Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.07 @ 13:09:37 Player: Joel Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2055) 2055 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 5182 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 30 Friendly Fire -48 Cogmind --------- Core Integrity 0/700 Matter 28/300 Energy 82/100 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Signal Interpreter Utility Shielding Field Recycling Unit > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Improved Ion Engine Titanium Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Cooling System Improved Cooling System Improved Cooling System Advanced Coolant Injector Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Assault Rifle Heavy Assault Rifle Minigun High-powered Shotgun Enhanced Autogun Grenade Launcher [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Coolant Injector Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . 2 . . . Weapon 1 | . . . . 1 . . Parts Attached 102 | 7 6 20 32 19 13 5 Power 9 | 1 1 2 1 4 . . Engine 8 | 1 1 2 1 3 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 39 | 3 1 11 14 4 5 1 Treads 23 | 2 1 9 7 4 . . Leg 16 | 1 . 2 7 . 5 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 2 . 8 3 3 3 Device 4 | . . . 1 1 1 1 Storage 6 | 1 2 . 3 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 9 | . . . 4 2 2 1 Artifact . | . . . . . . . Weapon 34 | 2 2 7 9 8 5 1 Energy Gun 10 | 1 2 5 1 . . 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 23 | 1 . 2 8 8 4 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 42 | . 4 12 8 4 14 . Power 5 | . 1 1 1 2 . . Propulsion 16 | . . 6 4 . 6 . Utility 4 | . . . 2 . 2 . Weapon 17 | . 3 5 1 2 6 . Highest Loss Streak 11 | . 2 6 5 3 11 . Average Slot Usage (%) 86 | . 82 90 90 98 28 30 Engine 10 | . 13 10 8 12 1 . Treads 23 | . 27 29 15 29 6 . Leg 5 | . . 9 16 . 4 7 Device 4 | . . . 4 7 2 5 Storage 16 | . 24 22 18 15 3 . Protection 5 | . . . 8 7 3 4 Energy Gun 4 | . 8 16 3 . . 5 Ballistic Gun 13 | . 6 1 13 22 5 . Naked Turns 50 | . . . . . 50 . Heaviest Build 78 | 9 38 43 65 78 68 12 Greatest Support 98 | 40 40 80 80 98 98 15 Greatest Overweight (x) 3 | . . 1 2 . 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 18 | 6 16 16 18 18 18 4 Average Capacity 15 | 5 13 16 16 18 7 4 Most Carried 18 | 6 7 15 16 18 17 2 Average Carried 12 | 3 5 10 14 17 5 . Final Capacity 18 | 6 16 16 18 18 4 4 Final Carried 17 | 4 7 13 16 17 1 . Class Distribution -------------------- 47% | Mutant 37% | Scavenger-Tank 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 2028 | 243 99 221 560 905 . . Remotely . | . . . . . . . Salvage Created 2873 | . 222 710 953 988 . . Parts 166 | . 13 47 53 53 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . 3 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 51 | . 7 11 20 13 . . Guns 48 | . 7 8 20 13 . . AOE 2 | . . 2 . . . . Classes Destroyed 12 | . 2 6 3 1 . . Worker 6 | . . 3 . 3 . . Builder 4 | . . 2 1 1 . . Recycler 5 | . . 1 1 3 . . Mechanic 1 | . . . 1 . . . Watcher 1 | . . 1 . . . . Swarmer 12 | . 3 2 7 . . . Grunt 16 | . 4 2 5 5 . . Brawler 1 | . . . 1 . . . Duelist 2 | . . 1 1 . . . Sentry 14 | . . 6 4 4 . . Hunter 2 | . . . 2 . . . Programmer 4 | . . . . 4 . . Best Kill Streak 5 | . 2 5 5 4 . . Combat Bots Only 5 | . 2 4 5 2 . . Max Kills in Single Turn 3 | . 1 3 2 1 . . Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 6255 | . 727 1395 1575 1686 746 126 Core 1204 | . 157 163 173 76 563 72 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 37 59 68 . . . Volleys Fired 257 | . 42 57 84 64 9 1 Largest 3 | . 2 2 2 3 3 1 Hottest 100 | . 60 100 81 71 71 50 Shots Fired 503 | . 57 87 151 186 21 1 Gun 503 | . 57 87 151 186 21 1 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 387 | . 32 22 126 186 21 . Thermal 57 | . 19 13 25 . . . Explosive . | . . . . . . . Electromagnetic 59 | . 6 52 . . . 1 Robot Hit Streak 15 | . 5 6 14 15 9 5 Robot Miss Streak 4 | . 3 4 4 4 4 . Penetration Max . | . . . . . . . Secondary Targets 6 | . . 2 3 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 332 | . 35 49 103 127 17 1 Core Hits 131 | . 12 23 44 42 10 . Critical Hits 5 | . 1 . 2 2 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . 1 . 2 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5343 | . 375 1078 1513 1901 456 20 Guns 5001 | . 359 799 1503 1877 445 18 Cannons . | . . . . . . . Explosions 277 | . . 277 . . . . Melee . | . . . . . . . Ramming 65 | . 16 2 10 24 11 2 Kinetic 3941 | . 170 218 1231 1877 445 . Thermal 694 | . 108 314 272 . . . Explosive 92 | . . 92 . . . . Electromagnetic 551 | . 81 452 . . . 18 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . 3 . 7 7 7 Average Corruption 3 | . . 3 . 2 7 7 Corruption Purged . | . . . . . . . Effects 56 | . . 2 . 37 9 8 Message Errors 14 | . . 1 . 9 2 2 Matter Fused 10 | . . . . 7 . 3 Heat Flow Errors 7 | . . 1 . 5 . 1 Energy Discharges 8 | . . . . 5 2 1 Data Loss (minor) 3 | . . . . 2 1 . Targeting Errors 13 | . . . . 8 4 1 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . 12 . 4 . . Projectiles . | . . . . . . . Explosions 12 | . . 12 . . . . Melee 4 | . . . . 4 . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 128 | . . 123 . . 5 . Shots 2 | . . 2 . . . . Rammed 4 | . 1 1 1 . 1 . Targets Rammed 8 | . 1 2 2 1 1 1 Kicked 2 | . . . 1 . . 1 Crushed 2 | . . 1 . 1 . . Highest Temperature 315 | . 109 315 191 314 . 84 Average Temperature 61 | . 33 88 55 54 . 50 Received Heat Transfer 1347 | . 312 291 252 492 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 6 | . . 5 . 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 1 1 . . . Heat Transferred 1375 | . 250 533 592 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 452 | . 90 197 367 452 173 45 Average Influence 168 | . 53 81 200 258 73 30 Maximum Alert Level 2 | . . . 1 2 . . Low Security (%) 63 | 100 100 100 44 37 100 100 Level 1 25 | . . . 55 35 . . Level 2 10 | . . . . 26 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 . 2 8 . 1 Investigation 3 | . . . 2 1 . . Extermination 5 | . . . . 4 . 1 Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 3 | . . 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 16 18 36 16 6 1 Peak Tracking Total 8 | . 3 6 8 3 5 2 Tactical Retreats 7 | . 5 1 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 4 | . 1 . 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 3 | . . 3 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 10 | . 1 2 3 4 . . Terminals 3 | . . 2 1 . . . Fabricators 1 | . . . . 1 . . Repair Stations 6 | . 1 . 2 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 3 4 7 13 . . Successful 18 | . 3 1 5 9 . . Failed 9 | . . 3 2 4 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . . 4 2 . . . Fabricators 4 | . . . . 4 . . Repair Stations 17 | . 3 . 5 9 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 1 . . . Emergency Access Points 1 | . . 1 . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . 3 . . Network Status 1 | . . . . 1 . . Build 2 | . . . . 2 . . Repair Station Hacks 13 | . 3 . 4 6 . . Scan Component 7 | . 2 . 2 3 . . Repair 6 | . 1 . 2 3 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 2 3 3 . . Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 4 | . . . . 4 . . Matter 468 | . . . . 468 . . Time 234 | . . . . 234 . . Total Part Build Rating 28 | . . . . 28 . . Parts Repaired 6 | . 1 . 2 3 . . Time 198 | . 26 . 64 108 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 25 | . . . . . 25 . Total Damage 438 | . . . . . 438 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 4728 | 63 529 813 941 1896 186 300 Spaces Moved 2185 | 34 243 373 399 846 168 122 Core 114 | 6 . . . . 108 . Treads 1653 | 28 243 373 147 846 16 . Legs 418 | . . . 252 . 44 122 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 122 158 50 120 Average Speed 148 | 140 160 162 139 160 82 120 Slowest Speed 200 | 160 160 180 200 162 200 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 43 35 37 30 73 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 26 | . . 26 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 26 | . . 26 . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 3231 | 48 331 487 639 1256 196 274 Wait 586 | . 32 18 89 303 3 141 Move 2180 | 33 242 372 398 846 167 122 Hop . | . . . . . . . Pick Up 68 | 8 7 15 21 10 3 4 Fast Attach 26 | 2 2 9 3 5 5 . Attach 44 | 4 3 7 13 4 8 5 Detach . | . . . . . . . Swap 32 | 1 1 4 16 10 . . Drop 30 | . 1 3 13 13 . . Fire 257 | . 42 57 84 64 9 1 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick 2 | . . . 1 . . 1 Crush 5 | . 1 2 1 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Repaired Lgt. Treads 310 | -10/Materials | Build established: Mutant 331 | -10/Materials | Core integrity fell below 50% 439 | -10/Materials | Discovered new exit (range 11) 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Propulsion x2 1193 | -9/Materials | Lost 4 parts (1n3w) 1214 | -9/Materials | Discovered new exit (range 3) 1340 | -9/Materials | Lost 6 parts (4n2w) 1406 | -9/Materials | Entered another Materials area 1406 | -8/Materials | Evolved 2 slots: Utility x2 1648 | -8/Materials | Lost 3 parts (1n2u) 1688 | -8/Materials | Build established: Scavenger-Mutant 1699 | -8/Materials | Repaired Hvy. Assault Rifle 1732 | -8/Materials | Repaired Hvy. Assault Rifle 1822 | -8/Materials | Lost 5 parts (1p3n1w) 2157 | -8/Materials | Discovered new exit (range 12) 2226 | -8/Materials | Discovered new exit (range 16) 2269 | -8/Materials | Build established: Mutant 2347 | -8/Materials | Entered Factory 2347 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2636 | -7/Factory | Build established: Scavenger-Tank 2835 | -7/Factory | Fabricated Adv. Coolant Injector (x2) 2957 | -7/Factory | Fabricated Adv. Coolant Injector? 3053 | -7/Factory | Local fabrication network quarantined 3288 | -7/Factory | Garrison activated, responded to threat 3399 | -7/Factory | Repaired Hvy. Assault Rifle 3844 | -7/Factory | Repaired Med. Treads 3878 | -7/Factory | Repaired Autogun 4054 | -7/Factory | Discovered new exit (range 15) 4122 | -7/Factory | Lost 3 parts (2p1w) 4243 | -7/Factory | Sucked down chute 4243 | -7/Factory | Entered Waste 4244 | -7/Waste | Met a frightened Derelict 4255 | -7/Waste | Spotted C-40 Crusher 4259 | -7/Waste | Spotted C-40 Crusher 4277 | -7/Waste | Allies destroyed C-40 Crusher 4279 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4282 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4285 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4288 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4291 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4294 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4297 | -7/Waste | Crushed by Compactor (1 part destroyed) 4301 | -7/Waste | Crushed by Compactor (1 part destroyed) 4304 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4319 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4320 | -7/Waste | Core integrity fell below 50% 4350 | -7/Waste | Lost 11 parts (4n1u6w) 4351 | -7/Waste | Spotted C-40 Crusher 4352 | -7/Waste | Spotted C-40 Crusher 4378 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4383 | -7/Waste | Crushed by Compactor (1 part destroyed) 4388 | -7/Waste | Crushed by Compactor (1 part destroyed) 4393 | -7/Waste | Core integrity fell below 20% 4397 | -7/Waste | Spotted C-40 Crusher 4419 | -7/Waste | Lost 3 parts (2n1u) 4420 | -7/Waste | Spotted C-40 Crusher 4421 | -7/Waste | Discovered new exit (range 12) 4429 | -7/Waste | Entered Factory 4581 | -7/Factory | Build established: Mutant 4729 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04453_ Acquired Adv. Signal Interpreter. 04480_ System corrupted: Heat flow error (+117). 04484_ Acquired Shock Rifle. 04491_ Acquired Field Recycling Unit. 04496_ System corrupted: Energy discharge (-16). 04514_ System corrupted: Matter fused (-10). 04514_ System corrupted: Shock Rifle targeting data glitched. 04527_ Acquired Utility Shielding. 04555_ System corrupted: Matter fused (-5). 04563_ K-01 Serf collects debris. 04571_ Kicked K-01 Serf out of the way. 04573_ K-01 Serf collects debris. 04591_ Connecting with Terminal... 04591_ Current location identified: Factory 04614_ HQ/TR6N>1R6MO4KSW59C,F 04642_ YOVCI1UJ>FSVW4:NASIN5IX9I8 T B3MXB