Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.01 @ 21:48:58 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1300 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 133/400 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Hover Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Small Storage Unit [Rating: 1] Favorites ----------- Power None Propulsion Hover Unit Hover Unit Hover Unit Utility Propulsion Shielding Protection Propulsion Shielding Weapon None Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 2 | . . 1 1 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 1 | . . 1 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover 1 | . . 1 . Flight . | . . . . Utility 1 | . . . 1 Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 5 | . . 7 5 Hover 3 | . . 7 . Protection 2 | . . . 5 Naked Turns 119 | . 23 34 62 Heaviest Build 1 | . . . 1 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 1 | 1 1 1 1 Average Carried . | . 1 1 1 Final Capacity 5 | 5 5 5 5 Final Carried 1 | 1 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 181 | 181 . . . Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 402 | . 12 123 267 Core 377 | . 12 98 267 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 . 56 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1 | . . 1 . Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . 1 . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 42 | . 6 . 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 135 | . . 9 135 Initial . | . . . . Average 25 | . . 7 47 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 2 4 12 Peak Tracking Total 9 | . 2 6 9 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 2 3 Successful 1 | . . 1 . Failed 4 | . . 1 3 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 5 | . . 2 3 Terminals 5 | . . 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Level Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 240 | 15 23 84 118 Spaces Moved 465 | 27 45 162 231 Core 465 | 27 45 162 231 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 13 59 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 466 | 27 44 163 232 Wait . | . . . . Move 462 | 26 44 161 231 Hop . | . . . . Pick Up 1 | 1 . . . Fast Attach 2 | . . 1 1 Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire . | . . . . Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 16 | -11/Junkyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 15) 39 | -10/Materials | Entered Mines 41 | -10/Mines | Identified exit to Materials 63 | -10/Mines | Met a Derelict bent on vengeance 67 | -10/Mines | Learned Materials emergency access door positions 123 | -10/Mines | Entered Materials 123 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 211 | -9/Materials | Discovered new exit (range 10) 217 | -9/Materials | Core integrity fell below 50% 241 | -9/Materials | Self-destructed Last Messages --------------- 00104_ K-01 Serf collects debris. 00107_ Hover Unit destroyed. 00107_ Slammed into K-01 Serf. 00107_ K-01 Serf knocked back. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE Loading Materials emergency access points (x16)... 00138_ K-01 Serf cleans the Processing Tank. 00142_ Connecting with Terminal... 00142_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 00145_ K-01 Serf cleans the Processing Tank. 00185_ Acquired Propulsion Shielding. 00200_ K-01 Serf collects debris. 00209_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 00211_ EXIT=FOUND 00215_ K-01 Serf collects debris. 00216_ G-34 Mercenary suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#+###+#????????????????????????????? | | ??????????????# ###########??????????????????? | | ??????????????# ## #??????????????????? | | ?????????####?# ## """ #??????????????????? | | ?????????# #?# ## ] "R" #??????????????????? | | ?????????# #?# ## " " #??????????????????? | | ?????????+ ### # #??????????????????? | | ?????????# # """ #??????????????????? | | ?????????# + """ #??????????????????? | | ?????????# # """ #??????????????????? | | ?????????# ########## @ #??????????????????? | | ?????????# ###################??????????????????? | | ?????????# #??????????????????????????? | | ?????????# +???????????????????????? | | ?????????# ####### #???????????????????????? | | ?????????# #????????? #???????????????????????? | | ????#+#+## #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????######/######????????????????????????????????? | | ??????# [[! #????????????????????????????????? | | ??????#/ [[[ #????????????????????????????????? | | ??????# [![ #????????????????????????????????? | | ??????# """ #????????????????????????????????? | | ??????# """ #????????????????????????????????? | | ??????# """ #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# +???+????????????????????????????? | | ??#######+#######????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 281 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectTeslaWeb Manual? 0 Play Time 00:03:18 Cumulative 265.7 hours Start 2023.06.01 @ 21:46:28 End 2023.06.01 @ 21:48:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 780 Rogue 780 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/5/2/0/0/0/0/0 Lore% 88 Gallery% 86 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23122990-39cf-4fd8-9649-af4c1c304520