Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 20:34:04 Player: chmiel Result: Destroyed by JL-ZZT(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (705) 705 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1270 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Dirty Datajack > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Visual Processing Unit Improved Terrain Scanner Seismic Detector Medium Laser Light Assault Rifle Light Assault Rifle Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Battle Cannon Dirty Datajack > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Visual Processing Unit Improved Terrain Scanner Light Armor Plating Medium Laser Light Assault Rifle Light Assault Rifle Welding Torch [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Melee Weapon Dirty Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 13 3 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 6 1 Treads 2 | . 2 . Leg 7 | 2 4 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 11 | 3 10 13 Power . | . . 1 Propulsion 3 | 1 2 4 Utility 4 | . 3 5 Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power . | . . . Propulsion 1 | . . 1 Utility 4 | . 1 3 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 13 13 Treads 1 | . 2 . Leg 26 | . 25 27 Device 13 | . 13 12 Storage 14 | . 14 14 Energy Gun 5 | . 4 6 Ballistic Gun 15 | . 22 1 Ballistic Cannon 2 | . . 8 Launcher 1 | . . 4 Special Melee Weapon 2 | . . 6 Peak Build Rating 14 | 7 8 14 Average Rating 8 | 5 7 11 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 32 | 11 31 32 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 14 | 5 13 14 Average Carried 11 | 3 10 13 Final Capacity 15 | 8 15 15 Final Carried 14 | 5 13 14 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 971 | 271 373 327 Remotely . | . . . Salvage Created 790 | 53 517 220 Parts 70 | 6 48 16 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 25 | . 15 10 Guns 9 | . 8 1 Cannons 2 | . . 2 AOE 14 | . 7 7 Classes Destroyed 8 | 1 6 1 Builder 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 12 | . 9 3 Grunt 7 | . 6 1 Subdweller 6 | . . 6 Best Kill Streak 4 | 2 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 134 | . 73 61 Missed 41 | . 21 20 Hits 93 | . 52 41 Projectile 93 | . 52 41 Critical Strikes 3 | . 1 2 Damage Taken 1475 | . 576 899 Core 270 | . 93 177 Absorbed by Shields . | . . . Regen/Repaired (Parts) 116 | . 116 . Core Remaining (%) 100 | 100 . . Volleys Fired 113 | 4 68 41 Largest 2 | 2 2 2 Hottest 80 | 40 80 80 Shots Fired 197 | 8 136 53 Gun 153 | 8 131 14 Cannon 19 | . . 19 Launcher 25 | . 5 20 Special . | . . . Kinetic 147 | 8 120 19 Thermal 25 | . 11 14 Explosive 25 | . 5 20 Electromagnetic . | . . . Robot Hit Streak 14 | 7 14 13 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 128 | 7 91 30 Core Hits 60 | 4 38 18 Critical Kills 2 | 1 1 . Critical Parts Destroyed 2 | . 2 . Critical Strikes 5 | 1 4 . Burn 1 | . 1 . Destroy 4 | 1 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2239 | 51 1120 1068 Guns 896 | 51 759 86 Cannons 292 | . . 292 Explosions 1048 | . 358 690 Melee . | . . . Ramming 3 | . 3 . Kinetic 1015 | 51 672 292 Thermal 173 | . 87 86 Explosive 1048 | . 358 690 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 23 | . 17 6 Projectiles . | . . . Explosions 23 | . 17 6 Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 85 | . . 85 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 259 | . 206 259 Average Temperature 58 | . 50 147 Received Heat Transfer 764 | . 276 488 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 592 | . 333 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 199 | 5 199 . Initial . | . . . Average 46 | . 48 . Influence Increases 585 | 10 475 100 Destroy 0b10 Robot/C 380 | . 300 80 Destroy 0b10 Robot/NC 40 | 10 30 . Destroy Leader 78 | . 58 20 Successful Hack 28 | . 28 . Disable Machine 15 | . 15 . Destroy Structure 29 | . 29 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 585 | 10 284 291 Entered New Map 92 | . . 92 Time Decay 473 | 10 264 199 Lost Part 20 | . 20 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 31 13 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 17 | . 17 . Failed 10 | . 10 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 9 | . 9 . Assimilate 4 | . 4 . Botnet 4 | . 4 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2958 | 11 2034 913 Seismic 2958 | 11 2034 913 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3246 | 89 2095 1062 Spaces Moved 1492 | 57 949 486 Core 12 | 12 . . Treads 72 | . 72 . Legs 1408 | 45 877 486 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 170 | 111 163 191 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 4 99 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 114 | . 28 86 Melee . | . . . Projectile 1 | . . 1 AOE 113 | . 28 85 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2008 | 72 1374 562 Wait 344 | . 319 25 Move 1490 | 56 948 486 Hop . | . . . Pick Up 18 | 5 12 1 Fast Attach 13 | 7 5 1 Attach 3 | . 2 1 Detach 1 | . . 1 Swap 20 | . 14 6 Drop 5 | . 5 . Fire 113 | 4 68 41 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 12) 804 | -10/Materials | Discovered new exit (range 16) 1097 | -10/Materials | Discovered new exit (range 8) 1133 | -10/Materials | Build established: Scavenger-Mutant 1368 | -10/Materials | Discovered new exit (range 7) 1678 | -10/Materials | Discovered new exit (range 5) 1790 | -10/Materials | Repaired Ion Engine 1817 | -10/Materials | Repaired Seismic Detector 1845 | -10/Materials | Repaired Aluminum Leg 1914 | -10/Materials | Build established: Mutant 2185 | -10/Materials | Entered Subcaves 2186 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2188 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2340 | -10/Subcaves | Core integrity fell below 50% 2532 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3209 | -10/Subcaves | Core integrity fell below 20% 3247 | -10/Subcaves | Destroyed by JL-ZZT(R) with Subdweller Beam Cannon Last Messages --------------- 02717_ Subatomizers dissect the Sub. Power Source. 02808_ Subatomizers dissect the Sub. Power Source, destroying it. 03090_ LP-QF1(R): "LEAVESUB!" 03107_ LP-QF1(R) knocked back. 03123_ LP-QF1(R) destroyed. 03129_ Acquired 13 matter. 03135_ Subatomizers dissect the Multitool, destroying it. 03142_ Acquired 58 matter. 03145_ Subatomizers dissect the Wheel, destroying it. 03158_ Subatomizers dissect the Lgt. Ion Engine, destroying it. 03191_ Lgt. Armor Plating destroyed. 03208_ Critical hit (Meltdown: +290). 03218_ Aluminum Leg destroyed. 03230_ Ion Engine destroyed. 03231_ Battle Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ????????????????????????????##?????????????????# | | ???????????????????????????? #?????????????????# | | ???????????????# ??????????? #?????????????????# | | ???????????????# ?????????? ??????????????????# | | ??????????????## #?##???## ??????????????????# | | ??????????????? # ?## ##?????????????????# | | ????????????????? ?? #?????????????????# | | ???????????????????? ## ##?##????????????# | | ??????????????????? ??# # ## #####???????# | | ??????????????????# ??# @ # ####????##### | | ???????????????????# ## ##???????# | | ?????????????????### #???????? | | ?????????????????# #????????? | | ?????????????????# ## ####????????? | | ?????????????????#####?## ###???????????? | | ????????????????????????## ## #?????????????? | | ?????????????????????????### ##?#?????????????? | | ???????????????????????????# #???????????????? | | ??????????????????????????## #???????????????? | | ?????????????????????????## R #???????????????? | | ?????????????????????????# R##?###???????????? | | ?????????????????????????# ## # #???????????? | | ?????????????????????????## #???????????? | | ??????????????????????????## ##??????????? | | ???????????????????????????# # #??????????? | | ???????????????????????????# ###### ###????????? | | ???????????????????????????## # # ## ##???????? | | ????????????????????????????# " #???????? | | ????????????????????????????# " #???????? | | ??????????????????????? ????## #???????? | | ????????????????????? ??# ## ## # ##???????? | | ????????????????????? ## ### # ##?????????? | | ???????????????????? # ##%##?????????? | | ???????????????????? #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 25% | -10/Materials Seismic Detector | 30% | -10/Materials Aluminum Leg | 36% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityCoolantCloak Manual? 0 Play Time 00:20:32 Cumulative 39.4 hours Start 2026.10.05 @ 20:13:36 End 2026.10.05 @ 20:34:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a956aa9-4c0d-4050-abfe-9ed2f2873ba0