Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.20 @ 21:51:50 Player: BC the OG Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (975) 975 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3030 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 86/300 Energy 50/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Faulty Heavy Ion Engine Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Core Shielding Light Armor Plating > --- WEAPON ----------- Heavy Laser Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Heavy Ion Engine Improved Aluminum Leg Improved Heat Sink Cooling System Large Storage Unit Large Battery Heavy Laser Light EM Pulse Cannon Heavy Particle Cannon Autogun Improved Light Cannon Rocket Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 63 | 14 4 15 23 7 Power 8 | 1 2 1 3 1 Engine 8 | 1 2 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 7 1 5 4 . Treads . | . . . . . Leg 15 | 5 1 5 4 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 3 1 3 7 . Device 6 | 2 1 . 3 . Storage 3 | 1 . 2 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . . 1 3 . Artifact . | . . . . . Weapon 24 | 3 . 6 9 6 Energy Gun 7 | 2 . 2 1 2 Energy Cannon 8 | . . 1 5 2 Ballistic Gun 3 | . . 1 1 1 Ballistic Cannon 3 | . . 1 1 1 Launcher 2 | . . 1 1 . Special Weapon 1 | 1 . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 23 | . . 2 7 14 Power 4 | . . 1 1 2 Propulsion 5 | . . . 3 2 Utility 5 | . . . 2 3 Weapon 9 | . . 1 1 7 Highest Loss Streak 14 | . . 1 7 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 84 89 92 45 Engine 10 | . 14 11 8 4 Leg 30 | . 27 30 32 4 Device 16 | . 28 20 9 9 Storage 8 | . . 10 9 9 Protection 7 | . . 1 16 7 Energy Gun 2 | . 14 . . 1 Energy Cannon 3 | . . 2 7 6 Ballistic Gun 2 | . . 3 2 3 Ballistic Cannon 6 | . . 8 6 . Naked Turns . | . . . . . Heaviest Build 41 | 8 8 34 41 41 Greatest Support 40 | 20 20 30 40 23 Greatest Overweight (x) 10 | . . 1 2 10 Average Overweight (x) . | . . . . 4 Largest Inventory Capacity 15 | 5 5 15 15 15 Average Capacity 12 | 5 5 13 15 15 Most Carried 15 | 5 5 15 15 10 Average Carried 11 | 3 4 12 14 7 Final Capacity 15 | 5 5 15 15 15 Final Carried 15 | 4 5 15 10 3 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 808 | 341 55 181 200 31 Remotely . | . . . . . Salvage Created 1228 | 95 179 330 553 71 Parts 78 | 11 17 18 32 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 28 | 1 6 7 10 4 Guns 9 | . 5 1 1 2 Cannons 13 | . . 6 5 2 AOE 4 | 1 1 . 2 . Classes Destroyed 9 | 3 1 2 2 1 Worker 2 | 1 . . 1 . Builder 2 | . . . 2 . Tunneler 1 | 1 . . . . Recycler 2 | . . 1 1 . Swarmer 3 | . 3 . . . Grunt 15 | 1 3 4 7 . Sentry 5 | . . 3 2 . Hunter 1 | . . . 1 . Assembled 4 | . . . . 4 Best Kill Streak 4 | 2 3 3 3 4 Combat Bots Only 4 | 1 3 3 3 4 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | 1 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 275 | 5 13 51 104 102 Missed 58 | 2 3 12 17 24 Damage Taken 2834 | 53 93 414 962 1312 Core 632 | . 18 64 104 446 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . 22 28 Ignored by Resistances 828 | 15 31 123 280 379 Regen/Repaired (Parts) 67 | . . 67 . . Core Remaining (%) 92 | 100 92 84 . . Volleys Fired 94 | 15 14 22 31 12 Largest 2 | 2 1 2 2 2 Hottest 140 | 140 40 95 131 138 Shots Fired 162 | 21 14 40 63 24 Gun 65 | 14 14 13 14 10 Cannon 86 | . . 27 45 14 Launcher 4 | . . . 4 . Special 7 | 7 . . . . Kinetic 66 | . . 32 27 7 Thermal 27 | 7 . . 7 13 Explosive 4 | . . . 4 . Electromagnetic 65 | 14 14 8 25 4 Robot Hit Streak 28 | 5 12 18 28 6 Robot Miss Streak 2 | . 1 1 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 124 | 5 12 34 56 17 Core Hits 51 | 4 7 11 20 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . 3 . Burn 1 | . . . 1 . Blast 2 | . . . 2 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3025 | 94 190 640 1640 461 Guns 746 | 65 152 166 197 166 Cannons 1632 | . . 474 863 295 Explosions 647 | 29 38 . 580 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1067 | . . 524 433 110 Thermal 672 | 29 38 . 331 274 Explosive 325 | . . . 325 . Electromagnetic 961 | 65 152 116 551 77 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . 1 1 Average Corruption 1 | . 1 . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 2 . 3 2 Message Errors 1 | . . . 1 . Matter Fused 1 | . 1 . . . Heat Flow Errors 2 | . . . . 2 Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . 1 . . . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 59 | . . . 59 . Projectiles 14 | . . . 14 . Explosions 45 | . . . 45 . Melee . | . . . . . Knockbacks 9 | . . 2 6 1 Impact . | . . . . . Kinetic 8 | . . 2 5 1 Secondary 1 | . . . 1 . Self-Inflicted Damage 153 | 28 29 . 96 . Shots 5 | 1 1 . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 335 | 102 . 13 335 158 Average Temperature 86 | 42 . 13 112 60 Received Heat Transfer 1206 | 18 18 198 333 639 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 966 | . 100 . 422 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | 1 1 . 2 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 246 | 30 190 246 213 70 Initial 69 | . 16 68 23 69 Average 77 | 18 50 90 93 27 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 94 | 100 100 92 93 100 Level 1 5 | . . 7 6 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 3 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | 1 6 13 16 20 Peak Tracking Total 9 | 1 3 4 7 9 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . . 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . 1 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . 2 4 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 10 9 . . Successful 13 | . 4 9 . . Failed 6 | . 6 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 13 | . 10 3 . . Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 3 . . Record 2 | . . 2 . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 1 1 . . Scanalyzer Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 5 . . Scan Component 3 | . . 3 . . Repair 2 | . . 2 . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 3 . . Full Trace Events 3 | . 2 1 . . Feedback Events 2 | . 2 . . . Corruption 2 | . 2 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . . 8 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2337 | 261 251 967 793 65 Spaces Moved 1005 | 153 143 450 252 7 Core 19 | 15 . . . 4 Treads . | . . . . . Legs 986 | 138 143 450 252 3 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 130 | 113 120 133 138 317 Slowest Speed 550 | 120 120 190 260 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 8 26 39 20 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | 7 . . . . Terrain Destroyed 46 | 11 3 1 30 1 Melee . | . . . . . Projectile 11 | 7 . 1 2 1 AOE 35 | 4 3 . 28 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1866 | 205 210 785 639 27 Wait 617 | 7 39 263 308 . Move 1001 | 152 142 449 251 7 Hop . | . . . . . Pick Up 51 | 12 5 23 11 . Fast Attach 9 | 1 2 2 4 . Attach 37 | 7 1 11 12 6 Detach 9 | 2 . 4 3 . Swap 17 | 6 1 2 7 1 Drop 31 | 3 6 9 12 1 Fire 94 | 15 14 22 31 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 262 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 3) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 712 | -9/Materials | Repaired Aluminum Leg 740 | -9/Materials | Repaired Aluminum Leg 1038 | -9/Materials | Build established: Scavenger-Mutant 1460 | -9/Materials | Discovered new exit (range 16) 1480 | -9/Materials | Entered another Materials area 1480 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1482 | -8/Materials | Discovered new exit (range 8) 2206 | -8/Materials | Lost 7 parts (1p3n2u1w) 2273 | -8/Materials | Entered Storage 2277 | -8/Storage | Assembled infested ambush trap array 2322 | -8/Storage | Core integrity fell below 50% 2335 | -8/Storage | Core integrity fell below 20% 2338 | -8/Storage | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Hvy. Laser destroyed. Cooling System destroyed. as-85083 destroyed. as-60585 destroyed. as-55589 destroyed. as-11871 destroyed. Core Shielding destroyed. G-47 Trooper destroyed. L-31 Rogue destroyed. System corrupted: Heat flow error (+162). Critical hit (Burn: +37). Compression Vault explodes. D-53 Grenadier knocked back. Hvy. Particle Cannon destroyed. The unstable cave ceiling collapses. Imp. Light Cannon destroyed. Ion Engine destroyed. Lgt. EM Pulse Cannon destroyed. The unstable cave ceiling collapses. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ???########???###?????????????? | | ???# ###"T"###???????????? | | ??## #???????????? | | ?## #???????????? | | ?# #???????????? | | ?# #???????????? | | # #???????????? | | ?# """ #???????????? | | ?# @ """?????????????? | | ?# """?????????????? | | ?# ###?????????????? | | ?# d g ????????????? | | ?## d g ?????????? | | ??### g % ??????????? | | ????##T # ##### ??????????? | | ?????####[[ ??????????????? | | ?????????[[ ?????????????? | | ?????????[[ u ????????????? | | ????????? ????????????? | | ????????? "" """ ????????????? | | ??????????"T "???????????????? | | ????????????? ????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 12 Energy Capacity 265 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Oops Part-time Mechanic Power Corrupts Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed AntimissileLinkedCharger Manual? 0 Play Time 01:22:34 Cumulative 2.7 hours Start 2024.03.19 @ 22:53:41 End 2024.03.20 @ 21:51:50 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 84d95bdf-9dcc-4b1a-9a8f-e9ebe0447e6c