Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 16:32:27 Player: opdo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (460) 460 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1015 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 160/160 System Corruption 1% Temperature Cool (13) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Weapon Shielding > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Utility Shielding Light Assault Rifle Heavy Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Weapon Shielding Heavy Assault Rifle Heavy Assault Rifle Light Cannon Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Weapon Shielding Device Disposable Heat Sink Storage Small Storage Unit Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 6 15 7 Power 4 | 1 2 1 Engine 3 | 1 2 . Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 12 | 2 7 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 8 | 1 5 2 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 1 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power 1 | . 1 . Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes 1 | . 1 . Average Slot Usage (%) 95 | . 94 99 Engine 11 | . 13 1 Core 2 | . . 12 Leg 27 | . 27 28 Device 1 | . 2 . Storage 14 | . 14 14 Protection 8 | . 7 13 Ballistic Gun 26 | . 26 27 Peak Build Rating 11 | 6 11 11 Average Rating 8 | 4 8 10 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 32 | 10 32 31 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 10 15 Most Carried 12 | 4 11 12 Average Carried 8 | 3 8 10 Final Capacity 15 | 8 15 15 Final Carried 12 | 4 11 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 811 | 206 432 173 Remotely . | . . . Salvage Created 620 | 27 420 173 Parts 47 | 3 35 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 17 4 Melee 1 | . . 1 Guns 18 | . 15 3 Cannons 2 | . 2 . Classes Destroyed 4 | 1 3 . Worker 1 | . 1 . Tunneler 1 | 1 . . Swarmer 12 | . 12 . Grunt 9 | . 5 4 Best Kill Streak 7 | 1 7 2 Combat Bots Only 7 | . 7 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 143 | . 105 38 Missed 30 | . 24 6 Damage Taken 1226 | . 753 473 Core 251 | . 140 111 Absorbed by Shields . | . . . Redirected to Shielding 92 | . 32 60 Core Remaining (%) 100 | 100 . . Volleys Fired 85 | 9 59 17 Largest 2 | 2 2 2 Hottest 60 | 60 55 46 Shots Fired 168 | 18 116 34 Gun 164 | 18 112 34 Cannon 4 | . 4 . Launcher . | . . . Special . | . . . Kinetic 159 | 9 116 34 Thermal 9 | 9 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 4 7 4 Robot Miss Streak 8 | 4 6 8 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 87 | 10 59 18 Core Hits 32 | 2 23 7 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Destroy 1 | . 1 . Smash 1 | . . 1 Melee Attacks 4 | . 1 3 Impact 4 | . 1 3 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1281 | 96 893 292 Guns 1149 | 96 783 270 Cannons 49 | . 49 . Explosions . | . . . Melee 59 | . 40 19 Ramming 24 | . 21 3 Kinetic 1152 | 50 832 270 Thermal 46 | 46 . . Explosive . | . . . Electromagnetic . | . . . Impact 59 | . 40 19 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 8 3 Message Errors 2 | . 2 . Matter Fused 4 | . 3 1 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . 1 1 Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage 24 | . 24 . Projectiles . | . . . Explosions . | . . . Melee 24 | . 24 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 7 | . 6 1 Kicked 7 | . 6 1 Crushed . | . . . Highest Temperature 208 | 40 28 208 Average Temperature 24 | 15 8 40 Received Heat Transfer 480 | . 210 270 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | 100 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 310 | 5 310 132 Initial 62 | . 3 62 Average 122 | 1 137 105 Maximum Alert Level 1 | . 1 . Low Security (%) 84 | 100 79 100 Level 1 15 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 25 5 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 12 | . 12 . Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 3 | . 3 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1510 | 93 1115 302 Spaces Moved 640 | 47 471 122 Core 1 | 1 . . Treads . | . . . Legs 639 | 46 471 122 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 144 | 118 135 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 73 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1054 | 65 838 151 Wait 262 | . 262 . Move 638 | 46 470 122 Hop . | . . . Pick Up 18 | 4 13 1 Fast Attach 9 | 6 3 . Attach 5 | . 2 3 Detach 1 | . 1 . Swap 14 | . 10 4 Drop 11 | . 11 . Fire 85 | 9 59 17 Melee 4 | . 1 3 Ram . | . . . Kick 7 | . 6 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 15) 591 | -10/Materials | Discovered new exit (range 15) 632 | -10/Materials | Destroyed 7 combat bots 688 | -10/Materials | Core integrity fell below 50% 787 | -10/Materials | Identified exit to Mines 787 | -10/Materials | Identified exit to Subcaves 787 | -10/Materials | Identified exit to Materials 852 | -10/Materials | Learned location of Storage (-8) 906 | -10/Materials | Learned Storage stockpile data 951 | -10/Materials | Learned location of 1 exit from Storage 984 | -10/Materials | Learned 2 Storage zone layouts 1019 | -10/Materials | Learned location of 2 exits from Subcaves 1041 | -10/Materials | Learned location of Mines (-9) 1074 | -10/Materials | Learned location of 3 exits from Materials 1174 | -10/Materials | Learned 4 Subcaves zone layouts 1209 | -10/Materials | Entered Mines 1250 | -10/Mines | Lost 3 parts (1u2w) 1363 | -10/Mines | Core integrity fell below 20% 1511 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01254_ R-06 Scavenger collects Heat Sink. 01256_ K-01 Serf collects debris. 01267_ Acquired derelict log, extracted data. Data stored: Mines entrances (x2). 01289_ System corrupted: Energy discharge (-57). 01318_ System corrupted: Matter fused (-5). 01356_ G-34 Mercenary destroyed. 01357_ K-01 Serf collects debris. <x4> 01371_ G-47 Trooper destroyed. 01372_ K-01 Serf collects debris. <x2> 01379_ Acquired 43 matter. 01379_ K-01 Serf collects debris. <x3> 01387_ Acquired 47 matter. 01390_ Acquired Lgt. Nuclear Core. 01391_ K-01 Serf collects debris. 01393_ R-06 Scavenger collects Ion Engine. 01397_ R-06 Scavenger collects Heat Sink. 01398_ K-01 Serf collects debris. 01413_ System corrupted: Heat flow error (+226). 01467_ Kicked T-07 Excavator. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#######??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# ##?????????????? | | ????????????????????????????# """ ??????????????? | | ????????????????????????????? """ #??????????????? | | ????????????????????????????? """ #??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? #??????????????? | | ??????????????????????????????# #???????????????? | | ????????????????????????????### #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????################# ###???????????????? | | ????????????# @ g #?????????????????? | | ????????????# ##### ###########?????????????????? | | ????????????# #???# #???????????????????????????? | | ?????????#### #???# #???????????????????????????? | | ?????????# #???# #???????????????????????????? | | ?????????# ####???# #???????????????????????????? | | ?????????# #??????# ???????????????????????????? | | ?????????# #??????# ##???????????????????????????? | | ??????#### ##?????# ????????????????????????????? | | ?????## ##????###????????????????????????????? | | ?????# ##??????????????????????????????????? | | ????## ####???????????????????????????????? | | ???## ##??????????????????????????????? | | ??## ##?????????????????????????????? | | ??# ####### #????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# #### ????????????????????? | | ??## #???## ## #??????????????????????? | | ???###?????# ##?? ##??????????????????????? | | ???????????# ##??????????????????????????????? | | ???????????# ###????????????????????????????? | | ???????????# ##???#####???????????????????? | | ???????????# ##?## #########???????????? | | ???????????## ### ## ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 285 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearHardcellDerivative Manual? 0 Play Time 00:07:22 Cumulative 87.8 hours Start 2025.03.21 @ 23:30:23 End 2025.03.22 @ 16:32:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 234 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3be3cd8d-2e09-4965-84ef-c1eac64e1156