Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.26 @ 01:02:14 Player: Shaw Bot v2 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (2150) 2150 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 5010 Bonus ------- High Alert Combat Kills 165 Entered Garrisons 200 Cogmind --------- Core Integrity 362/550 Matter 370/500 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit High-capacity Matter Pod System Shield > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (6) ---- Light Ion Engine Light Ion Engine Flight Unit Flight Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Maneuvering Thrusters System Shield > --- WEAPON ----------- Beam Rifle Minigun Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Light Armor Plating Improved Assault Rifle Rocket Launcher Datajack [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Maneuvering Thrusters Storage Small Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Assault Cannon Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Rec Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 1 | . . . 1 . . . Weapon 1 | . . 1 . . . . Parts Attached 62 | 11 1 22 6 3 19 . Power 8 | 3 . 4 . . 1 . Engine 8 | 3 . 4 . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 3 . 7 1 . 8 . Treads 2 | . . . . . 2 . Leg 16 | 2 . 7 1 . 6 . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 1 2 1 1 2 . Device 1 | . . . 1 . . . Storage 2 | 1 . . . . 1 . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 4 | . 1 2 . . 1 . Artifact . | . . . . . . . Weapon 27 | 4 . 9 4 2 8 . Energy Gun 14 | 3 . 5 1 1 4 . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 . 3 2 . 3 . Ballistic Cannon 1 | . . . 1 . . . Launcher 3 | . . 1 . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 18 | . . 6 . . 12 . Power . | . . . . . . . Propulsion 6 | . . 1 . . 5 . Utility 3 | . . 2 . . 1 . Weapon 9 | . . 3 . . 6 . Highest Loss Streak 7 | . . 3 . . 7 . Average Slot Usage (%) 93 | . 98 92 94 100 91 81 Engine 10 | . 14 11 9 9 9 9 Treads 1 | . . . . . 1 18 Leg 30 | . 28 29 35 36 31 9 Device 1 | . . . 4 9 . . Storage 12 | . 14 11 9 9 15 18 Hackware 4 | . . . . 7 9 9 Protection 5 | . 12 8 9 1 1 . Energy Gun 6 | . 14 7 9 6 1 . Ballistic Gun 14 | . 14 23 13 9 8 18 Ballistic Cannon 4 | . . . 3 9 8 . Launcher 2 | . . . . 3 5 . Naked Turns . | . . . . . . . Heaviest Build 28 | 11 14 23 27 27 28 22 Greatest Support 48 | 20 20 33 48 48 48 40 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 Most Carried 6 | 6 6 6 6 6 6 6 Average Carried 5 | 4 5 5 5 5 4 4 Final Capacity 6 | 6 6 6 6 6 6 6 Final Carried 6 | 6 6 5 6 5 4 6 Class Distribution -------------------- 21% | Scavenger-Tank 19% | Mutant 19% | Hacker-Mutant 9% | Scavenger-Mutant 8% | Hacker-Tank 7% | Tank 7% | Scavenger-Gunner 6% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Hacker-Tank | -8/Storage Hacker-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Gar Rec Matter Collected 1509 | 252 103 411 59 61 623 . Remotely . | . . . . . . . Salvage Created 1603 | . 266 488 59 113 677 . Parts 102 | . 20 38 2 8 34 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Rec Combat Hostiles Destroyed 43 | . 5 13 1 2 22 . Melee 1 | . . . . . 1 . Guns 23 | . 5 12 1 . 5 . Cannons 9 | . . . . 1 8 . AOE 10 | . . 1 . 1 8 . Classes Destroyed 11 | . 4 3 . . 3 1 Worker 2 | . . 1 . 1 . . Builder 1 | . . . . . . 1 Recycler 1 | . 1 . . . . . Watcher 4 | . 2 1 . 1 . . Swarmer 9 | . 3 4 . . 2 . Grunt 16 | . 2 4 . . 10 . Duelist 3 | . . 1 . . 2 . Protector 1 | . . . . . 1 . Sentry 12 | . . 4 1 2 5 . Demolisher 1 | . . . . . 1 . Behemoth 1 | . . . . . 1 . Best Kill Streak 5 | . 5 5 1 4 5 1 Combat Bots Only 5 | . 3 5 1 2 5 . Max Kills in Single Turn 2 | . 2 1 1 2 2 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . 1 . 1 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Rec Damage Taken 2892 | . 128 915 100 91 1658 . Core 276 | . 19 69 19 . 169 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 92 82 . . . . Volleys Fired 111 | . 13 41 4 5 48 . Largest 3 | . 2 3 3 3 3 . Hottest 123 | . 70 112 99 102 123 . Shots Fired 279 | . 26 107 12 15 119 . Gun 211 | . 26 106 12 5 62 . Cannon 48 | . . . . 5 43 . Launcher 20 | . . 1 . 5 14 . Special . | . . . . . . . Kinetic 197 | . 13 84 8 10 82 . Thermal 59 | . 13 19 4 . 23 . Explosive 20 | . . 1 . 5 14 . Electromagnetic 3 | . . 3 . . . . Robot Hit Streak 40 | . 11 30 40 6 26 . Robot Miss Streak 5 | . 1 1 . 1 5 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 221 | . 20 91 10 11 89 . Core Hits 96 | . 13 28 2 7 46 . Critical Hits 2 | . . . . 1 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4508 | . 250 1328 145 357 2410 18 Guns 2242 | . 249 985 140 67 801 . Cannons 806 | . . . . 74 732 . Explosions 1376 | . . 323 . 190 863 . Melee . | . . . . . . . Ramming 84 | . 1 20 5 26 14 18 Kinetic 2329 | . 98 798 84 141 1208 . Thermal 984 | . 151 452 56 . 325 . Explosive 1111 | . . 58 . 190 863 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 89 | . . 64 . 18 7 . Projectiles 2 | . . . . 1 1 . Explosions 87 | . . 64 . 17 6 . Melee . | . . . . . . . Knockbacks 6 | . . . . 1 5 . Impact . | . . . . . . . Kinetic 5 | . . . . 1 4 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 279 | . . 146 . . 133 . Shots 8 | . . 3 . . 5 . Rammed 5 | . . 1 . . 3 1 Targets Rammed 15 | . 1 3 1 4 4 2 Kicked 8 | . 1 2 1 4 . . Crushed 2 | . . . . . 1 1 Highest Temperature 513 | . 198 168 137 117 513 . Average Temperature 115 | . 70 68 81 62 171 . Received Heat Transfer 804 | . 72 219 45 18 450 . Effects 10 | . . . . . 10 . Shutdowns 2 | . . . . . 2 . Energy Bleed 2 | . . . . . 2 . Interference 4 | . . . . . 4 . Damage (minor) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 2020 | . 444 634 148 . 794 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Rec Peak Influence 833 | . 169 222 124 191 833 347 Initial 312 | . . . 63 44 108 312 Average 281 | . 80 122 98 137 571 337 Maximum Alert Level 3 | . . 1 . . 3 1 Low Security (%) 57 | 100 100 78 100 100 7 . Level 1 10 | . . 21 . . 5 100 Level 2 24 | . . . . . 66 . Level 3 7 | . . . . . 20 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Rec Distress Signals 7 | . 1 4 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 7 19 2 3 24 6 Peak Tracking Total 6 | . 5 6 2 3 5 4 Tactical Retreats 2 | . . 2 . . . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Rec Traps Triggered 6 | . . . . 1 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Gar Rec Machines Disabled 6 | . . 2 . 2 2 . Max in Single Turn 2 | . . 2 . 1 1 . Garrison Relay 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Rec Machines Accessed 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 1 | . . . . 1 . . Successful 1 | . . . . 1 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Gar Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . 7 . Machine Destruction 7 | . . . . . 7 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Rec Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Rec Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Gar Rec Turns Passed 2805 | 95 416 690 337 145 1027 95 Spaces Moved 1842 | 69 296 392 248 97 684 56 Core 15 | 15 . . . . . . Treads 86 | . . . . . 30 56 Legs 1731 | 44 296 392 248 97 654 . Wheels 10 | 10 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 Average Speed 121 | 101 120 120 120 120 121 160 Slowest Speed 160 | 120 120 120 120 120 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 46 26 9 19 70 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 164 | . . 56 . 47 61 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 164 | . . 56 . 47 61 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Rec Total 2187 | 91 333 521 280 115 787 60 Wait 56 | . 12 36 8 . . . Move 1831 | 68 295 391 247 96 678 56 Hop . | . . . . . . . Pick Up 66 | 12 6 17 8 3 18 2 Fast Attach . | . . . . . . . Attach 31 | 6 1 9 4 . 11 . Detach 2 | . . 1 1 . . . Swap 31 | 5 . 13 2 3 8 . Drop 33 | . 5 10 5 4 9 . Fire 111 | . 13 41 4 5 48 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 9 | . 1 3 1 4 . . Crush 6 | . . . . . 4 2 Escape Stasis 11 | . . . . . 11 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: [*Rec x3]) -8/Recycling History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 8) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 786 | -9/Materials | Lost 3 parts (1u2w) 1175 | -9/Materials | Discovered new exit (range 9) 1202 | -9/Materials | Entered another Materials area 1202 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1266 | -8/Materials | Discovered new exit (range 12) 1339 | -8/Materials | Build established: Scavenger-Tank 1539 | -8/Materials | Entered Storage 1676 | -8/Storage | Identified exit to Garrison 1684 | -8/Storage | Entered Garrison 1761 | -8/Garrison | Triggered checkpoint 1761 | -8/Garrison | Triggered checkpoint 1846 | -8/Garrison | Triggered checkpoint 1928 | -8/Garrison | Triggered checkpoint 2024 | -8/Garrison | Discovered new exit (range 9) 2036 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2073 | -8/Garrison | Garrison Relay disabled 2233 | -8/Garrison | Discovered new exit (range 10) 2240 | -8/Garrison | Build established: Hacker-Mutant 2247 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2302 | -8/Garrison | Triggered checkpoint 2345 | -8/Garrison | Lost 3 parts (1n2w) 2355 | -8/Garrison | Garrison Relay disabled 2482 | -8/Garrison | Triggered checkpoint 2593 | -8/Garrison | Spotted B-75 Beast 2635 | -8/Garrison | Destroyed B-75 Beast 2677 | -8/Garrison | Discovered new exit (range 13) 2693 | -8/Garrison | Lost 7 parts (3n4w) 2711 | -8/Garrison | Entered Recycling 2721 | -8/Recycling | Spotter reported a threat 2721 | -8/Recycling | Spotter reported a threat 2731 | -8/Recycling | Spotter reported a threat 2739 | -8/Recycling | Spotter reported a threat 2752 | -8/Recycling | Spotter reported a threat 2784 | -8/Recycling | Spotter reported a threat 2786 | -8/Recycling | Spotter reported a threat 2806 | -8/Recycling | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 02719_ N-01 Spotter is scanning... 02721_ N-01 Spotter sends a signal. 02721_ ALERT: Unidentified potential threat approaching Factory. 02721_ N-01 Spotter sends a signal. 02721_ ALERT: Unidentified potential threat approaching Factory. 02729_ N-01 Spotter is scanning... 02731_ N-01 Spotter sends a signal. 02731_ ALERT: Unidentified potential threat approaching Factory. 02737_ N-01 Spotter is scanning... 02739_ N-01 Spotter sends a signal. 02739_ ALERT: Unidentified potential threat approaching Factory. 02751_ Crushed U-05 Engineer. 02751_ U-05 Engineer destroyed. 02752_ ALERT: Unidentified potential threat approaching Factory. 02771_ Slammed into R-06 Scavenger. 02784_ ALERT: Unidentified potential threat approaching Factory. 02801_ Acquired Hrd. Medium Armor Plating. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????????#######@ !#####+################ | | ??????????????????# | | ??????????????????+ | | ??????????????????# | | ??????????????????# #"Y"#########+################ | | ??????????????????#?#"""???????? ?????????????? | | ????????????????????####???????? ??????????????" | | ??????????????????????????????? ????????????"" | | ??????????????????????????????? ????????????"" | | ?????????????????????????????? ??????????""" | | ?????????????????????????????? ??????????? | | ????????????????????????????? ???????????" | | ????????????????????????????? ???????????" | | ????????????????????????????###########??????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 464 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 43 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Let's See Who's Tougher Risk Taker \\IAMDERELICT Challenges ------------ None Game ------ Seed DataLinkedSword Manual? 0 Play Time 00:43:00 Cumulative 2.1 hours Start 2021.01.26 @ 00:18:42 End 2021.01.26 @ 01:02:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f63cfaff-8cd1-4491-9059-9cbe7cb29c29