Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.13 @ 14:40:19 Player: Amao Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (53) 265 Value Destroyed (1704) 1704 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 10949 Bonus ------- Pacifist 200 Follower Combat Kills 100 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 168/300 Energy 111/190 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (5) -------- Light Quantum Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Weight Redist. System Improved Signal Interpreter Improved Utility Shielding Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Field Propulsion Array > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Matter Filter Improved Utility Shielding Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Enhanced Nova Cannon Point Singularity Launcher [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Targeting Computer Device Coolant Injector Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Force Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 2 2 2 2 2 Power 4 | . . . . . . . 1 . . . . . 1 1 . . 1 Propulsion 4 | . . 1 . . . . . . . . . 1 . . 1 1 . Utility 8 | . . . . . . 2 . . . . . 1 1 1 1 1 1 Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . Parts Attached 75 | 5 . 7 3 . . 7 3 1 10 . 5 3 2 9 3 1 16 Power 11 | . . 2 . . . . 1 . 2 . 1 . 1 . . . 4 Engine 3 | . . 2 . . . . . . . . . . 1 . . . . Core 4 | . . . . . . . 1 . 2 . 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 4 Propulsion 28 | 2 . 1 . . . 2 . . 2 . 3 1 1 6 3 1 6 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 7 | 2 . 1 . . . 2 . . 2 . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight 19 | . . . . . . . . . . . 3 1 1 6 3 1 4 Utility 17 | 1 . 2 . . . 2 1 1 1 . . 1 . 3 . . 5 Device 6 | . . . . . . 1 1 1 . . . . . . . . 3 Storage 2 | 1 . 1 . . . . . . . . . . . . . . . Processor 4 | . . 1 . . . . . . 1 . . . . 2 . . . Hackware 2 | . . . . . . . . . . . . 1 . . . . 1 Protection 3 | . . . . . . 1 . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 19 | 2 . 2 3 . . 3 1 . 5 . 1 1 . . . . 1 Energy Gun 4 | . . 1 . . . . . . 2 . . 1 . . . . . Energy Cannon 6 | . . . . . . 2 1 . 2 . . . . . . . 1 Ballistic Gun 7 | 2 . 1 3 . . . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . 1 . Parts Lost 47 | . . 1 . . . 4 . 1 17 . . 2 . 13 2 . 7 Power 7 | . . . . . . . . . 4 . . . . 2 . . 1 Propulsion 20 | . . . . . . 2 . 1 3 . . 1 . 7 2 . 4 Utility 8 | . . . . . . 1 . . 2 . . . . 3 . . 2 Weapon 12 | . . 1 . . . 1 . . 8 . . 1 . 1 . . . Highest Loss Streak 11 | . . 1 . . . 3 . 1 11 . . 1 . 11 1 . 2 Average Slot Usage (%) 59 | . 71 88 100 100 100 94 95 92 73 . 15 31 40 26 9 4 15 Engine 4 | . . 7 11 11 11 9 7 7 3 . . . 4 1 . . . Core 1 | . . . . . . . 7 7 8 . 2 6 5 1 . . . Wheel 14 | . 28 26 33 33 33 26 23 15 12 . . . . . . . . Flight 2 | . . . . . . . . . . . 6 17 17 10 4 . 2 Device 2 | . . . . . . 4 2 7 6 . . . . . . . 2 Storage 5 | . 14 11 11 11 11 9 7 7 6 . . . . . . . . Processor 6 | . . 9 11 11 11 9 7 7 9 . . . . 6 4 4 4 Protection 2 | . . . . . . 9 7 7 1 . . . . 1 . . 1 Energy Cannon 4 | . . . . . . 14 15 15 10 . . . . . . . . Ballistic Gun 11 | . 28 30 33 33 33 10 7 7 4 . 6 3 . . . . . Ballistic Cannon 1 | . . . . . . 1 7 7 4 . . . . . . . . Naked Turns 112 | . . . . . . . . . 37 49 26 . . . . . . Heaviest Build 63 | 7 7 29 30 30 30 51 63 63 61 . 8 10 13 17 . . 27 Greatest Support 42 | 32 32 42 42 42 42 42 36 36 30 3 15 15 19 23 23 23 32 Greatest Overweight (x) 8 | . . . . . . 2 1 3 3 . . . . 1 . . 8 Average Overweight (x) . | . . . . . . . 1 2 1 . . . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 10 10 4 4 4 4 4 4 4 4 Average Capacity 6 | 5 6 6 10 10 10 10 10 10 9 4 4 4 4 4 4 4 4 Most Carried 10 | 5 6 7 10 10 10 10 10 10 10 4 4 4 4 4 4 4 4 Average Carried 6 | 3 5 5 9 10 9 9 8 9 6 4 2 2 3 3 3 3 2 Final Capacity 10 | 6 6 10 10 10 10 10 10 10 4 4 4 4 4 4 4 4 4 Final Carried 10 | 5 6 7 10 10 10 9 10 10 4 4 2 4 4 3 1 4 2 Class Distribution -------------------- 34% | Mutant 23% | Gunner 16% | Hacker-Mutant 14% | Skirmisher 6% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Matter Collected 1152 | 180 . 278 50 . 24 143 . 101 175 . 87 42 18 17 . . 37 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1856 | . . 454 66 . 43 598 . 252 268 . 50 88 . . . . 37 Parts 103 | . . 27 8 . 5 32 . 10 11 . 4 5 . . . . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 7 7 . 8 . . . . . . Prevented 4 | . . . . . . . . 3 1 . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 49 | . . 10 4 . 3 13 . 5 8 . 2 3 . . . . 1 Guns 28 | . . 9 4 . 3 4 . . 3 . 2 3 . . . . . Cannons 17 | . . . . . . 9 . 4 3 . . . . . . . 1 AOE 4 | . . 1 . . . . . 1 2 . . . . . . . . Classes Destroyed 10 | . . 2 1 . . 4 . 2 1 . . . . . . . . Worker 2 | . . . . . . 2 . . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . Swarmer 20 | . . . 4 . 3 5 . . 3 . 2 3 . . . . . Grunt 18 | . . 7 . . . 4 . 3 4 . . . . . . . . Brawler 2 | . . . . . . 2 . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . Sentry 5 | . . 3 . . . 2 . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . Programmer 2 | . . . . . . . . . 1 . . . . . . . 1 Best Kill Streak 7 | . . 3 4 . 3 7 . 4 4 . 1 3 . . . . 1 Combat Bots Only 7 | . . 3 4 . 3 7 . 4 4 . 1 3 . . . . 1 Max Kills in Single Turn 2 | . . 1 1 . 1 1 . 2 1 . 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . 1 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Damage Taken 6354 | . . 398 60 . 31 352 . 96 1369 . 153 106 37 1032 631 . 2089 Core 2986 | . . 50 22 . . 31 . . 347 . 66 14 . 359 496 . 1601 Absorbed by Shields 39 | . . . . . . . . . . . . . . 39 . . . Core Remaining (%) 84 | 100 100 . . . 82 94 . . . . 41 98 100 68 61 100 . Volleys Fired 104 | . . 29 4 . 4 25 . 5 24 . 5 5 . . . . 3 Largest 4 | . . 3 3 . 3 3 . 4 4 . 1 1 . . . . 1 Hottest 198 | . . 85 60 . 65 163 . 198 198 . 28 80 . . . . 120 Shots Fired 262 | . . 87 12 . 12 47 . 20 71 . 5 5 . . . . 3 Gun 172 | . . 87 12 . 12 25 . 5 21 . 5 5 . . . . . Cannon 85 | . . . . . . 22 . 15 45 . . . . . . . 3 Launcher 5 | . . . . . . . . . 5 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 178 | . . 85 12 . 12 26 . 10 28 . 5 . . . . . . Thermal 31 | . . . . . . . . 5 18 . . 5 . . . . 3 Explosive 5 | . . . . . . . . . 5 . . . . . . . . Electromagnetic 48 | . . 2 . . . 21 . 5 20 . . . . . . . . Robot Hit Streak 38 | . . 36 38 . 3 29 . 8 10 . 10 11 . . . . 3 Robot Miss Streak 3 | . . 2 2 . 3 2 . 2 3 . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 185 | . . 73 8 . 6 33 . 9 45 . 5 3 . . . . 3 Core Hits 95 | . . 23 4 . 4 20 . 7 27 . 3 3 . . . . 4 Critical Hits 2 | . . . . . . . . . 1 . . 1 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4093 | . . 892 65 . 88 841 . 349 1491 . 91 96 . . 7 . 173 Guns 1624 | . . 751 65 . 88 248 . 19 266 . 91 96 . . . . . Cannons 1649 | . . . . . . 592 . 223 670 . . . . . . . 164 Explosions 803 | . . 141 . . . . . 107 555 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 17 | . . . . . . 1 . . . . . . . . 7 . 9 Kinetic 1521 | . . 720 65 . 88 248 . 43 266 . 91 . . . . . . Thermal 970 | . . 141 . . . . . 155 414 . . 96 . . . . 164 Explosive 393 | . . . . . . . . . 393 . . . . . . . . Electromagnetic 1192 | . . 31 . . . 592 . 151 418 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 4 4 . . 2 1 . 4 Average Corruption 2 | . . . . . . . . . 3 4 4 . . 1 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . 1 2 3 . . 2 . . 4 Message Errors 2 | . . . . . . . . . 1 . . . . 1 . . . Matter Fused 3 | . . . . . . . . . . 1 1 . . . . . 1 Heat Flow Errors 4 | . . . . . . . . . . 1 . . . 1 . . 2 Data Loss (minor) 3 | . . . . . . . . . . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 234 | . . 18 . . . 30 . . 171 . . . . . . . 15 Projectiles 94 | . . . . . . 30 . . 49 . . . . . . . 15 Explosions 140 | . . 18 . . . . . . 122 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . 3 5 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . 3 5 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . 44 . . . . . . . . . . . . 3 . 4 Shots 1 | . . 1 . . . . . . . . . . . . . . . Rammed 6 | . . . . . . 1 . . . . . . . . 1 . 4 Targets Rammed 6 | . . . . . . 1 . . . . . . . . 1 . 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 463 | . . 40 16 . 40 276 . 463 194 209 . 96 . 61 . . 237 Average Temperature 96 | . . 19 12 . 19 91 . 184 126 107 . 43 . 22 . . 91 Received Heat Transfer 1178 | . . 210 . . . 135 . 36 510 . . 18 . 149 18 . 102 Effects 2 | . . . . . . . . 2 . . . . . . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 2 . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . 1 Heat Transferred 1227 | . . 150 . . . . . 224 594 . . 148 . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . . 1 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Peak Influence 325 | . 67 325 151 . 70 278 122 . . . . 241 132 85 132 21 95 Average Influence 80 | . 32 163 145 . 65 111 120 . . . . 156 114 32 77 21 17 Maximum Alert Level 1 | . . 1 . . . 1 . . . . . 1 . . . . . Low Security (%) 90 | 100 100 66 100 . 100 79 100 . . . . 64 100 100 100 100 100 Level 1 9 | . . 33 . . . 20 . . . . . 35 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . 2 . . . . 1 . . . . 1 . 1 . . 4 Investigation 1 | . . . . . . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . . . . . 2 Reinforcement 6 | . . 2 . . . . 1 . . . . 1 . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Distress Signals 7 | . . 1 . . . 2 . . . . . . . 1 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 207 | . 5 17 4 . 5 23 1 5 23 . 23 10 3 23 16 . 49 Peak Tracking Total 17 | . 3 6 4 . 3 11 . 4 9 . 7 5 3 17 8 . 16 Tactical Retreats 40 | . . 3 . . 1 3 . . 6 . 3 4 . 6 3 . 11 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Traps Triggered 3 | . . . . . . . . . . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Disabled 1 | . . 1 . . . . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Accessed 26 | . 2 4 . 1 . 3 . . 1 4 . 2 2 2 1 . 4 Terminals 18 | . 2 4 . . . 2 . . 1 . . 2 1 2 . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 80 | . 3 6 . 23 . 5 . . 2 21 . 4 3 4 1 . 8 Successful 64 | . 2 4 . 23 . 3 . . 2 21 . 3 2 1 . . 3 Failed 16 | . 1 2 . . . 2 . . . . . 1 1 3 1 . 5 Catastrophic 2 | . . . . . . . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 7 | . 1 2 . . . 2 . . . . . . . 2 . . . Terminals 32 | . 3 6 . . . 3 . . 2 . . 4 2 4 . . 8 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . 2 . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 60 | . 2 2 . 23 . 1 . . 2 21 . 3 2 1 . . 3 Record 36 | . . . . 23 . . . . 2 11 . . . . . . . Part Schematic 3 | . . . . . . . . . . 3 . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Level Access Points 2 | . . . . . . 1 . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 Locate Traps 3 | . 1 1 . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . . 1 . . . . . . . . . 1 1 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 4 . . . 3 . . . . . . . 1 . . . Terminals 3 | . . 2 . . . 1 . . . . . . . . . . . Track 2 | . . 2 . . . . . . . . . . . . . . . Detonate 1 | . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 1 . . . 1 . . 1 . . 2 2 1 1 . 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . . . Highest-Rated Group 94 | . . . . . . . . . . . 94 . . . . . . Highest-Rated Ally 94 | . . . . . . . . . . . 94 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . 14 . . . . . . Total Damage 510 | . . . . . . . . . . . 510 . . . . . . Kills 9 | . . . . . . . . . . . 9 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 2 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Turns Passed 5594 | 48 215 514 92 414 312 749 80 453 346 49 190 239 132 357 429 120 855 Spaces Moved 6896 | 37 211 383 76 446 320 392 77 370 256 97 332 565 372 783 610 209 1360 Core 1640 | 8 . . . . . . . . 70 97 183 . . 86 472 170 554 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 2490 | 29 211 383 76 446 320 392 77 370 186 . . . . . . . . Hover 45 | . . . . . . . . . . . . . . . . . 45 Flight 2721 | . . . . . . . . . . . 149 565 372 697 138 39 761 Fastest Speed 34 | 50 100 93 93 93 93 93 96 96 50 50 34 34 34 34 40 40 35 Average Speed 63 | 89 100 96 93 93 93 99 96 108 89 50 42 34 34 39 47 48 49 Slowest Speed 450 | 100 100 100 93 93 93 120 96 110 120 50 50 37 37 117 50 50 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . . . . . 7 7 7 3 . 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 42 30 20 89 54 32 2 62 44 75 52 15 11 26 23 6 39 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . . . . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . 1 . 1 . . 1 . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 46 | . . 4 . . . . . 2 40 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . . . . . . . . AOE 45 | . . 4 . . . . . 2 39 . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total 7888 | 51 215 476 90 445 327 710 83 409 323 96 374 596 371 828 745 228 1521 Wait 713 | . . 38 . . . 272 . 30 26 . 28 20 . 21 132 16 130 Move 6804 | 36 210 382 75 445 319 391 76 369 255 96 331 551 357 768 603 208 1332 Hop 35 | . . . . . . . . . . . . 6 7 7 3 . 12 Pick Up 95 | 10 3 14 5 . 2 9 4 2 2 . 4 8 3 12 1 1 15 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 73 | 5 . 7 1 . . 7 3 1 10 . 5 3 2 9 3 1 16 Detach 12 | . . . 1 . . . . . 4 . . . . . 1 2 4 Swap 2 | . . . 2 . . . . . . . . . . . . . . Drop 38 | . 2 6 2 . 2 5 . 2 2 . 1 3 2 5 1 . 5 Fire 104 | . . 29 4 . 4 25 . 5 24 . 5 5 . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . 1 . . . . . . . . 1 . 4 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . 6 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 3) 264 | -10/Materials | Entered another Materials area 264 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 595 | -9/Materials | Build established: Gunner 681 | -9/Materials | Discovered new exit (range 15) 778 | -9/Materials | Entered Mines 804 | -9/Mines | Assembled infested the area 839 | -9/Mines | Learned location of Storage (-7) 866 | -9/Mines | Discovered new exit (range 5) 870 | -9/Mines | Entered Exiles 896 | -9/Exiles | Met 8R-AWN 909 | -9/Exiles | Met EX-HEX 937 | -9/Exiles | Met EX-BIN 952 | -9/Exiles | Aligned with FarCom system 953 | -9/Exiles | Given EX-Vault access code 1011 | -9/Exiles | Met EX-DEC 1043 | -9/Exiles | Visited The Gauntlet 1230 | -9/Exiles | Learned location of Zion (-6) 1272 | -9/Exiles | Discovered new exit (range 10) 1284 | -9/Exiles | Entered Mines 1566 | -8/Mines | Discovered new exit (range 15) 1596 | -8/Mines | Entered Materials 1596 | -8/Materials | Evolved 2 slots: Utility x2 1618 | -8/Materials | Build established: Skirmisher 2048 | -8/Materials | Destroyed 7 combat bots 2227 | -8/Materials | Lost 3 parts (2n1w) 2286 | -8/Materials | Identified exit to Factory 2345 | -8/Materials | Entered Factory 2345 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2401 | -7/Factory | Discovered new exit (range 8) 2425 | -7/Factory | Entered Lower Caves 2592 | -7/Lower Caves | Learned Factory trap positions 2667 | -7/Lower Caves | Learned Factory terminal intel 2677 | -7/Lower Caves | Encountered a Warlord checkpoint 2702 | -7/Lower Caves | Build established: Tank 2871 | -7/Lower Caves | Discovered new exit (range 9) 2878 | -7/Lower Caves | Entered another Lower Caves area 3029 | -7/Lower Caves | Build established: Gunner 3053 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3122 | -7/Lower Caves | Lost 11 parts (2p3n6w) 3202 | -7/Lower Caves | Learned Factory security intel 3207 | -7/Lower Caves | Learned Factory stockpile data 3216 | -7/Lower Caves | Lost 5 parts (2p1u2w) 3216 | -7/Lower Caves | Discovered new exit (range 15) 3224 | -7/Lower Caves | Entered Data Miner 3224 | -7/Data Miner | Discovered new exit (range 6) 3234 | -7/Data Miner | Met Data Miner 3256 | -7/Data Miner | Learned location of Section 7 (-2) 3256 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3261 | -7/Data Miner | Received God Mode back door access code from Data Miner 3273 | -7/Data Miner | Entered Proximity Caves 3275 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3277 | -6/Proximity Caves | Core integrity fell below 50% 3328 | -6/Proximity Caves | Escorted by Enhanced Grunt 3358 | -6/Proximity Caves | Build established: Mutant 3460 | -6/Proximity Caves | Discovered new exit (range 9) 3463 | -6/Proximity Caves | Entered Factory 3463 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3464 | -6/Factory | Loaded intel: 66 trap records 3467 | -6/Factory | Loaded intel: 20 terminal locations 3675 | -6/Factory | Identified exit to Lower Caves 3693 | -6/Factory | Discovered new exit (range 16) 3702 | -6/Factory | Entered another Factory area 3702 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3794 | -5/Factory | Discovered new exit (range 6) 3834 | -5/Factory | Entered another Factory area 3834 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3960 | -4/Factory | Build established: Hacker-Mutant 4046 | -4/Factory | Lost 11 parts (2p5n3u1w) 4119 | -4/Factory | Discovered new exit (range 13) 4123 | -4/Factory | Identified exit to Upper Caves 4189 | -4/Factory | Discovered new exit (range 7) 4191 | -4/Factory | Identified exit to Research 4191 | -4/Factory | Entered Research 4191 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4288 | -3/Research | Build established: Mutant 4610 | -3/Research | Spotted B-86 Titan 4615 | -3/Research | Discovered new exit (range 14) 4620 | -3/Research | Identified exit to Research 4620 | -3/Research | Entered another Research area 4620 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4722 | -2/Research | Discovered new exit (range 15) 4729 | -2/Research | Identified exit to Access 4740 | -2/Research | Entered Access 4740 | -1/Access | Evolved 2 slots: Power x1, Utility x1 4896 | -1/Access | Incoming investigation squad redirected 5019 | -1/Access | Energy Cycler disabled 5111 | -1/Access | Core integrity fell below 50% 5346 | -1/Access | Build established: Hacker-Mutant 5352 | -1/Access | Found Prototype Launcher 5358 | -1/Access | Identified exit to Surface 5532 | -1/Access | Core integrity fell below 20% 5595 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slug penetrates U-05 Engineer. U-05 Engineer destroyed. Slug penetrates Wall. System corrupted: Heat flow error (+271). Slug penetrates Wall. Slug penetrates H-88 Terminator. ALERT: Rogue bot located, Programmers report to Access Zone 9Z. Field Propulsion Array destroyed. Matter Filter destroyed. Dropped Prototype Launcher. Acquired Linear Gravjet. U-05 Engineer lays Concrete. Slammed into K-01 Serf. Acquired Impulse Thruster. Dropped Linear Gravjet. Critical hit. Lgt. Particle Reactor destroyed. Impulse Thruster destroyed. Slammed into P-80 Master. Destabilizing: Core damaged (-32). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????Y????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????# " #?????????????????? | | ?????????????????????# """ #?????????????????? | | ?????????????????????# """ #?????????????????? | | ?????????????????????# " #?????????????????? | | ?????????????????????#= #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# p p= #?????????????????? | | ?????????????????????#####/#####?????????????????? | | ????????????????????????#@p #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????# p#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????????####### #????????????????????? | | ???????????? #????????????????????? | | ??????????????????####### #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# g#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# g #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #???????############## | | ????????????????????????# #???????# | | ????????????????????????# ######### | | ????????????????????????# / | | ????????????????????????# ######### | | ????????????????????????# #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 24 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Matter Filtering 30 Offensive Hacking 22 Item Schematics ----------------- Cloaking Device | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldSmartbombPlating Manual? 0 Play Time 01:11:57 Cumulative 21.5 hours Start 2020.01.13 @ 12:29:44 End 2020.01.13 @ 14:40:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 10 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c6b42958-2ae8-498a-b88a-27caf5a05b6b