Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.18 @ 16:32:53 Player: Sanctumkeeper Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (186) 186 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 651 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Treading (200) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (18) --- Ion Engine Light Treads Compact Wheel Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Weapon Shielding Light Armor Plating Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Compact Wheel Small Storage Unit Medium Storage Unit Light Armor Plating Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 7 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 1 . 1 Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 2 3 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 14 | . 14 14 Wheel 14 | . 14 14 Storage 27 | . 27 28 Ballistic Gun 28 | . 28 28 Naked Turns . | . . . Heaviest Build 56 | 12 56 55 Greatest Support 20 | 20 16 16 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 18 | 6 18 18 Average Capacity 16 | 5 17 18 Most Carried 18 | 4 18 18 Average Carried 12 | 2 13 17 Final Capacity 18 | 6 18 18 Final Carried 18 | 4 18 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 1004 | 197 480 327 Remotely . | . . . Salvage Created 250 | . 250 . Parts 32 | . 32 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 10 | . 9 1 Guns 10 | . 9 1 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 8 | . 8 . Grunt 1 | . 1 . Demolisher 1 | . . 1 Best Kill Streak 4 | . 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1000 | . 169 831 Core 266 | . 34 232 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 33 | . 26 7 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 66 | . 52 14 Gun 66 | . 52 14 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 66 | . 52 14 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 5 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 39 | . 30 9 Core Hits 24 | . 18 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 384 | . 272 112 Guns 379 | . 267 112 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | . 5 . Kinetic 379 | . 267 112 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 2 | . 1 1 Energy Discharges 1 | . 1 . Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 6 | . 6 . Average Temperature 6 | . 6 . Received Heat Transfer 12 | . 12 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 212 | . 212 20 Initial 8 | . . 8 Average 77 | . 87 8 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 98 100 Level 1 . | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 18 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 8 | . 8 . Failed 9 | . 9 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Track 1 | . 1 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1028 | 60 898 70 Spaces Moved 701 | 46 621 34 Core 1 | 1 . . Treads 2 | 2 . . Legs . | . . . Wheels 698 | 43 621 34 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 130 Average Speed 124 | 101 126 130 Slowest Speed 160 | 160 130 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 97 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 798 | 56 697 45 Wait 13 | . 13 . Move 699 | 45 620 34 Hop . | . . . Pick Up 25 | 5 20 . Fast Attach 6 | 5 1 . Attach 5 | 1 . 4 Detach . | . . . Swap 6 | . 6 . Drop 10 | . 10 . Fire 33 | . 26 7 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 504 | -10/Materials | Identified exit to Mines 527 | -10/Materials | Discovered new exit (range 5) 770 | -10/Materials | Discovered new exit (range 11) 959 | -10/Materials | Entered Mines 993 | -10/Mines | Assembled infested the area 1009 | -10/Mines | Discovered new exit (range 10) 1014 | -10/Mines | Core integrity fell below 50% 1016 | -10/Mines | Core integrity fell below 20% 1029 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01001_ The unstable cave ceiling collapses. 01009_ EXIT=FOUND 01012_ The unstable cave ceiling collapses. 01013_ Assault Rifle destroyed. 01013_ Lgt. Treads destroyed. 01013_ Assault Rifle destroyed. 01014_ The unstable cave ceiling collapses. 01014_ U-05 Engineer builds a Wall. 01015_ Lgt. Ion Engine destroyed. 01016_ The unstable cave ceiling collapses. 01017_ U-05 Engineer lays Concrete. 01018_ U-05 Engineer builds a Wall. 01020_ D-53 Grenadier destroyed. 01020_ Switching to secondary target: D-53 Grenadier. 01020_ Com. Wheel destroyed. 01021_ U-05 Engineer lays Concrete. 01022_ U-05 Engineer builds a Wall. 01026_ The unstable cave ceiling collapses. 01028_ U-05 Engineer lays Concrete. 01029_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????? ?????????????????? | | ??????????? #????????????????? | | ??????????? ????????????????? | | ?????????? ????????????????? | | ?????????? % ????????????????? | | ?????????# ????????????????? | | ?????#### #????????????????? | | ????## < ##???????????????? | | ???## ##??????????????? | | ???# ? #??????????????? | | ???# ? #??????????????? | | ???# u### ##??????????????? | | ??## d # ##?????????????? | | ?## # #?????????????? | | ?# # #?????????????? | | ?# # # #?????????????? | | ?# @ # #?????????????? | | ?# #?????????????? | | ?# ##?????????????? | | ?## # ###?????????????? | | ??## # ##??????????????? | | ??# #???????????????? | | ??#### #???????????????? | | ?????## ##???????????????? | | ??????# !! ! #????????????????? | | ??????# !!! #????????????????? | | ??????# !!!! #????????????????? | | ??????# !!!! #????????????????? | | ??????# #????????????????? | | ??????########????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldIntegrityTorch Manual? 0 Play Time 00:07:57 Cumulative 173.6 hours Start 2021.07.18 @ 16:25:45 End 2021.07.18 @ 16:32:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/0/0/0/0/0/1/0 Lore% 81 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42dbfa0d-4372-4c9c-a3ad-6a68fc27975f