Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.01 @ 19:46:16 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (449) 2245 Value Destroyed (22859) 22859 Prototype IDs (137) 2740 Alien Tech Used (8) 1600 Bonus (28855) 28855 TOTAL SCORE: 70199 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8200 Follower Combat Kills 10621 Awakened Behemoth Slayer 1000 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Win 3000 Friendly Fire -5866 Cogmind --------- Core Integrity 795/1600 Matter 5/300 Energy 100/100 System Corruption 0% +Membrane Temperature Cool (0) Movement Treading (145) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- Advanced Medium Treads Biometal Medium Treads > --- UTILITY (11) ----- Machine Analyzer Experimental Optical Array Layered Heavy Armor Plating Graphene Brace Improved Focal Shield Microwarp Drive > --- WEAPON (3) ------- Compact Linear Accelerator > --- INVENTORY (5) ---- Advanced Transmission Jammer 7V-RTL's Ultimate Field Mini Smartbomb Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Transmission Jammer Centrium Heavy Armor Plating Medium Regenerative Plating AEGIS Remote Shield Improved Component Analysis Suite Improved System Guard Microwarp Drive > --- WEAPON ----------- Tachyon Dispersion Ray Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Experimental Cooling System Coolant Network 2N-1CE's Frost Array Zionite Biocell Experimental Matter Compressor Long-range Terrain Scanner Advanced Weapon Cycler Graphene Brace 7V-RTL's Ultimate Field Antimissile System Long-range Tractor Beam Hacking Drone Bay Core Regenerator Mini Smartbomb Launcher Point Singularity Launcher Guided Remote Datajack CR-A16's Behemoth Slayer [Rating: 235] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Medium Regenerative Plating Artifact Microwarp Drive Weapon Advanced Plasma Cannon Energy Gun Thermic Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . 2 . Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Utility 8 | . . . 1 . . 3 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 311 | 6 3 1 12 4 1 5 1 2 . . 34 2 17 7 . 4 4 9 6 4 4 6 1 . 17 7 3 7 4 3 16 2 48 32 6 19 14 Power 43 | 1 . 1 1 1 . . . . . . 6 1 1 2 . . 1 . . . 2 . . . 3 3 . 1 1 2 2 . 5 2 1 3 3 Engine 10 | 1 . 1 1 1 . . . . . . 3 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . . . . 2 1 . 1 . . . . . . 2 . . . 1 1 . . 1 . . . . . . . . Reactor 24 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 2 . 1 . 2 2 . 5 2 1 3 3 Propulsion 81 | 2 . . 5 . . 1 . . . . 6 . 7 . . . 1 3 2 1 . 1 . . 3 . 1 3 . . 10 1 13 8 2 6 5 Treads 35 | 2 . . 5 . . 1 . . . . 2 . . . . . 1 3 2 1 . 1 . . 1 . . . . . . . . 3 2 6 5 Leg 40 | . . . . . . . . . . . . . 5 . . . . . . . . . . . 2 . 1 3 . . 10 1 13 5 . . . Wheel 6 | . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 124 | 1 1 . 4 1 1 3 1 1 . . 13 1 6 5 . 2 1 3 2 2 2 4 1 . 9 2 1 2 1 1 4 1 20 17 3 4 4 Device 68 | . 1 . 1 . . 1 1 1 . . 5 . 3 4 . 1 . 3 1 2 1 1 1 . 6 . 1 2 1 1 3 . 15 9 . 2 1 Storage 8 | 1 . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Processor 16 | . . . . . 1 1 . . . . . . 2 . . . 1 . . . 1 . . . 2 . . . . . . . 1 3 1 2 1 Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 30 | . . . 2 . . . . . . . 6 1 1 1 . 1 . . 1 . . 3 . . 1 2 . . . . 1 1 2 5 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 63 | 2 2 . 2 2 . 1 . 1 . . 9 . 3 . . 2 1 3 2 1 . 1 . . 2 2 1 1 2 . . . 10 5 . 6 2 Energy Gun 13 | 2 . . . . . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . 1 2 . 1 . Energy Cannon 22 | . . . . . . . . . . . . . 2 . . . . 3 . 1 . . . . 1 . 1 1 1 . . . 7 2 . 2 1 Ballistic Gun 5 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 10 | . . . . 1 . . . . . . 2 . 1 . . . . . 2 . . . . . 1 . . . . . . . 1 1 . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 . . . . 1 . . 1 . . 1 . 1 . 1 1 . . 3 . . . . . 3 . . 3 1 . 5 1 . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 . . . . . . . . System Corruption 14 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . 1 7 . . . . . . . . Parts Lost 55 | . . . . . . . . . . . 19 1 . 3 . . 1 . . . . . . . . 1 . . . . . . 1 1 4 4 20 Power 13 | . . . . . . . . . . . 3 . . 2 . . 1 . . . . . . . . 1 . . . . . . . . . 2 4 Propulsion 11 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Utility 20 | . . . . . . . . . . . 7 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 2 8 Weapon 11 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 3 . 3 Highest Loss Streak 13 | . . . . . . . . . . . 7 1 . 3 . . 1 . . . . . . . . 1 . . . . . . 1 1 2 2 13 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 5 7 7 8 9 8 6 17 18 18 18 16 18 18 17 15 17 18 17 17 17 17 17 17 17 15 14 14 15 15 16 17 17 19 19 18 18 17 Power . | . 1 1 1 1 1 1 2 3 3 3 1 3 2 1 . . . . . 1 1 1 1 1 . . . . . . . 1 . . . . . Propulsion 1 | 3 3 . . 1 1 . 1 2 2 2 . 1 . 1 1 1 1 1 . . . . . . 1 1 1 1 2 1 3 1 1 . . . 1 Utility 8 | . 1 1 1 3 2 1 6 7 7 7 8 8 7 8 8 9 8 7 8 8 8 8 8 9 8 7 8 9 9 9 10 10 10 13 12 13 10 Weapon 4 | 1 2 4 5 3 3 3 5 5 5 5 5 5 6 5 5 6 7 7 7 6 7 7 6 6 4 3 2 3 3 3 3 3 4 4 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 88 | . 4 3 9 1 . . 4 2 . . 6 . 4 4 . 3 3 1 1 1 3 . . . 3 4 . 2 . . 4 . 5 5 3 6 7 Power 4 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . Propulsion 17 | . 3 1 1 . . . 1 . . . 1 . 1 . . . 2 . . . . . . . . . . . . . 4 . 1 1 . . 1 Utility 39 | . . . . 1 . . 1 1 . . 3 . 2 3 . 1 1 . . . 2 . . . 2 3 . 2 . . . . 3 1 1 6 6 Weapon 27 | . 1 2 7 . . . 2 1 . . 2 . . 1 . 2 . 1 1 1 . . . . . 1 . . . . . . 1 3 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 96 100 97 100 100 91 92 91 92 92 85 85 94 99 99 92 91 93 86 78 76 82 82 83 82 75 75 78 84 74 80 80 85 92 69 66 81 Engine 4 | . 14 14 11 11 11 7 7 7 7 7 9 . 4 5 6 6 8 11 11 11 7 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 1 6 7 6 6 6 2 . . . 3 11 11 11 11 4 5 5 5 3 . . . . . . . Reactor 4 | . . . . . . . . . . . . 5 . . . . . . . . . . . . 3 10 10 10 10 9 13 13 12 11 8 6 12 Treads 12 | . 28 28 32 33 33 30 30 29 28 28 19 . . . . . 5 8 22 17 16 16 16 16 12 . . . . . . . . 1 15 16 20 Leg 10 | . . . . . . . . . . . . . 3 31 31 31 25 23 2 . . . . . 1 10 10 14 20 17 26 27 26 27 1 . . Device 17 | . 11 14 11 11 . 14 13 15 14 14 15 18 18 17 17 18 17 21 22 22 22 22 21 22 23 20 20 19 19 15 13 13 17 20 14 15 19 Storage 5 | . 14 14 11 11 11 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 2 Processor 6 | . . . . . 10 7 15 14 14 14 7 6 10 12 12 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 . 3 6 5 Protection 7 | . . . 9 11 11 7 1 1 7 7 7 5 5 6 6 6 6 5 5 5 4 10 11 11 9 10 10 10 10 9 9 8 7 13 9 7 6 Energy Gun 1 | . 24 . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 6 | . . . . . . . . . . . . . 6 11 11 6 11 10 5 11 10 9 11 10 10 9 9 7 9 9 8 9 11 11 10 1 3 Ballistic Gun 3 | . . . 20 21 22 14 14 14 10 13 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Peak Build Rating 235 | 6 7 8 24 26 26 40 44 47 47 47 65 67 81 85 84 88 88 99 105 107 113 125 122 122 137 130 127 137 144 157 183 183 210 226 235 215 221 Average Rating 111 | 5 6 7 16 24 26 37 42 44 46 46 56 64 63 81 83 83 86 96 98 104 108 120 121 121 132 127 124 127 135 154 175 180 202 210 225 194 191 On Entrance 95 | . 6 7 8 24 26 26 40 43 45 47 46 63 57 81 84 73 87 88 89 102 107 111 122 122 122 128 127 124 137 141 157 180 182 201 223 199 198 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 12 15 17 27 31 28 62 61 68 65 68 97 88 100 106 106 104 111 113 124 113 115 115 111 111 133 134 135 135 158 160 145 143 203 196 193 158 185 Greatest Support 355 | 40 40 40 60 60 60 80 80 80 80 80 100 58 80 80 80 80 80 98 187 210 210 220 220 220 220 100 100 140 140 160 225 225 240 270 355 355 295 Greatest Overweight (x) 36 | . . . . . . . . . . . 3 1 4 1 1 1 1 1 1 . . . 36 . 1 1 1 1 1 . 1 . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . 1 . 1 1 1 1 1 1 . . . . 21 . . 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 9 10 10 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 8 8 8 10 10 10 9 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 7 7 9 9 9 6 17 19 19 19 17 19 19 19 19 19 19 19 19 19 19 19 19 20 19 19 18 18 19 19 19 19 19 19 19 18 18 Final Capacity 20 | 8 8 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 8 8 10 10 10 9 20 19 19 19 20 19 20 20 20 20 20 18 20 20 20 20 20 20 20 20 18 20 20 20 19 20 19 20 18 18 4 Class Distribution -------------------- 31% | Mutant 28% | Scavenger-Mutant 19% | Commander-Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Commander-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Commander-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Commander-Mutant | -3/Armory Scavenger-Mutant | -3/Lab Skirmisher | -2/Research Scavenger-Tank | -2/Testing Scavenger-Tank | -2/Section 7 Scavenger-Assassin | -1/Access Commander-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Matter Collected 10591 | 236 38 82 457 179 10 . 228 285 . 235 930 . 255 337 212 105 79 292 316 75 270 64 68 20 367 404 204 165 174 30 358 . 1075 1309 155 803 774 Remotely 455 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 455 Salvage Created 20941 | 121 195 134 731 94 33 . 216 222 . 267 2017 . 317 347 302 . 45 449 901 . 254 84 . 682 1130 458 285 176 393 88 897 . 3916 1725 2566 658 1238 Parts 947 | 13 13 9 52 11 3 . 7 10 . 5 90 . 19 11 12 . 3 31 8 . 15 5 . 21 59 14 20 6 23 4 27 . 168 93 105 38 52 Haulers Intercepted 11 | . . . 5 1 . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 2 . Recyclers Shooed 10 | . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 153 | . . . . . . . 22 13 . 6 . . . 13 10 3 4 . . . . . . . . 35 21 3 23 . . . . . . . . Prevented 7 | . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Combat Hostiles Destroyed 337 | . 1 4 10 4 . . 4 7 . 6 45 . 3 13 7 . 1 11 4 . 6 . . . 16 10 11 . 7 1 13 . 53 19 29 21 31 Melee 8 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 5 . Guns 38 | . 1 . 8 1 . . 3 1 . 4 16 . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Cannons 135 | . . 4 2 . . . . . . . . . . 6 5 . 1 7 . . 2 . . . 8 4 2 . 4 . 7 . 30 10 23 3 17 AOE 112 | . . . . 3 . . 1 6 . 2 16 . 1 7 2 . . 4 4 . 3 . . . 5 6 8 . 2 . 3 . 16 4 . 10 9 Classes Destroyed 32 | 1 4 . 4 1 . . 1 2 . . 6 . . . 2 . . 1 1 . . . . 1 . 1 . . 1 . . . 1 2 1 . 2 Worker 23 | . . . 1 . . . . . . . 10 . 1 . . . . 2 . . . . . 2 . . . . . . . . 3 1 . 3 . Builder 20 | . . . 1 . . . . . . . 6 . . . . . . . . . . . . . 4 . . . . . . . 2 4 2 1 . Tunneler 11 | 6 . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Hauler 11 | . . . 5 1 . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 2 . Recycler 9 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . 1 2 1 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 1 1 . 1 Operator 6 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 13 | . 2 . 1 . . . . . . . 2 . 2 . . . . . . . 1 . . . 1 . . . . . . . 4 . . . . Swarmer 76 | . . . . 3 . . . 5 . . 10 . . 5 3 . . 5 . . 3 . . . 7 4 9 . . . 1 . 9 . . 3 9 Saboteur 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 112 | . 1 4 5 . . . 1 1 . 6 20 . . 7 1 . . 3 . . 1 . . . 2 3 . . 3 . 4 . 16 8 13 9 4 Brawler 14 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . 2 . 2 . 5 Duelist 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 2 2 2 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Researcher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 24 | . . . 5 1 . . . . . . 1 . 1 1 . . . 1 . . 2 . . . 2 . . . . 1 1 . 7 . . 1 . Specialist 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 20 | . . . . . . . . . . . 2 . 2 . 2 . . . . . . . . . 2 . . . . . 3 . 2 2 2 3 . Programmer 36 | . . . . . . . . . . . 5 . . . . . 1 2 . . . . . . 3 . 1 . 1 . 2 . 5 5 5 2 4 Heavy 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Q-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . . . Behemoth 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 3 . . . . Compactor 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fireman 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 15 | 2 2 2 5 3 1 . 3 4 . 3 11 . 2 5 3 . 1 6 3 . 4 . . 2 6 6 5 . 3 1 6 . 5 6 10 15 11 Combat Bots Only 10 | . 1 2 3 3 . . 3 4 . 3 8 . 1 5 3 . 1 5 3 . 3 . . . 5 6 5 . 3 1 6 . 5 5 5 7 10 Max Kills in Single Turn 7 | 1 1 1 2 2 1 . 1 2 . 2 4 . 2 2 2 . 1 3 1 . 3 1 . 7 6 3 5 . 2 1 2 . 4 2 2 3 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . . 1 2 . 2 2 . 1 2 2 . . 3 1 . 3 . . . 5 3 5 . 2 . 1 . 4 1 . 3 2 Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Hostile Shots Fired 3401 | . . 9 42 26 . 27 21 16 . 30 381 1 16 69 111 . 21 55 . 4 35 16 . 14 110 60 24 . 24 12 149 . 640 212 665 212 399 Missed 1030 | . . 5 13 8 . 10 10 4 . 13 99 . 7 33 37 . 6 15 . 1 9 10 . 6 39 22 5 . 9 3 53 . 179 57 213 54 110 Deflected 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 9 . . . Damage Taken 37300 | . . 56 395 198 . 137 104 174 . 236 5067 35 51 630 796 . 404 618 87 81 448 140 . 266 1146 586 306 . 258 239 1520 . 5939 1715 5305 3286 7077 Core 2718 | . . . 44 33 . 6 5 15 . . 410 35 8 56 65 . . . . . 18 17 . 37 103 30 . . 45 22 63 . 183 107 211 480 725 Absorbed by Shields 13720 | . . . . . . . . 29 . 88 9 . . . . . . 69 . . 162 52 . 95 405 188 110 . 95 58 354 . 4684 1649 4117 904 652 Reduced by Siege Mode 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 . 5 Redirected to Shielding 144 | . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . 42 64 . . Ignored by Resistances 1197 | . . . . . . . . . . . 148 . 15 69 282 . . . . . . . . . . . . . . . . . . . . . 683 Regen/Repaired (Parts) 5312 | . . . . . . . . . . 10 462 . . . . 99 . . 269 . 398 30 69 43 172 79 91 . . 20 68 101 680 328 405 1443 545 Core Remaining (%) 77 | 100 . 100 . . 80 . . . . 96 . . . . . . 32 . . . . . . 92 . . . . 84 . . 86 . . 60 . 49 Volleys Fired 1198 | 14 9 7 44 14 . 1 8 14 . 19 122 . 5 17 22 1 2 18 10 3 14 4 3 7 50 43 11 9 13 23 54 33 172 118 115 73 126 Largest 3 | 2 2 2 2 2 . 1 2 2 . 2 2 . 2 2 2 1 2 2 2 2 2 2 1 2 2 2 2 1 2 2 2 1 3 3 3 2 3 Hottest 360 | 80 80 60 60 46 . 36 46 59 . 46 170 . 200 200 200 100 200 200 180 180 188 188 98 188 196 196 196 90 188 203 203 98 360 360 360 120 298 Shots Fired 2185 | 28 18 14 88 26 . 1 15 25 . 35 216 . 12 27 44 1 4 34 17 5 27 7 3 14 99 67 20 9 24 43 95 33 405 219 234 74 202 Gun 528 | 28 18 . 78 24 . . 14 20 . 32 194 . . . . . . . . . . . . . . . . . . . . . 8 38 32 15 27 Cannon 1491 | . . 14 10 . . . . . . . . . 11 19 43 1 4 32 4 5 26 7 3 14 98 48 18 2 23 43 90 33 377 164 196 48 158 Launcher 113 | . . . . 2 . 1 1 5 . 3 22 . 1 8 1 . . 2 13 . 1 . . . 1 2 2 . 1 . 5 . 14 3 . 11 14 Special 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 7 . . . . 6 14 6 . 3 Kinetic 258 | . . 14 88 24 . . 14 20 . 32 6 . . . . . . . . . . . . . . . . . . . . . . . . 15 45 Thermal 1610 | . . . . . . . . . . . 188 . 11 19 43 1 4 32 4 5 26 7 3 14 98 48 18 2 23 43 90 33 377 164 196 21 140 Explosive 113 | . . . . 2 . 1 1 5 . 3 22 . 1 8 1 . . 2 13 . 1 . . . 1 2 2 . 1 . 5 . 14 3 . 11 14 Electromagnetic 151 | 28 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 38 32 27 . Robot Hit Streak 44 | 4 4 5 17 21 . . 5 9 . 17 11 . 2 6 5 . 4 5 4 2 10 13 2 5 9 21 6 5 10 2 16 . 30 24 44 8 12 Robot Miss Streak 19 | 2 2 2 1 1 . . 1 1 . 1 3 . 8 6 19 . 4 7 3 . 1 3 1 1 4 2 2 2 1 1 4 . 5 4 3 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Secondary Targets 5 | . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1387 | 15 9 10 75 21 . 4 11 20 1 32 157 . 12 16 27 4 4 20 10 1 35 21 2 8 53 49 6 10 11 6 58 . 250 112 163 51 103 Core Hits 801 | 6 6 5 26 7 . . 8 18 . 17 120 . 16 25 17 . 1 21 7 . 8 7 . 13 29 22 13 2 8 1 33 . 116 57 88 45 59 Critical Kills 22 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . 3 . 3 5 4 . 3 Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 62 | . . 2 . . . . . . . 1 31 . . . . . . . . . 1 1 . . 3 . . . . . 3 . 3 5 4 3 5 Burn 31 | . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 22 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . 3 . 3 5 4 . 3 Destroy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Melee Attacks 137 | . . . . 1 . 4 . 2 1 . 23 2 5 1 3 4 1 7 . . 15 17 . 1 1 5 . 4 3 . . . 3 . . 34 . Impact 22 | . . . . . . . . 1 . . 10 . . 1 3 . . 7 . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . 1 . . . . . . 9 2 5 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 62 | . . . . . . . . . . . . . . . . . 1 . . . . 17 . . . . . 4 3 . . . 3 . . 34 . Sneak Attacks 58 | . . . . . . 4 . 1 1 . 8 . . . . 4 . . . . 15 17 . 1 1 5 . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68351 | 247 171 171 1265 529 11 . 352 837 . 823 6315 . 691 1993 1496 . 186 1093 1388 32 1119 1091 95 1578 2518 1854 810 284 519 262 3560 . 13319 4015 6357 5448 7922 Guns 6939 | 224 171 . 1081 343 . . 193 256 . 437 2684 . . . . . . . . . . . . . . . . . . . . . 86 154 390 211 709 Cannons 34100 | . . 171 155 . . . . . . . . . 209 337 1301 . 153 764 38 32 756 146 95 320 2015 1112 217 63 366 262 2782 . 9652 2916 5682 749 3807 Explosions 24112 | 23 . . . 177 . . 159 581 . 386 3049 . 274 1656 195 . . 329 1350 . 336 132 . 1258 438 742 593 . 153 . 776 . 3446 865 161 3680 3353 Melee 2500 | . . . . . . . . . . . 532 . 208 . . . 33 . . . . 813 . . . . . 221 . . . . . . . 693 . Ramming 700 | . . . 29 9 11 . . . . . 50 . . . . . . . . . 27 . . . 65 . . . . . 2 . 135 80 124 115 53 Kinetic 3606 | . . 171 1236 343 . . 193 256 . 437 56 . . . . . . . . . . . . . . . . . . . . . . . . 211 703 Thermal 36710 | 23 . . . . . . . . . . 2628 . 408 337 1301 . 153 764 38 32 756 278 95 320 2058 1112 217 63 366 262 2782 . 9652 3274 5843 135 3813 Explosive 21609 | . . . . 177 . . 159 581 . 386 3049 . 75 1656 195 . . 319 1350 . 336 . . . 395 742 593 . 153 . 776 . 3446 507 . 3361 3353 Electromagnetic 3226 | 224 171 . . . . . . . . . . . . . . . . 10 . . . . . 1258 . . . . . . . . 86 154 390 933 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 740 | . . . . . . . . . . . 532 . 208 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1760 | . . . . . . . . . . . . . . . . . 33 . . . . 813 . . . . . 221 . . . . . . . 693 . Highest Corruption 22 | . . . . . . . . . . . 6 13 13 6 6 6 4 3 3 3 3 3 3 3 2 . . 1 8 . . . 22 14 5 . . Average Corruption 5 | . . . . . . . . . . . 2 11 6 6 6 6 4 2 3 3 3 3 2 1 1 . . 1 1 . . . 13 7 5 . . Corruption Purged 17 | . . . . . . . . . . . 4 . . . . . . . . . . . 3 . 2 . . . . . . . 8 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 301 | . . . . . . . . . . . 30 5 22 30 24 2 9 7 10 8 22 5 2 1 3 . . . 6 . . . 73 40 2 . . Message Errors 66 | . . . . . . . . . . . 7 . 6 7 6 1 4 2 2 1 7 1 . . 1 . . . 1 . . . 11 9 . . . Matter Fused 65 | . . . . . . . . . . . 6 1 . 10 5 . 2 4 1 1 5 2 1 . 2 . . . 3 . . . 14 7 1 . . Heat Flow Errors 33 | . . . . . . . . . . . 2 . 3 2 1 . . 1 3 1 1 . . . . . . . 1 . . . 13 5 . . . Energy Discharges 39 | . . . . . . . . . . . 3 3 4 4 5 1 2 . . 1 2 2 1 . . . . . . . . . 8 3 . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Parts Fused 4 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . Data Loss (minor) 42 | . . . . . . . . . . . 7 . 5 2 4 . 1 . 3 2 3 . . 1 . . . . . . . . 6 8 . . . Data Loss (major) 15 | . . . . . . . . . . . 2 1 1 3 . . . . . 1 2 . . . . . . . 1 . . . 3 1 . . . Misfires 17 | . . . . . . . . . . . 2 . 3 1 2 . . . . 1 1 . . . . . . . . . . . 6 1 . . . Alerts 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 9 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1699 | . . . . 1 . . . . . 3 32 . . 109 25 . 7 20 . . 14 2 22 4 54 20 . 4 . . 74 . 380 161 121 415 231 Projectiles 889 | . . . . . . . . . . . . . . 20 25 . 7 . . . 14 . 22 . 2 19 . 4 . . 62 . 312 112 121 26 143 Explosions 697 | . . . . 1 . . . . . 3 32 . . 89 . . . 20 . . . . . 4 48 1 . . . . 12 . 44 . . 355 88 Melee 113 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . 24 49 . 34 . Knockbacks 13 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 1 2 2 4 Impact 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 1 2 2 1 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1515 | . . . . . . . . . . . 247 . . 107 . . . . 89 . . . . 96 . . . . . . . . 254 . . 307 415 Shots 23 | . . . . . . . . . . . 6 . . 2 . . . . 2 . . . . 1 . . . . . . . . 4 . . 4 4 Rammed 53 | . 1 . 10 3 1 . . . . . 4 . . . . . . . . . 2 . . . 4 . . . . . . . . . 11 8 9 Targets Rammed 71 | . 1 . 10 3 2 . . . . . 6 . . . . . . . . . 2 . . . 5 . . . . . 1 . 6 3 13 10 9 Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 3 . . . Crushed 8 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 . Highest Temperature 528 | 90 . 10 20 7 . . 44 . . 12 528 . 213 232 270 22 120 290 255 100 415 6 . . 378 120 90 . 270 288 . . 351 382 251 144 521 Average Temperature 100 | 31 . 7 5 2 . . 30 . . 5 151 . 49 57 87 16 61 99 78 44 131 4 . . 124 41 40 . 104 93 . . 98 113 108 54 156 Received Heat Transfer 4579 | . . 30 165 63 . 48 119 36 . 113 1395 . 12 186 78 . 48 9 . . 322 6 . 18 46 99 18 . 26 24 367 . 272 124 545 323 87 Effects 26 | . . . . . . . . . . . 10 . . . 1 . . . . . . . . . . . . . 2 . . . 2 1 1 . 9 Shutdowns 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Interference 11 | . . . . . . . . . . . 6 . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 1 Total Turns 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156 1 11 Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 1 11 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 5 . . . Total Turns 457 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . 280 105 . . . Longest Duration 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . 80 41 . . . Robots Disrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 3 1 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 1 . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 1 . 3 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 24 | 1 1 . . . . . . . . . . . . . . . . . . . . . . 5 2 . . . . . 1 . 4 3 3 4 . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 2 . . . Robots Melted 39 | . . . . . . . . . . . 13 . . . . . . . . . 1 . . . 3 . 1 . . 1 3 . 4 5 4 . 4 Combat Hostiles 38 | . . . . . . . . . . . 12 . . . . . . . . . 1 . . . 3 . 1 . . 1 3 . 4 5 4 . 4 Parts Melted 126 | . . 1 . . . . . . . . 41 . . . . . . 2 . . 1 . . . 9 5 2 . 2 . 10 . 23 8 13 . 9 Heat Transferred 41854 | 50 . . . . . . . . . . 10200 . 400 400 1300 . 125 875 . 50 650 200 150 200 2402 1408 300 100 500 261 2403 . 9400 2803 4518 111 3048 Parts Sabotaged 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 1 . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . . . 1 . . . . 3 1 1 . . . . 2 . 1 3 2 1 2 3 . . . . . 5 . 5 5 4 4 5 Low Security (%) 45 | 100 100 100 100 100 100 80 . . . . 32 . 44 . . . . 12 100 44 50 . 81 91 . . . . . 100 28 . 32 . . . . Level 1 13 | . . . . . . 19 . . . . 25 100 55 . . . . 58 . 55 1 . 18 3 22 . . . . . 21 . 20 . . . . Level 2 10 | . . . . . . . . . . . 25 . . . . . . 28 . . 28 100 . 5 48 . . . . . 12 . 8 . . . . Level 3 16 | . . . . . . . . . . . 16 . . . . . . . . . 19 . . . 28 . . . . . 6 . 20 55 45 33 40 Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 16 35 54 66 16 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 3 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . 39 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3575 | 10 32 51 141 96 83 224 . . . . 774 270 338 . . . . 439 199 282 890 696 359 462 888 . . . . 36 2244 . 1659 1623 1567 1427 3575 Initial 933 | . . . 10 34 19 224 . . . . 11 270 155 . . . . . 131 27 103 492 243 . 219 . . . . 7 . . . 933 888 923 902 Average 513 | 1 3 8 77 35 18 162 . . . . 367 249 207 . . . . 334 114 141 370 615 76 76 603 . . . . 4 734 . 563 1173 1183 1192 1756 Influence Increases 24651 | 30 98 119 538 237 262 262 284 339 . 186 1594 2 436 305 180 . 84 725 162 467 1649 394 196 798 1273 671 376 12 173 82 2916 . 2253 1629 1111 991 3817 Destroy 0b10 Robot/C 11160 | . 20 80 320 120 80 20 160 240 . 140 900 . 60 260 140 . 40 320 . 180 600 160 80 220 640 500 240 . 120 20 1200 . 1060 740 660 400 1440 Destroy 0b10 Robot/NC 700 | 30 20 . 40 10 5 . . . . . 100 . 25 5 10 . . 15 . . 55 10 . 20 65 . . 10 10 . 20 . 60 60 25 55 50 Destroy Leader 1964 | . 14 20 102 44 . 10 20 20 . 20 194 . 34 10 30 . 20 50 . 30 76 . . 30 166 30 40 . 30 10 238 . 248 94 80 62 242 Allied During Kill 4641 | . . 6 30 31 44 18 104 79 . 11 . . . . . . 24 38 . 210 731 170 80 270 187 141 96 2 13 . 1111 . 1 240 43 . 961 Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 266 | . 29 13 15 . 13 5 . . . . 3 . 16 . . . . . . . 4 . . . 20 . . . . . 26 . 110 12 . . . Select Force Hacks 120 | . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1125 | . 15 . 15 15 . . . . . . 135 . 60 . . . . 60 . 15 15 . 30 30 105 . . . . . 135 . 90 150 105 75 75 Anti-Garrison Action 350 | . . . . . . . . . . . . . 200 . . . . 150 . . . . . . . . . . . . . . . . . . . Destroy Structure 3425 | . . . 1 17 . 9 . . . . 207 2 26 . . . . 62 162 32 168 54 6 228 90 . . . . 52 186 . 624 288 153 309 749 Advance Influence 200 | . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 675 | . . . 15 . . . . . . 15 45 . 15 30 . . . 30 . . . . . . . . . . . . . . 60 30 45 90 300 Influence Decreases 13556 | 30 98 92 465 221 222 170 356 287 . 168 833 50 356 452 180 . 84 350 254 282 871 278 439 350 652 694 695 12 161 89 682 . 594 981 460 504 1144 Time Decay 10590 | 30 98 92 425 221 222 150 356 267 . 168 511 40 356 432 180 . 82 300 254 202 541 198 379 208 522 664 635 12 121 89 392 . 564 601 380 464 434 Lost Part 514 | . . . . . . . . . . . 172 10 . 20 . . 2 . . . . . . . . 10 . . . . . . 10 10 40 40 200 Lost Ally 2002 | . . . 40 . . 20 . 20 . . . . . . . . . 50 . 80 330 80 60 142 130 20 60 . 40 . 290 . 20 220 40 . 360 Purge Threat 450 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . 150 . . 150 Squads Dispatched 138 | . 1 . 1 5 . 2 . 1 . . 16 . 1 . . . . 5 . 1 3 . . 1 7 . . . . 2 12 . 15 14 10 12 29 Investigation 11 | . . . 1 2 . . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 Extermination 29 | . . . . . . 1 . . . . 3 . . . . . . 2 . . . . . . 2 . . . . . 2 . 8 4 3 2 2 Reinforcement 36 | . 1 . . . . 1 . . . . 8 . . . . . . 1 . 1 2 . . 1 4 . . . . 2 2 . . 6 2 3 2 Assault 61 | . . . . 2 . . . 1 . . 2 . . . . . . 1 . . 1 . . . 1 . . . . . 8 . 7 3 5 6 24 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . 2 2 . 2 . Construction Impeded 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Distress Signals 22 | . . . 1 . . . . . . . 1 . 2 . . . . 2 . . 2 2 . . 1 . . . . . 4 . . 2 . 1 4 Communications Jammed 449 | . . . . . . . . . . . 22 . 8 1 . . . 1 . . 9 . 1 3 31 . . . . . 114 . 85 4 71 8 91 Distress Signals 425 | . . . . . . . . . . . 22 . 8 1 . . . 1 . . 9 . 1 1 29 . . . . . 112 . 77 3 69 5 87 Times Spotted 695 | . 5 4 23 6 3 1 12 12 . 8 57 5 5 15 5 . 2 22 5 5 25 10 4 4 32 28 3 . 4 1 59 . 96 48 64 36 86 Peak Tracking Total 21 | . 3 1 5 3 1 2 4 5 . 4 6 5 3 5 2 . 1 5 1 3 5 5 1 1 5 8 1 . 1 2 13 . 12 4 10 7 21 Tactical Retreats 27 | . . . 1 . . . . . . 1 3 . 1 2 . . . 2 . . . . . . . . . . . . . . 2 1 3 5 6 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Traps Triggered 21 | . . . 1 1 . . . . . . 5 . 1 . . . . 1 . 1 1 . . . . . . . . . 2 . 3 1 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 43 | . . . . . . . . . . . 33 . . . . . . 10 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Machines Disabled 88 | . 1 . 1 1 . . . 1 . . 9 . 4 1 . . . 5 . 1 2 1 2 2 7 3 . . . . 9 3 6 12 7 5 5 Max in Single Turn 4 | . 1 . . 1 . . . 1 . . 4 . 2 1 . . . 1 . 1 . . . 2 3 2 . . . . 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Machines Accessed 77 | . 2 1 5 4 9 1 1 1 3 . 8 . 6 2 . . . 2 . 2 1 1 . 1 3 1 1 4 . . 2 . 11 3 . 1 1 Terminals 25 | . 2 1 4 4 5 1 1 . . . 2 . 2 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 2 . 2 1 . . . Repair Stations 10 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . 4 1 . . 1 Recycling Units 13 | . . . . . 4 . . . . . 4 . . . . . . 1 . . . . . . 2 . . . . . . . 2 . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . 2 1 . 1 . Total Hacks 242 | . 7 5 16 10 23 3 1 1 28 . 27 . 11 5 . . . 4 . 3 3 1 . 1 10 1 1 17 . . 8 . 42 11 . 1 2 Successful 136 | . 4 3 6 3 18 2 1 1 28 . 12 . 6 5 . . . . . 1 2 . . 1 5 1 1 17 . . 3 . 11 4 . . 1 Failed 106 | . 3 2 10 7 5 1 . . . . 15 . 5 . . . . 4 . 2 1 1 . . 5 . . . . . 5 . 31 7 . 1 1 Catastrophic 25 | . 1 1 1 3 . . . . . . 3 . 1 . . . . 1 . . . 1 . . . . . . . . 1 . 9 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 207 | . 7 5 13 5 20 1 . . . . 8 . 6 . . . . 4 . 8 24 1 . 5 15 . . . . . 11 . 22 33 3 1 15 Terminals 67 | . 7 5 14 10 15 3 1 . . . 5 . 4 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Fabricators 29 | . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . 8 . 10 5 . . . Repair Stations 37 | . . . . . . . . . . . 8 . . . . . . . . . 3 . . . 3 . . . . . . . 17 4 . . 2 Recycling Units 36 | . . . . . 8 . . . . . 14 . . . . . . 1 . . . . . . 7 . . . . . . . 6 . . . . Scanalyzers 9 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 5 . . . . Garrison Access 12 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . 1 . . . . . . . . 4 2 . 1 . Terminal Hacks 76 | . 3 3 4 3 4 1 1 1 28 . 2 . 1 5 . . . . . 1 . . . . . 1 1 17 . . . . . . . . . Record 17 | . . . . . . . 1 . 6 . . . . 4 . . . . . . . . . . . . 1 5 . . . . . . . . . Part Schematic 20 | . . 1 . . 2 . . . 13 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . . . 3 . 1 . . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . . . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 1 . . . Network Status 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 14 | . . . . . . . . . . . 4 . . . . . . . . . 2 . . . 2 . . . . . . . 5 1 . . . Scan Component 9 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . 4 1 . . . Repair 5 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Retrieve Components 5 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Scanalyzer 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 32 | . 1 . 1 . 13 1 . . . . 4 . 3 . . . . . . . . . . . 2 . . . . . 1 . 3 2 . . 1 Terminals 10 | . 1 . 1 . 6 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 2 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 12 | . . . . . 7 . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Reject 6 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 1 5 5 2 1 1 . . . 7 . 5 . . . . 2 . 1 1 1 . . 1 . . . . . 1 . 11 2 . 1 1 Full Trace Events 5 | . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 20 | . . . . . . . . . 6 . . . . . . 3 . . . . 5 . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 62 | . . 1 . . 2 . . . 13 . . . . . . 13 . . . . 12 . . . . . . 4 . . . . . 17 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Parts Repaired 5 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . Time 194 | . . . . . . . . . . . 82 . . . . . . . . . 56 . . . 28 . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . 1 . . . . . 11 . . . . . . . . . . . . . 10 . . . . . . . 1 . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 22 | . . . . . . . . . 1 . 3 . . . . 4 . . . . 3 . . 1 . . . 4 . . . . . 3 . . 3 Non-combat 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 19 | . . . . . . . . . 1 . . . . . . 4 . . . . 3 . . 1 . . . 4 . . . . . 3 . . 3 Robot Hacks Applied 23 | . . . . . . . . . 1 . 3 . . . . 4 . . . . 3 . . 1 . . . 5 . . . . . 3 . . 3 parse_system 20 | . . . . . . . . . 1 . . . . . . 4 . . . . 3 . . 1 . . . 5 . . . . . 3 . . 3 no_distress 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . 3 . . . . . . . . . . . . . Machine Destruction 7 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 41 | . . . . . . 2 . 1 . . . . . . . . . . . . 10 . . . . 6 . . . . 14 . . 5 3 . . Allies Hacked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . 1 . . 4 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Total Allies 156 | . . 2 . 12 . 2 . 1 . . . . . . . 4 . . 19 3 29 5 . 3 5 6 . . . . 25 . 2 11 3 . 24 Largest Group 33 | . . 2 2 11 9 9 9 5 4 4 . . . . . 4 4 4 19 19 33 29 23 20 6 6 6 3 3 . 18 . 2 3 2 . 20 Highest-Rated Group 2249 | . . 38 38 141 126 154 154 113 72 72 . . . . . 147 147 147 684 753 1610 1611 1303 1268 466 403 403 138 138 . 1405 . 59 284 138 . 2249 Highest-Rated Ally 269 | . . 31 31 31 31 32 32 32 32 32 . . . . . 39 39 39 50 85 159 159 96 180 180 180 172 46 46 . 103 . 32 146 69 . 269 Zionite Dispatches 16 | . . . . . . . . . . . . . . . . . . . . 2 4 . . 2 2 . . . . . 4 . 2 . . . . Heavy 6 | . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 . . . . . . 1 . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Total Orders 32 | . . . . . . . . . . . . . . . . . 1 1 . 1 4 2 . 1 1 . 4 . . . 1 . 2 7 2 1 4 STAY 13 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . 2 . . . 1 . . 5 1 . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . . . 2 . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 Ally Attacks 1429 | . . 1 24 8 17 13 88 24 . 12 . . . . . . 35 30 19 33 164 66 32 78 95 71 6 . 11 . 258 . . 114 40 . 190 Total Damage 50577 | . . 21 317 66 262 177 1071 325 . 316 . . . . . . 601 863 668 847 6389 2809 1342 2660 2350 2229 160 . 301 . 9532 . . 4265 1681 . 11325 Kills 286 | . . . 6 3 4 1 10 5 . 1 . . . . . . 1 7 2 9 36 12 5 13 20 16 1 . 1 . 54 . . 21 5 . 53 Allies Corrupted 28 | . . . . . . . . . . . . . . . . . . . . . 2 . . 7 . . 1 . . . 8 . . 2 1 . 7 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Active Infowar (turns) 39039 | . . . 984 537 2 303 1491 1056 . 443 2342 94 819 1137 976 2122 951 695 552 494 1655 404 1904 683 1400 2537 2928 489 924 396 1204 673 3112 1923 886 1162 1761 Optics 2936 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1162 1761 Sensors 14256 | . . . . . . . 1491 1056 . 443 667 . 82 907 501 . 207 527 546 312 . . . . 204 1244 2641 160 795 245 525 5 1698 . . . . Terrain 1378 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 . . 1146 . Seismic 1826 | . . . 984 537 2 303 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machine Analysis 1245 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1244 Jamming 32322 | . . . . . . . . . . . 1675 94 819 1137 976 2122 951 695 552 494 1655 404 1904 683 1346 2537 2928 489 924 151 679 673 3112 1923 886 789 1724 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robot Analysis Total 10 | . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . 3 2 . 2 . . . . . 1 1 . . . . . . . . 3 2 . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 3 4 Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 4 Zionite Intel Received 18 | . . . . . . . . . . . . . . . . . . . . 1 4 . . . 1 . . . . . . . 1 7 . . 4 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Turns Passed 44216 | 244 627 947 1098 537 1752 311 1766 1443 159 698 2569 94 819 1162 976 2122 951 695 552 494 1655 404 1966 683 1448 2537 2928 489 924 445 1204 673 3112 1923 886 1162 1761 Spaces Moved 20864 | 113 214 570 525 243 991 166 993 801 92 358 1037 85 686 546 434 1081 435 267 276 222 834 165 153 188 659 949 1139 249 642 270 644 235 1755 927 269 625 1026 Core 94 | 4 . . . . . . . . . . . . . . . . . . . . . . 90 . . . . . . . . . . . . . . Treads 9671 | 109 214 570 525 243 991 166 993 801 92 358 599 . . . . . . 54 276 222 834 165 63 188 570 . . . . . . . . 81 259 471 827 Legs 9570 | . . . . . . . . . . . . . 43 546 434 1081 435 213 . . . . . . 89 949 1139 249 642 270 644 235 1755 846 . . . Wheels 1166 | . . . . . . . . . . . 438 85 643 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 170 170 170 170 170 100 85 97 190 190 190 190 190 164 160 160 160 160 160 160 250 250 125 125 130 98 111 111 120 153 151 145 Average Speed 172 | 156 160 160 163 170 170 170 170 170 170 170 170 98 104 190 190 190 190 201 177 161 160 160 1154 160 172 250 250 174 126 130 108 111 119 124 154 153 155 Slowest Speed 1850 | 160 160 160 170 170 170 170 170 170 170 170 246 100 190 190 190 190 190 245 245 165 160 160 1850 160 250 250 250 250 205 130 189 111 126 190 160 160 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Microwarps 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 14 Exploration Rate (%) 55 | 5 39 98 44 36 97 5 95 94 74 47 34 64 17 62 49 90 75 9 94 8 89 59 74 21 14 95 97 60 88 11 48 94 59 84 24 24 42 Regions Visited 37 Branch Regions 24 Pre-discovered Areas 18 | . . 1 . . 4 . . 2 1 1 . . . . . 2 . . . . . . . . 4 . . 3 . . . . . . . . . Known Exits Taken 25 | . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Scrap Searched 25 | . . 1 . . . . 4 3 . . . . . 2 1 2 3 . . . . . . . . 3 5 . 1 . . . . . . . . Spaces Dug 371 | . . . . 6 . 8 . 1 . . 12 2 . 32 21 . . 10 . 2 . . . 1 2 . 6 . 7 27 17 . 64 22 6 49 76 Terrain Destroyed 1759 | 4 . . . 19 . 8 7 40 . 3 226 2 43 120 25 . . 31 128 2 24 17 . 183 25 29 31 . 28 36 35 . 237 95 57 141 163 Melee 26 | . . . . . . . . 1 . . 12 2 . . 3 . . . . . . . . . . . . . . . . . . . . 8 . Projectile 420 | . . . . . . . . . . . . . . 14 4 . . 2 1 2 3 1 . 2 25 14 12 . 13 36 16 . 99 59 37 18 62 AOE 1313 | 4 . . . 19 . 8 7 39 . 3 214 . 43 106 18 . . 29 127 . 21 16 . 181 . 15 19 . 15 . 19 . 138 36 20 115 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Total 27059 | 150 482 593 679 337 1058 190 1055 849 94 409 1578 91 769 628 517 1149 552 378 324 357 1128 262 351 554 877 1056 1196 292 722 321 1053 612 2411 1502 543 780 1160 Wait 3516 | 10 246 9 55 67 61 7 28 7 1 26 232 . 26 32 40 37 91 37 15 115 229 62 190 357 87 16 18 1 47 6 141 326 272 306 107 98 111 Move 20489 | 112 213 569 524 242 990 165 992 800 91 357 1037 84 685 545 433 1080 434 267 275 221 833 164 152 187 658 948 1138 248 641 269 643 234 1754 926 259 478 841 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 257 | 8 4 3 12 1 2 3 15 3 . . 33 1 10 6 2 9 6 7 4 5 3 . 1 . 12 7 4 8 2 6 8 6 22 15 6 15 8 Fast Attach 203 | 6 3 . 7 1 . . . 2 . . 15 1 10 1 . . 3 1 2 2 5 5 2 . 12 3 2 5 2 3 14 2 35 32 7 13 7 Attach 107 | . . . 1 . . 3 . 1 . . 19 1 3 3 1 4 1 2 . 1 . . . . 7 1 1 1 1 2 2 2 11 7 4 15 13 Detach 77 | . . . 1 . . . . . . . 6 . 3 1 2 3 2 . 2 . . 1 1 . 8 2 2 1 . 1 . . 9 12 4 14 2 Swap 423 | . . 1 6 5 1 6 7 16 1 7 30 . 7 16 11 6 5 20 9 3 15 4 . 2 14 21 13 5 9 4 10 5 77 38 16 15 18 Drop 360 | . 6 4 19 3 2 1 4 4 . . 22 2 15 6 2 5 7 9 7 7 7 5 2 . 21 10 6 10 4 7 21 4 50 41 12 15 20 Fire 1198 | 14 9 7 44 14 . 1 8 14 . 19 122 . 5 17 22 1 2 18 10 3 14 4 3 7 50 43 11 9 13 23 54 33 172 118 115 73 126 Melee 137 | . . . . 1 . 4 . 2 1 . 23 2 5 1 3 4 1 7 . . 15 17 . 1 1 5 . 4 3 . . . 3 . . 34 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 3 . . . Crush 60 | . 1 . 10 3 2 . . . . . 6 . . . . . . . . . 2 . . . 5 . . . . . . . . . 13 10 8 Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 6 Rewire 168 | . . . . . . . 1 . . . . . . . . . . . . . 5 . . . 2 . . . . . 157 . . 3 . . . Trap 45 | . . . . . . . . . . . 33 . . . 1 . . 10 . . . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 245 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 15) 745 | -10/Materials | Discovered new exit (range 15) 872 | -10/Materials | Entered Mines 938 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 942 | -10/Mines | Found Scrap Suit 1102 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1175 | -10/Mines | Discovered new exit (range 7) 1176 | -10/Mines | Learned location of Storage (-9) 1230 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1230 | -10/Mines | Discovered new exit (range 5) 1294 | -10/Mines | Discovered new exit (range 15) 1707 | -10/Mines | Discovered new exit (range 7) 1819 | -10/Mines | Entered Materials 1819 | -9/Materials | Accompanied by 2 allies 1819 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1820 | -9/Materials | Identified exit to Storage 1824 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1980 | -9/Materials | Discovered exit to Storage (range 15) 2280 | -9/Materials | Build established: Scavenger-Mutant 2570 | -9/Materials | Discovered new exit (range 16) 2849 | -9/Materials | Build established: Mutant 2917 | -9/Materials | Entered Storage 3055 | -9/Storage | Garrison activated, responded to threat 3225 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3421 | -9/Storage | Met a pair of Derelict thieves 3439 | -9/Storage | Used back door to open Recycling access 3439 | -9/Storage | Discovered new exit (range 5) 3454 | -9/Storage | Entered Recycling 3454 | -9/Recycling | Accompanied by 9 allies 3534 | -9/Recycling | Build established: Commander-Mutant 3764 | -9/Recycling | Discovered new exit (range 8) 4512 | -9/Recycling | Scanned before Scraplab entrance 4538 | -9/Recycling | Entered Scraplab 4555 | -9/Recycling | Discovered new exit (range 4) 5206 | -9/Recycling | Entered Factory 5206 | -7/Factory | Accompanied by 8 allies 5206 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5479 | -7/Factory | Discovered new exit (range 10) 5513 | -7/Factory | Identified exit to Lower Caves 5517 | -7/Factory | Entered Lower Caves 5517 | -7/Lower Caves | Accompanied by 9 allies 5763 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5803 | -7/Lower Caves | Found DCF Scrap (12 items) 5881 | -7/Lower Caves | Learned 8 Factory zone layouts 5916 | -7/Lower Caves | Learned Factory security intel 6196 | -7/Lower Caves | Discovered new exit (range 5) 6203 | -7/Lower Caves | Identified exit to Lower Caves 6810 | -7/Lower Caves | Learned Factory stockpile data 6871 | -7/Lower Caves | Ambushed by wild Derelicts 6919 | -7/Lower Caves | Lost 3 allies 7194 | -7/Lower Caves | Build established: Mutant 7283 | -7/Lower Caves | Entered another Lower Caves area 7283 | -7/Lower Caves | Accompanied by 5 allies 7308 | -7/Lower Caves | Discovered new exit (range 5) 7367 | -7/Lower Caves | Encountered a Warlord checkpoint 7882 | -7/Lower Caves | Learned location of Zion (-6) 8107 | -7/Lower Caves | Found Alien Artifact 8107 | -7/Lower Caves | Identified Core Expander 8107 | -7/Lower Caves | Installed Core Expander, added new Utility slot 8252 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8526 | -7/Lower Caves | Discovered new exit (range 14) 8589 | -7/Lower Caves | Build established: Commander-Mutant 8721 | -7/Lower Caves | Identified exit to Data Miner 8726 | -7/Lower Caves | Entered Data Miner 8726 | -7/Data Miner | Accompanied by 4 allies 8726 | -7/Data Miner | Discovered new exit (range 6) 8759 | -7/Data Miner | Met Data Miner 8814 | -7/Data Miner | Learned location of Section 7 (-2) 8814 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8838 | -7/Data Miner | Received God Mode back door access code from Data Miner 8879 | -7/Data Miner | Identified exit to Proximity Caves 8885 | -7/Data Miner | Entered Proximity Caves 8885 | -6/Proximity Caves | Accompanied by 4 allies 9239 | -6/Proximity Caves | Build established: Mutant 9302 | -6/Proximity Caves | Discovered new exit (range 13) 9442 | -6/Proximity Caves | Learned Factory stockpile data 9581 | -6/Proximity Caves | Identified exit to Factory 9583 | -6/Proximity Caves | Entered Factory 9583 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9747 | -6/Factory | Found Prototype Processor 9747 | -6/Factory | Identified Exp. Targeting Computer 10254 | -6/Factory | Crushed by falling debris 10444 | -6/Factory | Lost 7 parts (1p3n2u1w) 10453 | -6/Factory | Destroyed 8 combat bots 10478 | -6/Factory | Incoming investigation squad redirected 10622 | -6/Factory | Repaired Arm. Treads 10668 | -6/Factory | Repaired Imp. Cooling System 10685 | -6/Factory | Incoming investigation squad redirected 10841 | -6/Factory | Discovered new exit (range 15) 11070 | -6/Factory | Identified exit to Factory 11140 | -6/Factory | Incoming investigation squad redirected 11376 | -6/Factory | First assault squad dispatched 11582 | -6/Factory | Discovered exit to Factory (range 15) 11615 | -6/Factory | Identified exit to Lower Caves 11735 | -6/Factory | Lost 7 parts (2p1n2u2w) 12152 | -6/Factory | Sucked down chute 12152 | -6/Factory | Entered Waste 12164 | -6/Waste | Found Adv. Powered Armor 12167 | -6/Waste | EMP discharged 12167 | -6/Waste | System corruption reached 10% 12194 | -6/Waste | Spotted C-40 Crusher 12202 | -6/Waste | Spotted C-40 Crusher 12203 | -6/Waste | Spotted C-40 Crusher 12203 | -6/Waste | Spotted C-40 Crusher 12208 | -6/Waste | Spotted C-40 Crusher 12215 | -6/Waste | Spotted C-40 Crusher 12230 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12231 | -6/Waste | Core integrity fell below 50% 12231 | -6/Waste | Discovered new exit (range 10) 12245 | -6/Waste | Identified exit to Factory 12246 | -6/Waste | Entered Factory 12436 | -6/Factory | Discovered exit to Lower Caves (range 6) 12623 | -6/Factory | Build established: Scavenger-Mutant 13065 | -6/Factory | Entered Lower Caves 13216 | -6/Lower Caves | Learned Extension stockpile data 13264 | -6/Lower Caves | Build established: Mutant 13487 | -6/Lower Caves | Encountered a Warlord checkpoint 13613 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13918 | -6/Lower Caves | Lost 3 parts (2p1u) 13926 | -6/Lower Caves | Found Imp. Powered Armor 14031 | -6/Lower Caves | Discovered new exit (range 8) 14045 | -6/Lower Caves | Identified exit to Lower Caves 14227 | -6/Lower Caves | Entered another Lower Caves area 14228 | -6/Lower Caves | Encountered a Warlord checkpoint 14661 | -6/Lower Caves | Spotted B-75 Beast 14795 | -6/Lower Caves | Destroyed B-75 Beast 14919 | -6/Lower Caves | Discovered new exit (range 16) 14993 | -6/Lower Caves | Identified exit to Zion 15203 | -6/Lower Caves | Entered Zion 15221 | -6/Zion | Given A8's code to call for help 15291 | -6/Zion | System corruption cleaned by Quarantine Array 15360 | -6/Zion | Found Prototype Launcher 15399 | -6/Zion | Discovered new exit (range 14) 15481 | -6/Zion | Identified Gui. Missile Launcher 15611 | -6/Zion | Learned location of Quarantine (-3) 15644 | -6/Zion | Given the Hacking Drone Bay 15644 | -6/Zion | Found Prototype Device 15667 | -6/Zion | Identified Hacking Drone Bay 16226 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16367 | -6/Zion | Found CR-A16's Pointy Stick 16914 | -6/Zion | Met Imprinter 16962 | -6/Zion | Imprinted 16964 | -6/Zion | Declared Zion's savior 17318 | -6/Zion | Identified exit to Proximity Caves 17325 | -6/Zion | Entered Proximity Caves 17325 | -5/Proximity Caves | Accompanied by 4 allies 17621 | -5/Proximity Caves | Spotted B-75 Beast 17651 | -5/Proximity Caves | Allies destroyed B-75 Beast 18044 | -5/Proximity Caves | Learned Factory stockpile data 18251 | -5/Proximity Caves | Discovered exit to Factory (range 8) 18276 | -5/Proximity Caves | Entered Factory 18276 | -5/Factory | Accompanied by 4 allies 18276 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18768 | -5/Factory | Discovered new exit (range 15) 18820 | -5/Factory | Identified exit to Factory 18971 | -5/Factory | Sucked down chute 18971 | -5/Factory | Entered Waste 18979 | -5/Waste | Found Prototype Launcher 19049 | -5/Waste | Spotted C-40 Crusher 19051 | -5/Waste | Destroyed C-40 Crusher 19051 | -5/Waste | Spotted C-40 Crusher 19057 | -5/Waste | Destroyed C-40 Crusher 19061 | -5/Waste | Spotted C-40 Crusher 19063 | -5/Waste | Destroyed C-40 Crusher 19085 | -5/Waste | Spotted C-40 Crusher 19100 | -5/Waste | Spotted C-40 Crusher 19106 | -5/Waste | Destroyed C-40 Crusher 19112 | -5/Waste | Build established: Scavenger-Mutant 19125 | -5/Waste | Spotted C-40 Crusher 19190 | -5/Waste | Warlord forces began an assault 19220 | -5/Waste | Identified Tactical Quantum Warhead 19412 | -5/Waste | Allies destroyed C-40 Crusher 19430 | -5/Waste | Discovered new exit (range 15) 19501 | -5/Waste | Found Adv. Powered Armor 19520 | -5/Waste | Identified exit to Factory 19523 | -5/Waste | Entered Factory 19523 | -5/Factory | Accompanied by 19 allies 19744 | -5/Factory | Lost 4 allies 19824 | -5/Factory | Retrieved Zion intel report: Branch Access 19824 | -5/Factory | Identified exit to Upper Caves 19824 | -5/Factory | Identified exit to Extension 19825 | -5/Factory | Zion Explosive Resupply teleported in 19832 | -5/Factory | Found Prototype Launcher 19855 | -5/Factory | Identified Mni. Smartbomb Launcher 19855 | -5/Factory | Discovered exit to Factory (range 13) 19917 | -5/Factory | Zion Heavy squad teleported in 20017 | -5/Factory | Entered Extension 20017 | -5/Extension | Accompanied by 18 allies 20065 | -5/Extension | Rescued a captive Derelict 20119 | -5/Extension | Rescued a captive Derelict 20132 | -5/Extension | Rescued a captive Derelict 20181 | -5/Extension | Rescued a captive Derelict 20181 | -5/Extension | Rescued a captive Derelict 20191 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 20192 | -5/Extension | Zion Heavy squad teleported in 20245 | -5/Extension | Retrieved Zion intel report: Guard Positions 20251 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 20319 | -5/Extension | Repaired Lyr. Heavy Armor Plating 20384 | -5/Extension | Lost 5 allies 20465 | -5/Extension | Rescued a captive Derelict 20466 | -5/Extension | Rescued a captive Derelict 20761 | -5/Extension | Spotted B-75 Beast 20777 | -5/Extension | Allies destroyed B-75 Beast 20781 | -5/Extension | Spotted B-75 Beast 20785 | -5/Extension | Allies destroyed B-75 Beast 20835 | -5/Extension | Rescued a captive Derelict 21028 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 21029 | -5/Extension | Zion Heavy squad teleported in 21106 | -5/Extension | Zion Light squad teleported in 21196 | -5/Extension | Zion Heavy squad teleported in 21197 | -5/Extension | Rescued a captive Derelict 21278 | -5/Extension | Discovered exit to Factory (range 10) 21280 | -5/Extension | Discovered new exit (range 6) 21444 | -5/Extension | Build established: Commander-Mutant 21464 | -5/Extension | Rescued A7 21517 | -5/Extension | First assault squad dispatched 21542 | -5/Extension | Terminal network hard line cut 21651 | -5/Extension | Identified exit to Cetus 21672 | -5/Extension | Entered Cetus 21672 | -5/Cetus | Accompanied by 27 allies (A7) 21677 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 21687 | -5/Cetus | Spotted Cetus Guard 21688 | -5/Cetus | Spotted Cetus Guard 21690 | -5/Cetus | Allies destroyed Cetus Guard 21691 | -5/Cetus | Spotted Cetus Guard 21696 | -5/Cetus | Allies destroyed Cetus Guard 21698 | -5/Cetus | Allies destroyed Cetus Guard 21768 | -5/Cetus | Started Cetus Manufacturing Module 21792 | -5/Cetus | Discovered new exit (range 16) 21793 | -5/Cetus | Manufactured an Enhanced Grunt 21818 | -5/Cetus | Manufactured an Enhanced Grunt 21823 | -5/Cetus | Build established: Scavenger-Mutant 21843 | -5/Cetus | Manufactured an Enhanced Grunt 21868 | -5/Cetus | Manufactured an Enhanced Grunt 21868 | -5/Cetus | Spotted Cetus Guard 21869 | -5/Cetus | Spotted Cetus Guard 21871 | -5/Cetus | Spotted Cetus Guard 21872 | -5/Cetus | Spotted Cetus Guard 21887 | -5/Cetus | Allies destroyed Cetus Guard 21893 | -5/Cetus | Manufactured an Enhanced Grunt 21897 | -5/Cetus | Allies destroyed Cetus Guard 21898 | -5/Cetus | Allies destroyed Cetus Guard 21902 | -5/Cetus | Allies destroyed Cetus Guard 21911 | -5/Cetus | Discovered exit to Factory (range 15) 21919 | -5/Cetus | Scared off Revision 17 21923 | -5/Cetus | Lost 4 allies 22012 | -5/Cetus | Murdered A7 22013 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 22021 | -5/Cetus | Found Med. Regenerative Plating 22051 | -5/Cetus | Identified exit to Archives 22076 | -5/Cetus | Entered Archives 22076 | -5/Archives | Accompanied by 23 allies 22155 | -5/Archives | Lost 4 allies 22497 | -5/Archives | Build established: Commander-Mutant 22937 | -5/Archives | Discovered new exit (range 15) 24030 | -5/Archives | Identified exit to Hub_04(d) 24042 | -5/Archives | Entered Hub_04(d) 24042 | -5/Hub_04(d) | Accompanied by 19 allies 24082 | -5/Hub_04(d) | Zion hero teleported in (7V-RTL) 24517 | -5/Hub_04(d) | Build established: Scavenger-Mutant 24565 | -5/Hub_04(d) | Network Hub disabled 24638 | -5/Hub_04(d) | Zion Heavy squad teleported in 24658 | -5/Hub_04(d) | Spotted Lightning 24686 | -5/Hub_04(d) | Network Hub disabled 24712 | -5/Hub_04(d) | Murdered 5 allies 24719 | -5/Hub_04(d) | Lost 8 allies 24719 | -5/Hub_04(d) | Discovered exit to Factory (range 6) 24725 | -5/Hub_04(d) | Entered Factory 24725 | -4/Factory | Accompanied by 5 allies (7V-RTL) 24725 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24741 | -4/Factory | Zion Infowar Resupply teleported in 24850 | -4/Factory | Lost 5 allies 24855 | -4/Factory | Discovered new exit (range 13) 24875 | -4/Factory | Identified exit to Research 25063 | -4/Factory | Repaired Adv. Shield Generator? 25136 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 25137 | -4/Factory | Zion Fire squad teleported in 25145 | -4/Factory | Spotted B-86 Titan 25157 | -4/Factory | Allies destroyed B-86 Titan 25334 | -4/Factory | Discovered new exit (range 14) 25379 | -4/Factory | Identified exit to Upper Caves 25469 | -4/Factory | Found Prototype Hackware 25507 | -4/Factory | Identified Exp. System Shield 25725 | -4/Factory | First assault squad dispatched 25743 | -4/Factory | Incoming assault squad redirected 25963 | -4/Factory | Terminal network hard line cut 26173 | -4/Factory | Entered Upper Caves 26173 | -4/Upper Caves | Accompanied by 1 ally (7V-RTL) 26226 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26985 | -4/Upper Caves | Learned Research garrison access intel 27047 | -4/Upper Caves | Learned Research security intel 27306 | -4/Upper Caves | Learned Research interactive machine intel 27445 | -4/Upper Caves | Found Adv. Powered Armor 27575 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 27651 | -4/Upper Caves | Found DCF Scrap (15 items) 27745 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27809 | -4/Upper Caves | Discovered new exit (range 5) 27826 | -4/Upper Caves | Identified exit to Upper Caves 27938 | -4/Upper Caves | Build established: Commander-Mutant 28710 | -4/Upper Caves | Entered another Upper Caves area 28710 | -4/Upper Caves | Accompanied by 6 allies (7V-RTL) 28759 | -4/Upper Caves | Found Corrupted 7V-RTL's Ultimate Field 28792 | -4/Upper Caves | Lost 3 allies 28894 | -4/Upper Caves | Discovered exit to Research (range 5) 29034 | -4/Upper Caves | Build established: Scavenger-Mutant 29341 | -4/Upper Caves | Spotted B-86 Titan 29405 | -4/Upper Caves | Destroyed B-86 Titan 30214 | -4/Upper Caves | Learned location of 1 exit from Research 31310 | -4/Upper Caves | Discovered new exit (range 9) 31328 | -4/Upper Caves | Identified exit to Zhirov 31638 | -4/Upper Caves | Entered Zhirov 31638 | -4/Zhirov | Accompanied by 3 allies 31638 | -4/Zhirov | Discovered new exit (range 3) 31683 | -4/Zhirov | Met Zhirov 31753 | -4/Zhirov | Learned location of Testing (-2) 31753 | -4/Zhirov | Learned location of Command (-1) 31768 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31811 | -4/Zhirov | Found Alien Artifact 31811 | -4/Zhirov | Identified Integrated Reactor 31811 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31845 | -4/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 32074 | -4/Zhirov | Found Alien Artifact 32120 | -4/Zhirov | Identified exit to Proximity Caves 32127 | -4/Zhirov | Entered Proximity Caves 32127 | -3/Proximity Caves | Accompanied by 3 allies 32202 | -3/Proximity Caves | Build established: Derelict-Mutant 32310 | -3/Proximity Caves | Lost 3 allies 32606 | -3/Proximity Caves | Build established: Scavenger-Mutant 32986 | -3/Proximity Caves | Spotted B-86 Titan 32988 | -3/Proximity Caves | Discovered exit to Research (range 7) 33000 | -3/Proximity Caves | Destroyed B-86 Titan 33051 | -3/Proximity Caves | Entered Research 33051 | -3/Research | Evolved 2 slots: Propulsion x2 33052 | -3/Research | Identified exit to Armory 33053 | -3/Research | Identified exit to Research 33055 | -3/Research | Loaded intel: 45 interactive machine locations 33056 | -3/Research | Loaded intel: 3 garrison access locations 33496 | -3/Research | Entered Armory 33497 | -3/Armory | Met VL-GR5, who suggested a friendly competition 33594 | -3/Armory | Zion Hacker squad teleported in 33617 | -3/Armory | Fabricated Centrium Leg? 33629 | -3/Armory | Found Prototype Reactor 33629 | -3/Armory | Identified Zero-point Reactor 33697 | -3/Armory | Build established: Mutant 33828 | -3/Armory | P-80 Master assimilated allied Assassin 8a 34076 | -3/Armory | Zion Heavy squad teleported in 34084 | -3/Armory | Zion Light squad teleported in 34160 | -3/Armory | Build established: Commander-Mutant 34322 | -3/Armory | P-80 Master assimilated allied Swordsman 8a 34386 | -3/Armory | Zion Light squad teleported in 34444 | -3/Armory | Discovered exit to Research (range 3) 34478 | -3/Armory | P-80 Master assimilated allied TS-ODL(z) 34484 | -3/Armory | High security lockdown imminent 34517 | -3/Armory | Lost 7 allies 34564 | -3/Armory | High security lockdown engaged 34587 | -3/Armory | Allied Derelicts emerged from ambush trap array 34692 | -3/Armory | Spotted Investigator 34692 | -3/Armory | Scanned by Researcher 34692 | -3/Armory | Identified Transdimensional Reconstructor 34692 | -3/Armory | Warped through subspace to slip node 34692 | -3/Armory | Discovered new exit (range 1) 34692 | -3/Armory | Identified exit to Lab 34697 | -3/Armory | Lost 10 allies 34700 | -3/Armory | Entered Lab 34901 | -3/Lab | Build established: Scavenger-Mutant 34916 | -3/Lab | Discovered exit to Research (range 9) 34928 | -3/Lab | Hidden lab's door opened automatically 34928 | -3/Lab | Sensor layout match revealed 34929 | -3/Lab | Gained access to the hidden lab's interior 34944 | -3/Lab | Found Alien Artifact 34970 | -3/Lab | Found Alien Artifact 34970 | -3/Lab | Identified Integrated Mediator 34970 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 34999 | -3/Lab | Found Prototype Device 35002 | -3/Lab | Found Prototype Energy Gun 35007 | -3/Lab | Found Prototype Energy Gun 35019 | -3/Lab | Unable to decrypt terminal 35069 | -3/Lab | Identified AEGIS Remote Shield 35074 | -3/Lab | Identified Tachyon Dispersion Ray (x2) 35145 | -3/Lab | Found Prototype Special Weapon 35152 | -3/Lab | Identified Gui. Remote Datajack 35320 | -3/Lab | Found Transdimensional Reconstructor 35373 | -3/Lab | Entered Research 35373 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 35405 | -2/Research | Build established: Mutant 35469 | -2/Research | Zion Infowar Resupply teleported in 35480 | -2/Research | Found Prototype Device 35492 | -2/Research | Identified Exp. ECM Suite 35530 | -2/Research | Zion Thermal Resupply teleported in 35749 | -2/Research | Retrieved Zion intel report: Emergency Access 35994 | -2/Research | Build established: Skirmisher 36069 | -2/Research | Discovered new exit (range 10) 36114 | -2/Research | Identified exit to Access 36654 | -2/Research | Terminal network hard line cut 36758 | -2/Research | Spotted B-90 Cyclops 36761 | -2/Research | Destroyed B-90 Cyclops 36945 | -2/Research | Found Unknown Launcher 36945 | -2/Research | Identified Fusion Bomb Launcher 37033 | -2/Research | System corruption reached 10% 37164 | -2/Research | First assault squad dispatched 37206 | -2/Research | Spotted B-90 Cyclops 37216 | -2/Research | Destroyed B-90 Cyclops 37494 | -2/Research | Repaired Lyr. Heavy Armor Plating 37571 | -2/Research | Build established: Scavenger-Skirmisher 37779 | -2/Research | Spotted B-90 Cyclops 37819 | -2/Research | Destroyed B-90 Cyclops 37992 | -2/Research | Build established: Scavenger-Tank 38300 | -2/Research | Warped through subspace 38306 | -2/Research | Incoming assault squad redirected 38435 | -2/Research | Incoming assault squad redirected 38450 | -2/Research | Discovered new exit (range 15) 38485 | -2/Research | Entered Testing 38499 | -2/Testing | Enhanced Grunt warped into view, answering call for help 38503 | -2/Testing | Enhanced Grunt warped into view, answering call for help 38524 | -2/Testing | Found Prototype Energy Cannon 38591 | -2/Testing | Found Prototype Energy Gun 38591 | -2/Testing | Identified Hyp. EM Gauss Rifle 38646 | -2/Testing | Identified Hpw. Disruptor Cannon 38646 | -2/Testing | Identified Core Reset Matrix 38719 | -2/Testing | Found Prototype Launcher 38725 | -2/Testing | Identified Hellfire Missile Launcher 38760 | -2/Testing | Spotted Striker 38761 | -2/Testing | Spotted Striker 38770 | -2/Testing | Incoming investigation squad redirected 38800 | -2/Testing | Spotted Alpha 7 38825 | -2/Testing | Destroyed Alpha 7 38858 | -2/Testing | Rewired Striker 38862 | -2/Testing | Rewired Striker 38941 | -2/Testing | Stole the SGEMP Prototype 38962 | -2/Testing | Used Core Reset Matrix 39131 | -2/Testing | Retrieved Zion intel report: Main Access 39219 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 39290 | -2/Testing | Found Tachyon Dispersion Ray 39364 | -2/Testing | Rewired PG-HWC5ABUI80 39391 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 39412 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 39459 | -2/Testing | Retrieved Zion intel report: Branch Access 39533 | -2/Testing | Spotted PY-KPE9K2TMLK 39638 | -2/Testing | Found Prototype Device 39638 | -2/Testing | Identified Exp. Hardlight Generator 39777 | -2/Testing | First assault squad dispatched 39885 | -2/Testing | Found Prototype Device 39895 | -2/Testing | Retrieved Zion intel report: Trap Installations 39896 | -2/Testing | Identified Exp. ECM Suite 39911 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 39914 | -2/Testing | Terminal network hard line cut 39917 | -2/Testing | Found Prototype Launcher 39961 | -2/Testing | Identified Mni. Smartbomb Launcher 39988 | -2/Testing | Found Prototype Device 39988 | -2/Testing | Identified 2N-1CE's Frost Array 40078 | -2/Testing | Spotted Fortress 40104 | -2/Testing | Destroyed Fortress 40123 | -2/Testing | Incoming assault squad redirected 40142 | -2/Testing | Found Centrium Heavy Armor Plating 40146 | -2/Testing | Found Vortex Chain Reactor 40283 | -2/Testing | Discovered new exit (range 5) 40408 | -2/Testing | Entered Section 7 40409 | -2/Section 7 | Detected hypermatrix surge 40409 | -2/Section 7 | Sensed 23 artifacts in vicinity 40434 | -2/Section 7 | Spotted S7 Guard 40445 | -2/Section 7 | Found Core Membrane 40445 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 40498 | -2/Section 7 | Destroyed S7 Guard 40566 | -2/Section 7 | Found Core Reset Matrix 40593 | -2/Section 7 | Spotted S7 Guard 40612 | -2/Section 7 | Destroyed S7 Guard 40630 | -2/Section 7 | Found Core Regenerator 40637 | -2/Section 7 | Spotted S7 Guard 40659 | -2/Section 7 | Destroyed S7 Guard 40684 | -2/Section 7 | First assault squad dispatched 40922 | -2/Section 7 | Found Microwarp Drive 41135 | -2/Section 7 | Found Prototype Launcher 41144 | -2/Section 7 | Identified Point Singularity Launcher 41213 | -2/Section 7 | Discovered exit to Access (range 12) 41230 | -2/Section 7 | Found Integrated Reactor 41230 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 41236 | -2/Section 7 | Spotted S7 Guard 41269 | -2/Section 7 | Destroyed S7 Guard 41278 | -2/Section 7 | Found Prototype Protection 41281 | -2/Section 7 | Identified Hvy. Regenerative Plating 41294 | -2/Section 7 | Entered Access 41294 | -1/Access | Evolved 2 slots: Power x1, Utility x1 41544 | -1/Access | First assault squad dispatched 41718 | -1/Access | Destroyed 7 combat bots 41733 | -1/Access | Found Prototype Device 41848 | -1/Access | Incoming assault squad redirected 41855 | -1/Access | Incoming assault squad redirected 41907 | -1/Access | Used Core Regenerator, restored core integrity (+400) 42310 | -1/Access | Identified Exp. Shield Generator 42454 | -1/Access | Discovered new exit (range 3) 42456 | -1/Access | Entered Command 42710 | -1/Command | Disengaged cave seal 42710 | -1/Command | Zionites emerged from the dark tunnel 42989 | -1/Command | Retrieved Zion intel report: Active Terminals 43075 | -1/Command | Retrieved Zion intel report: Component Stockpiles 43115 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 43186 | -1/Command | Retrieved Zion intel report: Unaware Analyses 43187 | -1/Command | Build established: Commander-Tank 43256 | -1/Command | First assault squad dispatched 43526 | -1/Command | High security lockdown imminent 43606 | -1/Command | High security lockdown engaged 43809 | -1/Command | Spotted Executioner 43811 | -1/Command | Spotted Executioner 43822 | -1/Command | Destroyed Executioner 43833 | -1/Command | Allies destroyed Executioner 43870 | -1/Command | Build established: Generator-Tank 43874 | -1/Command | Lost 7 allies 43887 | -1/Command | Destroyed 10 combat bots 43997 | -1/Command | Spotted Striker 43998 | -1/Command | Spotted Striker 44011 | -1/Command | Spotted Striker 44012 | -1/Command | Destroyed Striker 44050 | -1/Command | Spotted Striker 44050 | -1/Command | Spotted Striker 44053 | -1/Command | Destroyed Striker 44057 | -1/Command | Spotted Striker 44057 | -1/Command | Spotted Investigator 44109 | -1/Command | Spotted Executioner 44120 | -1/Command | Lost 13 parts (3p5n3u2w) 44176 | -1/Command | Discovered new exit (range 3) 44176 | -1/Command | Spotted Alpha 7 44176 | -1/Command | Spotted Striker 44177 | -1/Command | Spotted Executioner 44177 | -1/Command | Spotted Executioner 44197 | -1/Command | Spotted B-99 Colossus 44200 | -1/Command | Destroyed Executioner 44203 | -1/Command | Spotted Alpha 7 44203 | -1/Command | Spotted Striker 44212 | -1/Command | Core integrity fell below 50% 44213 | -1/Command | Spotted Executioner 44215 | -1/Command | Destroyed Executioner 44217 | *** | Heading to fleet! Last Messages --------------- 44211_ Penetrated by Slug. 44211_ Slug penetrates Wall. 44212_ Slug penetrates Striker. 44212_ Penetrated by Slug. 44212_ Slug penetrates Access Shell. 44212_ Slug penetrates Wall. 44213_ Slammed into Striker. 44214_ The unstable cave ceiling collapses. 44215_ Penetrated by Slug. 44215_ Slug penetrates Access Shell. 44215_ Penetrated by Slug. 44215_ Point Singularity Launcher destroyed. 44215_ Slug penetrates Access Shell. 44215_ Executioner suffers critical hit (Blast). 44215_ Executioner destroyed. 44215_ Penetrated by Slug. 44216_ Slug penetrates Striker. 44216_ Penetrated by Slug. 44217_ Slammed into Striker. 44217_ Striker knocked back. Map ----- +----------------------------------------------------+ | ??????####+####!## =#*!!]%! ###########+# | | ???#### #??? !####! #?# ! | | ??? # #??###?????????# = #?# | | ??? + #??????????????########?# = | | ??? # !! #???????????????????????# | | ??## ## !! #???????????????????????# | | ???# ## ! #???????????????????????# | | ???# ## #???????????????????????########### | | ???# ## #?????????????????????????????????? | | ???# ## ! #?????????????????????????????????? | | #### #####+#####?????????????????????????????????? | | ######????????????????????????????????? | | ########/# # ##???????????????????????????????? | | #??# ##??????????????????????????????? | | #??# [ ##?????????????????????????????? | | ###??#!! ##????????????????????????????? | | #????#! #????????????????????????????? | | #????## ## # # ##????????????????????????????? | | ##???# ##### # ###?????????????????????????????? | | #??# #??## #???###########?????????????????? | | #?# ####????#####??? #?????????????????? | | ## #????????????????? ##????????????????? | | # #????### # ????????? ;#????????????????? | | ####### ?????"" " " ##????????????????? | | + ^ ^ ??" K ;#????????????????? | | + " "@ ;#????????????????? | | + ^ =[[E "" % ;#????????????????? | | ^ % ^ ! ##????????????????? | | ######### ^ ^ % 7 " % ;#????????????????? | | ???????### # % ;#????????????????? | | ???????????## BB ##????????????????? | | ""??????????##### BB #?????????????????? | | """"?????????????# # ###########?????????????????? | | """"?????????????####????????????????????????????? | | ""??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | [ ?????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Coolant Potential 100 Energy Generation 103 Energy Capacity 1530 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Corruption Containment 12 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 90 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 8 Particle Charging 30 Salvage Targeting 2 Offensive Hacking 11 Item Schematics ----------------- Gravity Neutralizer | -2/Testing | Archive Enh. Biometal Leg | -2/Testing | Archive Hdn. Centrium Heavy Treads | -2/Testing | Archive Imp. Quantum Reactor | -2/Testing | Archive Exp. Signal Interpreter | -2/Testing | Archive Adv. Energy Well | -2/Testing | Archive Exp. Heat Sink | -2/Testing | Archive Stealth Drone Bay | -2/Testing | Archive Exp. Field Recycling Unit | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Adv. Remote Shield | -2/Testing | Archive Neutron Missile Launcher | -2/Testing | Archive Adv. Micro-nuke Launcher | -2/Testing | Archive Hellfire Missile Launcher | -2/Testing | Archive Imp. Energy Well | -2/Testing | Archive Exp. Optical Array | -2/Testing | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Testing | Archive R-10 Processor | -2/Testing | Z-intel K-01 Serf | -2/Testing | Z-intel A-27 Freighter | -2/Testing | Z-intel A-15 Conveyor | -2/Testing | Archive W-44 Eye | -2/Testing | Archive Fabricated ------------ Centrium Leg | x1 | -3/Armory | Preloaded Repaired ---------- Arm. Treads | 35% | -6/Factory Imp. Cooling System | 28% | -6/Factory Lyr. Heavy Armor Plating | 50% | -5/Extension Adv. Shield Generator | 16% | -4/Factory Lyr. Heavy Armor Plating | 63% | -2/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Integrated Mediator Core Reset Matrix Core Membrane Microwarp Drive Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed BoltFissionDisintegrator Manual? 0 Play Time 05:13:27 Cumulative 1740.1 hours Start 2024.11.30 @ 18:57:43 End 2024.12.01 @ 19:46:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1168 Rogue 1164 Adventurer 4 Explorer 0 Win Type 2 Total 220 Types 163/11/17/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5139f69c-69a5-4d0d-8300-50faca0a712c