Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 11:06:09 // AFD2020/Player2 Player: CrossedViper Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (101) 101 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 609 Bonus ------- Follower Combat Kills 78 Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 125/125 System Corruption 0% Temperature Cool (71) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Treads Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Medium Laser Small Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 2 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | 2 . 2 Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 84 80 Engine 12 | . 14 9 Treads 3 | . . 9 Leg 24 | . 27 18 Storage 14 | . 14 14 Energy Gun 13 | . 14 12 Ballistic Gun 14 | . 14 14 Naked Turns . | . . . Heaviest Build 15 | 13 13 15 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 8 8 Most Carried 6 | 5 5 6 Average Carried 3 | 3 2 4 Final Capacity 8 | 8 8 8 Final Carried 5 | 4 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 335 | 219 84 32 Remotely . | . . . Salvage Created 226 | . 187 39 Parts 14 | . 14 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 3 8 Guns 4 | . 3 1 AOE 7 | . . 7 Classes Destroyed 6 | . 5 1 Builder 1 | . 1 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 1 | . 1 . Grunt 2 | . 2 . Assembled 8 | . . 8 Best Kill Streak 8 | . 4 8 Combat Bots Only 8 | . 2 8 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 39 | . 14 25 Missed 11 | . 3 8 Damage Taken 788 | . 138 650 Core 206 | . 53 153 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 37 | . 23 14 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 64 | . 46 18 Gun 59 | . 46 13 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 32 | . 23 9 Thermal 27 | . 23 4 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 12 | . 12 8 Robot Miss Streak 8 | . 8 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 38 | . 27 11 Core Hits 27 | . 12 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 784 | . 302 482 Guns 386 | . 302 84 Cannons . | . . . Explosions 398 | . . 398 Melee . | . . . Ramming . | . . . Kinetic 162 | . 115 47 Thermal 224 | . 187 37 Explosive 398 | . . 398 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 55 | . . 55 Projectiles . | . . . Explosions 55 | . . 55 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 129 | . . 129 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 211 | . 211 140 Average Temperature 80 | . 81 72 Received Heat Transfer 175 | . 39 136 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 740 | . 629 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 235 | . 235 167 Initial 91 | . . 91 Average 106 | . 138 133 Maximum Alert Level 1 | . 1 . Low Security (%) 85 | 100 73 100 Level 1 14 | . 26 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 10 12 Peak Tracking Total 4 | . 4 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful . | . . . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 57 | . 57 57 Highest-Rated Ally 57 | . 57 57 Total Orders . | . . . Ally Attacks 34 | . 23 11 Total Damage 401 | . 293 108 Kills 7 | . 6 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 706 | 154 379 173 Spaces Moved 389 | 92 203 94 Core 5 | 5 . . Treads 118 | 87 1 30 Legs 266 | . 202 64 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 131 | 154 120 132 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 5 36 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 17 | . . 17 Terrain Destroyed 46 | . . 46 Melee . | . . . Projectile . | . . . AOE 46 | . . 46 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 527 | 102 299 126 Wait 71 | . 61 10 Move 387 | 91 202 94 Hop . | . . . Pick Up 12 | 5 6 1 Fast Attach 5 | 5 . . Attach 7 | 1 2 4 Detach . | . . . Swap 1 | . . 1 Drop 7 | . 5 2 Fire 37 | . 23 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 13) 394 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Entered Mines 541 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 545 | -10/Mines | Assembled infested the area 622 | -10/Mines | Destroyed 8 combat bots 695 | -10/Mines | Core integrity fell below 50% 705 | -10/Mines | Core integrity fell below 20% 707 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00588_ Ion Engine destroyed. 00589_ Critical hit (Burn: +37). Player 2: "It'd be better for you if you stayed outta my way." 00589_ as-40786 destroyed. 00589_ Destroyed Asb. F-torch. 00589_ as-09622 destroyed. 00589_ as-78125 destroyed. 00590_ Rocket Launcher destroyed. 00592_ The unstable cave ceiling collapses. 00601_ as-08515 destroyed. 00642_ Dropped Aluminum Leg. 00699_ Critical hit (Burn: +37). 00700_ G-34 Mercenary destroyed. 00702_ Lgt. Assault Rifle destroyed. 00702_ Player 2 attaches Sml. Laser. 00703_ Lgt. Treads destroyed. 00705_ D-53 Grenadier destroyed. 00707_ The unstable cave ceiling collapses. 00707_ Med. Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###?????????????????????????????? | | ???????????????## #####?????????????????????????? | | ???????????????# ##????????????????????????? | | ??????????????##= #????????????????????????? | | ?????????????## = ##????????????????????????? | | ???????????### #######?????????????????????????? | | ??????????## ##?????????###???????????????????? | | ????????### ##???????## ##??????????????????? | | ???????## ######?## #??????????????????? | | ######## ### #??????????????????? | | #??????????????????? | | t #??????????????????? | | ######## ## #??????????????????? | | ??????# ### #???????????????????? | | ?????# #?# ##??????????????????? | | ?????# ##?# # # # #?????????????? | | ????# ##??## ## @ g #?????????????? | | ???# #????####### # #??????????? | | ??# ##???????# @ #?? ### #??????????? | | ??# #????????# #??????????????????? | | ??## #????????# ?????????????????? | | ???###???????? ????????????????? | | ????????????# ######???????????????? | | ????????????# d#????????????????????? | | ?????????????# ## #????????????????????? | | ?????????????## #?## ????????????????????? | | ??????????????###???## ????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ???????????????????? | | ????????????????????## ???????????????????? | | #????????????????????# ???????????????????? | | #???????????????????? ????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | % ??????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | . 9 1 Parts Lost 2 | . . 2 Damage Taken 502 | . 74 428 Core 74 | . . 74 Player 2/Cogmind (%) 26 | . . 32 Absorbed by Shields . | . . . Damage Inflicted 401 | . 293 108 Player 2/Cogmind (%) 33 | . 49 18 Combat Hostiles Destroyed 4 | . 3 1 Player 2/Cogmind (%) 26 | . 50 11 Game ------ Seed AntigravBattleSplitter Manual? 0 Play Time 00:06:16 Cumulative 778.9 hours Start 2024.05.11 @ 11:01:28 End 2024.05.11 @ 11:06:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 499 Rogue 492 Adventurer 0 Explorer 7 Win Type - Total 55 Types 20/5/19/2/0/1/6/1/1 Lore% 89 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d454683-0d7a-4b00-9e4b-c0dbdd6dd387