Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 05:11:52 Player: mm79 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (129) 645 Value Destroyed (3893) 3893 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 7605 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 246/275 System Corruption 8% Temperature Cool (12) Movement Hovering (40) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (6) --- Airjet Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Gauss Cannon > --- INVENTORY (15) --- Improved Hover Unit Gravmag System Scrap Suit Improved Heat Sink Advanced Weight Redist. System System Shield Recalibrator Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Hardlight Generator Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Armored Huge Wheel Armored Huge Wheel Improved Hover Unit Improved Hover Unit Airjet Airjet Airjet Airjet Gravmag System Scrap Suit Large Storage Unit Compact Battery Advanced Weight Redist. System Experimental Sensor Array Improved Light Armor Plating Hacking Suite Minigun Minigun Grenade Launcher Plasma Cutter Scythe [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 4 | . . . . . 2 2 Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 78 | 9 14 2 17 . 10 26 Power 13 | 1 1 1 4 . 1 5 Engine 13 | 1 1 1 4 . 1 5 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 4 2 1 1 . 4 10 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 14 | 4 2 1 1 . 3 3 Hover 7 | . . . . . . 7 Flight 1 | . . . . . 1 . Utility 22 | 2 7 . 5 . 3 5 Device 11 | 1 3 . 3 . 2 2 Storage 5 | 1 3 . . . . 1 Processor 3 | . 1 . 2 . . . Hackware 2 | . . . . . 1 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 21 | 2 4 . 7 . 2 6 Energy Gun 6 | 1 2 . 3 . . . Energy Cannon 4 | . . . 2 . 2 . Ballistic Gun 6 | 1 1 . 1 . . 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . 1 . . . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 4 . 2 1 Parts Lost 32 | . 7 . 7 . 1 17 Power 6 | . 1 . 1 . . 4 Propulsion 12 | . 3 . 3 . 1 5 Utility 8 | . 2 . 3 . . 3 Weapon 6 | . 1 . . . . 5 Highest Loss Streak 11 | . 2 . 1 . 1 11 To Critical Strikes 1 | . . . . . . 1 Average Backups 21 | 2 11 23 23 24 21 21 Power 1 | . 1 2 1 1 1 . Propulsion 5 | . 3 4 4 7 7 8 Utility 8 | . 4 11 10 10 8 7 Weapon 4 | . 2 5 5 5 3 3 Tool/Special . | . . . . . . . Unused Backups 51 | . . . 19 1 10 21 Power 3 | . . . 2 . . 1 Propulsion 17 | . . . 2 . 5 10 Utility 23 | . . . 10 1 4 8 Weapon 8 | . . . 5 . 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 97 100 98 100 81 69 Engine 9 | . 13 14 10 11 9 6 Wheel 21 | . 26 28 22 22 18 19 Device 16 | . 12 14 21 22 18 10 Storage 9 | . 14 14 11 11 9 6 Processor 4 | . . . 10 11 2 . Hackware 2 | . . . . . 6 4 Energy Gun 5 | . 16 28 7 . . . Energy Cannon 12 | . . . 13 22 18 12 Ballistic Gun 1 | . 11 . . . . . Peak Build Rating 54 | 7 11 13 29 29 46 54 Average Rating 32 | 5 8 12 26 28 41 47 On Entrance 18 | . 7 11 13 29 28 42 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 2 | . . . . . . 2 Heaviest Build 110 | 14 92 92 102 102 106 110 Greatest Support 84 | 32 32 32 32 32 60 84 Greatest Overweight (x) 5 | . 3 3 5 3 3 1 Average Overweight (x) 1 | . 1 2 2 3 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 16 25 25 25 25 23 Most Carried 25 | 5 20 25 25 25 25 25 Average Carried 22 | 2 11 24 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 15 Final Carried 25 | 5 20 25 25 25 25 8 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1470 | 301 140 37 367 . 130 495 Remotely . | . . . . . . . Salvage Created 4873 | 149 371 . 1566 102 902 1783 Parts 258 | 6 21 . 94 2 56 79 Haulers Intercepted 13 | . 1 . 6 . 3 3 Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 90 | . 10 . 33 2 13 32 Melee 1 | . . . . . . 1 Guns 21 | . 7 . 11 . . 3 Cannons 57 | . . . 17 2 12 26 AOE 8 | . 2 . 4 . . 2 Classes Destroyed 14 | 2 4 . 2 . 1 5 Worker 2 | . . . . . . 2 Builder 6 | . . . 3 . . 3 Tunneler 2 | 2 . . . . . . Hauler 13 | . 1 . 6 . 3 3 Recycler 4 | 1 . . 1 . . 2 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 10 | . 1 . 5 . 3 1 Swarmer 21 | . 5 . 11 . . 5 Grunt 36 | . 5 . 15 2 3 11 Sentry 17 | . . . 7 . 7 3 Specialist 1 | . . . . . . 1 Hunter 8 | . . . . . 3 5 Programmer 7 | . . . . . . 7 Best Kill Streak 7 | 2 3 . 7 2 4 6 Combat Bots Only 6 | . 3 . 6 2 2 6 Max Kills in Single Turn 3 | 1 2 . 3 1 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 3 . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 635 | . 55 . 136 7 42 395 Missed 211 | . 12 . 47 1 16 135 Hits 424 | . 43 . 89 6 26 260 Melee 3 | . . . . . . 3 Projectile 421 | . 43 . 89 6 26 257 AOE 2 | . . . . . . 2 Critical Strikes 8 | . . . . . 1 7 Damage Taken 5105 | . 490 . 952 81 402 3180 Core 1247 | . 145 . 275 14 66 747 Absorbed by Shields 140 | . . . . . . 140 Regen/Repaired (Parts) 53 | . . . 25 . 28 . Core Remaining (%) 64 | 100 . 42 . 27 88 . Volleys Fired 320 | 11 43 . 105 5 56 100 Largest 2 | 2 2 . 2 2 2 2 Hottest 150 | 60 112 . 150 150 150 150 Shots Fired 597 | 22 84 . 188 10 106 187 Gun 203 | 22 83 . 68 . . 30 Cannon 388 | . . . 118 10 106 154 Launcher 6 | . 1 . 2 . . 3 Special . | . . . . . . . Kinetic 101 | 11 49 . . . . 41 Thermal 456 | . 11 . 186 10 106 143 Explosive 6 | . 1 . 2 . . 3 Electromagnetic 34 | 11 23 . . . . . Robot Hit Streak 25 | 6 7 . 18 25 9 19 Robot Miss Streak 5 | 2 5 . 3 1 3 2 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 410 | 15 46 . 121 8 64 156 Core Hits 168 | 4 18 . 56 2 24 64 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . . 6 . . 8 Burn 5 | . . . 5 . . . Meltdown 2 | . . . 1 . . 1 Blast 4 | . . . . . . 4 Sever 3 | . . . . . . 3 Melee Attacks 15 | . . . . . . 15 Impact . | . . . . . . . Slashing 15 | . . . . . . 15 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9975 | 219 603 . 2963 202 1625 4363 Guns 1756 | 141 539 . 656 . . 420 Cannons 7043 | . . . 2020 202 1625 3196 Explosions 618 | 78 64 . 276 . . 200 Melee 547 | . . . . . . 547 Ramming 11 | . . . 11 . . . Kinetic 922 | 28 205 . . . . 689 Thermal 7584 | 78 76 . 2676 202 1625 2927 Explosive 540 | . 64 . 276 . . 200 Electromagnetic 371 | 113 258 . . . . . Impact . | . . . . . . . Slashing 547 | . . . . . . 547 Piercing . | . . . . . . . Highest Corruption 8 | . 2 2 2 2 . 8 Average Corruption 2 | . 2 2 2 2 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 44 | . 4 5 15 1 . 19 Message Errors 14 | . 1 3 4 . . 6 Matter Fused 10 | . 2 1 4 . . 3 Heat Flow Errors 4 | . . . 2 1 . 1 Energy Discharges 5 | . . 1 3 . . 1 Parts Rejected 2 | . . . 1 . . 1 Parts Fused 1 | . . . 1 . . . Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 3 | . 1 . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 265 | . 17 . 71 12 . 165 Projectiles 174 | . . . 62 12 . 100 Explosions 26 | . 17 . 9 . . . Melee 65 | . . . . . . 65 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 5 | . . . 5 . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | 40 212 . 342 315 333 147 Average Temperature 81 | 21 92 . 84 158 86 28 Received Heat Transfer 1103 | . 189 . 237 51 99 527 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . . 3 . 1 1 Combat Hostiles 2 | . . . 1 . 1 . Parts Melted 31 | . . . 16 1 6 8 Heat Transferred 11877 | . 185 . 4884 296 2405 4107 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 2 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 2 | . . . 2 1 . 1 Low Security (%) 73 | 100 100 100 42 78 100 77 Level 1 19 | . . . 38 21 . 22 Level 2 6 | . . . 18 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 460 | 5 152 35 460 218 173 305 Initial 166 | . . 35 . 166 65 13 Average 132 | . 53 4 215 190 55 141 Influence Increases 2944 | 15 362 . 1070 52 497 948 Destroy 0b10 Robot/C 1800 | . 200 . 660 40 260 640 Destroy 0b10 Robot/NC 195 | 15 10 . 75 . 30 65 Destroy Leader 464 | . 34 . 172 10 112 136 Successful Hack 107 | . 34 . 23 . 40 10 Disable Machine 150 | . 30 . 60 . 30 30 Destroy Structure 123 | . 39 . 50 2 25 7 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 90 | . 15 . 30 . . 45 Influence Decreases 2643 | 15 270 92 641 313 635 677 Entered New Map 440 | . . 57 . 263 103 17 Time Decay 1904 | 15 230 35 579 50 515 480 Lost Part 282 | . 40 . 62 . 10 170 Lost Ally 17 | . . . . . 7 10 Squads Dispatched 21 | . 2 . 5 . 2 12 Investigation 5 | . 1 . 2 . . 2 Extermination 4 | . . . . . . 4 Reinforcement 6 | . 1 . 3 . . 2 Assault . | . . . . . . . Garrison 6 | . . . . . 2 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 8 | . 1 . 3 . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 139 | . 15 . 45 2 22 55 Peak Tracking Total 8 | . 3 . 5 2 3 8 Tactical Retreats 6 | . 1 . 2 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 6 | . 2 . 3 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 10 | . 2 . 4 . 2 2 Max in Single Turn 2 | . 2 . 1 . 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 42 | . 7 . 12 . 14 9 Terminals 26 | . 6 . 8 . 7 5 Fabricators . | . . . . . . . Repair Stations 4 | . . . 1 . 2 1 Recycling Units 6 | . 1 . 2 . 2 1 Scanalyzers 4 | . . . 1 . 2 1 Garrison Access 2 | . . . . . 1 1 Total Hacks 133 | . 20 . 40 . 53 20 Successful 90 | . 14 . 30 . 37 9 Failed 42 | . 6 . 10 . 15 11 Catastrophic 4 | . 1 . 1 . 1 1 Database Lockouts 1 | . . . . . 1 . Manual 67 | . 18 . 17 . 20 12 Terminals 95 | . 18 . 32 . 32 13 Fabricators . | . . . . . . . Repair Stations 8 | . . . 3 . 4 1 Recycling Units 12 | . 2 . 4 . 4 2 Scanalyzers 15 | . . . 1 . 12 2 Garrison Access 3 | . . . . . 1 2 Terminal Hacks 32 | . 5 . 15 . 11 1 Robot Analysis 4 | . 3 . . . 1 . Prototype ID Bank 7 | . 1 . 5 . 1 . Emergency Access Points 1 | . . . 1 . . . Terminal Index 3 | . 1 . 1 . 1 . Scanalyzer Index 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . . . 1 . Dispatch Records 1 | . . . 1 . . . Surveillance Status 1 | . . . 1 . . . Patrol Status 3 | . . . 1 . 2 . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 2 | . . . 2 . . . Registered Components 1 | . . . . . . 1 Zone Layout 5 | . . . 1 . 4 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 2 . 3 . Scan Component 3 | . . . 1 . 2 . Repair 2 | . . . 1 . 1 . Recycling Unit Hacks 4 | . 1 . 1 . 1 1 Report Inventory 4 | . 1 . 1 . 1 1 Scanalyzer 11 | . . . 1 . 10 . Insert Component 2 | . . . . . 2 . Analyze 4 | . . . . . 4 . Retrieve Study 5 | . . . 1 . 4 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 37 | . 8 . 11 . 11 7 Terminals 31 | . 7 . 9 . 9 6 Track 1 | . . . 1 . . . Assimilate 7 | . 4 . . . 2 1 Botnet 7 | . 2 . 2 . 1 2 Operators 3 | . 1 . 1 . 1 . Skim 12 | . . . 5 . 5 2 Search 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 . 2 . 2 1 Reject 5 | . 1 . 2 . 2 . Mask 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 34 | . 5 . 11 . 10 8 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . 1 . 4 . Parts Repaired 2 | . . . 1 . 1 . Time 244 | . . . 108 . 136 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged 2 | . . . . . 2 . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . 1 . . . 1 1 Largest Group 1 | . 1 1 1 . 1 1 Highest-Rated Group 10 | . 10 10 10 . 10 10 Highest-Rated Ally 10 | . 10 10 10 . 10 10 Total Orders 11 | . . . . . 2 9 STAY 6 | . . . . . 1 5 FOLLOW 5 | . . . . . 1 4 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 3877 | 46 532 368 2486 102 343 . Sensors 2927 | . . . 2482 102 343 . Seismic 957 | 46 532 368 11 . . . Robot Analysis Total 4 | . 3 . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 7253 | 106 725 368 2596 102 1561 1795 Spaces Moved 4222 | 54 524 245 1311 62 830 1196 Core 8 | 3 . . . . . 5 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 4024 | 51 524 245 1311 62 830 1001 Hover 190 | . . . . . . 190 Flight . | . . . . . . . Fastest Speed 40 | 50 80 130 130 135 108 40 Average Speed 117 | 90 100 134 135 135 115 103 Slowest Speed 175 | 100 135 135 175 135 145 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 78 61 91 23 64 33 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . . 2 . 1 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 5 | . . . 1 . 4 . Terrain Destroyed 120 | 5 42 . 44 2 24 3 Melee . | . . . . . . . Projectile 58 | . . . 31 2 24 1 AOE 62 | 5 42 . 13 . . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 5924 | 87 646 283 1944 71 1333 1560 Wait 1079 | 9 38 31 432 3 399 167 Move 4216 | 53 523 244 1310 61 829 1196 Hop . | . . . . . . . Pick Up 100 | 3 20 5 32 1 14 25 Fast Attach 48 | 9 3 . 10 . 6 20 Attach 26 | . 7 . 9 . 1 9 Detach 8 | 2 3 . . . 1 2 Swap 25 | . 6 2 8 . 6 3 Drop 82 | . 3 1 33 1 21 23 Fire 320 | 11 43 . 105 5 56 100 Melee 15 | . . . . . . 15 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 4 | . . . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / Sto / *Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 107 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 516 | -10/Materials | Core integrity fell below 50% 531 | -10/Materials | Discovered new exit (range 16) 684 | -10/Materials | Discovered new exit (range 16) 818 | -10/Materials | Discovered new exit (range 6) 832 | -10/Materials | Entered Mines 832 | -10/Mines | Accompanied by 1 ally 874 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 877 | -10/Mines | Found Scrap Suit 889 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 894 | -10/Mines | Found Prototype Device 927 | -10/Mines | Learned Materials garrison access intel 1166 | -10/Mines | Learned location of 1 exit from Materials 1184 | -10/Mines | Discovered new exit (range 13) 1200 | -10/Mines | Entered Materials 1200 | -9/Materials | Accompanied by 1 ally 1200 | -9/Materials | Evolved 2 slots: Utility x2 1201 | -9/Materials | Identified exit to Materials 1204 | -9/Materials | Identified Exp. Sensor Array 2065 | -9/Materials | Repaired Exp. Sensor Array 2315 | -9/Materials | Discovered exit to Materials (range 8) 2912 | -9/Materials | Core integrity fell below 50% 3023 | -9/Materials | Discovered new exit (range 6) 3034 | -9/Materials | Identified exit to Mines 3072 | -9/Materials | Discovered exit to Materials (range 16) 3481 | -9/Materials | Learned location of Zion (-6) 3592 | -9/Materials | Loaded intel: 2 recycling unit locations 3635 | -9/Materials | Learned location of Storage (-7) 3669 | -9/Materials | Learned location of 1 exit from Recycling 3731 | -9/Materials | Learned Storage emergency access door positions 3777 | -9/Materials | Learned location of 1 exit from Recycling 3796 | -9/Materials | Entered Mines 3829 | -9/Mines | Met a Derelict bent on vengeance 3854 | -9/Mines | Learned location of 1 exit from Lower Caves 3898 | -9/Mines | Entered Materials 3898 | -8/Materials | Evolved 2 slots: Propulsion x2 3899 | -8/Materials | Loaded intel: 1 garrison access location 4333 | -8/Materials | Garrison activated, responded to threat 4733 | -8/Materials | Repaired Broken Exp. Sensor Array 4910 | -8/Materials | Discovered new exit (range 13) 5047 | -8/Materials | Garrison activated, responded to threat 5104 | -8/Materials | Discovered new exit (range 16) 5118 | -8/Materials | Central database locked down 5164 | -8/Materials | Learned Storage trap positions 5268 | -8/Materials | Identified exit to Factory 5305 | -8/Materials | Learned location of Extension (-5) 5330 | -8/Materials | Learned Storage garrison access intel 5365 | -8/Materials | Learned location of 2 exits from Lower Caves 5441 | -8/Materials | Learned 4 Recycling zone layouts 5459 | -8/Materials | Entered Factory 5459 | -7/Factory | Evolved 2 slots: Propulsion x2 5460 | -7/Factory | Identified exit to Factory 5460 | -7/Factory | Identified exit to Storage 5460 | -7/Factory | Identified exit to Lower Caves 5933 | -7/Factory | Garrison activated, responded to threat 6623 | -7/Factory | Discovered exit to Lower Caves (range 16) 6765 | -7/Factory | Cargo convoy interrupted 7050 | -7/Factory | Garrison activated, responded to threat 7072 | -7/Factory | Core integrity fell below 50% 7095 | -7/Factory | Core integrity fell below 20% 7145 | -7/Factory | Lost 11 parts (2p4n1u4w) 7254 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07179_ Acquired 1 matter. 07195_ W-25 Informer destroyed. 07197_ Acquired 27 matter. 07198_ Acquired Imp. Hover Unit+. 07200_ Acquired 3 matter. 07202_ System corrupted: Energy discharge (-106). 07208_ Acquired 175 matter. 07210_ Acquired Recalibrator. 07220_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07228_ K-01 Serf collects debris. 07228_ Knocked back. 07230_ K-01 Serf destroyed. 07231_ Acquired Gauss Rifle. 07232_ Acquired 11 matter. 07233_ U-05 Engineer lays Concrete. 07233_ Acquired 21 matter. 07234_ U-05 Engineer lays Concrete. 07239_ Imp. Light Armor Plating destroyed. 07250_ FWRQ0465|=WT#=>2 XEKU>T&4ADGIVWY8VO Map ----- +----------------------------------------------------+ | ????????????????????????????????# | | ??????????????????????########??# | | ??????????????????????# ??# ###/ | | ??????????????????????? ?# # | | ??????????????????????? ?# # " | | ???????????????????????? # # " | | ?????????????????????????"" """ # # " | | ?????????????????????????"" """ + # | | ?????????????????????????"" """ # # " | | ???????????????????????? # # " | | ???????????#+##+################# # ? | | ???????????# /// # ? | | ???????????# /// # ? | | ???????????+ // """" # ? | | ???????????# """" # ?? | | ???????????# """" #??? | | ???????????# *] """" #??? | | ???????????# *] """" #??? | | ???????????+ ]] """" ??? | | ????????????####### """" ?? | | ??????????????????# !! ?? | | ??????????????????# !! ??? | | ??????????????????# ! ??? | | ?????????????#????# ###+###########??? | | ?????????#####T ### #????????????????? | | ????# @ #????????????????? | | ????# % #????????????????? | | ????# #????????????????? | | ????# #????????????????? | | ????# #???????????????!? | | ????# ########????????????????? | | ????# ????????????????????????? | | ????# ????????????????????????? | | ????? ????????????????????????? | | ????? ????????????????????????? | | ?????? ????????????????????????? | | ?????? H ????????????????????????? | | ???????? ?????????????????????????? | | ?????????? ?????????????????????????? | | ????????????? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 13% | -9/Materials Exp. Sensor Array | 3% | -8/Materials | Broken Studied --------- Com. Wheel | -9/Materials | Hacked Airjet | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Minigun | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatSalvagingEngine Manual? 0 Play Time 01:49:43 Cumulative 15.7 hours Start 2025.12.25 @ 12:51:28 End 2025.12.26 @ 05:11:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f045498f-3957-49a2-a2ef-6d0bd0ef99a6