Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 12:26:53 // Halloween2020/ForbiddenLore Player: whisper Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (108) 540 Value Destroyed (3715) 3715 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (839) 839 TOTAL SCORE: 7634 Bonus ------- High Alert Combat Kills 639 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 155/300 Energy 512/590 System Corruption 13% Temperature Cool (73) Movement Treading (200) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Compact Battery Improved Light Armor Plating > --- WEAPON (2) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (22) --- Improved Deuterium Engine Micro Nuclear Core Light Treads Large Storage Unit Energy Filter System Shield Plasma Cannon Plasma Cannon Flak Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Grenade Launcher Heavy Rocket Launcher Remote Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Matter Filter Weapon Cycler > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Light Treads Light Treads Improved Cooling System Large Storage Unit Compact Battery Energy Filter System Shield Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Grenade Launcher Remote Datajack Remote Datajack Remote Datajack [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 99 | 6 6 16 23 43 5 Power 12 | 1 . 1 4 6 . Engine 6 | 1 . 1 1 3 . Core 6 | . . . 3 3 . Reactor . | . . . . . . Propulsion 31 | 2 . 9 6 14 . Treads 18 | . . 5 3 10 . Leg 3 | 2 . . . 1 . Wheel 10 | . . 4 3 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 3 . 4 14 2 Device 10 | . 1 . 2 7 . Storage 8 | 1 2 . 2 2 1 Processor 1 | . . . . 1 . Hackware 2 | . . . . 2 . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 32 | 2 3 6 9 9 3 Energy Gun 9 | 2 3 1 3 . . Energy Cannon 4 | . . . 1 1 2 Ballistic Gun 8 | . . 3 4 1 . Ballistic Cannon 7 | . . 1 . 6 . Launcher 4 | . . 1 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 37 | . 1 4 8 20 4 Power 5 | . . 1 2 2 . Propulsion 19 | . . 1 4 11 3 Utility 6 | . . . . 5 1 Weapon 7 | . 1 2 2 2 . Highest Loss Streak 5 | . 1 2 4 5 3 Average Slot Usage (%) 94 | . 83 93 97 95 82 Engine 4 | . 14 10 3 2 7 Core 4 | . . . 5 4 . Treads 19 | . . 21 18 21 14 Leg 2 | . 28 . . 1 1 Wheel 7 | . . 17 16 3 1 Device 10 | . 2 . 9 13 7 Storage 23 | . 20 22 27 23 23 Processor 1 | . . . . 2 . Hackware 1 | . . . . 2 1 Protection 1 | . . . . 2 8 Energy Gun 4 | . 17 14 5 1 . Ballistic Gun 3 | . . 6 11 1 . Ballistic Cannon 7 | . . . . 11 5 Naked Turns . | . . . . . . Heaviest Build 81 | 12 41 42 63 81 79 Greatest Support 80 | 20 20 40 60 80 48 Greatest Overweight (x) 24 | 3 2 2 3 24 7 Average Overweight (x) 1 | . . 1 1 2 3 Largest Inventory Capacity 22 | 6 16 16 22 22 22 Average Capacity 20 | 5 10 16 21 22 22 Most Carried 22 | 6 15 16 22 22 20 Average Carried 18 | 3 8 14 19 20 19 Final Capacity 22 | 6 16 16 22 22 22 Final Carried 22 | 6 13 16 22 20 18 Class Distribution -------------------- 73% | Hauler-Mutant 15% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 2831 | 219 91 118 845 1384 174 Remotely . | . . . . . . Salvage Created 3589 | . 228 522 1078 1587 174 Parts 193 | . 10 37 49 92 5 Haulers Intercepted 4 | . . . 1 3 . Recyclers Shooed 4 | . 2 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 82 | . 3 14 21 38 6 Guns 29 | . 3 10 14 2 . Cannons 37 | . . . 4 30 3 AOE 15 | . . 4 3 5 3 Classes Destroyed 12 | . 2 5 2 2 1 Worker 6 | . . 1 1 4 . Builder 5 | . . 1 . 4 . Hauler 4 | . . . 1 3 . Recycler 7 | . 1 . 1 5 . Operator 4 | . . . 2 2 . Swarmer 19 | . . 6 3 7 3 Grunt 33 | . 3 3 11 14 2 Brawler 3 | . . 1 . 2 . Duelist 1 | . . . . 1 . Sentry 18 | . . 4 7 7 . Hunter 1 | . . . . . 1 Programmer 7 | . . . . 7 . Best Kill Streak 10 | . 2 7 8 10 3 Combat Bots Only 9 | . 2 5 6 9 3 Max Kills in Single Turn 3 | . 1 2 2 2 3 Gunslinging . | . . . . . . Exploded 3 | . . 2 2 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 7207 | . 139 696 1648 3917 807 Core 986 | . 31 116 123 581 135 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 87 71 77 . . Volleys Fired 312 | . 19 33 99 144 17 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 100 90 140 116 160 Shots Fired 579 | . 28 63 191 269 28 Gun 291 | . 28 60 176 27 . Cannon 272 | . . . 10 236 26 Launcher 16 | . . 3 5 6 2 Special . | . . . . . . Kinetic 394 | . . 11 133 250 . Thermal 134 | . 28 14 53 13 26 Explosive 16 | . . 3 5 6 2 Electromagnetic 35 | . . 35 . . . Robot Hit Streak 20 | . 4 12 20 14 5 Robot Miss Streak 8 | . 2 2 3 8 2 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 395 | . 16 46 146 166 21 Core Hits 198 | . 9 25 54 100 10 Critical Hits 16 | . . . . 16 . Critical Kills 10 | . . . . 10 . Critical Parts Destroyed 6 | . . . . 6 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9897 | 1 186 874 2825 5273 738 Guns 2922 | . 186 471 1976 289 . Cannons 4834 | . . . 200 4132 502 Explosions 2140 | . . 403 649 852 236 Melee . | . . . . . . Ramming 1 | 1 . . . . . Kinetic 5815 | . . 96 1424 4295 . Thermal 2419 | . 186 155 1034 542 502 Explosive 1387 | . . 348 367 436 236 Electromagnetic 275 | . . 275 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . 5 . 13 13 Average Corruption 5 | . . 5 . 5 13 Corruption Purged . | . . . . . . Effects 92 | . . 11 . 63 18 Message Errors 20 | . . . . 16 4 Matter Fused 13 | . . 4 . 8 1 Heat Flow Errors 6 | . . . . 6 . Energy Discharges 7 | . . 2 . 3 2 Parts Rejected 3 | . . 1 . 2 . Data Loss (minor) 4 | . . 1 . 3 . Data Loss (major) 3 | . . . . 1 2 Misfires 1 | . . 1 . . . Misdirections 7 | . . . . 5 2 Targeting Errors 21 | . . 2 . 13 6 Weapon Failures 7 | . . . . 6 1 Overload Shots . | . . . . . . Overflow Damage 513 | . . 18 240 250 5 Projectiles 79 | . . . . 78 1 Explosions 434 | . . 18 240 172 4 Melee . | . . . . . . Knockbacks 36 | . . . . 36 . Impact . | . . . . . . Kinetic 34 | . . . . 34 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 529 | . . 32 156 294 47 Shots 11 | . . 2 4 4 1 Rammed 1 | 1 . . . . . Targets Rammed 1 | 1 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 504 | . 393 289 324 504 198 Average Temperature 118 | . 189 99 66 134 81 Received Heat Transfer 2121 | . 78 159 639 984 261 Effects 8 | . . . . 8 . Shutdowns 3 | . . . . 3 . Energy Bleed 2 | . . . . 2 . Damage (major) 2 | . . . . 2 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . 2 . 3 Heat Transferred 4312 | . 555 346 1865 546 1000 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 1 . 3 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 1066 | . 98 510 556 1066 884 Initial 746 | . . 40 130 228 746 Average 437 | . 67 212 327 528 829 Maximum Alert Level 3 | . . 2 2 3 3 Low Security (%) 20 | 100 100 39 21 10 . Level 1 31 | . . 53 46 29 . Level 2 26 | . . 7 32 32 . Level 3 20 | . . . . 28 100 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 . 3 11 . Investigation 3 | . 1 . 1 1 . Extermination 5 | . . . . 5 . Reinforcement 5 | . . . 2 3 . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 6 | . . 3 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | . 8 18 33 58 7 Peak Tracking Total 7 | . 4 6 7 6 4 Tactical Retreats 8 | . . 1 2 5 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 5 | . 1 . 1 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 18 | . . 4 3 10 1 Max in Single Turn 4 | . . 1 2 4 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills 2 | . . . . 2 . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 20 | . 4 2 5 9 . Terminals 10 | . 2 1 4 3 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . 1 1 . Recycling Units 5 | . 2 1 . 2 . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 37 | . 9 4 8 16 . Successful 19 | . 6 . 3 10 . Failed 18 | . 3 4 5 6 . Catastrophic 3 | . . 1 2 . . Database Lockouts . | . . . . . . Manual 10 | . 3 1 4 2 . Terminals 15 | . 5 1 6 3 . Fabricators 2 | . . . . 2 . Repair Stations 5 | . . . 2 3 . Recycling Units 10 | . 4 3 . 3 . Scanalyzers 4 | . . . . 4 . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 4 . 1 1 . Garrison Index 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Recall Investigation 2 | . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 4 | . . . 2 2 . Scan Component 2 | . . . 1 1 . Repair 2 | . . . 1 1 . Recycling Unit Hacks 4 | . 1 . . 3 . Report Inventory 3 | . 1 . . 2 . Retrieve Components 1 | . . . . 1 . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . 1 . . 1 . Terminals . | . . . . . . Fabricators 1 | . . . . 1 . Overload 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 15 | . 4 2 3 6 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 45 | . . . 26 19 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . . . 7 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 4994 | 68 273 449 1042 2970 192 Spaces Moved 2566 | 40 149 191 539 1564 83 Core 10 | 9 . . . 1 . Treads 1200 | . . 123 42 984 51 Legs 180 | 31 149 . . . . Wheels 1176 | . . 68 497 579 32 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 100 110 150 Average Speed 146 | 131 137 163 109 157 168 Slowest Speed 1250 | 200 180 210 190 1250 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 27 25 45 36 37 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 197 | . . 14 56 109 18 Melee . | . . . . . . Projectile 43 | . . . 2 41 . AOE 154 | . . 14 54 68 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 3272 | 52 189 266 827 1832 106 Wait 190 | . 5 12 127 45 1 Move 2562 | 39 148 190 538 1564 83 Hop . | . . . . . . Pick Up 67 | 6 7 9 24 21 . Fast Attach 30 | 6 3 4 4 13 . Attach 33 | . 2 6 9 15 1 Detach 7 | . 2 1 2 2 . Swap 36 | . 1 6 10 15 4 Drop 34 | . 2 5 14 13 . Fire 312 | . 19 33 99 144 17 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | 1 . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 6 exits: [*Fac] / *Sto x2 / *Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 3) 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x2 763 | -9/Materials | Discovered new exit (range 11) 791 | -9/Materials | Entered another Materials area 791 | -8/Materials | Evolved 2 slots: Utility x2 1099 | -8/Materials | Build established: Hauler-Mutant 1276 | -8/Materials | Lost 4 parts (1p3n) 1693 | -8/Materials | Discovered new exit (range 12) 1813 | -8/Materials | Repaired Lrg. Storage Unit 1833 | -8/Materials | Entered Factory 1833 | -7/Factory | Evolved 2 slots: Utility x2 1915 | -7/Factory | Discovered new exit (range 5) 1920 | -7/Factory | Identified exit to Storage 2120 | -7/Factory | Discovered new exit (range 16) 2140 | -7/Factory | Identified exit to Lower Caves 2160 | -7/Factory | Lost 3 parts (2n1u) 3076 | -7/Factory | Destroyed 9 combat bots 3205 | -7/Factory | Discovered new exit (range 8) 3674 | -7/Factory | Repaired Arm. Treads 3833 | -7/Factory | First assault squad dispatched 3906 | -7/Factory | Core integrity fell below 50% 3960 | -7/Factory | Lost 5 parts (3n1u1w) 3962 | -7/Factory | System corruption reached 10% 4112 | -7/Factory | Discovered exit to Lower Caves (range 8) 4293 | -7/Factory | Core integrity fell below 20% 4550 | -7/Factory | Discovered exit to Storage (range 15) 4657 | -7/Factory | Build established: Scavenger-Mutant 4803 | -7/Factory | Identified exit to Garrison 4803 | -7/Factory | Entered Garrison 4856 | -7/Garrison | Triggered checkpoint 4905 | -7/Garrison | Lost 3 parts (2n1u) 4966 | -7/Garrison | Triggered checkpoint 4995 | -7/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04897_ System corrupted: Plasma Cannon targeting data glitched. 04898_ System corrupted: Energy discharge (-74). 04900_ Destroyed Lgt. Nuclear Core. 04903_ System corrupted: Plasma Cannon targeting data glitched. 04906_ Imp. Heat Sink melted. 04906_ G-47 Trooper destroyed. 04911_ The unstable cave ceiling collapses. 04913_ Aluminum Leg melted. 04913_ G-47 Trooper destroyed. 04913_ System corrupted: Plasma Cannon targeting data glitched. 04915_ GE3G 04981_ Lgt. Treads destroyed. 04984_ System corrupted: Plasma Cannon targeting data glitched. 04985_ System corrupted: Energy discharge (-55). 04988_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????# ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ????????????????### #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????? #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ????????########### #################???????????? | | ????????# h ????????? | | ????????# @ ????????? | | ????????# ????????? | | ????????# ##########################???????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ##""""## #????????#???????????????????????????? | | ####### #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ## # = #########???????????????????????????? | | ## # ###??????????????????????????????????? | | * #??????????????????????????????????? | | #??????????????????????????????????? | | =* #??????????????????????????????????? | | #??????????????????????????????????? | | ## ## ###??????????????????????????????????? | | ## ## ###########??????????????????????????? | | ???????????????????????? | | ^ #???????????????????????????? | | ####### #???????????????????????????? | | ##""""# ###????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed RestorationLauncherChip Manual? 0 Play Time 01:02:42 Cumulative 46.2 hours Start 2020.11.18 @ 15:40:26 End 2020.11.22 @ 12:26:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6267d5ea-288c-4f40-84ee-c7136afc403e