4 . 1 . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 40 | 3 36 52 59 6 47 4 84 8 93 4 79 13 36 63 60 49 18 30 99 4 61 19 20 56 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 6 | . . 1 1 . . . . . . . . . . . 3 1 . . . . . . . . Known Exits Taken 10 | . 1 . . . . 1 . . . 1 . 1 . . . . 1 1 1 1 . 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . . . . . . 1 1 1 1 . . . . . . . . Scrap Searched 6 | . . . . . . . . . . . . . 1 2 . 3 . . . . . . . . Spaces Dug 10 | . . . . . . . . . . . . . . 4 . . 2 4 . . . . . . Terrain Destroyed 10 | . . . . . . . . . . . . . . 4 . . 2 4 . . . . . . Melee 10 | . . . . . . . . . . . . . . 4 . . 2 4 . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Total 7723 | 30 118 247 218 36 350 113 116 194 283 46 62 376 164 484 147 249 613 511 364 90 83 451 445 1933 Wait 247 | . . 2 . 4 1 . 2 . . . . 83 . . . . 11 30 2 . 4 17 12 79 Move 7201 | 28 118 238 217 29 342 113 96 193 278 46 57 290 164 480 134 249 584 417 324 89 67 414 423 1811 Hop 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 Pick Up 20 | . . . 1 3 1 . . . 2 . . . . . 3 . 2 1 3 . . 3 . 1 Fast Attach 83 | 2 . 1 . . . . 6 . 2 . 3 1 . . 5 . 7 7 11 1 6 4 8 19 Attach 20 | . . . . . 2 . 1 1 . . . 1 . . 1 . 4 1 2 . 1 4 . 2 Detach 5 | . . . . . . . . . . . 1 . . . 1 . . 1 1 . . 1 . . Swap 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Drop 30 | . . . . . . . . . . . 1 . . . 3 . 1 1 10 . 1 1 1 11 Fire 12 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . 8 Melee 33 | . . 6 . . . . . . . . . . . 4 . . 4 9 7 . 3 . . . Ram 5 | . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 10 . . . . . . . . . . . . . . 6 . . Rewire 44 | . . . . . . . . . 1 . . . . . . . . 43 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / *Arm) -4/Armory -4/Lab -3/Research -3/DSF -2/Research -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Identified exit to Mines 78 | -10/Materials | Entered Mines 83 | -10/Mines | Assembled infested the area 103 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 158 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 173 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 173 | -10/Mines | Discovered new exit (range 5) 202 | -10/Mines | Murdered YI-UF0 216 | -10/Mines | Entered Exiles 229 | -10/Exiles | Met 8R-AWN 237 | -10/Exiles | Met EX-HEX 254 | -10/Exiles | Met EX-BIN 261 | -10/Exiles | Aligned with FarCom system 261 | -10/Exiles | Given EX-Vault access code 273 | -10/Exiles | Opened EX-Vault 277 | -10/Exiles | Found Field Lobotomy Kit 289 | -10/Exiles | Warned to stay clear of 0b10 Research branches 304 | -10/Exiles | Met EX-DEC 306 | -10/Exiles | Learned location of Zion (-7) 315 | -10/Exiles | Build established: Mutant 321 | -10/Exiles | Discovered new exit (range 14) 326 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 326 | -10/Exiles | Entered Mines 329 | -9/Mines | Discovered new exit (range 11) 348 | -9/Mines | Entered Materials 348 | -8/Materials | Accompanied by 1 ally 348 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 362 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 503 | -8/Materials | Core integrity fell below 50% 520 | -8/Materials | Discovered new exit (range 8) 522 | -8/Materials | Entered Factory 522 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 567 | -7/Factory | Identified exit to DSF 568 | -7/Factory | Entered DSF 591 | -7/DSF | Additional patrols routed to DSF 631 | -7/DSF | Discovered new exit (range 11) 638 | -7/DSF | Entered Factory 638 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 679 | -6/Factory | Allied Derelicts emerged from ambush trap array 754 | -6/Factory | Manually triggered Chute Trap 754 | -6/Factory | Sucked down chute 754 | -6/Factory | Entered Waste 754 | -6/Waste | The area was eerily silent 824 | -6/Waste | 3 allies followed down the chute 872 | -6/Waste | Discovered new exit (range 13) 916 | -6/Waste | Entered Factory 931 | -6/Factory | Build established: Hacker-Mutant 942 | -6/Factory | Identified exit to DSF 942 | -6/Factory | Entered DSF 962 | -6/DSF | Additional patrols routed to DSF 965 | -6/DSF | Discovered new exit (range 16) 980 | -6/DSF | Entered Factory 980 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1009 | -5/Factory | Identified exit to Upper Caves 1207 | -5/Factory | Entered Upper Caves 1212 | -5/Upper Caves | Encountered a Warlord checkpoint 1273 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1281 | -5/Upper Caves | Discovered new exit (range 8) 1286 | -5/Upper Caves | Entered another Upper Caves area 1379 | -5/Upper Caves | Learned 4 Factory zone layouts 1452 | -5/Upper Caves | Encountered a Warlord checkpoint 1522 | -5/Upper Caves | Discovered new exit (range 10) 1527 | -5/Upper Caves | Entered Zhirov 1527 | -5/Zhirov | Discovered new exit (range 3) 1536 | -5/Zhirov | Met Zhirov 1545 | -5/Zhirov | Learned location of Quarantine (-3) 1545 | -5/Zhirov | Learned location of Testing (-2) 1545 | -5/Zhirov | Learned location of Command (-1) 1550 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1557 | -5/Zhirov | Found Alien Artifact 1557 | -5/Zhirov | Identified Integrated Dissipator 1557 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 1585 | -5/Zhirov | Found Alien Artifact 1601 | -5/Zhirov | Entered Proximity Caves 1603 | -4/Proximity Caves | Learned location of Armory (-4) 1689 | -4/Proximity Caves | Discovered new exit (range 5) 1695 | -4/Proximity Caves | Attracted the attention of an 0b10 base 1696 | -4/Proximity Caves | Learned location of 1 exit from Research 1702 | -4/Proximity Caves | Entered Factory 1702 | -4/Factory | Evolved 2 slots: Utility x2 1703 | -4/Factory | Identified exit to Upper Caves 1810 | -4/Factory | Identified exit to Extension 1810 | -4/Factory | Identified exit to Armory 1815 | -4/Factory | Lost 3 parts (1p2u) 1980 | -4/Factory | Entered Armory 2007 | -4/Armory | Lost 7 parts (2p1n4u) 2058 | -4/Armory | Found Prototype Processor 2058 | -4/Armory | Identified Exp. Terrain Scan Processor 2072 | -4/Armory | Fabricated Exp. Optical Array? 2136 | -4/Armory | Build established: Hacker-Gladiator 2310 | -4/Armory | Identified Transdimensional Reconstructor 2310 | -4/Armory | Warped through subspace to slip node 2310 | -4/Armory | Discovered new exit (range 1) 2310 | -4/Armory | Identified exit to Lab 2311 | -4/Armory | Entered Lab 2311 | -4/Lab | Discovered new exit (range 9) 2317 | -4/Lab | Identified exit to Research 2320 | -4/Lab | Lost 9 allies 2321 | -4/Lab | Unable to decrypt terminal 2321 | -4/Lab | Opened the door to a hidden lab 2322 | -4/Lab | Gained access to the hidden lab's interior 2324 | -4/Lab | Unable to decrypt terminal 2325 | -4/Lab | Detected by scanners 2329 | -4/Lab | Found Alien Artifact 2329 | -4/Lab | Identified Core Reset Matrix 2329 | -4/Lab | Used Core Reset Matrix 2333 | -4/Lab | Sensed 3 artifacts in vicinity 2334 | -4/Lab | Confronted by A5 2334 | -4/Lab | Lost 5 parts (3n2u) 2342 | -4/Lab | Assimilated A5 with FLK Orb 2356 | -4/Lab | Found Transdimensional Reconstructor 2365 | -4/Lab | Found Integrated Reactor 2365 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 2377 | -4/Lab | Found Core Regenerator 2390 | -4/Lab | Found Prototype Hackware 2390 | -4/Lab | Identified Quantum Router 2393 | -4/Lab | Found Prototype Protection 2393 | -4/Lab | Identified Med. Regenerative Plating 2416 | -4/Lab | Unable to decrypt terminal 2525 | -4/Lab | Discovered exit to Research (range 19) 2565 | -4/Lab | Found Prototype Energy Gun 2565 | -4/Lab | Identified Hyp. EM Gauss Rifle 2573 | -4/Lab | Found Prototype Energy Cannon 2573 | -4/Lab | Identified Potential Cannon 2594 | -4/Lab | Build established: Hacker-Mutant 2644 | -4/Lab | Unable to decrypt terminal 2649 | -4/Lab | Found LC Capacitor 2684 | -4/Lab | Found Prototype Special Weapon 2684 | -4/Lab | Identified Gui. Remote Datajack 2742 | -4/Lab | Entered Research 2742 | -3/Research | Accompanied by 1 ally (A5) 2742 | -3/Research | Evolved 2 slots: Utility x2 2815 | -3/Research | Identified exit to DSF 2815 | -3/Research | Entered DSF 2815 | -3/DSF | Accompanied by 1 ally (A5) 2821 | -3/DSF | Discovered new exit (range 22) 2841 | -3/DSF | Additional patrols routed to DSF 2873 | -3/DSF | Identified exit to Research 2879 | -3/DSF | Entered Research 2879 | -2/Research | Accompanied by 1 ally (A5) 2879 | -2/Research | Evolved 2 slots: Utility x2 3038 | -2/Research | Garrison activated, responded to threat 3072 | -2/Research | Assimilated H-81 Overseer with FLK Orb 3082 | -2/Research | Discovered new exit (range 10) 3094 | -2/Research | Identified exit to Access 3106 | -2/Research | Entered Access 3106 | -1/Access | Accompanied by 2 allies (A5) 3106 | -1/Access | Evolved 2 slots: Utility x2 3138 | -1/Access | Identified exit to Command 3516 | -1/Access | Entered Command 3516 | -1/Command | Accompanied by 2 allies (A5) 3560 | -1/Command | Disengaged cave seal 3802 | -1/Command | Assimilated H-81 Overseer with FLK Orb 3823 | -1/Command | Lost 8 allies 3987 | -1/Command | Found Prototype Device 3987 | -1/Command | Identified Adv. Particle Accelerator 4148 | -1/Command | Build established: Wizard-Mutant 4355 | -1/Command | Disengaged cave seal 4355 | -1/Command | Assembled emerged from the dark tunnel 4367 | -1/Command | Spotted Executioner 4367 | -1/Command | Spotted Executioner 4367 | -1/Command | Spotted Executioner 4367 | -1/Command | Spotted Executioner 4367 | -1/Command | Spotted Striker 4368 | -1/Command | Spotted Alpha 7 4369 | -1/Command | Spotted Striker 4370 | -1/Command | Spotted Alpha 7 4399 | -1/Command | Spotted B-99 Colossus 4399 | -1/Command | Allies destroyed Striker 4409 | -1/Command | Spotted B-99 Colossus 4410 | -1/Command | Allies destroyed Striker 4457 | -1/Command | Spotted B-99 Colossus 4461 | -1/Command | Discovered new exit (range 9) 4465 | -1/Command | Used Core Regenerator, restored core integrity (+400) 4466 | *** | Heading to fleet! Last Messages --------------- 04451_ Penetrated by Slug. 04454_ Exp. Terrain Scan Processor destroyed. 04454_ Critical hit (Blast). 04454_ Penetrated by Slug. 04454_ Slug penetrates Wall. 04457_ Slug penetrates Executioner. 04457_ Slug penetrates Wall. 04458_ Triggered Stasis Trap. 04458_ A bubble of rippling energy engulfs the area. 04458_ Field strength at 37. 04459_ B-99 Colossus activates siege mode. 04459_ Stasis field depleted. 04461_ Penetrated by Slug. 04461_ Slug penetrates Wall. 04461_ Penetrated by Slug. 04461_ The Access Shell folds into the floor. 04461_ EXIT=FOUND 04464_ Critical hit (Destroy). 04464_ Slug penetrates Wall. 04465_ Core integrity regenerated (+400). Map ----- +----------------------------------------------------+ | | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | * #??????????????????????????????????????????? | | #????###########???????????????????????????# | | #????# ] ] #?????????????????#########?# | | #+########## #?????????????????# "" # | | ! # "" #?????????????????# """" # | | #"""" #?????????????????# """" + | | #"""" #?????????????????# "" # | | # "" #?????????????????# # | | ""T"" # #?????????????????# [ ?# | | """"" # #?????????????????# # | | ##########+####+######?????????????????# = + | | #??????????????????????########### | | #?????##?????????????????????????# | | #??####;#########??????????????### | | #??# ##?????????????#"" | | #??# ;########??????#T | | #??# ; ; # # #####??### | | #??# % ^^^^ ^ ^^^#;#### | | ############## #??# ^ ^^ ^^ ^^/ % | | ????# #??# %"" ^ ^^^^^^^ ^/% B | | ? #??# #??# @" ^ ^^^^^^^^^^/ % % | | #??# #??# ^^^^ ^^^ /% g | | """" #??# #??# BB^^E^^ ^^^ ###### | | """" #??# #??# ^BB;%# # # ####????## | | """" #??# #??# ;########????????# | | """" #??# #??# ##????????????#### | | #??# #??##############?????????????# | | #??# #??????????????????????????####+## | | #??# !##########??###########????# | | #??#g #= #??# #????# | | ############## g# #??# * #????# | | =g # "" #??# ??????# | | g "" #???? ????????####### | | #### ##+######## Y" #######+#???????????????? | | ## # ## ""% + #???????????????? | | ] ## # ## "" ##### #???????????????? | | ## # "" ## % #???# #???????????????? | | ## + ! """ # % = #???# #???????????????? | | ## # T" ######## ##???# ######??????????? | | ## # """ #??????# #????# # #??????????? | | ## # "" ]#??????# #????# # #??????????? | | ## # #??????#####??# # #??????????? | | #### # [ #??????# ?# # !#??????????? | | ???# # #??????# ?# # #??????????? | | ???# # #??????# # # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 67 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 30 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 62 Force Boost 20 Offensive Hacking 40 Defensive Hacking 85 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Reactor LC Capacitor Core Regenerator Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed VariableAerolevWand Manual? 0 Play Time 01:31:31 Cumulative 683.9 hours Start 2024.08.28 @ 12:56:06 End 2024.08.30 @ 09:00:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 529 Rogue 529 Adventurer 0 Explorer 0 Win Type 2 Total 178 Types 100/9/51/6/3/2/5/1/1 Lore% 79 Gallery% 87 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4882a8aa-9c7d-47e8-aad3-748decb5a181