Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 21:53:57 Player: WazdakkaGutsmek Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (2277) 2277 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 5513 Bonus ------- High Alert Combat Kills 31 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Relay Coupler [NC] (31) Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power III Micro Nuclear Core > --- PROPULSION ------- Improved Treads > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Target Analyzer Backup Plating III Medium Reactive Plating > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Improved Titanium Leg Improved Signal Interpreter Heavy Laser Precision Assault Rifle Remote Datajack [Rating: 35] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Hacking Suite Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Backup Plating III Weapon Improved Medium Laser Energy Gun Improved Medium Laser Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 5 | . . 2 2 1 . Weapon . | . . . . . . Parts Attached 54 | . 7 12 12 8 15 Power 9 | . . 2 2 1 4 Engine 3 | . . 2 1 . . Core 6 | . . . 1 1 4 Reactor . | . . . . . . Propulsion 18 | . 3 3 3 1 8 Treads 8 | . . 3 1 1 3 Leg 7 | . . . 2 . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . 3 . . . . Utility 16 | . 1 3 6 4 2 Device 8 | . 1 2 3 1 1 Storage . | . . . . . . Processor 3 | . . 1 . 2 . Hackware 2 | . . . 2 . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 11 | . 3 4 1 2 1 Energy Gun 8 | . 3 3 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 2 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 1 2 . . Parts Lost 30 | . 2 3 9 . 16 Power 6 | . . 1 1 . 4 Propulsion 9 | . . 1 3 . 5 Utility 7 | . . . 3 . 4 Weapon 8 | . 2 1 2 . 3 Highest Loss Streak 12 | . 2 2 3 . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 75 | . 81 92 80 54 67 Engine 6 | . 14 10 6 5 2 Core 3 | . . . . 5 9 Treads 8 | . . 14 10 5 3 Leg 3 | . 21 . 3 . 6 Flight 1 | . 5 6 . . . Device 15 | . 6 29 20 2 6 Processor 9 | . . 9 8 8 15 Hackware 4 | . . . 16 . . Protection 4 | . . . . 11 7 Energy Gun 10 | . 21 20 13 3 . Piercing Weapon 4 | . . . . 8 13 Peak Build Rating 35 | . 12 16 22 35 35 Average Rating 20 | . 6 14 18 24 30 On Entrance 12 | 6 6 12 15 . 35 Naked Turns 92 | . . . 43 49 . Heaviest Build 38 | 12 12 17 18 35 38 Greatest Support 40 | 20 20 40 40 23 40 Greatest Overweight (x) 11 | . 3 1 5 11 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 Average Capacity 5 | . 7 5 5 5 5 Most Carried 6 | . 6 4 1 5 5 Average Carried 2 | . 4 1 . 3 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 6 | 6 . 1 . 5 3 Class Distribution -------------------- 45% | Scavenger-Mutant 44% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 825 | 198 20 240 111 85 171 Remotely . | . . . . . . Salvage Created 2350 | . 215 674 785 151 525 Parts 126 | . 20 38 32 10 26 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 48 | . 6 13 14 3 12 Melee 15 | . . . . 3 12 Guns 29 | . 5 12 12 . . AOE 2 | . 1 1 . . . Classes Destroyed 14 | . 4 6 2 1 1 Worker 1 | . 1 . . . . Builder 4 | . 2 2 . . . Tunneler 1 | . . . 1 . . Hauler 2 | . . 1 1 . . Recycler 2 | . 1 1 . . . Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 13 | . 6 3 . . 4 Grunt 21 | . . 5 8 2 6 Brawler 1 | . . . 1 . . Sentry 11 | . . 5 5 . 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . 1 . Best Kill Streak 10 | . 10 8 7 2 3 Combat Bots Only 6 | . 6 3 5 2 3 Max Kills in Single Turn 4 | . 4 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 459 | . 25 70 127 21 216 Missed 135 | . 9 23 39 7 57 Damage Taken 4842 | . 289 638 1391 201 2323 Core 1433 | . 122 157 453 32 669 Absorbed by Shields 21 | . . . . . 21 Ignored by Resistances 56 | . . . . . 56 Core Remaining (%) 57 | 100 51 60 17 . . Volleys Fired 140 | . 12 58 65 . 5 Largest 2 | . 2 2 2 . 1 Hottest 130 | . 80 130 112 . 65 Shots Fired 232 | . 18 110 99 . 5 Gun 230 | . 18 108 99 . 5 Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 210 | . . 106 99 . 5 Explosive 2 | . . 2 . . . Electromagnetic 20 | . 18 2 . . . Robot Hit Streak 20 | . 3 14 20 . 3 Robot Miss Streak 5 | . 3 5 5 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 189 | . 8 70 76 4 31 Core Hits 87 | . 8 25 31 4 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . . 5 7 1 2 Burn 12 | . . 5 7 . . Impale 3 | . . . . 1 2 Melee Attacks 43 | . . . . 6 37 Impact . | . . . . . . Slashing . | . . . . . . Piercing 43 | . . . . 6 37 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . 1 3 Damage Inflicted 4156 | . 586 1169 1419 117 865 Guns 2697 | . 99 1142 1412 . 44 Cannons . | . . . . . . Explosions 514 | . 487 27 . . . Melee 916 | . . . . 117 799 Ramming 29 | . . . 7 . 22 Kinetic . | . . . . . . Thermal 2662 | . 76 1130 1412 . 44 Explosive 438 | . 411 27 . . . Electromagnetic 111 | . 99 12 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 916 | . . . . 117 799 Highest Corruption 3 | . . . 2 1 3 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . 6 . 7 Message Errors 4 | . . . 2 . 2 Matter Fused 6 | . . . 2 . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 186 | . 186 . . . . Projectiles . | . . . . . . Explosions 186 | . 186 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 234 | . 152 77 . . 5 Shots 4 | . 2 2 . . . Rammed 26 | . . 1 2 . 23 Targets Rammed 29 | . . 1 4 . 24 Kicked 2 | . . . 2 . . Crushed 1 | . . . . . 1 Highest Temperature 436 | . 66 436 150 . 65 Average Temperature 66 | . 35 96 39 . 30 Received Heat Transfer 2100 | . . 216 909 54 921 Effects 3 | . . 3 . . . Shutdowns 1 | . . 1 . . . Matter Decay 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 16 | . . 4 12 . . Heat Transferred 6538 | . 100 2886 3441 . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 468 | . 258 455 468 165 310 Initial 191 | . . 108 191 13 . Average 174 | . 147 320 148 66 134 Maximum Alert Level 2 | . 1 2 2 . 1 Low Security (%) 57 | . 46 13 60 100 73 Level 1 35 | . 53 66 32 . 26 Level 2 6 | . . 19 6 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . 3 3 2 . Investigation 4 | . . 1 2 1 . Extermination 1 | . . . . 1 . Reinforcement 3 | . . 2 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 12 22 49 5 14 Peak Tracking Total 8 | . 6 4 8 2 4 Tactical Retreats 8 | . 1 . 7 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . 1 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 3 | . 1 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 13 | . 3 2 2 5 1 Terminals 10 | . 3 1 2 3 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 32 | . 3 5 8 15 1 Successful 21 | . 1 3 7 10 . Failed 11 | . 2 2 1 5 1 Catastrophic 4 | . 2 1 . . 1 Database Lockouts . | . . . . . . Manual 21 | . 3 2 6 9 1 Terminals 27 | . 3 2 8 13 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 12 | . . . 6 6 . Prototype ID Bank 3 | . . . 1 2 . Terminal Index 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 3 | . . . 3 . . Reprogram Traps 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 5 | . 1 1 1 2 . Terminals 5 | . 1 1 1 2 . Botnet 5 | . 1 1 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 2 2 2 1 Full Trace Events 4 | . . 1 2 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . . 8 Machine Destruction 8 | . . . . . 8 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3042 | . 182 767 847 527 719 Spaces Moved 1781 | 1 139 497 517 321 306 Core 361 | . 3 . 200 148 10 Treads 737 | . . 247 233 146 111 Legs 353 | 1 83 . 84 . 185 Wheels . | . . . . . . Hover 27 | . . . . 27 . Flight 303 | . 53 250 . . . Fastest Speed 37 | 120 37 37 50 50 120 Average Speed 124 | 120 91 107 111 143 170 Slowest Speed 600 | 120 200 160 300 600 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 2 34 35 46 8 33 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 48 | . 30 18 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 48 | . 30 18 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2292 | . 178 622 681 378 433 Wait 182 | . 9 42 77 32 22 Move 1777 | . 138 496 516 321 306 Hop . | . . . . . . Pick Up 24 | . 2 7 1 8 6 Fast Attach 33 | . 4 5 10 5 9 Attach 17 | . 3 6 2 2 4 Detach . | . . . . . . Swap 6 | . . 1 . 1 4 Drop 36 | . 10 6 6 5 9 Fire 140 | . 12 58 65 . 5 Melee 36 | . . . . 4 32 Ram 6 | . . . 2 . 4 Kick 2 | . . . 2 . . Crush 21 | . . 1 . . 20 Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Entered another Materials area 183 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 475 | -9/Materials | Discovered new exit (range 16) 677 | -9/Materials | Build established: Scavenger-Mutant 921 | -9/Materials | Discovered new exit (range 16) 950 | -9/Materials | Entered another Materials area 950 | -8/Materials | Evolved 2 slots: Utility x2 1545 | -8/Materials | Lost 3 parts (1u2w) 1739 | -8/Materials | Core integrity fell below 50% 1753 | -8/Materials | Build established: Hacker-Mutant 1754 | -8/Materials | Released all parts (6) 1785 | -8/Materials | Lost 3 parts (1p1n1u) 1786 | -8/Materials | Discovered new exit (range 15) 1796 | -8/Materials | Core integrity fell below 20% 1797 | -8/Materials | Entered Factory 1797 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2058 | -7/Factory | Build established: Mutant 2319 | -7/Factory | Identified exit to Garrison 2324 | -7/Factory | Entered Garrison 2350 | -7/Garrison | Triggered checkpoint 2370 | -7/Garrison | Garrison Relay disabled 2528 | -7/Garrison | Triggered checkpoint 2616 | -7/Garrison | Triggered checkpoint 2676 | -7/Garrison | Lost 4 parts (1p1n2u) 2792 | -7/Garrison | Discovered new exit (range 19) 2830 | -7/Garrison | Triggered checkpoint 2887 | -7/Garrison | Garrison Relay disabled 2943 | -7/Garrison | Build established: Scavenger-Mutant 2995 | -7/Garrison | Core integrity fell below 50% 3024 | -7/Garrison | Core integrity fell below 20% 3043 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02980_ Acquired 14 matter. 02983_ Acquired Lgt. Nuclear Core. 02995_ Particle Gun destroyed. 02995_ Lgt. Nuclear Core destroyed. 02997_ Dropped Carbon-fiber Leg. 02998_ Acquired 30 matter. 03001_ Slammed into G-47 Trooper. 03016_ Lgt. Treads destroyed. 03017_ Slammed into G-47 Trooper. 03020_ Slammed into S-27 Virus. 03021_ S-27 Virus destroyed. 03022_ Slammed into S-27 Virus. 03028_ Crushed S-27 Virus. 03028_ S-27 Virus destroyed. 03036_ Slammed into G-47 Trooper. 03039_ Lgt. Treads destroyed. 03040_ Slammed into G-47 Trooper. 03040_ Destabilizing: System corrupted (+2). 03041_ Slammed into G-47 Trooper. 03043_ Destabilizing: Core damaged (-21). Map ----- +----------------------------------------------------+ | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????# ######################?? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# !#??????????????????????? | | ???????????????????????#*[#??????????????????????? | | ?????????????# ??#####?#*=#??????????????????????? | | ?????????????# ?# ?#%[#??????????????????????? | | ????????????## ## ##= ##?????????????????????? | | ????????##### = = #?????????????????????? | | ???# % #?????????????????????? | | ???# *s #?????????????????????? | | ??????####### ## ## =#?????????????????????? | | ????????????# ## ## %###???????????????????? | | ????????????" % ! #???????????????????? | | ????????????" 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