Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 00:49:21 Player: Naughtyusername Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (248) 1240 Value Destroyed (10236) 10236 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (8699) 8699 TOTAL SCORE: 27475 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3364 Follower Combat Kills 2283 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 946 Friendly Fire -994 Cogmind --------- Core Integrity 0/1150 Matter 204/300 Energy 100/100 System Corruption 63% Temperature Cool (12) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Treads Molecular Deconstructor Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Target Analyzer Microactuators Microactuators Advanced Actuator Array Improved Force Booster Layered Heavy Armor Plating > --- WEAPON ----------- Power Sword Phasing Sabre Ionic Axe CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Antimatter Reactor Myomer Leg Myomer Leg Advanced VSS Leg Advanced Coolant Injector Energy Well Long-range Sensor Array Advanced Terrain Scanner Core Analyzer Armor Integrity Analyzer Improved Actuator Array Improved Medium Armor Plating Improved Medium Armor Plating Dimensional Node Initializer Vortex Shotgun Matter Neutralizer Smartbomb Launcher Molecular Deconstructor [Rating: 126] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Utility Experimental Core Analyzer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware System Shield Protection Zionite Weapon Casing Weapon Ripper Energy Gun Heavy Laser Energy Cannon Powered Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Slots Evolved 12 | . . . . . 6 . . . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . 1 . . Utility 6 | . . . . . 2 . . . . 2 1 . . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Parts Attached 213 | 4 3 1 12 4 34 2 2 9 5 43 14 5 2 6 1 53 8 5 Power 23 | . . . 1 1 5 . . . 1 5 1 . . . . 7 1 1 Engine 11 | . . . 1 1 2 . . . 1 4 1 . . . . 1 . . Core 7 | . . . . . 3 . . . . 1 . . . . . 2 . 1 Reactor 5 | . . . . . . . . . . . . . . . . 4 1 . Propulsion 59 | 2 . . 3 . 11 . . 1 3 14 7 . . . . 16 2 . Treads 1 | . . . . . 1 . . . . . . . . . . . . . Leg 39 | . . . . . . . . . . 14 7 . . . . 16 2 . Wheel 19 | 2 . . 3 . 10 . . 1 3 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 76 | 1 1 . 2 1 12 1 . 4 . 17 3 3 1 . 1 23 3 3 Device 29 | 1 . . 1 . 6 . . . . 7 1 1 . . . 11 1 . Storage 4 | . 1 . . . . . . . . 2 . . . . . 1 . . Processor 14 | . . . . . 2 1 . 3 . 1 1 2 . . . 3 1 . Hackware 2 | . . . . . 1 . . . . . . . . . . . . 1 Protection 27 | . . . 1 1 3 . . 1 . 7 1 . 1 . 1 8 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 55 | 1 2 1 6 2 6 1 2 4 1 7 3 2 1 6 . 7 2 1 Energy Gun 5 | . . . . . . . . . . . . . . 1 . 2 2 . Energy Cannon 4 | . . . . . . . . . . 1 1 . . . . 1 . 1 Ballistic Gun 9 | 1 2 . 3 2 1 . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 2 . 1 1 . . . . . . . . Launcher 6 | . . 1 1 . . 1 . . . 1 . . . . . 2 . . Special Weapon 4 | . . . 1 . . . . . . . . 1 . 2 . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 19 | . . . 1 . 5 . . 3 . 3 1 1 1 3 . 1 . . Piercing Weapon 3 | . . . . . . . . 1 . 1 . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . . . 1 4 . 4 2 1 . 2 . 2 . . Parts Lost 101 | . . . 5 1 14 2 . 2 5 15 4 . . . . 40 3 10 Power 15 | . . . 1 1 2 . . . 1 3 1 . . . . 4 1 1 Propulsion 32 | . . . 2 . 6 1 . . 3 4 1 . . . . 10 1 4 Utility 38 | . . . 1 . 3 . . 2 1 7 1 . . . . 20 1 2 Weapon 16 | . . . 1 . 3 1 . . . 1 1 . . . . 6 . 3 Highest Loss Streak 21 | . . . 2 1 5 2 . 2 5 3 2 . . . . 21 3 10 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 3 . . Average Backups 18 | 3 8 14 19 21 21 22 22 22 22 18 17 16 16 15 15 15 12 14 Power 1 | 1 1 1 . . 1 2 2 2 2 . . 1 1 1 1 1 1 1 Propulsion 4 | 1 3 6 6 5 4 6 6 5 4 2 2 4 4 4 4 4 . 1 Utility 6 | . 1 3 5 7 9 7 8 8 8 7 7 6 5 5 5 4 3 4 Weapon 5 | . 1 3 6 8 6 6 6 5 5 6 5 4 5 4 4 4 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 53 | 6 4 . 4 . 10 . . 1 1 11 2 1 . . . 4 . 9 Power 7 | . . . 1 . 1 . . . . 1 . . . . . 3 . 1 Propulsion 12 | 4 . . . . 2 . . . . 1 2 . . . . 1 . 2 Utility 21 | . 2 . 1 . 6 . . 1 . 8 . 1 . . . . . 2 Weapon 12 | 2 2 . 2 . 1 . . . 1 1 . . . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 100 99 96 84 97 92 96 98 92 88 87 88 83 82 79 87 75 Engine 5 | . 14 14 13 10 5 . . . . 5 4 5 5 5 5 1 . . Core 1 | . . . . . 1 7 7 7 6 . . . . . . 2 . . Leg 11 | . . . . . . . . . . 21 18 17 17 17 17 20 24 23 Wheel 11 | . 28 28 27 28 26 27 23 28 28 4 . . . . . . . . Device 9 | . 14 14 12 3 4 7 7 2 6 14 12 8 4 4 4 11 21 14 Storage 7 | . 14 14 14 14 6 7 7 7 7 6 5 5 5 5 5 6 10 7 Processor 11 | . . . . . 4 7 7 17 15 13 15 19 23 23 23 13 2 4 Protection 4 | . . . 1 10 8 . . . . 4 4 4 5 5 5 4 6 5 Ballistic Gun 4 | . 28 27 18 27 1 7 2 . . . . . . . . . . . Slashing Weapon 13 | . . . 3 . 20 23 23 23 23 13 19 19 21 17 13 11 . . Peak Build Rating 126 | 7 10 11 19 18 57 40 39 55 56 86 96 109 100 105 106 126 111 111 Average Rating 67 | 6 9 10 13 16 43 37 36 48 54 75 91 97 98 101 102 108 97 87 On Entrance 56 | 6 7 10 11 17 17 37 37 39 54 53 86 96 99 98 103 101 90 111 Naked Turns 48 | . . . . . . . . . . . . . . . . . . 48 Heaviest Build 118 | 13 92 92 92 96 118 98 98 106 106 113 79 74 72 72 77 117 92 93 Greatest Support 142 | 20 20 20 30 26 46 40 30 46 46 75 90 88 88 88 88 142 120 120 Greatest Overweight (x) 8 | . 4 4 8 3 3 3 3 3 4 3 . . . 1 . 1 . 1 Average Overweight (x) 1 | . 1 4 3 3 2 2 3 2 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 Average Capacity 22 | 8 16 25 25 25 25 25 25 25 25 21 20 20 20 20 20 20 20 17 Most Carried 25 | 8 11 17 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 Average Carried 20 | 3 8 14 21 24 24 24 24 24 24 20 19 19 20 19 19 17 14 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 5 Final Carried 25 | 5 11 17 23 25 24 24 25 24 20 20 20 20 20 19 20 15 20 3 Class Distribution -------------------- 26% | Scavenger-Gladiator 25% | Gladiator 22% | Mutant 19% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Warlord Gladiator | -4/Proximity Caves Gladiator | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Matter Collected 5724 | 266 165 429 326 147 521 91 142 120 139 956 240 217 173 102 143 1180 342 25 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10838 | 159 165 244 275 171 2150 45 . . 224 2241 728 139 353 65 84 3163 331 301 Parts 517 | 12 11 10 29 4 117 8 . . 6 113 38 4 13 5 5 129 4 9 Haulers Intercepted 5 | . . . . . 2 . . . . 1 2 . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . 28 . . 8 . . 6 . . 14 11 . 5 . 5 8 Prevented 3 | . . . . . . . . . . . . 1 2 . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Combat Hostiles Destroyed 187 | . 2 2 8 1 38 4 . . 4 36 9 4 5 11 3 51 3 6 Melee 87 | . . . . . 34 . . . 4 12 8 . 4 . 1 24 . . Guns 17 | . 2 2 5 1 . . . . . . . . . . . 6 . 1 Cannons 16 | . . . . . . . . . . 11 . . . . . 4 . 1 AOE 56 | . . . 3 . 4 4 . . . 9 1 4 1 11 2 14 2 1 Classes Destroyed 24 | 2 4 . 3 1 4 . . . . 2 2 . 1 2 1 2 . . Worker 16 | . 1 . . . 6 . . . . 7 1 . . . . 1 . . Builder 7 | . 1 . . . 2 . . . . 1 1 . . . . 2 . . Tunneler 7 | 5 . 1 . . 1 . . . . . . . . . . . . . Hauler 5 | . . . . . 2 . . . . 1 2 . . . . . . . Recycler 9 | 1 . 1 . 1 1 . . . . 2 . . . . . 3 . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . Operator 2 | . . . . . . . . . . . 2 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . Watcher 6 | . 2 . . . 2 . . . . 1 . . . . . 1 . . Swarmer 40 | . . . 6 . 7 4 . . 1 7 2 . . 6 . 4 1 2 Grunt 69 | . 2 2 . . 23 . . . 1 14 3 . 4 1 . 18 1 . Brawler 9 | . . . . . 1 . . . . . . . . . . 7 . 1 Duelist 10 | . . . . . 2 . . . 1 2 . . . 1 . 3 . 1 Protector 1 | . . . . . . . . . . . . . . 1 . . . . Sentry 17 | . . . . 1 2 . . . 1 4 . . 1 . 1 4 1 2 Specialist 1 | . . . . . . . . . . . . . . 1 . . . . Hunter 6 | . . . . . . . . . . . 2 . . 1 . 3 . . Programmer 22 | . . . . . 3 . . . . 6 2 . . . . 11 . . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . . . 1 . . Subdweller 6 | . . . 5 1 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . Thug 2 | . . . . . . . . . . 1 . 1 . . . . . . Savage 3 | . . . . . . . . . . . . 3 . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 5 3 3 4 1 11 4 . . 3 7 3 4 3 11 2 5 3 4 Combat Bots Only 11 | . 1 2 2 1 7 4 . . 3 7 2 4 3 11 2 5 3 4 Max Kills in Single Turn 6 | 1 2 1 4 1 2 2 . . 1 4 2 4 1 6 2 4 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 6 | . . . 2 . 2 2 . . . 3 1 4 1 6 2 3 1 1 Melee 2 | . . . . . 1 . . . 1 1 2 . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Hostile Shots Fired 1274 | . 4 3 48 16 197 15 . . 66 305 41 2 30 17 6 435 26 63 Missed 402 | . . 2 13 4 52 4 . . 22 127 9 . 4 11 2 132 6 14 Hits 872 | . 4 1 35 12 145 11 . . 44 178 32 2 26 6 4 303 20 49 Melee 114 | . . . . . 13 . . . 3 7 1 . . 3 . 74 . 13 Projectile 758 | . 4 1 35 12 132 11 . . 41 171 31 2 26 3 4 229 20 36 AOE 2 | . . . . . . . . . . . 1 . . . . 1 . . Critical Strikes 53 | . . . 1 . 8 . . . . 6 3 . 2 . . 27 3 3 Actively Blocked 7 | . . . . . . . . . . 2 3 . . . . 1 1 . Damage Taken 19300 | . 45 12 549 172 2284 187 . . 455 3359 1148 41 548 70 99 8571 436 1324 Core 2238 | . . 12 96 29 253 66 . . 109 242 165 . 82 22 . 693 63 406 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 715 | . . . . . . . . . . 150 . . 61 . . 326 100 78 Regen/Repaired (Parts) 52 | . . . . . . . . . . . . . . 52 . . . . Core Remaining (%) 65 | 100 . . . 45 . . . . 38 71 . . . . 73 . . . Volleys Fired 360 | 13 9 9 44 19 5 3 17 . 4 100 6 2 2 8 2 80 25 12 Largest 4 | 2 2 2 2 2 1 1 1 . 1 1 1 1 1 1 1 3 2 4 Hottest 361 | 40 46 46 100 46 33 36 40 . 40 45 90 45 45 60 60 262 132 361 Shots Fired 438 | 26 18 15 55 34 5 4 18 . 4 100 6 2 2 8 2 79 35 25 Gun 192 | 26 18 12 26 34 . 1 . . . . . . . 3 1 31 30 10 Cannon 163 | . . . . . . . 18 . 4 94 5 . . . . 30 . 12 Launcher 55 | . . 3 11 . 5 3 . . . 6 1 2 2 . . 16 5 1 Special 28 | . . . 18 . . . . . . . . . . 5 1 2 . 2 Kinetic 157 | 26 18 12 26 34 . 1 18 . 4 18 . . . . . . . . Thermal 185 | . . . 18 . . . . . . 76 5 . . . . 34 30 22 Explosive 60 | . . 3 11 . 5 3 . . . 6 1 2 2 4 1 16 5 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Entropic 33 | . . . . . . . . . . . . . . 3 1 29 . . Robot Hit Streak 17 | 7 8 6 15 15 17 . . . . 12 1 . 2 4 . 12 7 9 Robot Miss Streak 5 | 2 3 3 4 2 1 . . . . 2 4 . 2 . . 5 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 545 | 17 13 9 23 29 105 1 . . 12 75 46 1 13 2 5 154 22 18 Core Hits 412 | 11 10 6 23 8 53 6 . . 6 58 30 19 15 17 3 125 15 7 Critical Kills 7 | . . . . . . . . . . 5 . . . . . 1 . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . 3 . . Critical Strikes 58 | . . . . . 13 . . . 1 10 7 . 1 1 1 21 2 1 Burn 2 | . . . . . . . . . . . . . . . . . 2 . Meltdown 7 | . . . . . . . . . . 5 . . . . . 1 . 1 Sever 44 | . . . . . 13 . . . 1 5 7 . 1 1 1 15 . . Impale 2 | . . . . . . . . . . . . . . . . 2 . . Detonate 3 | . . . . . . . . . . . . . . . . 3 . . Melee Attacks 553 | . . . 1 . 164 1 3 . 20 76 63 7 19 11 9 179 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 534 | . . . 1 . 164 1 3 . 20 75 63 7 19 11 9 161 . . Piercing 19 | . . . . . . . . . . 1 . . . . . 18 . . Sneak Attacks 29 | . . . . . 13 1 . . . 5 6 1 1 . . 2 . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . . . . . . Follow-up Attacks 101 | . . . . . 22 . . . 4 4 17 . 3 . 1 50 . . Damage Inflicted 32418 | 138 174 259 957 426 5118 252 . . 453 5186 2160 602 914 2725 525 11139 715 675 Guns 2886 | 138 174 147 329 426 . . . . . . . . . . . 1137 405 130 Cannons 3352 | . . . . . . . . . . 2302 . . . . . 688 . 362 Explosions 11241 | . . 112 628 . 287 179 . . . 1429 272 483 207 2578 273 4303 310 180 Melee 14664 | . . . . . 4831 73 . . 453 1455 1888 119 707 . 252 4886 . . Ramming 34 | . . . . . . . . . . . . . . . . 31 . 3 Kinetic 1293 | 138 174 147 329 426 . . . . . 79 . . . . . . . . Thermal 5632 | . . . . . . . . . . 2531 . . . . . 2204 405 492 Explosive 9417 | . . 112 628 . 287 179 . . . 1121 272 483 207 2578 273 2787 310 180 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 14340 | . . . . . 4831 73 . . 453 1455 1888 119 707 147 252 4415 . . Piercing 565 | . . . . . . . . . . . . . . . . 565 . . Entropic 1137 | . . . . . . . . . . . . . . . . 1137 . . Highest Corruption 63 | . . . . . 5 5 5 5 . 2 . . . . . 59 59 63 Average Corruption 13 | . . . . . 4 5 5 5 . 1 . . . . . 17 59 59 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 222 | . . . . . 24 11 19 6 . 33 . . . . . 68 40 21 Message Errors 56 | . . . . . 3 4 8 1 . 11 . . . . . 14 11 4 Matter Fused 48 | . . . . . 2 2 2 2 . 8 . . . . . 18 11 3 Heat Flow Errors 21 | . . . . . 4 1 2 1 . 4 . . . . . 6 1 2 Energy Discharges 28 | . . . . . 5 3 4 . . 3 . . . . . 4 6 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . 3 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 25 | . . . . . 3 . 1 2 . 5 . . . . . 10 2 2 Data Loss (major) 7 | . . . . . 3 . 1 . . . . . . . . 2 1 . Misfires 3 | . . . . . . 1 1 . . 1 . . . . . . . . Alerts 4 | . . . . . 4 . . . . . . . . . . . . . Misdirections 12 | . . . . . . . . . . . . . . . . 8 . 4 Weapon Failures 13 | . . . . . . . . . . 1 . . . . . 3 8 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1470 | . . . 57 . 339 . . . . 254 190 . 134 101 31 335 . 29 Projectiles 99 | . . . . . . . . . . 98 . . . . . 1 . . Explosions 443 | . . . 57 . 26 . . . . 88 . . . 101 31 111 . 29 Melee 928 | . . . . . 313 . . . . 68 190 . 134 . . 223 . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 670 | . . . 68 . . . . . . 307 . . 34 . . 213 . 48 Shots 18 | . . . 2 . . . . . . 9 . . 2 . . 4 . 1 Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . . . . . . . . . . . . . . . 3 . 2 Kicked 3 | . . . . . . . . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 1 1 . 8 270 161 238 249 . 218 26 . 5 . . 388 134 182 Average Temperature 90 | . 1 1 . 8 83 93 123 127 . 55 19 . 5 . . 97 87 93 Received Heat Transfer 3269 | . 24 6 81 45 783 18 . . 108 582 102 18 237 24 18 1025 48 150 Effects 8 | . . . . . 1 . . . . 3 . . . . . 4 . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . 1 . . Interference 6 | . . . . . . . . . . 3 . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . 5 . . . . . 2 1 2 Combat Hostiles 9 | . . . . . . . . . . 4 . . . . . 2 1 2 Parts Melted 13 | . . . . . . . . . . 11 . . . . . 1 . 1 Heat Transferred 3514 | . . . . . . . . . . 150 . . . . . 1773 962 629 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Maximum Alert Level 5 | . . . . . 3 . . . . 3 4 . . . . 5 . . Low Security (%) 37 | 100 100 100 . 100 3 . . . . 41 . . . . . 22 . . Level 1 8 | . . . . . 41 . . . . 6 . . . . . 1 . . Level 2 14 | . . . . . 43 . . . . 10 20 . . . . 10 . . Level 3 21 | . . . . . 11 . . . . 41 5 . . . . 19 . . Level 4 10 | . . . . . . . . . . . 74 . . . . 9 . . Level 5 6 | . . . . . . . . . . . . . . . . 28 . . High Security 1 | . . . . . . . . . . . . . . . . 8 . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 2136 | 15 40 67 . 77 871 . . . . 1059 1447 . . . . 2136 . . Initial 515 | . 3 11 . 43 350 . . . . 14 515 . . . . . . . Average 568 | 2 8 10 . 16 457 . . . . 445 1068 . . . . 1024 . . Influence Increases 9836 | 30 104 87 389 299 1562 150 . . 80 1639 1684 . 120 205 30 3187 75 195 Destroy 0b10 Robot/C 4860 | . 40 40 260 80 760 80 . . 80 880 660 . 100 200 20 1480 60 120 Destroy 0b10 Robot/NC 355 | 30 20 15 . 5 70 . . . . 60 50 . 10 5 10 65 15 . Destroy Leader 858 | . 14 10 20 . 138 10 . . . 234 128 . 10 . . 294 . . Allied During Kill 932 | . . . 34 6 . . . . . 42 442 . . . . 408 . . Successful Hack 42 | . . . . 28 14 . . . . . . . . . . . . . Select Force Hacks 210 | . 30 . . 180 . . . . . . . . . . . . . . Disable Machine 435 | . . . . . 30 . . . . 210 30 . . . . 165 . . Anti-Garrison Action 200 | . . . . . . . . . . . 200 . . . . . . . Destroy Structure 754 | . . 22 . . 35 . . . . 153 84 . . . . 460 . . Advance Influence 350 | . . . . . 350 . . . . . . . . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 825 | . . . 75 . 150 60 . . . 60 90 . . . . 315 . 75 Influence Decreases 8987 | 25 79 117 299 389 705 528 418 61 56 609 1319 882 555 120 217 1036 1121 451 Entered New Map 3014 | . 2 19 . 47 . 318 92 61 . 10 539 526 103 102 187 . 797 211 Time Decay 4423 | 25 77 98 189 292 565 190 326 . 16 419 510 356 452 18 30 426 294 140 Lost Part 920 | . . . 10 10 140 20 . . 40 140 40 . . . . 390 30 100 Lost Ally 630 | . . . 100 40 . . . . . 40 230 . . . . 220 . . Squads Dispatched 60 | . 2 . . . 8 . . . . 14 10 . . . . 25 . 1 Investigation 6 | . 1 . . . 2 . . . . . 2 . . . . 1 . . Extermination 15 | . . . . . 3 . . . . 7 2 . . . . 3 . . Reinforcement 10 | . 1 . . . 2 . . . . 3 2 . . . . 2 . . Assault 23 | . . . . . 1 . . . . 1 1 . . . . 19 . 1 Garrison 6 | . . . . . . . . . . 3 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . 2 . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Distress Signals 16 | . . . . . 5 . . . . 4 1 . . . . 6 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 373 | . 6 2 25 4 55 9 . . 5 59 40 4 5 26 1 110 3 19 Peak Tracking Total 16 | . 3 2 4 2 10 4 . . 4 7 7 4 3 16 1 11 2 10 Tactical Retreats 30 | . . . 1 . 7 1 . . . 4 3 . . . . 12 . 2 Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Traps Triggered 12 | . . . . . 5 . . . . 3 . . . . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Machines Disabled 35 | . . . 4 . 2 . 1 . . 14 2 1 . . . 11 . . Max in Single Turn 6 | . . . 2 . 1 . 1 . . 6 1 1 . . . 4 . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Machines Accessed 50 | . 3 . 1 13 9 . 1 . . 8 1 3 2 6 . 3 . . Terminals 12 | . 1 . . 6 5 . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units 15 | . 2 . . 7 . . . . . 6 . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . 1 1 . . . . 2 . . Total Hacks 118 | . 9 . 9 37 17 . 1 . . 14 2 6 4 14 . 5 . . Successful 70 | . 4 . 9 22 5 . 1 . . 4 1 6 4 14 . . . . Failed 48 | . 5 . . 15 12 . . . . 10 1 . . . . 5 . . Catastrophic 9 | . . . . 1 3 . . . . 2 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 100 | . 7 . . 29 6 . . . . 17 21 1 . 1 . 18 . . Terminals 38 | . 6 . . 22 10 . . . . . . . . . . . . . Fabricators 3 | . . . . . 2 . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . Recycling Units 29 | . 3 . . 15 . . . . . 11 . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . 1 . . . . . . . . Garrison Access 9 | . . . . . 1 . . . . 2 2 . . . . 4 . . Terminal Hacks 39 | . 1 . 9 4 . . 1 . . . . 6 4 14 . . . . Record 29 | . . . 8 . . . 1 . . . . 4 3 13 . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 2 1 1 . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 3 . . . . . 2 . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . Retrieve Components 4 | . . . . 3 . . . . . 1 . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . 1 . . . . . . . . Insert Component 3 | . . . . . 2 . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 22 | . 3 . . 15 2 . . . . 1 1 . . . . . . . Terminals 11 | . 2 . . 9 . . . . . . . . . . . . . . Botnet 4 | . 1 . . 3 . . . . . . . . . . . . . . Skim 7 | . 1 . . 6 . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units 8 | . 1 . . 6 . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . Tunnel 7 | . 1 . . 6 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . . 9 7 . . . . 6 1 . . . . 3 . . Full Trace Events 4 | . . . . 1 2 . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 3 . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . 14 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 5 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 2 . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Total Allies 46 | . . . 12 . . . . 4 . 3 13 . . . . 13 . 1 Largest Group 7 | . . . 5 3 . . . 4 . 3 7 . . . . 6 . 1 Highest-Rated Group 586 | . . . 95 55 . . . 155 . 210 586 . . . . 576 . 127 Highest-Rated Ally 142 | . . . 19 19 . . . 40 . 70 142 . . . . 96 . 127 Zionite Dispatches 10 | . . . . . . . . . . 1 4 . . . . 5 . . Light 6 | . . . . . . . . . . 1 1 . . . . 4 . . Fire 1 | . . . . . . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . 1 . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . 1 . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . DROP 1 | . . . . . . . . . . . 1 . . . . . . . Ally Attacks 398 | . . . 54 12 . . . . . 34 128 . . . . 170 . . Total Damage 11628 | . . . 720 216 . . . . . 550 3212 . . . . 6930 . . Kills 77 | . . . 8 3 . . . . . 9 29 . . . . 28 . . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Active Infowar (turns) 13429 | 57 318 590 27 . 727 65 665 421 479 3534 411 780 1034 844 1054 1662 595 166 Sensors 10265 | . . . . . 452 65 . . 479 2967 411 780 1034 844 1054 1512 527 140 IFF 538 | . . . . . . . . . . 538 . . . . . . . . Terrain 1146 | . . . . . 186 . . . . . . . . . . 204 592 164 Seismic 2165 | 57 318 590 27 . 87 . 665 421 . . . . . . . . . . Jamming 1774 | . . . . . 2 . . . . 1772 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 3 2 . . 2 . 2 1 . . 2 2 . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . 4 2 . . . . 2 . . Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . 1 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . . . . . Trap Installations 1 | . . . . . . . . . . . 1 . . . . . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Turns Passed 22393 | 88 318 590 2140 1206 1689 389 738 1353 539 4365 1390 801 1124 893 1093 2734 659 284 Spaces Moved 14062 | 53 257 397 1367 652 1003 323 442 1134 391 2625 907 566 675 622 526 1482 426 214 Core 92 | . . . . . . . . . . . . . . . . . . 92 Treads . | . . . . . . . . . . . . . . . . . . . Legs 7358 | . . . . . . . . . . 2032 907 566 675 622 526 1482 426 122 Wheels 6612 | 53 257 397 1367 652 1003 323 442 1134 391 593 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 80 80 140 119 135 110 110 125 115 110 110 122 133 133 133 133 110 120 50 Average Speed 129 | 80 98 140 137 135 117 114 125 117 114 138 131 133 133 133 133 131 120 90 Slowest Speed 263 | 80 140 140 200 135 131 125 125 125 150 263 133 133 133 250 133 209 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 47 95 66 94 27 57 59 88 62 71 25 76 66 77 68 45 56 35 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 22 | . 1 2 1 7 . 1 . 3 . 5 . 1 . 1 . . . . Known Exits Taken 10 | . . . . . 1 . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . . . . . . . . 1 . . Scrap Searched 27 | . . 1 3 . . 3 1 3 3 . . 4 3 . 4 . 2 . Spaces Dug 185 | . . 19 . . 13 . 6 . 6 67 6 36 2 . 2 28 . . Terrain Destroyed 821 | . . 26 49 . 36 17 7 . 7 177 8 77 54 57 28 214 57 7 Melee 67 | . . . . . 13 . 2 . 4 25 4 2 2 . 2 13 . . Projectile 89 | . . . . . . . 5 . 3 41 4 . . . 2 32 . 2 AOE 665 | . . 26 49 . 23 17 . . . 111 . 75 52 57 24 169 57 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Total 17252 | 81 305 415 1531 943 1355 334 607 1159 451 3170 1049 605 875 667 903 1996 528 278 Wait 1659 | . 28 2 89 265 77 . 144 . 28 236 41 6 173 3 358 131 49 29 Move 14044 | 52 256 396 1366 651 1002 322 441 1133 390 2624 906 565 674 621 525 1481 425 214 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 176 | 4 6 6 10 1 31 2 1 3 2 34 11 5 . 3 1 43 10 3 Fast Attach 79 | 1 . . 3 2 16 . . 6 . 17 4 2 . 5 2 19 2 . Attach 118 | 3 . . 5 . 16 1 . 2 5 17 7 2 . 2 . 44 7 7 Detach 38 | 3 . . 2 . 5 . . 4 . 3 3 . . 2 . 11 3 2 Swap 184 | . 3 2 6 3 18 5 2 4 6 39 14 9 11 8 7 36 5 6 Drop 156 | 5 3 . 5 2 28 . . 7 1 41 14 10 1 9 2 24 1 3 Fire 360 | 13 9 9 44 19 5 3 17 . 4 100 6 2 2 8 2 80 25 12 Melee 392 | . . . 1 . 125 1 2 . 15 59 43 4 14 6 6 116 . . Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick 3 | . . . . . . . . . . . . . . . . 3 . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . 32 . . . . . . . . . . 8 . . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: *Fac / Scr) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / [*Upp] / [*Arm]) -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 89 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 9) 407 | -10/Materials | Entered Mines 443 | -10/Mines | Learned Materials emergency access door positions 449 | -10/Mines | Discovered new exit (range 6) 503 | -10/Mines | Learned location of Storage (-9) 623 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 738 | -10/Mines | Found DCF Scrap (16 items) 979 | -10/Mines | Discovered new exit (range 13) 997 | -10/Mines | Entered Subcaves 998 | -10/Subcaves | Approached by a straggling Scientist 1043 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1054 | -10/Subcaves | Learned Materials stockpile data 1186 | -10/Subcaves | Learned location of Zion (-7) 1186 | -10/Subcaves | Met a Zionite searching for "candidates" 1257 | -10/Subcaves | Visited triangular shrine 1266 | -10/Subcaves | Found Prototype Device 1266 | -10/Subcaves | Identified V3-11A's Pendant 1272 | -10/Subcaves | Befriended Subdweller 1392 | -10/Subcaves | Befriended Subdweller 1453 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1462 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1466 | -10/Subcaves | Discovered new exit (range 10) 1542 | -10/Subcaves | Befriended Subdweller 1547 | -10/Subcaves | Befriended Subdweller 1612 | -10/Subcaves | Befriended Subdweller 1907 | -10/Subcaves | Visited 4L-MR0's lab 1926 | -10/Subcaves | Found Powered Cannon 2377 | -10/Subcaves | Befriended Subdweller 2399 | -10/Subcaves | Learned Materials garrison access intel 2475 | -10/Subcaves | Lost 4 allies 2502 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2502 | -10/Subcaves | Befriended Subdweller 2502 | -10/Subcaves | Befriended Subdweller 2558 | -10/Subcaves | Discovered new exit (range 14) 2601 | -10/Subcaves | Lost 3 allies 2824 | -10/Subcaves | Discovered new exit (range 5) 2827 | -10/Subcaves | Befriended Subdweller 2827 | -10/Subcaves | Befriended Subdweller 2864 | -10/Subcaves | A Subdweller sparked back to life 2864 | -10/Subcaves | A Subdweller sparked back to life 2867 | -10/Subcaves | Befriended Subdweller 2870 | -10/Subcaves | Found Gun Armor 2887 | -10/Subcaves | A Subdweller sparked back to life 2892 | -10/Subcaves | Befriended Subdweller 3137 | -10/Subcaves | Entered Recycling 3137 | -9/Recycling | Accompanied by 3 allies 3401 | -9/Recycling | Discovered new exit (range 9) 3418 | -9/Recycling | Core integrity fell below 50% 3470 | -9/Recycling | Build established: Scavenger-Mutant 3645 | -9/Recycling | Scanned before Scraplab entrance 4004 | -9/Recycling | Identified exit to Scraptown 4103 | -9/Recycling | Learned Materials garrison access intel 4139 | -9/Recycling | Learned 4 Recycling zone layouts 4343 | -9/Recycling | Entered Factory 4343 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 4346 | -7/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 5155 | -7/Factory | Lost 5 parts (1p1n3w) 5420 | -7/Factory | Build established: Scavenger-Gladiator 5489 | -7/Factory | Discovered new exit (range 4) 5543 | -7/Factory | First assault squad dispatched 5554 | -7/Factory | Identified exit to Lower Caves 5865 | -7/Factory | Destroyed 7 combat bots 5975 | -7/Factory | Lost 3 parts (2n1u) 6032 | -7/Factory | Entered Lower Caves 6104 | -7/Lower Caves | Learned Factory stockpile data 6139 | -7/Lower Caves | Encountered a Warlord checkpoint 6407 | -7/Lower Caves | Discovered new exit (range 11) 6421 | -7/Lower Caves | Entered another Lower Caves area 6717 | -7/Lower Caves | Encountered a Warlord checkpoint 6937 | -7/Lower Caves | Found Alien Artifact 7145 | -7/Lower Caves | Discovered new exit (range 12) 7159 | -7/Lower Caves | Entered Zion 7188 | -7/Zion | Given A8's code to call for help 7253 | -7/Zion | Discovered new exit (range 16) 7376 | -7/Zion | Found CR-A16's Pointy Stick 7428 | -7/Zion | System corruption cleaned by Quarantine Array 7580 | -7/Zion | Found Prototype Processor 7580 | -7/Zion | Identified Exp. Core Analyzer 7586 | -7/Zion | Found Exp. Core Analyzer 7589 | -7/Zion | Found Prototype Processor 7589 | -7/Zion | Identified Spectral Analyzer 7591 | -7/Zion | Found Prototype Processor 7591 | -7/Zion | Identified Exp. Melee Analysis Suite 7596 | -7/Zion | Found Prototype Processor 7596 | -7/Zion | Identified Exp. Signal Interpreter 8013 | -7/Zion | Learned Factory recycling unit intel 8255 | -7/Zion | Met Imprinter 8278 | -7/Zion | Imprinted 8280 | -7/Zion | Declared Zion's savior 8508 | -7/Zion | Identified exit to Proximity Caves 8512 | -7/Zion | Entered Proximity Caves 8650 | -6/Proximity Caves | Learned 4 Factory zone layouts 8807 | -6/Proximity Caves | Build established: Scavenger-Mutant 8987 | -6/Proximity Caves | Discovered new exit (range 9) 9007 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9011 | -6/Proximity Caves | Core integrity fell below 50% 9049 | -6/Proximity Caves | Identified exit to Factory 9051 | -6/Proximity Caves | Entered Factory 9051 | -6/Factory | Evolved 2 slots: Utility x2 9054 | -6/Factory | Loaded intel: 8 recycling unit locations 9066 | -6/Factory | Lost 5 parts (1p3n1u) 9212 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 9511 | -6/Factory | Allied Derelicts emerged from ambush trap array 9642 | -6/Factory | Discovered new exit (range 12) 9664 | -6/Factory | Identified exit to Factory 9953 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10088 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 10119 | -6/Factory | Build established: Mutant 10163 | -6/Factory | Retrieved Zion intel report: Active Garrisons 10164 | -6/Factory | Zion Light squad teleported in 10307 | -6/Factory | Terminal network hard line cut 10358 | -6/Factory | Identified Dimensional Node Initializer 10416 | -6/Factory | Found Prototype Protection 10416 | -6/Factory | Identified Zio. Weapon Casing 10536 | -6/Factory | P-60 Hacker assimilated allied 4M-1PV(g) 10606 | -6/Factory | Found Prototype Launcher 10606 | -6/Factory | Identified Rocket Array 10953 | -6/Factory | Discovered exit to Factory (range 13) 11136 | -6/Factory | Build established: Scavenger-Gladiator 11151 | -6/Factory | First assault squad dispatched 11324 | -6/Factory | Spotted B-75 Beast 11439 | -6/Factory | Garrison activated, responded to threat 11451 | -6/Factory | Lost 3 parts (1n2u) 11456 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 11487 | -6/Factory | Lost 3 parts (2n1w) 11493 | -6/Factory | Destroyed 7 combat bots 11503 | -6/Factory | Destroyed B-75 Beast 11530 | -6/Factory | Lost 3 parts (2p1u) 11756 | -6/Factory | Build established: Scavenger-Mutant 11761 | -6/Factory | Cargo convoy interrupted 11839 | -6/Factory | Discovered exit to Factory (range 6) 12793 | -6/Factory | Build established: Mutant 13416 | -6/Factory | Entered another Factory area 13416 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13469 | -5/Factory | Retrieved Zion intel report: Trap Installations 13470 | -5/Factory | Zion Hacker squad teleported in 13476 | -5/Factory | Build established: Scavenger-Mutant 13563 | -5/Factory | Zion Light squad teleported in 13669 | -5/Factory | Enhanced Grunt warped into view, answering call for help 13672 | -5/Factory | Enhanced Grunt warped into view, answering call for help 13758 | -5/Factory | Found Zio. Weapon Casing 13821 | -5/Factory | Found Zio. Weapon Casing 13843 | -5/Factory | Build established: Scavenger-Gladiator 14016 | -5/Factory | First assault squad dispatched 14140 | -5/Factory | Discovered new exit (range 12) 14155 | -5/Factory | Identified exit to Upper Caves 14243 | -5/Factory | Zion Fire squad teleported in 14255 | -5/Factory | Zion Hacking Resupply teleported in 14539 | -5/Factory | Garrison activated, responded to threat 14583 | -5/Factory | Lost 3 allies 14734 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14775 | -5/Factory | Terminal network hard line cut 14806 | -5/Factory | Entered Upper Caves 14839 | -5/Upper Caves | Ambushed by wild Derelicts 14940 | -5/Upper Caves | Encountered a Warlord checkpoint 14997 | -5/Upper Caves | Entered an active Warlord outpost 15037 | -5/Upper Caves | Learned location of 1 exit from Research 15194 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 15213 | -5/Upper Caves | Found Prototype Special Weapon 15213 | -5/Upper Caves | Identified Molecular Deconstructor 15306 | -5/Upper Caves | Build established: Gladiator 15420 | -5/Upper Caves | Learned location of Armory (-4) 15573 | -5/Upper Caves | Discovered new exit (range 14) 15585 | -5/Upper Caves | Learned Factory garrison access intel 15605 | -5/Upper Caves | Identified exit to Upper Caves 15607 | -5/Upper Caves | Entered another Upper Caves area 15631 | -5/Upper Caves | Discovered new exit (range 16) 15659 | -5/Upper Caves | Identified exit to Factory 15764 | -5/Upper Caves | Learned Factory security intel 15865 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16508 | -5/Upper Caves | Learned Factory garrison access intel 16534 | -5/Upper Caves | Entered an active Warlord outpost 16554 | -5/Upper Caves | Learned 8 Research zone layouts 16607 | -5/Upper Caves | Discovered new exit (range 11) 16643 | -5/Upper Caves | Identified exit to Warlord 16731 | -5/Upper Caves | Entered Warlord 16874 | -5/Warlord | Found Prototype Special Weapon 16876 | -5/Warlord | Found Prototype Special Weapon 16877 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 17093 | -5/Warlord | Learned Quarantine trap positions 17095 | -5/Warlord | Learned 4 Research zone layouts 17095 | -5/Warlord | Learned Armory security intel 17095 | -5/Warlord | Learned Factory repair station intel 17095 | -5/Warlord | Learned Factory recycling unit intel 17095 | -5/Warlord | Learned Armory fabricator intel 17131 | -5/Warlord | Warlord's base attacked by MAIN.C 17267 | -5/Warlord | Found Prototype Energy Gun 17383 | -5/Warlord | Rebuked by Warlord 17395 | -5/Warlord | Identified Vortex Shotgun 17481 | -5/Warlord | Warlord forces counterattacked 17528 | -5/Warlord | Spotted Executioner 17572 | -5/Warlord | Spotted Executioner 17579 | -5/Warlord | Lost 6 allies 17594 | -5/Warlord | Destroyed 11 combat bots 17611 | -5/Warlord | Discovered new exit (range 12) 17623 | -5/Warlord | Identified exit to Proximity Caves 17624 | -5/Warlord | Entered Proximity Caves 17729 | -4/Proximity Caves | Encountered a Derelict sapper outpost 18312 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18717 | -4/Proximity Caves | Entered Factory 18717 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18719 | -4/Factory | Loaded intel: 6 repair station locations 18720 | -4/Factory | Loaded intel: 8 recycling unit locations 18721 | -4/Factory | Loaded intel: 4 garrison access locations 18975 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 19149 | -4/Factory | Retrieved Zion intel report: Guard Positions 19150 | -4/Factory | Zion Light squad teleported in 19222 | -4/Factory | Zion Light squad teleported in 19424 | -4/Factory | Lost 3 allies 19428 | -4/Factory | Discovered new exit (range 5) 19434 | -4/Factory | Identified exit to Research 19467 | -4/Factory | First assault squad dispatched 19529 | -4/Factory | Spotted B-86 Titan 19552 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 19555 | -4/Factory | Destroyed B-86 Titan 19561 | -4/Factory | Found Zio. Weapon Casing 19596 | -4/Factory | Lost 3 allies 19619 | -4/Factory | Zion Demo squad teleported in 20027 | -4/Factory | Zion Light squad teleported in 20104 | -4/Factory | Zion Light squad teleported in 20201 | -4/Factory | Discovered exit to Research (range 10) 20239 | -4/Factory | Terminal network hard line cut 20313 | -4/Factory | Lost 5 allies 20380 | -4/Factory | Lost 3 parts (1p2u) 20410 | -4/Factory | System corruption reached 10% 20440 | -4/Factory | Lost 3 parts (1p1u1w) 21038 | -4/Factory | System corruption reached 30% 21086 | -4/Factory | Core integrity fell below 50% 21133 | -4/Factory | Lost 21 parts (1p7n11u2w) 21144 | -4/Factory | Found Powered Armor 21224 | -4/Factory | High security lockdown imminent 21257 | -4/Factory | Lost 5 parts (1n1u3w) 21304 | -4/Factory | High security lockdown engaged 21346 | -4/Factory | Discovered new exit (range 14) 21423 | -4/Factory | Lost 3 parts (2n1u) 21433 | -4/Factory | Discovered new exit (range 16) 21451 | -4/Factory | Entered Upper Caves 21461 | -4/Upper Caves | Identified exit to Upper Caves 21682 | -4/Upper Caves | Build established: Scavenger-Skirmisher 21754 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21799 | -4/Upper Caves | Lost 3 parts (1p1n1u) 22064 | -4/Upper Caves | Encountered a Warlord checkpoint 22110 | -4/Upper Caves | Entered another Upper Caves area 22129 | -4/Upper Caves | Discovered exit to Research (range 16) 22192 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22290 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22346 | -4/Upper Caves | Released all parts (9) 22348 | -4/Upper Caves | Core integrity fell below 20% 22375 | -4/Upper Caves | Lost 10 parts (1p4n2u3w) 22394 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 22345_ Matter Neutralizer severed. 22346_ Released Neutrino Core. 22346_ Released Flexi-carbon Leg. 22346_ Released Adv. Heat Sink. 22346_ Released Adv. Coolant Injector. 22346_ Released Field Laser. 22346_ Released Imp. Target Analyzer. 22346_ Released Energy Well. 22346_ Released Phase Gun. 22346_ Released Lyr. Heavy Armor Plating. 22346_ Slammed into L-61 Swordsman. 22346_ Destabilizing: System corrupted (+1). 22346_ E-15 Imp destroyed. A strange signal echoes through the caves. 22347_ Slammed into L-61 Swordsman. 22347_ Knocked back. 22350_ B-60 Warrior overheating. 22353_ >SV24:L9>IKVIF8AERB%ZS4X3T,|# 22368_ System corrupted: Energy discharge (-28). 22383_ System corrupted: Heat flow error (+209). Map ----- +----------------------------------------------------+ | ????????????????????????????? ????# !!! " | | ?????????????????????????????## #### %%[=/[!]! | | ??????????????????????????"""# # %*%!!!!# | | ????????????????????????#" # % [#=*![# | | ???????????????????? ??# #####=[## | | ???????????????????? ?# ##???####? | | ????????????????????? ??" # #?????#??? | | ????????????????????? ?????# #???????#? | | ??????????????????????# ####### ##???????? | | ??????????????????????? #?#?????# | | ????????????????????????# #???????? | | ???????????????????????## #### ##???#??? | | ??????????????????????## g #### #??????? | | ?????????????????????## ## ##?????#? | | ?????????????????????# g ###?#?????? | | ?????????????########?# gb ##?#???????? | | ???????????### ## ### ##??????????? | | ???????????# ### ## #???????????? | | ???????????# ## b ########???#??????#? | | ???????????### ## #??????????????????? | | ?????????????## ### ##??????#???????????? | | ?????????????## #### ##???????????????????? | | ?????????????# #?# ##????????????????????? | | ?????????????#### ### ####?????###??????????? | | ??????????????#### ## ###### ##?????????? | | ?????????????## ## @ ## #?????????? | | ????????????## ### ##????????? | | ????????????# ?# l #????????? | | ???????????## #?# ##????????? | | ???????????# ### ###### ####?????????? | | ???????????# ## ##????###????????????? | | ???????????# ##????????????????????? | | ???????????## ##?????????????????????? | | ????????????## #??????????????????????? | | ?????????????###### #??????????????????????? | | ??????????????????## ##??????????????????????? | | ???????????????????#######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 100 Energy Generation 31 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 40 Evasion (%) 67 Melee Accuracy 8 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 30 Force Boost 30 Defensive Hacking 10 Item Schematics ----------------- Angular Momentum Engine | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Chainsword | -7/Zion | Archive Focal Shield | -7/Zion | Archive Matter Filter | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive S-27 Virus | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive A-15 Conveyor | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed TripodCentriumPurifier Manual? 0 Play Time 03:34:21 Cumulative 67.6 hours Start 2025.08.09 @ 20:49:12 End 2025.08.10 @ 00:49:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 55 Gallery% 48 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 138181bc-ab3c-44fc-9d9d-c4998daf0385