Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 01:48:10 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (914) 914 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2624 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (400) Ox7 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Power Shielding > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Improved Ion Engine Heat Sink Large Storage Unit High-capacity Battery (250) Large Matter Pod (150) Improved Terrain Scanner ECM Suite Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Power Shielding Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Heat Sink Large Storage Unit High-capacity Battery Large Matter Pod Improved Terrain Scanner ECM Suite Light Assault Rifle Plasma Cutter Hammer [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 34 | 7 4 10 4 . 9 Power 5 | 1 1 1 1 . 1 Engine 4 | 1 1 1 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 1 2 2 . 3 Treads 7 | 2 1 2 2 . . Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 1 4 1 . 1 Device 3 | 1 1 1 . . . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 2 1 . 1 Artifact . | . . . . . . Weapon 10 | 2 1 3 . . 4 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 1 2 . . 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 1 . . 13 Power 1 | . . . . . 1 Propulsion 7 | . . 1 . . 6 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 13 | . . 1 . . 13 To Critical Strikes . | . . . . . . Average Backups 11 | 5 7 11 12 12 14 Power 1 | . . 1 2 1 1 Propulsion 2 | 3 2 2 2 3 2 Utility 5 | . 2 4 6 6 7 Weapon 1 | 1 2 2 1 1 2 Tool/Special . | . . . . . . Unused Backups 14 | . 3 . . . 11 Power 1 | . . . . . 1 Propulsion 4 | . 2 . . . 2 Utility 7 | . . . . . 7 Weapon 1 | . 1 . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 99 94 100 100 96 Engine 9 | . 14 11 11 11 5 Core 1 | . . . . . 4 Treads 29 | . 27 27 33 33 30 Device 11 | . 14 11 11 11 9 Storage 12 | . 14 12 11 11 11 Protection 8 | . . 8 11 11 11 Ballistic Gun 21 | . 22 21 22 22 21 Peak Build Rating 16 | 7 8 11 12 12 16 Average Rating 10 | 5 7 10 11 12 12 On Entrance 8 | . 7 8 11 12 12 Naked Turns . | . . . . . . Heaviest Build 36 | 12 12 35 36 36 36 Greatest Support 60 | 40 40 60 60 60 60 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 Most Carried 15 | 8 8 13 15 14 15 Average Carried 11 | 6 7 11 12 12 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 14 | 7 8 12 12 14 8 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 810 | 221 112 149 109 113 106 Remotely . | . . . . . . Salvage Created 1339 | 123 186 525 279 . 226 Parts 92 | 9 14 37 14 . 18 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 34 | . 5 14 6 . 9 Guns 34 | . 5 14 6 . 9 Classes Destroyed 9 | 1 3 3 1 . 1 Builder 1 | . . 1 . . . Tunneler 5 | 5 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | . . . 1 . . Swarmer 16 | . 3 4 3 . 6 Grunt 12 | . 2 7 2 . 1 Brawler 2 | . . 1 1 . . Sentry 2 | . . 2 . . . Hunter 2 | . . . . . 2 Best Kill Streak 7 | 3 3 7 4 . 3 Combat Bots Only 6 | . 3 6 3 . 3 Max Kills in Single Turn 2 | 1 1 2 1 . 2 Gunslinging 1 | . . 1 . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 290 | . 32 83 28 . 147 Missed 74 | . 8 20 9 . 37 Hits 216 | . 24 63 19 . 110 Melee 1 | . . 1 . . . Projectile 215 | . 24 62 19 . 110 Critical Strikes 6 | . 1 2 . . 3 Damage Taken 2733 | . 225 695 165 . 1648 Core 434 | . 27 77 12 . 318 Absorbed by Shields . | . . . . . . Redirected to Shielding 6 | . . . . . 6 Core Remaining (%) 94 | 100 89 . . . . Volleys Fired 151 | 13 19 44 17 . 58 Largest 2 | 2 2 2 2 . 2 Hottest 60 | 60 60 40 40 . 48 Shots Fired 282 | 26 38 88 34 . 96 Gun 282 | 26 38 88 34 . 96 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 260 | 13 29 88 34 . 96 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 22 | 13 9 . . . . Robot Hit Streak 13 | 5 5 8 4 . 13 Robot Miss Streak 6 | 2 2 6 2 . 3 Penetration Max . | . . . . . . Secondary Targets 9 | . 2 3 3 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 178 | 16 26 51 21 . 64 Core Hits 84 | 6 12 30 10 . 26 Critical Kills 2 | . . 2 . . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 5 | . 1 3 . . 1 Destroy 4 | . . 3 . . 1 Corrupt 1 | . 1 . . . . Melee Attacks 5 | . . 3 . . 2 Impact 5 | . . 3 . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1789 | 189 267 494 229 . 610 Guns 1743 | 163 267 494 229 . 590 Cannons . | . . . . . . Explosions 26 | 26 . . . . . Melee 20 | . . . . . 20 Ramming . | . . . . . . Kinetic 1518 | 49 156 494 229 . 590 Thermal 26 | 26 . . . . . Explosive . | . . . . . . Electromagnetic 225 | 114 111 . . . . Impact 20 | . . . . . 20 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 114 | 40 114 25 14 . 88 Average Temperature 19 | 22 56 5 3 . 22 Received Heat Transfer 987 | . 54 225 42 . 666 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 50 | 50 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 165 | 10 70 165 85 . 70 Initial 9 | . . 9 8 . . Average 31 | . 15 60 29 . 14 Influence Increases 863 | 25 127 356 135 . 220 Destroy 0b10 Robot/C 680 | . 100 280 120 . 180 Destroy 0b10 Robot/NC 40 | 25 5 5 5 . . Destroy Leader 112 | . 22 40 10 . 40 Successful Hack 30 | . . 30 . . . Destroy Structure 1 | . . 1 . . . Influence Decreases 863 | 25 105 356 102 55 220 Entered New Map 82 | . . 13 14 55 . Time Decay 713 | 25 105 333 88 . 162 Lost Part 68 | . . 10 . . 58 Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 5 25 7 . 11 Peak Tracking Total 7 | . 3 7 3 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 7 | . 2 4 . 1 . Terminals 5 | . 1 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 5 12 . 1 . Successful 7 | . 1 5 . 1 . Failed 11 | . 4 7 . . . Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual 9 | . 3 6 . . . Terminals 15 | . 3 12 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 4 . 1 . Record 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) 2477 | 15 403 881 305 274 599 Seismic 2477 | 15 403 881 305 274 599 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 2795 | 252 403 882 305 274 679 Spaces Moved 1296 | 117 201 365 142 171 300 Core 11 | 11 . . . . . Treads 1283 | 106 201 365 142 171 298 Legs 2 | . . . . . 2 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 159 | 149 160 160 160 160 159 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 46 36 34 54 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 5 | 4 . 1 . . . Melee 1 | . . 1 . . . Projectile . | . . . . . . AOE 4 | 4 . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1789 | 171 252 584 189 172 421 Wait 238 | 21 15 145 21 . 36 Move 1291 | 116 200 364 141 170 300 Hop . | . . . . . . Pick Up 42 | 14 5 12 3 2 6 Fast Attach 5 | . 3 1 . . 1 Attach 21 | 7 1 5 1 . 7 Detach . | . . . . . . Swap 12 | . 2 4 3 . 3 Drop 24 | . 7 6 3 . 8 Fire 151 | 13 19 44 17 . 58 Melee 5 | . . 3 . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 253 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 12) 649 | -10/Materials | Discovered new exit (range 4) 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 774 | -9/Materials | Discovered new exit (range 7) 1158 | -9/Materials | Identified exit to Mines 1158 | -9/Materials | Identified exit to Storage 1538 | -9/Materials | Entered Mines 1562 | -9/Mines | Identified exit to Materials 1611 | -9/Mines | Learned location of Storage (-9) 1614 | -9/Mines | Discovered exit to Materials (range 3) 1802 | -9/Mines | Assembled infested the area 1833 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1833 | -9/Mines | Discovered new exit (range 5) 1843 | -9/Mines | Entered Exiles 1883 | -9/Exiles | Met 8R-AWN 1909 | -9/Exiles | Met EX-HEX 1995 | -9/Exiles | Met EX-DEC 2027 | -9/Exiles | Learned location of Zion (-6) 2105 | -9/Exiles | Discovered new exit (range 10) 2117 | -9/Exiles | Entered Mines 2491 | -8/Mines | Build established: Scavenger-Mutant 2510 | -8/Mines | Discovered exit to Materials (range 9) 2750 | -8/Mines | Core integrity fell below 50% 2790 | -8/Mines | Core integrity fell below 20% 2796 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02743_ Hrd. Light Armor Plating destroyed. 02744_ Lgt. Assault Rifle destroyed. 02744_ Slug penetrates G-47 Trooper. 02745_ Lgt. Treads destroyed. 02747_ Lgt. Nuclear Core destroyed. 02748_ Slug penetrates Wall. 02750_ Slug penetrates G-50 Soldier. 02753_ Lgt. Treads destroyed. 02754_ Gauss Rifle destroyed. 02761_ Critical hit (Burn: +37). 02774_ G-47 Trooper suffers critical hit (Destroy). 02774_ Destroyed Aluminum Leg. 02775_ G-47 Trooper destroyed. 02777_ Carbon-fiber Leg destroyed. 02777_ K-01 Serf collects debris. 02786_ Lgt. Assault Rifle destroyed. 02787_ K-01 Serf collects debris. 02788_ Carbon-fiber Leg destroyed. 02790_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ??????????????????????????????# #???????????????? | | ????????????????????????????## #???????????????? | | ????????????????????????????# #????????????????? | | ???????????????????????????## #?????????????????? | | ????????????????#????????### #?????????????????? | | ???????????????? ???????## #?????????????????? | | ???????????????? ???????# ##?????????????????? | | ???????????????? ##?????# ##??????????????????? | | ???????????????? ????## ####????????????????? | | ????????????????# #???## #????????????????? | | ????????????????# #??## ################## | | ????????????????# #??# ## # | | ????????????????# #??# ## ################ # | | ????????????????# ##?# ### #??????????????# # | | ???????????????## #### ####% #??????????????# # | | ???????????????# ######## = ##?????????????# # | | ???????????????# ##### = ##????????????# # | | ???????????????# ##@ = #????????????# | | ############### u = ##???????????### | | % ggk #?????????????? | | !""" #?????????????? | | ########## ### """ ## #?????????????? | | ???????### #?## ## """ ### #?????????????? | | ???????# #??## #### #?# #?????????????? | | ???????# ###???####??# r #?# ######????????? | | ???????# #???????????## #?# #????????? | | ???????# #????????????## #?####### #????????? | | ?????### #?????????????# #???????# #????????? | | ?????# #?????????????## ##???????# #????????? | | ?????# ###??????????????## ##????????# ##???????? | | ?????# #?????????????????# ##????????## ##??????? | | ???### #?????????????????# #####?????# ##?????? | | ???#= #?????????????????# * ######## ##????? | | ???#%###?????????????????####% #?## #####? | | ???#!#?????????????####?????# !#### #??### ## | | ???# #????????###### ##????#==#??# #????## | | ???# #???????## ## #????# #??# #?????# | | ??## #???##### ##???# #??# ####### | | ?## ##??# """ ##### #??# | | ## #??# """ #??######## ### | | # #??# #?### """ #### #????????## ##?? | | ##??# #???# #####??#* #????????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombQuantumShredder Manual? 0 Play Time 00:18:35 Cumulative 124.7 hours Start 2025.08.10 @ 01:33:05 End 2025.08.10 @ 01:48:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8415780d-eb21-4fab-8d5b-1c1aeaddbad5