Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.19 @ 14:07:17 Player: kasaphescent Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (513) 513 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2405 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Pulse Rifle Rocket Launcher Improved Grenade Launcher Scythe Scythe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Pulse Rifle Scythe > --- INVENTORY -------- Rocket Launcher Scythe Scythe Scythe [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Processor Advanced Targeting Computer Weapon Scythe Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 15 | 1 2 8 . 4 Power 1 | . . 1 . . Engine 1 | . . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . 2 . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 7 | . . 4 . 3 Device . | . . . . . Storage . | . . . . . Processor 7 | . . 4 . 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 1 . 3 . 1 Energy Gun 2 | . . 2 . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 3 1 3 Power 1 | . . 1 . . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon 2 | . 1 . . 1 Highest Loss Streak 4 | . 1 3 4 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 46 | . 19 80 45 42 Engine 1 | . . 4 . . Flight 6 | . 10 19 . . Processor 27 | . . 39 34 33 Energy Gun 2 | . . 9 . . Ballistic Gun 1 | . 8 . . . Slashing Weapon 6 | . . 7 11 9 Naked Turns . | . . . . . Heaviest Build 8 | 2 2 8 2 2 Greatest Support 8 | 3 8 8 3 3 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 1 5 5 5 Average Carried 3 | . 1 4 5 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 1 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 353 | 210 48 60 . 35 Remotely . | . . . . . Salvage Created 768 | . 48 76 103 541 Parts 45 | . 5 4 3 33 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 3 . 2 9 Melee 11 | . . . 2 9 Guns 3 | . 3 . . . Classes Destroyed 6 | . 1 1 2 2 Builder 1 | . . . . 1 Tunneler 1 | . . . 1 . Recycler 2 | . . 1 . 1 Swarmer 4 | . 3 . . 1 Grunt 6 | . . . 2 4 Sentry 4 | . . . . 4 Best Kill Streak 3 | . 3 1 3 3 Combat Bots Only 3 | . 3 . 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 1366 | . 298 301 127 640 Core 975 | . 182 143 89 561 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 27 . 42 . Volleys Fired 12 | . 11 1 . . Largest 1 | . 1 1 . . Hottest 63 | . 20 63 . . Shots Fired 12 | . 11 1 . . Gun 12 | . 11 1 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 11 | . 11 . . . Thermal 1 | . . 1 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 4 | . 3 4 . . Robot Miss Streak 2 | . 2 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 44 | . 7 1 6 30 Core Hits 18 | . 3 1 3 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . . 4 Sever 4 | . . . . 4 Melee Attacks 46 | . . . 7 39 Impact . | . . . . . Slashing 46 | . . . 7 39 Piercing . | . . . . . Sneak Attacks 3 | . . . 1 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1351 | . 100 16 227 1008 Guns 116 | . 100 16 . . Cannons . | . . . . . Explosions . | . . . . . Melee 1235 | . . . 227 1008 Ramming . | . . . . . Kinetic 100 | . 100 . . . Thermal 16 | . . 16 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1235 | . . . 227 1008 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 13 | . . . . 13 Projectiles . | . . . . . Explosions . | . . . . . Melee 13 | . . . . 13 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 10 | . . 10 . . Average Temperature 7 | . . 7 . . Received Heat Transfer 498 | . 78 96 69 255 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . . 37 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 455 | . 255 296 160 455 Initial 115 | . . 107 115 62 Average 167 | . 73 165 152 227 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 67 | 100 90 73 100 40 Level 1 30 | . 9 26 . 53 Level 2 2 | . . . . 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 . 2 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 21 19 2 21 Peak Tracking Total 13 | . 11 13 2 10 Tactical Retreats 6 | . 2 2 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 10 | . 5 2 . 3 Terminals 7 | . 3 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 18 | . 8 4 . 6 Successful 6 | . 2 2 . 2 Failed 12 | . 6 2 . 4 Catastrophic 5 | . 3 . . 2 Database Lockouts . | . . . . . Manual 13 | . 5 4 . 4 Terminals 14 | . 6 4 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 2 | . . 1 . 1 Branch Access Points 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 1 . 1 Terminals 2 | . . 1 . 1 Assimilate 1 | . . 1 . . Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 2 . 3 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 10 | . . 10 . . Highest-Rated Ally 10 | . . 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 627 | 16 125 143 83 260 Spaces Moved 899 | 27 225 257 131 259 Core 554 | 27 109 28 131 259 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 345 | . 116 229 . . Fastest Speed 37 | 50 37 37 50 50 Average Speed 45 | 50 43 38 50 50 Slowest Speed 50 | 50 50 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 11 | . . 11 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 57 44 36 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 1 | . . . . 1 Melee 1 | . . . . 1 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1022 | 28 239 288 137 330 Wait 46 | . 2 17 . 27 Move 874 | 26 224 235 130 259 Hop 10 | . . 10 . . Pick Up 11 | 1 . 9 . 1 Fast Attach 13 | 1 2 7 . 3 Attach 2 | . . 1 . 1 Detach 2 | . . 2 . . Swap . | . . . . . Drop 6 | . . 6 . . Fire 12 | . 11 1 . . Melee 46 | . . . 7 39 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / Sto) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 17 | -11/Junkyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 11) 100 | -10/Materials | Core integrity fell below 50% 139 | -10/Materials | Discovered new exit (range 6) 142 | -10/Materials | Entered another Materials area 142 | -9/Materials | Evolved 2 slots: Utility x2 257 | -9/Materials | Identified exit to Mines 285 | -9/Materials | Entered Mines 294 | -9/Mines | Core integrity fell below 50% 305 | -9/Mines | Build established: Mutant 330 | -9/Mines | Lost 4 parts (1p2n1u) 362 | -9/Mines | Learned location of 1 exit from Materials 363 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 366 | -9/Mines | Discovered new exit (range 4) 368 | -9/Mines | Entered Materials 368 | -8/Materials | Evolved 2 slots: Utility x2 369 | -8/Materials | Identified exit to Factory 499 | -8/Materials | Core integrity fell below 50% 533 | -8/Materials | Identified exit to Storage 561 | -8/Materials | Core integrity fell below 20% 628 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Access(Branch) Found 1 branch access point: (5,81) Storage Map updated. 00540_ R-06 Scavenger collects Lgt. Ion Engine. 00541_ U-05 Engineer lays Concrete. 00544_ R-06 Scavenger collects Lgt. Treads. 00546_ K-01 Serf cleans the Neutrino Reactor. 00549_ K-01 Serf collects debris. 00554_ K-01 Serf cleans the Neutrino Reactor. 00570_ Y-45 Defender destroyed. 00583_ Sneak attack on R-06 Scavenger. 00583_ R-06 Scavenger destroyed. 00593_ Acquired Imp. Terrain Scan Processor. 00602_ W-25 Informer sends out distress signal. 00606_ Sneak attack on U-05 Engineer. 00606_ U-05 Engineer destroyed. 00608_ Acquired 10 matter. 00619_ S-10 Pest Lgt. Ion Engine severed. 00621_ S-10 Pest destroyed. 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