Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.28 @ 21:38:36 Player: chimpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (2794) 2794 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (859) 859 TOTAL SCORE: 6423 Bonus ------- High Alert Combat Kills 159 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Improved Heat Sink Transport Network Coupler Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Flak Cannon > --- INVENTORY (5) ---- Aluminum Leg Carbon-fiber Leg Melee Analysis Suite Improved Light Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Compact Matter Pod Hardened Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Heat Sink Heavy Assault Rifle Improved Light Cannon [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Matter Pod Device Improved Heat Sink Storage Medium Matter Pod Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Beam Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 95 | 6 9 9 25 25 20 1 Power 19 | 1 3 2 6 4 3 . Engine 14 | 1 1 2 6 2 2 . Core 5 | . 2 . . 2 1 . Reactor . | . . . . . . . Propulsion 32 | 2 3 4 6 10 7 . Treads 6 | . . . 1 4 1 . Leg 18 | 2 1 2 5 6 2 . Wheel . | . . . . . . . Hover 2 | . 2 . . . . . Flight 6 | . . 2 . . 4 . Utility 20 | 1 3 2 8 3 3 . Device 7 | . 2 1 1 2 1 . Storage 8 | 1 1 1 4 1 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 4 | . . . 3 . 1 . Artifact . | . . . . . . . Weapon 24 | 2 . 1 5 8 7 1 Energy Gun 1 | . . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 . 1 3 2 3 . Ballistic Cannon 12 | . . . 1 6 4 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Corrupted Parts 1 | . . 1 . . . . System Corruption 5 | . . 5 . . . . Parts Lost 25 | . . 3 1 6 14 1 Power 5 | . . 1 . 1 3 . Propulsion 10 | . . 1 . 3 5 1 Utility 5 | . . . . 2 3 . Weapon 5 | . . 1 1 . 3 . Highest Loss Streak 14 | . . 2 1 6 14 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 95 96 99 89 76 88 Engine 7 | . 7 8 10 7 . . Core 3 | . 6 5 . 1 6 9 Treads 5 | . . . 7 8 7 . Leg 18 | . 21 12 25 22 8 . Hover 1 | . 6 8 . . . . Flight 4 | . . 5 . . 10 34 Device 8 | . 10 13 10 1 9 9 Storage 14 | . 13 14 12 23 11 . Protection 5 | . . . 10 7 1 9 Energy Gun 1 | . . . 4 . . . Ballistic Gun 13 | . 28 25 12 6 3 9 Ballistic Cannon 6 | . . . 5 11 12 9 Naked Turns . | . . . . . . . Heaviest Build 32 | 11 14 12 32 31 24 16 Greatest Support 46 | 20 20 25 40 46 31 16 Greatest Overweight (x) 3 | . . 2 1 1 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 5 10 8 8 5 Average Capacity 6 | 6 6 5 5 8 7 5 Most Carried 8 | 5 5 5 5 8 8 4 Average Carried 4 | 1 3 4 4 6 5 2 Final Capacity 8 | 8 5 5 8 8 5 5 Final Carried 8 | 1 5 5 5 8 3 4 Class Distribution -------------------- 48% | Scavenger-Mutant 43% | Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 2472 | 244 340 311 473 717 386 1 Remotely 378 | . 214 164 . . . . Salvage Created 2831 | . 467 320 1015 602 299 128 Parts 175 | . 23 22 65 41 18 6 Haulers Intercepted 5 | . . . 4 1 . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 77 | . 8 10 25 17 14 3 Guns 42 | . 8 10 17 3 2 2 Cannons 34 | . . . 8 13 12 1 AOE 1 | . . . . 1 . . Classes Destroyed 11 | . 3 3 4 1 . . Worker 1 | . . . 1 . . . Builder 5 | . . 2 1 2 . . Tunneler 1 | . . 1 . . . . Hauler 5 | . . . 4 1 . . Recycler 2 | . 1 . . 1 . . Watcher 7 | . 1 . 3 3 . . Swarmer 22 | . . 8 7 . 7 . Grunt 41 | . 8 2 13 11 5 2 Duelist 2 | . . . 1 1 . . Sentry 10 | . . . 4 4 1 1 Hunter 2 | . . . . 1 1 . Best Kill Streak 10 | . 5 6 10 5 9 3 Combat Bots Only 9 | . 3 5 6 5 9 3 Max Kills in Single Turn 3 | . 1 1 3 1 3 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 496 | . 46 49 72 128 183 18 Missed 136 | . 12 14 24 36 46 4 Damage Taken 3812 | . 328 288 424 1199 1409 164 Core 733 | . 68 75 32 136 397 25 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1126 | . 103 89 126 346 414 48 Regen/Repaired (Parts) 302 | . . . 67 . . 235 Core Remaining (%) 78 | 100 . 42 92 . . . Volleys Fired 246 | . 35 32 69 63 36 11 Largest 2 | . 2 2 2 2 2 2 Hottest 88 | . 40 45 81 88 88 67 Shots Fired 417 | . 64 57 107 112 55 22 Gun 264 | . 64 57 76 43 13 11 Cannon 153 | . . . 31 69 42 11 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 387 | . 64 57 77 112 55 22 Thermal 30 | . . . 30 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | . 23 14 20 18 27 29 Robot Miss Streak 5 | . 2 2 3 5 5 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 2 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 347 | . 53 41 86 101 48 18 Core Hits 246 | . 24 21 45 82 65 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 2 1 1 . Burn 1 | . . . 1 . . . Blast 3 | . . . 1 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6241 | . 542 438 1737 2328 875 321 Guns 3181 | . 542 415 1179 773 128 144 Cannons 2768 | . . . 558 1286 747 177 Explosions 269 | . . . . 269 . . Melee . | . . . . . . . Ramming 23 | . . 23 . . . . Kinetic 5616 | . 542 415 1404 2059 875 321 Thermal 333 | . . . 333 . . . Explosive 269 | . . . . 269 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 2 8 . . . . Average Corruption 5 | . 1 5 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . 13 . . . . Message Errors 4 | . . 4 . . . . Matter Fused 2 | . . 2 . . . . Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 2 | . . 2 . . . . Data Loss (minor) 1 | . . 1 . . . . Misfires 1 | . . 1 . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 11 | . . . 8 3 . . Projectiles 11 | . . . 8 3 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 73 | . . . 7 32 34 . Impact . | . . . . . . . Kinetic 71 | . . . 7 32 32 . Secondary 2 | . . . . . 2 . Self-Inflicted Damage 77 | . . 11 . 66 . . Shots 1 | . . . . 1 . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 426 | . 17 78 4 426 145 8 Average Temperature 76 | . 7 10 2 135 39 8 Received Heat Transfer 2151 | . 237 18 240 783 783 90 Effects 2 | . . . . 2 . . Energy Bleed 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 925 | . . . 925 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Peak Influence 602 | . 251 382 602 449 447 274 Initial 257 | . . 82 61 145 257 187 Average 284 | . 137 267 348 276 372 198 Maximum Alert Level 2 | . 1 1 2 2 2 1 Low Security (%) 37 | 100 90 40 25 32 . 78 Level 1 33 | . 9 59 19 48 43 21 Level 2 28 | . . . 54 18 56 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 1 5 . 1 Investigation 3 | . . . 1 1 . 1 Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 6 | . 1 . 3 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 11 12 33 21 15 5 Peak Tracking Total 11 | . 4 3 4 5 11 5 Tactical Retreats 4 | . . 3 1 . . . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 4 | . 2 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 15 | . 1 1 6 3 1 3 Terminals 7 | . 1 . 2 2 1 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . 2 . . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . . 1 . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 37 | . 1 1 17 8 1 9 Successful 30 | . 1 1 13 6 . 9 Failed 7 | . . . 4 2 1 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 3 | . . . . 2 1 . Terminals 16 | . 1 . 5 7 1 2 Fabricators . | . . . . . . . Repair Stations 10 | . . . 6 . . 4 Recycling Units 3 | . . . 3 . . . Scanalyzers 6 | . . . 3 . . 3 Garrison Access 1 | . . . . 1 . . Terminal Hacks 12 | . 1 1 3 5 . 2 Record 8 | . . . 2 4 . 2 Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . . . 5 . . 4 Scan Component 6 | . . . 4 . . 2 Repair 3 | . . . 1 . . 2 Recycling Unit Hacks 2 | . . . 2 . . . Process 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 6 | . . . 3 . . 3 Insert Component 3 | . . . 2 . . 1 Analyze 3 | . . . 1 . . 2 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . . 4 2 1 3 Full Trace Events 3 | . . . 1 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 1 . . 2 Time 129 | . . . 53 . . 76 Parts Recycled . | . . . . . . . Recycled Matter 3 | . . . 3 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 Part Schematics Acquired 2 | . . . 1 . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 3140 | 57 363 466 982 713 395 164 Spaces Moved 1902 | 45 229 419 485 333 258 133 Core 17 | 14 . . . . 3 . Treads 22 | . . . . 20 2 . Legs 1266 | 31 146 176 485 313 115 . Wheels . | . . . . . . . Hover 221 | . 83 138 . . . . Flight 376 | . . 105 . . 138 133 Fastest Speed 31 | 50 56 37 120 120 31 31 Average Speed 101 | 98 96 80 129 129 86 31 Slowest Speed 240 | 120 120 200 190 240 207 31 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . 2 . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 45 82 48 22 36 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . 1 10 . . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 10 | . . . . 10 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 2709 | 58 311 497 733 503 375 232 Wait 328 | 1 22 26 113 51 30 85 Move 1891 | 44 228 414 484 333 257 131 Hop 3 | . . 2 . . . 1 Pick Up 79 | 7 11 8 21 19 10 3 Fast Attach 5 | . . . 2 3 . . Attach 49 | 6 2 4 7 13 17 . Detach 5 | . . . 2 1 2 . Swap 41 | . 7 5 16 9 3 1 Drop 43 | . 6 5 19 11 2 . Fire 246 | . 35 32 69 63 36 11 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . 18 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 10) 414 | -10/Materials | Discovered new exit (range 7) 421 | -10/Materials | Entered Mines 439 | -10/Mines | Discovered new exit (range 11) 570 | -10/Mines | Core integrity fell below 50% 600 | -10/Mines | Identified exit to Subcaves 624 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 763 | -10/Mines | Learned Materials stockpile data 887 | -10/Mines | Entered Materials 887 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1192 | -9/Materials | Build established: Scavenger-Mutant 1584 | -9/Materials | Discovered new exit (range 16) 1858 | -9/Materials | Repaired Broken Hpw. Shotgun 1869 | -9/Materials | Entered another Materials area 1869 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2108 | -8/Materials | Build established: Mutant 2231 | -8/Materials | Garrison activated, responded to threat 2491 | -8/Materials | Lost 6 parts (1p3n2u) 2582 | -8/Materials | Identified exit to Garrison 2582 | -8/Materials | Entered Garrison 2626 | -8/Garrison | Triggered checkpoint 2686 | -8/Garrison | Triggered checkpoint 2742 | -8/Garrison | Core integrity fell below 50% 2760 | -8/Garrison | Destroyed 9 combat bots 2775 | -8/Garrison | Core integrity fell below 20% 2805 | -8/Garrison | Lost 14 parts (3p5n3u3w) 2952 | -8/Garrison | Triggered checkpoint 2968 | -8/Garrison | Discovered new exit (range 15) 2975 | -8/Garrison | Installed Relay Interface Framework 2977 | -8/Garrison | Entered Materials 3023 | -8/Materials | Repaired Carbon-fiber Leg 3061 | -8/Materials | Repaired Flak Cannon 3141 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Many engines, cores, and reactors have an alternative lightweight variant that retains the generation efficiency of its standard version but minimizes built-in battery space to reduce weight for certain robot designs, especially those with strict weight restrictions such as hovering and flight-based models. >>Query(Storage) Holding area for both raw materials and components based on old technology. Acquired 1 matter. G-47 Trooper destroyed. Flight Unit destroyed. G-47 Trooper destroyed. R-06 Scavenger collects Imp. Heat Sink. Y-45 Defender destroyed. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Lgt. Armor Plating. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????a????????????????????????????? | | ????????????????????a????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????a????????????????????????????? | | ????????????????????????????????????????????????#? | | ???????????????????????????????????????????????? # | | ????????????????????????######################??# | | ????????????????????????#[! | | ????????????????????????#%##+#########+#######??# | | ????????????????????????#t# ?????# #?????# | | ????????????????????????#r# "T?????# #??####+ | | ????????????????????????#@# ????# #??# | | ???????????????????????gg # ==????# #??# "" | | ??????????????????????##### =!!???# "T" #??# "" | | ??????????????????????????# =!!???# #??# "" | | ??????????????????????????###### ??####+###??# | | ????????????????????????????????#?????# ###### "" | | ??????????????????????????????????????# + "" | | ??????????????????????????????????????######## "" | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 497 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hpw. Shotgun | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club More Dakka Please Use The Force Challenges ------------ None Game ------ Seed FrostRagnarokMount Manual? 0 Play Time 01:02:15 Cumulative 2.0 hours Start 2024.05.28 @ 20:08:40 End 2024.05.28 @ 21:38:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x17 Zoom Use 88% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 39e235eb-40d8-428c-9b51-875e41c8cd8c