Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 20:39:37 Player: N.W.L. Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (565) 2825 Value Destroyed (27057) 27057 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (16813) 16813 TOTAL SCORE: 53015 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 13840 Follower Combat Kills 990 Entered Garrisons 1000 Aligned with FarCom 300 Friendly Fire -317 Cogmind --------- Core Integrity 0/850 Matter 73/300 Energy 92/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Firepult Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Core Analyzer Improved Powered Armor > --- WEAPON ----------- Long-range Phase Cannon Heavy Linear Accelerator > --- INVENTORY -------- Mini Fusion Reactor Heavy Treads Improved Cryofiber Web High-capacity Matter Pod High-capacity Matter Pod Matter Filter Improved Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Improved Powered Armor Improved Powered Armor Advanced Shield Generator High-powered Tractor Beam Heavy Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon Firepult Heavy Linear Accelerator Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack [Rating: 116] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . 2 . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . . . Utility 5 | . . . . . 2 . . 1 . . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 214 | 10 13 2 . 3 33 17 24 7 11 2 16 3 28 4 4 16 15 6 Power 24 | 1 1 1 . 1 3 3 3 1 . . 2 . 1 . 1 2 2 2 Engine 12 | 1 1 . . 1 . 1 3 . . . 2 . 1 . . . 1 1 Core 8 | . . 1 . . 3 2 . 1 . . . . . . . . 1 . Reactor 4 | . . . . . . . . . . . . . . . 1 2 . 1 Propulsion 48 | 2 4 . . . 9 7 6 1 4 . 2 . 5 . 1 1 5 1 Treads 43 | 2 2 . . . 7 7 6 . 4 . 2 . 5 . 1 1 5 1 Leg 3 | . 2 . . . 1 . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 78 | 3 4 . . . 13 2 13 3 3 1 4 2 9 3 2 5 8 3 Device 34 | 2 1 . . . 5 1 7 2 . . 2 . 1 2 1 2 5 3 Storage 7 | 1 1 . . . 1 . 2 . . . . . . . . 2 . . Processor 5 | . . . . . . . . . 1 . . . 1 1 1 1 . . Hackware 2 | . 1 . . . . . . . . . . 1 . . . . . . Protection 30 | . 1 . . . 7 1 4 1 2 1 2 1 7 . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 64 | 4 4 1 . 2 8 5 2 2 4 1 8 1 13 1 . 8 . . Energy Gun 14 | 2 3 1 . . 1 . . . 3 1 1 . 2 . . . . . Energy Cannon 9 | . . . . . 1 1 . . . . 1 . . 1 . 5 . . Ballistic Gun 25 | 1 . . . . 2 3 1 . 1 . 6 1 10 . . . . . Ballistic Cannon 6 | . . . . 1 2 1 . . . . . . . . . 2 . . Launcher 7 | . . . . 1 2 . 1 1 . . . . 1 . . 1 . . Special Weapon 2 | 1 . . . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 . . 2 . 1 . . . . . 5 . . Parts Lost 63 | 1 8 1 . . 4 2 12 . 4 . 6 . 6 . . 2 3 14 Power 8 | . 2 . . . 2 1 2 . . . 1 . . . . . . . Propulsion 16 | . 4 . . . . . 4 . . . . . 2 . . 1 1 4 Utility 22 | . . 1 . . 2 1 3 . 2 . 1 . 2 . . 1 2 7 Weapon 17 | 1 2 . . . . . 3 . 2 . 4 . 2 . . . . 3 Highest Loss Streak 10 | 1 2 1 . . 4 2 10 . 1 . 5 . 4 . . 1 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 18 | 3 6 5 11 17 21 30 29 21 21 22 21 21 20 18 20 19 20 18 Power . | . . . 2 2 . 1 1 1 1 1 . . . . . 1 1 1 Propulsion 2 | . . 1 1 1 6 7 6 4 4 5 2 2 . 1 1 1 . 1 Utility 9 | . 4 3 4 9 10 16 15 11 11 10 12 12 12 10 11 10 10 10 Weapon 4 | 1 1 1 2 4 4 6 6 3 3 4 4 5 5 6 6 6 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 5 . . 1 11 4 4 1 2 . 4 . . . . 2 1 5 Power 6 | . 1 . . . 2 . 1 . . . 1 . . . . 1 . . Propulsion 15 | . 1 . . . 4 3 . . 1 . 3 . . . . . 1 2 Utility 15 | . 2 . . 1 4 1 3 1 . . . . . . . 1 . 2 Weapon 4 | . 1 . . . 1 . . . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 87 80 85 85 89 89 90 91 92 91 86 84 90 92 82 82 80 83 Engine 3 | . 12 . . 9 . . 3 2 . . 5 7 7 6 1 . 1 . Core 4 | . . 3 14 4 7 8 5 4 7 7 1 . . . . . 1 4 Treads 17 | . 14 . . . 18 27 26 18 19 15 15 15 21 20 15 13 15 15 Leg 4 | . 5 28 28 28 8 . . . . . . . . . . . . . Device 12 | . 7 . . . 11 9 11 24 11 7 11 5 9 20 22 17 20 27 Storage 8 | . 13 14 14 14 9 9 9 7 7 7 7 7 7 6 6 6 6 5 Processor 3 | . . . . . . . . . 1 7 7 7 9 12 17 13 3 . Protection 8 | . 3 5 . . 11 8 6 5 16 14 10 10 9 6 . 5 10 10 Energy Gun 4 | . 17 23 28 22 5 . . . . 15 3 . . . . . . . Energy Cannon 3 | . . . . . 1 . . 5 6 . . . . 2 6 4 14 12 Ballistic Gun 8 | . 5 . . . 3 8 19 6 8 . 17 23 22 15 6 11 . . Ballistic Cannon 4 | . . . . 2 8 16 6 7 4 7 . . . . . 1 1 1 Launcher 1 | . . . . 3 2 1 . 1 . . . . . . . . . 3 Peak Build Rating 116 | 9 9 10 16 20 49 37 48 53 55 54 75 75 75 88 102 116 111 106 Average Rating 46 | 5 7 7 15 17 40 36 39 49 51 52 64 68 67 83 95 101 97 92 On Entrance 50 | . 9 8 9 16 20 37 37 48 51 53 53 75 66 73 83 102 111 106 Avg Prop Armor Cover (%) 10 | . . . . . 11 . 6 10 9 11 11 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 232 | 12 89 15 90 94 231 232 232 119 123 110 124 124 150 134 138 152 174 174 Greatest Support 150 | 40 40 20 20 20 60 60 62 62 82 28 150 150 150 125 145 145 145 130 Greatest Overweight (x) 5 | . 4 . 4 4 5 3 3 4 5 3 4 . 1 1 1 1 2 2 Average Overweight (x) 1 | . . . 2 4 1 3 2 3 2 3 1 . . 1 . . 1 . Largest Inventory Capacity 35 | 8 25 8 25 25 35 35 35 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 11 8 22 25 27 35 34 25 25 25 25 25 25 25 25 25 25 24 Most Carried 35 | 5 12 7 20 25 35 35 35 25 25 25 25 25 25 24 25 25 25 25 Average Carried 22 | 3 6 5 16 23 26 34 33 24 24 25 24 24 24 23 24 24 23 22 Final Capacity 35 | 8 8 8 25 25 35 35 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 35 | 4 7 6 20 25 35 35 25 25 25 25 25 25 25 24 25 22 25 4 Class Distribution -------------------- 37% | Scavenger-Tank 23% | Mutant 16% | Hauler-Tank 8% | Tank 8% | Scavenger-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Hauler-Tank | -8/Garrison Hauler-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Tank | -6/Garrison Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Matter Collected 16536 | 365 542 77 124 47 1885 1829 2468 395 1032 . 1661 128 1671 141 293 1133 848 1897 Remotely 1918 | . . . . . . . 511 . 72 . 60 . . . . . 210 1065 Salvage Created 21212 | 127 992 77 . 151 3134 1487 3067 564 1499 . 1931 128 1370 141 816 2145 1356 2227 Parts 993 | 8 44 3 . 4 160 103 140 28 68 . 88 6 78 2 10 88 54 109 Haulers Intercepted 11 | . 1 . . . 5 . 1 1 . . . . . 1 . 2 . . Recyclers Shooed 9 | . . . . . 4 . 1 2 . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored 2 | . . . . . 1 . . . . . . . . . . . 1 . Broken 2 | . . . . . 1 . . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 440 | . 19 2 . 2 52 51 63 6 33 . 30 2 29 . . 29 30 92 Melee 2 | . 1 . . . . . . . . . . . . . . 1 . . Guns 149 | . 12 2 . . 14 10 34 1 10 . 25 2 26 . . 13 . . Cannons 120 | . . . . 2 15 23 3 5 11 . . . . . . 12 24 25 AOE 158 | . . . . . 22 18 26 . 12 . 4 . 3 . . 1 5 67 Classes Destroyed 23 | 2 7 . . . 5 4 1 . 1 . 1 . . . . 2 . . Worker 21 | . 3 . . 1 12 . 1 . . . . . . . . 3 . 1 Builder 16 | . 1 . . . 6 . 4 . . . . . . . . 4 . 1 Tunneler 10 | 2 2 . . . 3 . 1 1 . . . . . . . 1 . . Hauler 11 | . 1 . . . 5 . 1 1 . . . . . 1 . 2 . . Recycler 31 | 1 1 . . 1 13 . 7 3 . . . . . . . 5 . . Carrier 1 | . . . . . . . . . 1 . . . . . . . . . Mechanic 13 | . . . . . 3 2 3 . . . . . . . . . . 5 Operator 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 19 | . 3 . . . 5 3 . 2 . . . . . 1 . 4 1 . Swarmer 70 | . 3 . . . 7 13 . . 19 . 10 . 4 . . 9 3 2 Cutter 2 | . . . . . . 2 . . . . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . 1 . 4 Grunt 177 | . 16 2 . 2 31 20 29 4 7 . 7 . 8 . . 5 12 34 Brawler 25 | . . . . . 2 . 10 . . . 1 . 2 . . . 2 8 Duelist 30 | . . . . . 3 . 11 . . . . . . . . . . 16 Protector 12 | . . . . . . . 5 . . . . . . . . . . 7 Sentry 46 | . . . . . 8 9 7 . 4 . 3 2 4 . . 4 4 1 Demolisher 2 | . . . . . . . . . . . . . . . . 2 . . Specialist 7 | . . . . . . 1 . . . . . . 3 . . 2 1 . Hunter 23 | . . . . . . 1 1 . 2 . 1 . 4 . . 1 5 8 Programmer 36 | . . . . . . 5 . 2 1 . 7 . 4 . . 3 2 12 Heavy 3 | . . . . . 1 . . . . . . . . . . 2 . . Behemoth 2 | . . . . . . . . . . . 1 . . . . . 1 . Savage 1 | . . . . . . . . . . . 1 . . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 36 | 2 5 2 . 2 9 6 30 4 4 . 6 1 5 1 . 6 5 36 Combat Bots Only 36 | . 3 2 . 2 4 6 29 2 4 . 6 1 5 . . 5 5 36 Max Kills in Single Turn 6 | 1 1 1 . 1 3 3 4 1 3 . 2 1 2 1 . 4 2 6 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . Exploded 6 | . . . . . 3 3 4 . 3 . 2 . 2 . . 1 2 6 Melee 1 | . 1 . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Hostile Shots Fired 1928 | 8 107 12 . . 125 145 148 14 181 . 188 54 272 . . 157 145 372 Missed 542 | . 17 3 . . 40 40 37 3 57 . 59 18 70 . . 52 47 99 Hits 1386 | 8 90 9 . . 85 105 111 11 124 . 129 36 202 . . 105 98 273 Melee 16 | . . . . . 5 1 2 . . . . . . . . . 1 7 Projectile 1370 | 8 90 9 . . 80 104 109 11 124 . 129 36 202 . . 105 97 266 AOE 21 | 8 . . . . . . . . . . 13 . . . . . . . Critical Strikes 32 | . . . . . 5 2 3 . 1 . 2 . 3 . . 1 2 13 Part Disruptions 6 | . . . . . . 2 . . . . . . 2 . . . . 2 Damage Taken 18013 | 297 1015 122 . . 1452 1234 1498 212 1347 . 1879 271 1822 . . 1395 1436 4033 Core 1941 | 58 165 10 . . 101 71 117 33 108 . 226 49 137 . . 138 116 612 Absorbed by Shields 3072 | . . . . . 209 391 408 . . . 439 . 584 . . 272 19 750 Reduced by Siege Mode 267 | . . . . . . . . . . . . . 59 . . . 17 191 Ignored by Resistances 116 | . . . . . . . . . 65 . . . 51 . . . . . Core Remaining (%) 37 | 76 . . . 6 . . 47 . . . . . 21 . . . . . Volleys Fired 1529 | 47 92 7 . 20 195 128 124 39 135 . 150 8 106 9 33 118 143 175 Largest 3 | 2 2 2 . 1 3 3 3 3 3 . 3 3 3 3 1 3 3 2 Hottest 330 | 100 115 115 . 50 90 120 86 133 133 . 250 81 103 99 33 330 330 220 Shots Fired 2605 | 60 161 14 . 20 319 265 297 78 235 . 313 24 199 11 33 205 187 184 Gun 1486 | 46 161 14 . 15 104 109 260 23 126 . 288 24 191 3 33 89 . . Cannon 937 | . . . . 4 189 139 15 54 103 . 19 . . 6 . 114 178 116 Launcher 155 | . . . . 1 26 17 22 . 6 . 6 . 2 . . 2 5 68 Special 27 | 14 . . . . . . . 1 . . . . 6 2 . . 4 . Kinetic 1634 | 30 32 . . 4 180 233 269 45 148 . 262 24 187 3 33 109 31 44 Thermal 800 | 27 129 14 . 15 113 15 6 32 81 . 45 . 4 6 . 94 147 72 Explosive 155 | . . . . 1 26 17 22 . 6 . 6 . 2 . . 2 5 68 Electromagnetic 3 | 3 . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | 11 11 9 . 7 19 12 21 11 23 . 41 23 16 12 15 25 24 17 Robot Miss Streak 6 | 3 5 2 . 1 4 6 3 4 2 . 4 . 4 . 1 3 3 2 Penetration Max 2 | . . . . . 1 1 2 . 1 . 1 . 1 . . 1 1 . Secondary Targets 22 | . . . . . . 1 10 . . . 3 . 7 . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . 1 . 1 . . 1 . . Autonomous 69 | . . . . . 69 . . . . . . . . . . . . . Shots Hit Robots 1529 | 28 116 11 . 15 187 125 173 43 144 . 180 22 121 5 30 109 111 109 Core Hits 1088 | 8 37 4 . 6 135 77 166 18 79 . 98 6 71 2 6 75 53 247 Critical Kills 23 | . 3 . . . 2 . 3 1 3 . 3 . 3 1 1 3 . . Critical Parts Destroyed 23 | . 6 . . . . . 4 1 5 . 4 . 2 . . 1 . . Critical Strikes 72 | . 13 . . . 11 2 7 3 8 . 7 1 5 1 2 6 2 4 Burn 4 | . 4 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . Destroy 39 | . 1 . . . 1 . 7 2 8 . 7 1 5 1 2 4 . . Blast 20 | . . . . . 9 2 . 1 . . . . . . . 2 2 4 Smash 8 | . 8 . . . . . . . . . . . . . . . . . Melee Attacks 26 | . 26 . . . . . . . . . . . . . . . . . Impact 26 | . 26 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . 3 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 68135 | 252 1808 159 . 490 8252 5399 8902 1188 4074 . 5103 358 2710 79 742 5031 6414 17174 Guns 21122 | 252 1218 159 . 150 2151 1330 4306 348 1787 . 4506 358 2421 46 742 1348 . . Cannons 18708 | . . . . 114 2719 1867 140 824 1192 . 90 . . 33 . 2655 5295 3779 Explosions 27577 | . . . . 226 3352 2202 4456 . 1095 . 507 . 289 . . 936 1119 13395 Melee 572 | . 572 . . . . . . . . . . . . . . . . . Ramming 156 | . 18 . . . 30 . . 16 . . . . . . . 92 . . Kinetic 27310 | 140 171 . . 114 2580 3197 4446 674 2140 . 3778 358 2352 46 742 2291 1840 2441 Thermal 14012 | 89 1047 159 . 335 2290 . . 498 839 . 874 . 69 33 . 2503 3722 1554 Explosive 26062 | . . . . 41 3352 2202 4456 . 1095 . 451 . 289 . . 145 852 13179 Electromagnetic 23 | 23 . . . . . . . . . . . . . . . . . . Impact 572 | . 572 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 5 7 1 1 1 5 5 11 . . 1 1 16 Average Corruption 4 | . . . . . . 4 5 1 1 1 2 5 10 . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 335 | . . . . . . 48 85 1 6 1 32 13 94 . . 8 12 35 Message Errors 78 | . . . . . . 18 13 . 3 . 9 2 22 . . 1 2 8 Matter Fused 91 | . . . . . . 11 20 . . 1 5 3 32 . . 4 3 12 Heat Flow Errors 40 | . . . . . . 4 13 . . . 5 5 7 . . 1 1 4 Energy Discharges 32 | . . . . . . 6 6 . . . 3 . 7 . . . 4 6 Parts Rejected 3 | . . . . . . . . . . . . . 2 . . . . 1 Parts Fused 2 | . . . . . . . 1 . . . . . 1 . . . . . Data Loss (minor) 45 | . . . . . . 4 17 1 2 . 6 . 12 . . 1 1 1 Data Loss (major) 14 | . . . . . . 2 5 . . . 3 2 2 . . . . . Misfires 9 | . . . . . . 1 3 . 1 . . 1 2 . . . 1 . Alerts 9 | . . . . . . 1 5 . . . . . 2 . . 1 . . Misdirections 2 | . . . . . . . . . . . . . 1 . . . . 1 Weapon Failures 10 | . . . . . . 1 2 . . . 1 . 4 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2072 | . 221 . . 23 209 130 95 9 52 . . . . . . 275 399 659 Projectiles 1194 | . . . . 23 134 45 . 9 8 . . . . . . 233 367 375 Explosions 654 | . . . . . 75 85 95 . 44 . . . . . . 39 32 284 Melee 224 | . 221 . . . . . . . . . . . . . . 3 . . Knockbacks 38 | . 3 . . . 13 7 1 1 1 . . . . . . 1 5 6 Impact 3 | . 3 . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . 13 7 1 1 1 . . . . . . . 4 6 Secondary 2 | . . . . . . . . . . . . . . . . 1 1 . Self-Inflicted Damage 534 | . . . . . 66 66 . 8 54 . 83 . 42 . . 23 . 192 Shots 18 | . . . . . 2 2 . . 2 . 5 . 1 . . 1 . 5 Rammed 19 | . 7 . . . 2 . . 1 . . . . . . . 9 . . Targets Rammed 23 | . 8 1 . . 4 . . 1 . . . . . . . 9 . . Kicked 3 | . 1 1 . . 1 . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . Highest Temperature 637 | 80 236 346 . 70 180 318 637 21 72 . 318 265 299 120 . 396 586 455 Average Temperature 78 | 26 69 189 . 29 43 74 106 6 16 . 63 92 62 45 . 85 124 136 Received Heat Transfer 3839 | . 525 69 . . 387 343 643 45 300 . 127 84 225 . . 219 306 566 Effects 16 | . 1 1 . . . . 6 . . . . . . . . . 6 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 1 Energy Bleed 3 | . . . . . . . 1 . . . . . . . . . 2 . Interference 5 | . 1 . . . . . 3 . . . . . . . . . . 1 Matter Decay 2 | . . 1 . . . . 1 . . . . . . . . . . . Short Circuit 3 | . . . . . . . 1 . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations 17 | . . . . . . . . . . . . . 3 . . . 2 12 Total Turns 510 | . . . . . . . . . . . . . 60 . . . 37 413 Longest Duration 258 | . . . . . . . . . . . . . 38 . . . 19 258 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . 7 . . . . . . . . . . . . . . 2 . . Combat Hostiles 5 | . 5 . . . . . . . . . . . . . . . . . Parts Fried 12 | . 8 . . . . . . . . . . . . . . 4 . . Impact Corruptions 14 | . 11 . . . . . . . . . . . . . . 2 1 . Robots Melted 7 | . 1 . . . 2 . . . . . 1 . . . . 2 1 . Combat Hostiles 6 | . 1 . . . 1 . . . . . 1 . . . . 2 1 . Parts Melted 34 | . 11 . . . 5 . . . 2 . 1 . 1 . . 9 5 . Heat Transferred 17580 | 200 3145 407 . 644 3461 . . 629 1110 . 1832 . 150 50 . 3451 1857 644 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . 1 2 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Maximum Alert Level 5 | . . . . . 4 5 5 4 5 4 5 4 5 4 1 3 5 5 Low Security (%) 36 | 100 100 100 . 100 32 . . . . . . . . . 57 71 . . Level 1 4 | . . . . . 22 . . . . . . . . . 42 . . . Level 2 3 | . . . . . 12 . . . . . . . 2 . . 15 4 . Level 3 11 | . . . . . 19 16 . 3 21 . 14 91 12 45 . 12 19 10 Level 4 18 | . . . . . 12 18 13 96 25 100 40 8 52 54 . . 30 43 Level 5 18 | . . . . . . 65 36 . 52 . 44 . 32 . . . 45 . High Security 6 | . . . . . . . 49 . . . . . . . . . . 46 Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . 1 . . . . . . . . . . . Peak Influence 3456 | 13 111 45 . 128 1304 3456 2663 1295 2348 1232 2121 1113 2240 1176 369 899 2170 3449 Initial 1684 | . . 19 . . 34 847 1684 1211 867 1232 827 1113 698 1176 369 13 629 1138 Average 944 | . 52 19 . 14 491 2036 2110 1179 1598 1210 1540 1056 1474 1112 185 240 1475 1795 Influence Increases 18287 | 15 678 65 . 155 1985 2649 1814 374 1521 . 1354 115 1662 19 . 1450 1611 2820 Destroy 0b10 Robot/C 9080 | . 380 40 . 40 1040 1020 1160 200 680 . 640 40 620 . . 760 620 1840 Destroy 0b10 Robot/NC 780 | 15 60 . . 10 235 30 110 35 20 . 35 . . 10 . 110 30 80 Destroy Leader 1314 | . 98 10 . 10 240 20 172 56 50 . 50 20 60 4 . 192 60 272 Allied During Kill 160 | . . . . . . 2 . 17 . . 18 . 12 . . 85 6 20 Successful Hack 338 | . 30 . . . 41 14 46 . 7 . 14 39 14 . . 60 49 24 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . Disable Machine 765 | . . . . 60 105 45 45 45 90 . 30 15 . . . 60 60 210 Anti-Garrison Action 3750 | . . . . . . 1350 . . 500 . 400 . 750 . . . 600 150 Destroy Structure 1530 | . 5 . . 35 294 138 146 6 159 . 122 1 206 5 . 108 171 134 Partial Spotted 30 | . . . . . 15 . 15 . . . . . . . . . . . Lose Combat Pursuer 480 | . 45 15 . . 15 30 120 15 15 . 45 . . . . 75 15 90 Influence Decreases 14881 | 15 626 82 35 66 770 497 2607 1798 412 1166 415 1238 420 1204 1036 570 340 1584 Entered New Map 10013 | . . 33 35 . 55 457 1772 1452 372 1116 355 1008 300 1064 686 6 270 1032 Time Decay 3748 | 15 566 39 . 66 525 . 565 326 . 50 . 230 . 140 350 484 . 392 Lost Part 600 | . 60 10 . . 40 20 120 . 40 . 60 . 60 . . 20 30 140 Lost Ally 220 | . . . . . . 20 . 20 . . . . 60 . . 60 40 20 Purge Threat 300 | . . . . . 150 . 150 . . . . . . . . . . . Squads Dispatched 80 | . 6 . . . 11 . 13 5 . 1 . 1 . 2 . 11 . 30 Investigation 11 | . 6 . . . 2 . . 2 . 1 . . . . . . . . Extermination 7 | . . . . . . . . 1 . . . . . . . 4 . 2 Reinforcement 15 | . . . . . 6 . . 1 . . . . . 2 . 5 . 1 Assault 46 | . . . . . 3 . 13 1 . . . 1 . . . 1 . 27 Garrison 1 | . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 3 . . . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Distress Signals 15 | . 1 . . . 1 2 2 1 . . . . . . . 6 2 . Communications Jammed 3 | . . . . . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . . . . . 3 . Times Spotted 581 | 2 27 3 . 1 71 56 81 13 36 . 30 3 30 3 . 62 33 130 Peak Tracking Total 16 | 2 4 2 . 1 5 6 16 5 5 . 8 1 8 2 . 13 4 15 Tactical Retreats 25 | . 3 1 . . 1 1 6 1 1 . 1 . . . . 4 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Traps Triggered 37 | . 2 . . . 1 8 1 1 8 . 4 . 3 1 . . 8 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Disabled 85 | . . . . 4 7 13 3 3 11 . 6 1 9 . . 4 9 15 Max in Single Turn 8 | . . . . 4 2 3 1 1 1 . 1 1 1 . . 3 1 8 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 Garrison Relay 25 | . . . . . . 8 . . 4 . 4 . 4 . . . 5 . Phase Generator 1 | . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Accessed 79 | . 10 . 2 1 13 5 7 2 3 1 1 10 2 2 . 11 4 5 Terminals 46 | . 7 . . . 8 5 4 . 3 . 1 5 2 1 . 4 4 2 Fabricators 4 | . . . . . . . . . . . . 1 . 1 . 2 . . Repair Stations 3 | . 1 . . . 1 . . . . . . 1 . . . . . . Recycling Units 10 | . 2 . . . 1 . 1 . . . . 2 . . . 3 . 1 Scanalyzers 8 | . . . . . 2 . 2 1 . . . . . . . 1 . 2 Garrison Access 5 | . . . . . 1 . . 1 . 1 . 1 . . . 1 . . Total Hacks 210 | . 34 . 2 1 43 13 28 4 7 3 2 21 6 5 . 21 8 12 Successful 93 | . 14 . 2 1 22 3 17 1 1 1 1 8 1 . . 11 4 6 Failed 116 | . 20 . . . 20 10 11 3 6 2 1 13 5 5 . 10 4 6 Catastrophic 16 | . 1 . . . 2 . 1 . 2 . . 2 1 . . 5 . 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . Manual 110 | . 23 . 1 . 27 1 20 . . . . 13 1 3 . 15 2 4 Terminals 129 | . 24 . . . 30 13 15 . 7 . 2 11 6 3 . 6 8 4 Fabricators 13 | . . . . . . . . . . . . 2 . 2 . 9 . . Repair Stations 10 | . 3 . . . 4 . . . . . . 3 . . . . . . Recycling Units 23 | . 7 . . . 2 . 6 . . . . 2 . . . 4 . 2 Scanalyzers 21 | . . . . . 6 . 7 1 . . . . . . . 1 . 6 Garrison Access 11 | . . . . . 1 . . 3 . 3 . 3 . . . 1 . . Terminal Hacks 26 | . 2 . 2 1 6 3 2 . 1 . 1 3 1 . . . 4 . Record 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Open Door 4 | . . . . 1 . 1 . . 1 . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . . . . . Emergency Access Points 3 | . . . . . . . . . . . 1 . 1 . . . 1 . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 2 | . . . . . . 1 . . . . . . . . . . 1 . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . 2 . . Network Status 2 | . . . . . . . . . . . . 1 . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . 1 . . . . . . . . 1 . . Retrieve Components 4 | . 2 . . . . . 1 . . . . . . . . 1 . . Scanalyzer 11 | . . . . . 3 . 3 . . . . . . . . . . 5 Insert Component 3 | . . . . . 2 . . . . . . . . . . . . 1 Analyze 2 | . . . . . . . . . . . . . . . . . . 2 Retrieve Study 6 | . . . . . 1 . 3 . . . . . . . . . . 2 Garrison Access Hacks 5 | . . . . . 1 . . 1 . 1 . 1 . . . 1 . . Unlock Access 5 | . . . . . 1 . . 1 . 1 . 1 . . . 1 . . Unauthorized Hacks 42 | . 9 . . . 11 . 11 . . . . 3 . . . 7 . 1 Terminals 28 | . 7 . . . 10 . 7 . . . . 3 . . . 1 . . Track 1 | . . . . . 1 . . . . . . . . . . . . . Botnet 7 | . . . . . 2 . 3 . . . . 1 . . . 1 . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . Operators 4 | . 1 . . . 1 . 1 . . . . 1 . . . . . . Skim 14 | . 5 . . . 5 . 3 . . . . 1 . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . 4 . . Report 1 | . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . 1 . 4 . . . . . . . . 2 . 1 Monitor 1 | . . . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . Recyclers 2 | . . . . . . . 1 . . . . . . . . 1 . . Mask 4 | . . . . . 1 . 1 . . . . . . . . 1 . 1 Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 9 . . . 12 5 6 2 2 1 1 10 2 2 . 8 3 4 Full Trace Events 11 | . 1 . . . 1 3 . 1 2 1 . . 1 . . . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 1 . . . . . 1 Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . 12 . . Part Studies Acquired 6 | . . . . . 1 . 3 . . . . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 20 . . . . . 9 . . . . . . . . 7 . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 . . . . . 2 . . . . Non-combat 3 | . . . . . . . . 1 . . . . . 2 . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 1 . . . . . 2 . . . . find_chute 2 | . . . . . . . . 1 . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 104 | . . . . . . 28 2 . 13 . 21 . 15 . . 3 21 1 Machine Destruction 98 | . . . . . . 28 2 . 13 . 18 . 15 . . . 21 1 Programmers 6 | . . . . . . . . . . . 3 . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 3 . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total Allies 12 | . . . . . . 1 . . 2 . . . 3 . . 3 3 . Largest Group 3 | . . . . . . 1 . . 2 2 2 . 3 . . 3 2 1 Highest-Rated Group 120 | . . . . . . 31 . . 59 59 59 . 120 . . 60 92 85 Highest-Rated Ally 85 | . . . . . . 31 . . 39 39 39 . 40 . . 20 85 85 Initial Warlord ECA Mod 43 | . . . . . . . 12 11 11 19 19 27 27 34 34 34 34 43 Total Orders 18 | . . . . . . . . 6 . . . . 4 . . . 2 6 STAY 6 | . . . . . . . . . . . . . 2 . . . 1 3 ROAM 1 | . . . . . . . . 1 . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . 2 . . . 1 3 EXPLORE 3 | . . . . . . . . 3 . . . . . . . . . . RETURN 2 | . . . . . . . . 2 . . . . . . . . . . Ally Attacks 100 | . . . . . . 3 . 11 1 . 11 . 9 . . 41 5 19 Total Damage 4333 | . . . . . . 40 . 710 . . 157 . 317 . . 1990 170 949 Kills 31 | . . . . . . . . 4 . . 2 . 2 . . 12 2 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . 1 . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Active Infowar (turns) 9009 | 1198 74 . . . 3097 . 1 702 275 . 735 337 565 291 476 999 259 . Sensors 1290 | . . . . . . . . . . . . . . 291 . 999 . . Terrain 1191 | 1117 74 . . . . . . . . . . . . . . . . . Seismic 6086 | 81 . . . . 3097 . . 702 275 . 735 337 565 289 5 . . . T.N.C. 471 | . . . . . . . . . . . . . . . 471 . . . Jamming 334 | . . . . . . . . . . . . . . . . 75 259 . ECM 1 | . . . . . . . 1 . . . . . . . . . . . Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Turns Passed 37763 | 5124 2302 112 1099 1981 6018 2871 3360 728 1972 105 2006 496 2369 291 794 2227 2202 1706 Spaces Moved 11802 | 409 927 65 355 404 1840 838 1001 296 788 67 908 282 993 116 398 947 708 460 Core 72 | 3 37 . . . . . . . . . . . . . . . . 32 Treads 9057 | 406 467 . . . 1436 838 1001 94 333 . 610 282 993 116 398 947 708 428 Legs 1651 | . 423 65 355 404 404 . . . . . . . . . . . . . Wheels 1022 | . . . . . . . . 202 455 67 298 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 400 200 280 195 160 145 145 145 160 160 226 160 160 160 50 Average Speed 220 | 159 189 120 306 400 249 280 273 171 182 145 158 160 193 226 178 178 239 212 Slowest Speed 400 | 160 320 120 400 400 360 280 280 195 360 145 240 160 240 226 226 240 320 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | 1 . . . . 9 . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 26 98 17 70 64 95 89 66 12 78 2 83 7 81 6 95 26 89 6 Regions Visited 18 Branch Regions 3 Pre-discovered Areas 6 | . 3 1 1 . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 . 1 . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . Spaces Dug 235 | 2 . . . 21 37 59 18 2 40 . 6 . . 3 . 30 . 17 Terrain Destroyed 1564 | 5 . . . 46 363 136 274 6 81 . 68 2 179 5 . 112 51 236 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 330 | 5 . . . . 110 5 44 6 5 . 12 2 4 5 . 60 29 43 AOE 1230 | . . . . 46 253 131 230 . 76 . 53 . 175 . . 51 22 193 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total 21268 | 4796 1261 85 367 754 3027 1141 1380 451 1095 76 1225 309 1279 134 450 1306 1076 1056 Wait 6912 | 4319 171 8 . 312 848 110 175 87 93 2 75 3 86 . . 140 143 340 Move 11788 | 408 926 64 354 403 1839 837 1000 296 787 66 907 282 992 116 397 947 707 460 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 212 | 7 18 1 11 10 43 11 20 6 10 2 12 4 15 1 4 14 6 17 Fast Attach 70 | 5 3 1 . . 8 1 3 1 3 1 10 1 13 . 1 2 11 6 Attach 126 | 4 4 2 1 1 17 1 16 4 7 . 10 . 7 2 2 17 13 18 Detach 57 | 1 . 1 1 1 7 . 2 2 2 . 5 . 5 . 2 8 12 8 Swap 267 | 5 7 . . 2 32 24 25 8 23 2 32 6 28 6 5 32 16 14 Drop 203 | . 6 . . 5 34 17 15 7 13 3 19 5 25 . 5 19 12 18 Fire 1529 | 47 92 7 . 20 195 128 124 39 135 . 150 8 106 9 33 118 143 175 Melee 26 | . 26 . . . . . . . . . . . . . . . . . Ram 2 | . 1 . . . . . . 1 . . . . . . . . . . Kick 3 | . 1 1 . . 1 . . . . . . . . . . . . . Crush 18 | . 6 . . . 3 . . . . . . . . . . 9 . . Escape Stasis 53 | . . . . . . 12 . . 22 . 5 . 2 . . . 12 . Rewire 2 | . . . . . . . . . . . . . . . 1 . 1 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory (discovered 6 exits: *Fac / Sto x2 / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 4887 | -11/Scrapyard | Assembled infested the area 5125 | -11/Scrapyard | Entered Materials 5126 | -10/Materials | Build established: Mutant 5426 | -10/Materials | Discovered new exit (range 8) 5804 | -10/Materials | Core integrity fell below 50% 5879 | -10/Materials | Discovered new exit (range 11) 6457 | -10/Materials | Core integrity fell below 20% 7120 | -10/Materials | Discovered new exit (range 9) 7157 | -10/Materials | Learned location of 1 exit from Storage 7219 | -10/Materials | Learned Storage non-interactive machine intel 7272 | -10/Materials | Learned Storage emergency access door positions 7406 | -10/Materials | Learned 4 Subcaves zone layouts 7427 | -10/Materials | Entered Mines 7435 | -10/Mines | Met a Derelict bent on vengeance 7445 | -10/Mines | Learned Materials emergency access door positions 7526 | -10/Mines | Learned location of Storage (-7) 7533 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 7535 | -10/Mines | Discovered new exit (range 5) 7539 | -10/Mines | Entered Exiles 7571 | -10/Exiles | Met 8R-AWN 7591 | -10/Exiles | Met EX-HEX 7623 | -10/Exiles | Met EX-BIN 7648 | -10/Exiles | Aligned with FarCom system 7649 | -10/Exiles | Given EX-Vault access code 7677 | -10/Exiles | Opened EX-Vault 7689 | -10/Exiles | Found Firepult 7698 | -10/Exiles | Found AWS/Thermal 7703 | -10/Exiles | Found Deploy-a-Sentry 7708 | -10/Exiles | Found Deploy-a-Sentry 7713 | -10/Exiles | Found Deploy-a-Sentry 7794 | -10/Exiles | Warned to stay clear of 0b10 Research branches 7800 | -10/Exiles | Build established: Scavenger-Mutant 7906 | -10/Exiles | Met EX-DEC 7934 | -10/Exiles | Learned location of Zion (-7) 8606 | -10/Exiles | Discovered new exit (range 10) 8638 | -10/Exiles | Stole three prototypes: AWS/Thermal, Firepult, Deploy-a-Sentry 8638 | -10/Exiles | Entered Mines 8740 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 9594 | -9/Mines | Discovered new exit (range 7) 9839 | -9/Mines | Met a Derelict testing a Signal Generator 9845 | -9/Mines | Discovered new exit (range 12) 10051 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 10062 | -9/Mines | Found Prototype Device 10139 | -9/Mines | Build established: Mutant 10619 | -9/Mines | Entered Materials 10619 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10917 | -8/Materials | Build established: Scavenger-Tank 11840 | -8/Materials | Central database locked down 11840 | -8/Materials | Identified Exp. Sensor Array 12634 | -8/Materials | Discovered new exit (range 11) 13629 | -8/Materials | Discovered new exit (range 16) 13760 | -8/Materials | Learned Factory scanalyzer intel 13829 | -8/Materials | Learned Factory emergency access door positions 13888 | -8/Materials | Learned location of 1 exit from Extension 13914 | -8/Materials | AWS/Thermal suddenly broke down 13937 | -8/Materials | Learned Factory stockpile data 13975 | -8/Materials | Learned Storage stockpile data 13991 | -8/Materials | Lost 4 parts (2p2u) 14001 | -8/Materials | Learned Storage emergency access door positions 14084 | -8/Materials | Learned Factory stockpile data 14142 | -8/Materials | Learned Factory security intel 14410 | -8/Materials | Discovered new exit (range 16) 14439 | -8/Materials | Build established: Tank 14619 | -8/Materials | First assault squad dispatched 14765 | -8/Materials | Build established: Scavenger-Tank 14998 | -8/Materials | Identified exit to Garrison 15643 | -8/Materials | Build established: Hauler-Tank 16372 | -8/Materials | Sterilization system engaged 16372 | -8/Materials | Non-combat units ordered to evacuate 16472 | -8/Materials | Combat units ordered to evacuate 16637 | -8/Materials | Entered Garrison 16699 | -8/Garrison | Build established: Hauler-Skirmisher 16735 | -8/Garrison | Triggered checkpoint 16970 | -8/Garrison | Garrison Relay disabled 17036 | -8/Garrison | Build established: Hauler-Tank 17092 | -8/Garrison | Triggered checkpoint 17369 | -8/Garrison | Triggered checkpoint 17689 | -8/Garrison | Garrison Relay disabled 17691 | -8/Garrison | Garrison Relay disabled 17782 | -8/Garrison | Discovered new exit (range 11) 17883 | -8/Garrison | Triggered checkpoint 18035 | -8/Garrison | Garrison Relay disabled 18108 | -8/Garrison | Rescued a captive Derelict 18337 | -8/Garrison | Triggered checkpoint 18419 | -8/Garrison | Garrison Relay disabled 18503 | -8/Garrison | Discovered new exit (range 10) 19062 | -8/Garrison | Triggered checkpoint 19121 | -8/Garrison | Garrison Relay disabled 19365 | -8/Garrison | Learned Materials security intel 19379 | -8/Garrison | Discovered new exit (range 13) 19443 | -8/Garrison | Triggered checkpoint 19467 | -8/Garrison | Discovered new exit (range 5) 19508 | -8/Garrison | Entered Materials 19908 | -8/Materials | First assault squad dispatched 20314 | -8/Materials | Discovered new exit (range 4) 21207 | -8/Materials | High security lockdown imminent 21287 | -8/Materials | High security lockdown engaged 21482 | -8/Materials | Core integrity fell below 50% 21485 | -8/Materials | Sterilization system engaged 21485 | -8/Materials | Non-combat units ordered to evacuate 21535 | -8/Materials | Destroyed 29 combat bots 21540 | -8/Materials | Lost 10 parts (2p3n3u2w) 21585 | -8/Materials | Combat units ordered to evacuate 21785 | -8/Materials | Ambient heat levels rising (+10) 21875 | -8/Materials | Discovered new exit (range 15) 21935 | -8/Materials | Ambient heat levels rising (+10) 22051 | -8/Materials | Build established: Hauler-Skirmisher 22085 | -8/Materials | Ambient heat levels rising (+10) 22235 | -8/Materials | Ambient heat levels rising (+10) 22385 | -8/Materials | Ambient heat levels rising (+10) 22535 | -8/Materials | Ambient heat levels rising (+10) 22685 | -8/Materials | Ambient heat levels rising (+10) 22835 | -8/Materials | Ambient heat levels rising (+10) 22868 | -8/Materials | Entered Factory 22868 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22869 | -7/Factory | Identified exit to Storage 22870 | -7/Factory | FarCom data flow suspended 22873 | -7/Factory | Loaded intel: 4 scanalyzer locations 23268 | -7/Factory | First assault squad dispatched 23291 | -7/Factory | Build established: Scavenger-Tank 23345 | -7/Factory | DAS Turret deployed 23583 | -7/Factory | Identified exit to Garrison 23596 | -7/Factory | Entered Garrison 23645 | -7/Garrison | Triggered checkpoint 23664 | -7/Garrison | Garrison Relay disabled 23724 | -7/Garrison | Triggered checkpoint 23899 | -7/Garrison | Discovered new exit (range 3) 23991 | -7/Garrison | Triggered checkpoint 24206 | -7/Garrison | Garrison Relay disabled 24341 | -7/Garrison | Discovered new exit (range 9) 24636 | -7/Garrison | Triggered checkpoint 24636 | -7/Garrison | Garrison Relay disabled 24805 | -7/Garrison | Triggered checkpoint 24828 | -7/Garrison | Discovered new exit (range 14) 25044 | -7/Garrison | Triggered checkpoint 25092 | -7/Garrison | Triggered checkpoint 25164 | -7/Garrison | Garrison Relay disabled 25208 | -7/Garrison | Discovered new exit (range 12) 25306 | -7/Garrison | Triggered checkpoint 25372 | -7/Garrison | Rescued a captive Derelict 25375 | -7/Garrison | Rescued a captive Derelict 25568 | -7/Garrison | Entered Factory 25568 | -7/Factory | Accompanied by 2 allies 25647 | -7/Factory | Identified exit to Garrison 25673 | -7/Factory | Entered Garrison 25673 | -7/Garrison | Accompanied by 2 allies 25785 | -7/Garrison | Triggered checkpoint 25806 | -7/Garrison | Garrison Relay disabled 25932 | -7/Garrison | Spotted B-75 Beast 25957 | -7/Garrison | Destroyed B-75 Beast 26054 | -7/Garrison | Build established: Scavenger-Gunner 26140 | -7/Garrison | Triggered checkpoint 26234 | -7/Garrison | Triggered checkpoint 26334 | -7/Garrison | Garrison Relay disabled 26370 | -7/Garrison | Discovered new exit (range 13) 26464 | -7/Garrison | Build established: Scavenger-Tank 26853 | -7/Garrison | Triggered checkpoint 26905 | -7/Garrison | Discovered new exit (range 5) 26943 | -7/Garrison | Discovered new exit (range 10) 26986 | -7/Garrison | Triggered checkpoint 27067 | -7/Garrison | Lost 5 parts (1p1u3w) 27180 | -7/Garrison | Core integrity fell below 50% 27254 | -7/Garrison | Garrison Relay disabled 27419 | -7/Garrison | Garrison Relay disabled 27462 | -7/Garrison | Discovered new exit (range 13) 27679 | -7/Garrison | Entered Factory 27943 | -7/Factory | Discovered new exit (range 12) 27952 | -7/Factory | Identified exit to Lower Caves 28079 | -7/Factory | First assault squad dispatched 28175 | -7/Factory | Identified exit to Garrison 28175 | -7/Factory | Entered Garrison 28240 | -7/Garrison | Garrison Relay disabled 28306 | -7/Garrison | Triggered checkpoint 28356 | -7/Garrison | Triggered checkpoint 28387 | -7/Garrison | System corruption reached 10% 28460 | -7/Garrison | Lost 4 parts (1n1u2w) 28725 | -7/Garrison | Discovered new exit (range 3) 28873 | -7/Garrison | Garrison Relay disabled 28891 | -7/Garrison | Triggered checkpoint 28918 | -7/Garrison | Triggered checkpoint 28967 | -7/Garrison | Triggered checkpoint 29118 | -7/Garrison | Found Imp. Powered Armor 29122 | -7/Garrison | Found Imp. Powered Armor 29125 | -7/Garrison | Found Imp. Powered Armor 29457 | -7/Garrison | Garrison Relay disabled 29556 | -7/Garrison | Discovered new exit (range 13) 29671 | -7/Garrison | Triggered checkpoint 29751 | -7/Garrison | Triggered checkpoint 29833 | -7/Garrison | Garrison Relay disabled 29881 | -7/Garrison | Lost 3 allies 30313 | -7/Garrison | Phase Generator disabled 30544 | -7/Garrison | Entered Factory 30544 | -6/Factory | Evolved 2 slots: Utility x2 30835 | -6/Factory | Sucked down chute 30835 | -6/Factory | Entered Waste 30835 | -6/Waste | The area was eerily silent 31313 | -6/Waste | Discovered new exit (range 12) 31628 | -6/Waste | Identified exit to Factory 31629 | -6/Waste | Entered Factory 31854 | -6/Factory | Discovered new exit (range 5) 31862 | -6/Factory | Identified exit to Factory 32235 | -6/Factory | Discovered new exit (range 15) 32264 | -6/Factory | Identified exit to Lower Caves 32693 | -6/Factory | Fabricated Imp. Kinecellerator? 33212 | -6/Factory | DAS Turret deployed 33215 | -6/Factory | DAS Turret deployed 33218 | -6/Factory | Cargo convoy interrupted 33590 | -6/Factory | Build established: Tank 33675 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 33729 | -6/Factory | First assault squad dispatched 33773 | -6/Factory | Garrison activated, responded to threat 33856 | -6/Factory | Identified exit to Garrison 33856 | -6/Factory | Entered Garrison 34043 | -6/Garrison | Garrison Relay disabled 34134 | -6/Garrison | Triggered checkpoint 34168 | -6/Garrison | Triggered checkpoint 34390 | -6/Garrison | Triggered checkpoint 34427 | -6/Garrison | Garrison Relay disabled 34476 | -6/Garrison | Discovered new exit (range 15) 34512 | -6/Garrison | Spotted B-75 Beast 34517 | -6/Garrison | Destroyed B-75 Beast 34635 | -6/Garrison | Garrison Relay disabled 34781 | -6/Garrison | Triggered checkpoint 34814 | -6/Garrison | Build established: Mutant 34991 | -6/Garrison | Garrison Relay disabled 35219 | -6/Garrison | Discovered new exit (range 9) 35405 | -6/Garrison | Build established: Scavenger-Tank 35516 | -6/Garrison | Rewired B-75 Beast 35752 | -6/Garrison | Discovered new exit (range 9) 35906 | -6/Garrison | Discovered new exit (range 81) 35906 | -6/Garrison | Discovered new exit (range 54) 35906 | -6/Garrison | Discovered new exit (range 21) 35927 | -6/Garrison | Build established: Tank 35970 | -6/Garrison | Garrison Relay disabled 36058 | -6/Garrison | Entered Factory 36058 | -6/Factory | Accompanied by 1 ally 36408 | -6/Factory | First assault squad dispatched 36979 | -6/Factory | High security lockdown imminent 37010 | -6/Factory | Destroyed 9 combat bots 37059 | -6/Factory | High security lockdown engaged 37120 | -6/Factory | Build established: Scientist-Tank 37397 | -6/Factory | Destroyed 36 combat bots 37484 | -6/Factory | Destroyed 8 combat bots 37569 | -6/Factory | Lost 4 parts (1n2u1w) 37581 | -6/Factory | Destroyed 12 combat bots 37695 | -6/Factory | Core integrity fell below 50% 37695 | -6/Factory | System corruption reached 10% 37729 | -6/Factory | Destroyed 11 combat bots 37746 | -6/Factory | Core integrity fell below 20% 37764 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 37741_ Dropped Firepult. 37741_ Penetrated by Slug. 37741_ Dropped Huge Storage Unit. 37742_ Dropped Hvy. Antimatter Reactor. 37742_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 37742_ Dropped Rnf. Fission Core+. 37742_ Hpw. Tractor Beam destroyed. 37743_ System corrupted: Matter fused (-7). 37743_ Dropped Coolant Network. 37744_ Acquired Firepult. 37744_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 37745_ Slug penetrates Earth. 37746_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 37757_ Slug penetrates Wall. 37763_ C-45 Heavy ARC bursts open, deploying its payload. 37763_ G-67 Veteran unfolds itself. 37763_ G-50 Soldier unfolds itself. 37763_ B-48 Gladiator unfolds itself. 37763_ G-50 Soldier unfolds itself. 37763_ M-28 Smith unfolds itself. Map ----- +----------------------------------------------------+ | | | ??????????????????????????????############???????? | | ??????????????????????????????# """G""" ##??????? | | ??????????????????????????????# """ " " #"#??????? | | ??????????????????????????????# ! "#???????? | | ??????????????????????????????# ! "#???????? | | ?????????????????????????????#"####+#"%"##???????? | | ????????????????????????????# #???# !" #???????? | | ???????????????????????????# #????##"" ###???????? | | ??????????????????????????# #??????### #?????????? | | ?????????????????????????# #?????????# #?????????? | | ????????????????????????########?????# #?????????? | | ????????????????????????# #?????# #?????????? | | ????????????????????????# """#?????# #?????????? | | ????????????????????????# """#?????# #???####### | | ????????????????????????#! """####### #???# | | ????????????????????????# p/ #???# ! | | ????????????????????????# p####### #???# | | ????????????????????????#####;#####??# ##### """" | | ????????????????????????####;#### #### # """" | | ????????????????######### [! # # """" | | ????????????????# """"" # [! # + """" | | ????????????????# ""T"" # # # """" | | ????????????????# # ! # !# """" | | ????????????????# # p # / # """" | | ????????????????# #@ # / # | | ??????????""????# # " pp ==# | | ??????????? ???# """ "h =# | | ????????"?""" ??# """ T" *!* *####### | | ????????% %"" ## """ !!!=[=####### | | ???????? =]![ ==" | | ??????? # bgg% #%!*[*# """ | | ??????? # %g# # |= ]=/=!!!# """ | | ?????? * %% %% !==!|!# """ | | ?????? = m = !/ /*] # | | ?????? [ % [%[ # = """ | | ?????? [ = %%% """ | | ?????? [! =% %= """ | | ??????? ! ## # %# ## ## # | | ??????? ## #### # ###### | | ???????? # # ?# ## # ##??? | | ???????? # # #### # = ##??? | | ???????? " ?######## # ##??? | | ????? #???????## ##??? | | ??# # *#????????## ##??? | | ??? ???? # ## #?????????## / "#####? | | ???????????!? ? #?????????# #? | | ????????????]?? #?????????# "" #? | | ??????????????? """"""""##?????????# Y" #? | | ?????????????????# ###??????????# "" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 1100 Resistance: KI 30 Resistance: TH 10 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Lrn. Proton Cannon | -7/Factory | Hacked Arm. Heavy Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Kinecellerator | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Hvy. Rocket Launcher | -8/Materials | Hacked Gauss Rifle | -8/Materials | Hacked Hvy. Treads | -6/Factory | Hacked Rnf. Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Morally Flexible Challenges ------------ None Game ------ Seed ReactionStasisObliterator Manual? 0 Play Time 04:43:43 Cumulative 602.2 hours Start 2026.04.24 @ 16:45:41 End 2026.04.28 @ 20:39:37 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/2/7/1/0/0/0/2/0/1 Lore% 92 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12251f94-2ae3-4e1b-84ee-b82b61a8081e