Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 15:41:57 Player: Evel Wyn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (779) 779 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2594 Bonus ------- None Cogmind --------- Core Integrity 442/550 Matter 296/300 Energy 265/265 System Corruption 0% Temperature Warm (167) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Field Laser > --- INVENTORY (10) --- Improved Aluminum Leg Improved Aluminum Leg Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Shield Generator Improved Shield Generator Field Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Field Laser Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Sensor Array Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Field Laser [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 35 | 7 4 22 2 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 . 11 1 Treads . | . . . . Leg 12 | 2 . 9 1 Wheel 1 | . . 1 . Hover 1 | . . 1 . Flight . | . . . . Utility 7 | 1 1 5 . Device 2 | . . 2 . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 8 | 3 2 3 . Energy Gun 7 | 3 2 2 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 2 4 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon 1 | . . . 1 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 98 98 Engine 13 | . 14 11 17 Leg 31 | . 28 31 36 Device 3 | . . 7 . Storage 11 | . 14 11 9 Processor 6 | . . 11 9 Protection 7 | . 13 3 8 Energy Gun 17 | . 27 13 9 Ballistic Gun 5 | . . 8 8 Peak Build Rating 29 | 6 8 24 29 Average Rating 15 | 4 7 17 28 On Entrance 9 | . 6 8 24 Naked Turns . | . . . . Heaviest Build 35 | 13 18 28 35 Greatest Support 48 | 20 20 37 48 Greatest Overweight (x) 2 | 2 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 6 8 8 10 Most Carried 10 | 6 8 10 10 Average Carried 8 | 4 7 8 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 6 8 10 10 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 713 | 206 104 344 59 Remotely . | . . . . Salvage Created 894 | . 192 492 210 Parts 64 | . 15 39 10 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 6 12 4 Guns 21 | . 6 11 4 Classes Destroyed 5 | . 3 2 . Worker 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 6 | . 3 3 . Grunt 11 | . 3 6 2 Sentry 5 | . . 3 2 Best Kill Streak 6 | . 3 6 2 Combat Bots Only 6 | . 3 6 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 158 | . 41 60 57 Missed 33 | . 11 16 6 Damage Taken 1617 | . 286 535 796 Core 232 | . 48 76 108 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 80 81 . Volleys Fired 96 | . 29 42 25 Largest 2 | . 2 2 2 Hottest 115 | . 115 115 86 Shots Fired 172 | . 58 68 46 Gun 172 | . 58 68 46 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 49 | . . 28 21 Thermal 123 | . 58 40 25 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | . 6 18 20 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 110 | . 29 49 32 Core Hits 44 | . 12 21 11 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 3 4 1 Burn 7 | . 3 3 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1600 | . 370 723 507 Guns 1600 | . 370 723 507 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 607 | . . 353 254 Thermal 993 | . 370 370 253 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 562 | . 308 427 562 Average Temperature 156 | . 119 175 181 Received Heat Transfer 642 | . 78 177 387 Effects 10 | . . 3 7 Shutdowns 3 | . . 1 2 Energy Bleed 2 | . . 1 1 Interference 2 | . . . 2 Matter Decay 1 | . . 1 . Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 6 | . 2 3 1 Heat Transferred 3024 | . 1211 1184 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 363 | . 180 363 230 Initial 76 | . . 76 60 Average 149 | . 78 215 125 Maximum Alert Level 1 | . . 1 1 Low Security (%) 71 | 100 100 42 93 Level 1 28 | . . 57 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 16 19 10 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 7 | . 3 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 3 3 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 5 7 7 Successful 8 | . 2 2 4 Failed 11 | . 3 5 3 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 15 | . 2 6 7 Terminals 16 | . 5 7 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 2 1 Part Schematic 2 | . . 2 . Prototype ID Bank 2 | . 1 . 1 Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Reject 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1948 | 56 647 937 308 Spaces Moved 1334 | 42 403 659 230 Core 16 | 16 . . . Treads . | . . . . Legs 1318 | 26 403 659 230 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 90 Average Speed 110 | 95 120 112 90 Slowest Speed 190 | 150 120 190 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 47 54 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1652 | 54 511 800 287 Wait 117 | . 63 32 22 Move 1331 | 41 402 658 230 Hop . | . . . . Pick Up 35 | 6 6 18 5 Fast Attach 11 | 6 2 3 . Attach 5 | . . 3 2 Detach . | . . . . Swap 19 | 1 2 16 . Drop 38 | . 7 28 3 Fire 96 | . 29 42 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 482 | -10/Materials | Discovered new exit (range 10) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 912 | -9/Materials | Discovered new exit (range 7) 1171 | -9/Materials | Build established: Scavenger-Mutant 1206 | -9/Materials | Discovered new exit (range 17) 1206 | -9/Materials | Discovered new exit (range 9) 1242 | -9/Materials | Discovered new exit (range 17) 1547 | -9/Materials | Discovered new exit (range 18) 1641 | -9/Materials | Entered another Materials area 1641 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1738 | -8/Materials | Build established: Mutant 1949 | -8/Materials | Self-destructed Last Messages --------------- 01925_ K-01 Serf collects debris. 01929_ Overheating: VSS Leg damaged (-38). 01929_ Critical hit (Burn: +37). 01929_ Carbon-fiber Leg melted. 01929_ G-50 Soldier destroyed. 01929_ K-01 Serf collects debris. 01931_ Power failure, Imp. Ion Engine shutdown. 01931_ Overheating: System interference. 01931_ Field Laser temporarily disabled. 01931_ Visual Processing Unit temporarily disabled. 01932_ VSS Leg broken. 01932_ Overheating: Short circuit. 01932_ K-01 Serf collects debris. 01935_ K-01 Serf cleans the Terminal. 01936_ K-01 Serf collects debris. 01936_ Hrd. Light Armor Plating destroyed. 01939_ K-01 Serf collects debris. 01945_ K-01 Serf cleans the Terminal. 01946_ Broken VSS Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????"" #?? | | ????????????????????????????????????######?# #?? | | ????????????????????????????????????# # #?? | | ????????????????????????????????????# "S # #?? | | ????????????????????????????????????# """ + #?# | | ????????????????????????????????????# "" # #?# | | ?????????????????????????????######## # #?# | | ?????????????????????????????# # ?# #?# | | ?????????????????????????????# """ %######?# #?# | | ?????????????????????????????# "Y" #??????# #?# | | ????????????????????????###??# #??????# #?# | | ???????????????????????? ??# #??????# ### | | ???????????????????????? ??# #??????# | | ???????????????????????? ??######+######## ### | | ???????????????????????? ???????# #?? | | ???????????????????????? ???????# #########+#### | | ???????????????????????? ???????# #???# # | | ???????????????????????? ???????# #???# # | | ???????????????????????? ???????# #???# + | | ???????????????????????? ???????# #???# # | | ???????????????????????##+##??????# #???# # | | ??????????????????????##* [#??????# #???# # | | ??????????????????????? %Tg???????# #???# # | | ????????????????????????! ???????# #???# # | | ??????????????????????###/####????# #???# = ! # | | ??????????????????????# @ #????# #???########## | | ??????????????????????# = #??### ###??????????# | | ??????????????????????# #??# ######?????# | | ??????????????????????# """ #### T #?????# | | ??????????????????????# """ + "" +?????# | | ??????????????????????# """ #### #?????? | | ??????????????????????########??# #### #?????? | | ????????????????????????????????###+###??# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ????????????????##???????????????????????# #?????? | | ????????????????? #######??####??????????# ####### | | ????????????????? # ?? #??????????# | | ?????????????????" # """ !#??????????# ### | | ????????????????#T # """ ############ | | ????????????????#" !# """ + | | ????????????????# # """ #?###### [ | | ????????????????# # #??????# ! [ | | ????????????????#== # ######## ! ] | | ????????????????#= # # # ###### ] | | ????????????????# # #[ + #????### | | ????????????????# """" # ===# # ##+#??????? | | ????????????????# """" # / ===# !! # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Item Schematics ----------------- Rnf. Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticImpulseUnit Manual? 0 Play Time 00:26:28 Cumulative 32.7 hours Start 2024.10.14 @ 15:11:48 End 2024.10.14 @ 15:41:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8649abd-7cb6-48de-a3f2-03c116ffb68e