Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 16:48:58 Player: Qusmin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (985) 985 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2305 Bonus ------- None Cogmind --------- Core Integrity 113/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Cooling System Large Storage Unit > --- WEAPON (2) ------- Medium Laser Particle Cannon > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Light Armor Plating Small Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Rifle Particle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Light Armor Plating Medium Laser Small Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 41 | 5 11 24 1 Power 6 | 1 . 4 1 Engine 5 | 1 . 4 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 16 | 2 4 10 . Treads 2 | . 1 1 . Leg 14 | 2 3 9 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 4 5 . Device 3 | . . 3 . Storage 6 | 1 3 2 . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 1 3 5 . Energy Gun 7 | 1 2 4 . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . 3 12 . Power 2 | . . 2 . Propulsion 7 | . 2 5 . Utility 1 | . . 1 . Weapon 5 | . 1 4 . Highest Loss Streak 5 | . 1 5 . To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 90 100 Engine 11 | . 14 10 3 Treads 2 | . . 4 . Leg 31 | . 27 33 44 Device 5 | . . 8 11 Storage 12 | . 14 11 11 Hackware 5 | . 12 2 . Energy Gun 14 | . 14 14 11 Energy Cannon 3 | . . 5 11 Ballistic Gun 4 | . 13 . . Peak Build Rating 17 | 5 11 17 15 Average Rating 11 | 3 9 13 15 On Entrance 7 | . 5 10 15 Naked Turns . | . . . . Heaviest Build 55 | 10 17 55 36 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | 2 . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 15 Average Capacity 13 | 7 9 15 15 Most Carried 15 | 5 10 15 14 Average Carried 8 | 3 7 9 14 Final Capacity 15 | 8 10 15 15 Final Carried 14 | 5 10 14 14 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 628 | 250 136 227 15 Remotely . | . . . . Salvage Created 1316 | 66 298 861 91 Parts 77 | 2 25 49 1 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 31 | . 7 22 2 Guns 22 | . 7 14 1 Cannons 6 | . . 5 1 AOE 3 | . . 3 . Classes Destroyed 8 | 1 5 2 . Worker 3 | . 1 2 . Hauler 1 | . . 1 . Recycler 2 | 1 . 1 . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 9 | . 3 6 . Grunt 19 | . 4 13 2 Sentry 3 | . . 3 . Best Kill Streak 3 | 1 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 220 | . 56 156 8 Missed 60 | . 13 46 1 Damage Taken 1903 | . 513 1309 81 Core 362 | . 75 276 11 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 70 . . Volleys Fired 132 | 2 46 79 5 Largest 2 | 1 2 2 2 Hottest 124 | 40 85 124 118 Shots Fired 224 | 2 82 130 10 Gun 198 | 2 82 109 5 Cannon 26 | . . 21 5 Launcher . | . . . . Special . | . . . . Kinetic 36 | . 36 . . Thermal 168 | . 32 126 10 Explosive . | . . . . Electromagnetic 20 | 2 14 4 . Robot Hit Streak 10 | 2 6 10 4 Robot Miss Streak 4 | . 4 4 1 Penetration Max . | . . . . Secondary Targets 5 | . 2 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 138 | 2 45 84 7 Core Hits 62 | 1 20 37 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . 2 7 1 Burn 10 | . 2 7 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2205 | 30 545 1518 112 Guns 1735 | 30 544 1111 50 Cannons 329 | . . 267 62 Explosions 122 | . . 122 . Melee . | . . . . Ramming 19 | . 1 18 . Kinetic 188 | . 188 . . Thermal 1780 | . 210 1458 112 Explosive . | . . . . Electromagnetic 218 | 30 146 42 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 1 2 . Kicked 3 | . 1 2 . Crushed . | . . . . Highest Temperature 504 | . 312 504 40 Average Temperature 115 | . 103 132 23 Received Heat Transfer 846 | . 258 543 45 Effects 3 | . 1 2 . Energy Bleed 1 | . 1 . . Interference 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 13 | . 3 6 4 Heat Transferred 4923 | . 740 3850 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 245 | 5 235 245 145 Initial 95 | . 3 19 95 Average 121 | 2 106 135 139 Maximum Alert Level 1 | . 1 1 . Low Security (%) 82 | 100 92 75 100 Level 1 17 | . 7 24 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 3 . Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 18 32 2 Peak Tracking Total 5 | . 4 5 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 8 | . 4 4 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 11 16 . Successful 9 | . 4 5 . Failed 18 | . 7 11 . Catastrophic 6 | . 2 4 . Database Lockouts . | . . . . Manual 12 | . 4 8 . Terminals 23 | . 10 13 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Record 2 | . . 2 . Dispatch Records 1 | . . 1 . Transport Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 2 . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 7 | . 4 3 . Full Trace Events 5 | . 3 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1836 | 66 593 1116 61 Spaces Moved 956 | 42 356 521 37 Core 18 | 18 . . . Treads 4 | . 4 . . Legs 934 | 24 352 521 37 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 137 | 113 120 152 120 Slowest Speed 260 | 150 160 260 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 65 35 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . 9 . Melee . | . . . . Projectile . | . . . . AOE 9 | . . 9 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1250 | 58 444 705 43 Wait 85 | . 17 68 . Move 955 | 41 356 521 37 Hop . | . . . . Pick Up 31 | 10 10 11 . Fast Attach 6 | . . 6 . Attach 18 | 5 4 9 . Detach . | . . . . Swap 17 | . 7 9 1 Drop 5 | . 4 1 . Fire 132 | 2 46 79 5 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 15) 506 | -10/Materials | Discovered new exit (range 14) 650 | -10/Materials | Discovered new exit (range 7) 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Propulsion x2 754 | -9/Materials | Discovered new exit (range 12) 836 | -9/Materials | Build established: Scavenger-Mutant 938 | -9/Materials | Lost 4 parts (1p2n1w) 946 | -9/Materials | Discovered new exit (range 12) 1135 | -9/Materials | Lost 5 parts (1p3n1w) 1210 | -9/Materials | Core integrity fell below 50% 1776 | -9/Materials | Entered Mines 1837 | -9/Mines | Learned location of Storage (-9) 1837 | -9/Mines | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01780_ Imp. Heat Sink melted. 01780_ G-47 Trooper destroyed. 01782_ G-34 Mercenary suffers critical hit (Burn). 01788_ Sml. Laser melted. 01788_ Heat Sink melted. 01788_ Ion Engine melted. 01788_ G-34 Mercenary destroyed. 01795_ Acquired Lgt. Nuclear Core. 01797_ Acquired 15 matter. 01837_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -9/Storage. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????? #???????? | | ????????????????? ???????? | | ?????????????????? ???????? | | ??????????????????? g #??????? | | ??????????????????? #?????? | | ???????????????????? ?????? | | ????????????????????# ?????? | | ???????????????????## #????? | | ??????????????????## ##???? | | ??????????????????# ###?? | | ??????????????????# ##? | | ???????????????????# #? | | ????????????????????# #? | | ?????????????????????# @ #?? | | ?????????????????????## ###?? | | ??????????????????????# ##???? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ???????????????????#### #????? | | ??????????????????## # ##???? | | ?????????????????## ##??? | | ?????????????????# #??? | | ??????? """ ?????# #??? | | ??????? ????# ## #??? | | ????????? ??# ### #??? | | ???????????# ?# #?## #??? | | ????????????# # ##??###??? | | ??????????????# ##??????? | | ??????????????## ##?????? | | ???????????????## #?????? | | ????????????????# #####?? | | ????????????????# #?? | | ???????????????# #?? | | ???????????????# ### #?? | | ???????????????########?# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed EncryptedSingularityMallet Manual? 0 Play Time 00:53:34 Cumulative 3.8 hours Start 2024.09.20 @ 06:11:53 End 2024.09.20 @ 16:48:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f85550c2-847e-4e24-8e16-80e7e49a2c9a